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An endless circling pool, also known as an AFK pool, allows the player or any player-sized mob that gets in the water to circle endlessly around the center. These are commonly used for AFK players in multiplayer to avoid getting kicked off the server.
Endless circling pools, or AFK pools, are primarily used on multiplayer servers. Most servers prevent players from being idle for too long by kicking them off the server after 15 minutes or more. For that reason, some players make "AFK Pools" to prevent being kicked off by the system.
This is why many players build an endless circling pool when they have to be away from the computer. An endless circling pool automatically moves the player continuously. However, it can malfunction once in a while, causing the player to stop moving. Because of this, make sure to check your computer every 15 minutes (or however long the player is allowed to be idle before they get kicked off on that specific server). Also, note that some servers ban the usage of endless circling pools.
Here are some important things to think about when using an endless circling pool.
When you are ready to build an endless circling pool, you need only basic materials:
The following schematics show the construction of an endless circling pool:
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π Image |
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π Image |
π Image |
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| π Image |
π Image |
π Image |
To use the endless circling pool, simply jump into the water at any place in the flow. The water should constantly carry the player using the pool all the way around.
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A better variation is to build a two-block-wide channel, which can accommodate a boat that you ride in. The advantage is that hunger is not depleted while riding a boat.
With proper water management, one can construct not only circling pools, but also continuously flowing moats around arbitrary areas. Strategic placement of water source blocks along with buttonsβ[BE only] or signs are used to control the flow of water such that one flow pushes the boat into the next flow, but the next flow pulls the boat out from the previous flow.
Using the techniques described in Tutorials/Water-powered boat transportation, the smallest circling pool that can accommodate a boat has one solid block in the center and four quadrants of water flowing from one corner of each quadrant. This design requires a 7Γ7 area, 1 layer, 4 water source blocks ("S" in the schematic), and 8 buttons or signs β one on each side of the central block and one on the wall opposite each central button or sign. Placing ice as the floor, especially where there is no water, may be required.
Larger moats are possible as long as the distance between sources are close enough to prevent the boat from getting stuck. In Java Edition, the taxicab distance between water sources should be 4 blocks or less to avoid submerging the boat.
You can also have a tamed cat riding in the boat with you to repel creepers and phantoms if your moat is outdoors and lit sufficiently to keep monsters away.