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This page seeks to teach you how to clone items and blocks without building a separate farm for them, in vanilla Survival mode. It can be treated as an "everything farm," since it can "farm" things that can't normally be farmed, like block of diamonds, dragon eggs and other non-renewable blocks.
If any of these do get patched, you must either go back versions or use third-party applications in order to replicate them again. For Java Edition, this can happen in the Minecraft Launcher, but on Bedrock Edition, you must use third party applications in order to replicate these again. These third-party applications are NOT owned or endorsed by Mojang, so use at your own risk.
Note that these techniques are considered "cheating" by many people and Mojang tries to remove the ability to duplicate in Survival during almost every update, except for primed TNT duplication, which has been left in on purpose until a suitable replacement exists. On many servers, duping inventory items is a bannable offense.
The best way to duplicate a block is to turn it into an item first, then duplicate the item. However, there are other ways to duplicate the blocks themselves, though they only work for certain blocks. Shulker boxes make item duplication much easier because they allow for up to 1,729 items to be cloned at once (including the shulker box).
If you happen to be a speedrunner, duplication allowed in glitched categories can cut down a lot in your game time. One extreme example is the TAS Any% speedrun done in 29.19, complete with the dragon dead. Alt+F4 is usually used for this purpose.
This guide is in the process of restructuring. When it's done, all methods will have something like this in front:
Java version range Mod patched? Realms 1.x.x ~ 1.x.x Paper x.x.x build #xxx Yes
Bedrock version range Realms 1.x.x ~ 1.x.x Yes
These tables are there to save you some time with testing no longer useful methods.
Why do we care about mods? Although we, being the official wiki, do not endorse the use of mods, mods are a fact of life we must accept. Servers commonly use them to fix the very glitches we are talking about here and, by some tweaking of the game, do whatever the server owner wants the game to do.
Why single out Realms? Realms works a bit differently from your normal multiplayer server, Java or Bedrock. As a result, different glitches may occur.
These are not actually duplicating items, but instead are legitimate (or mostly legitimate) methods of obtaining certain items.
Start by obtaining at least 2 dirt and gravel from bartering. Next, craft coarse dirt using 2 dirt and 2 gravel for 4 coarse dirt, then till the dirt and mine it to obtain 2 extra dirt. With a bartering farm, a good hoe, and a good shovel, you can mass produce dirt in a matter of minutes. However, this is not perfect duplication, as you will need a constant supply of gravel.
By using bone meal and composting the yield, the player gets bone meal back. Usually, this method yields significantly less bone meal than is used, and is therefore not profitable, but the following methods do duplicate bone meal:
| Java version range | Mod patched? |
|---|---|
| 1.14+ | Paper |
"Void trading" is a way to trade with villagers and wandering traders without restocking. To do that, a player unloads the villager before closing the trading interface, so that the villager never "remembers" having been used for trading. Infinite trading is good for turning farmed items such as Sticks from a Bamboo farm into emeralds, or for buying things.
A few ways are possible:
Currently, work as of the latest release of vanilla Minecraft. They may be patched in modified servers (such as Spigot, or Paper), which many servers use, but have been tested and they still work in unmodified conditions. In singleplayer, these will work but in multiplayer, these will usually not work.
This method is safe and reliable; it only requires the items to be duplicated and a chest. You need to have access to save files, so this is impractical on servers, where admins don't give out FTP like candy.
%appdata%\.minecraft\saves. In MacOS, it's at ~/Library/Application Support/minecraft/saves. In Linux, it is located at ~/.minecraft/saves.
level.dat and level.dat_old files.
level.dat files back into the target world folder.Extra info: These files also contain your current location and your exp. Theoretically, you can enchant some gear, deposit it in a chest, then load the level.dat file to preserve your level and keep the enchanted gear. Another potential use is to use up your inventory while building then load a backup to keep your progress and refill your inventory with the building material. You could even use this to try multiple times to kill the Ender Dragon or Wither without risking your gear and inventory.
Disclaimer: The environment and mobs are not saved with this method, so do not attempt to summon the Wither near places of importance or important mobs. Instead, back up the entire target world folder and load it in event of failure. Perform test runs to ensure that this method works.
This method is unlikely to be patched because it requires access to the save files and is not an in-game mechanic.
Alt+F4 is patched, but using Task Manager to end the task, on the other hand, is NOT patched, and still works. This is very similar to the Alt+F4 method. Steps:
From testing, it doesn't always work. Try playing with different timings. Video here:
| Java version range | Mod patched? | Bedrock version range |
|---|---|---|
| 1.16.5 | Paper, Spigot | none |
This duplication glitch works on 1.16.5 multiplayer. It requires an elytra and firework rockets that deal damage to the player. If the rockets do not damage the player, the duplication will not work. Video below: (duplication glitch starts at 0:33)
This is known to work in vanilla servers and realms, however Spigot has patched the bug and Paper has patched it long before its discovery.
| Java version range | Mod patched? |
|---|---|
| 1.16 snapshot | ? |
The mechanism for growing giant spruce trees is known to be glitched in JE 1.16 snapshot. Instead of growing a giant tree on the saplings, the game grows the tree on the first position where space is sufficient and a dirt block is present in the north-west position. When the tree is grown, all the dirt blocks are filled in. With bone meal and piston automation, a semi-auto dirt duplicator can be produced (YouTube by ilmango).
| Java version range | Mod patched? |
|---|---|
| ? - 1.16.4 | ? |
Bring an animal to the end, put a lead on it, and then lead it into the end portal. When you get back, it should have dropped two leads. Sometimes one of the leads ends up in the end, so make sure to check there. It may not always be in the end, though. This also works when bringing animals into the nether.
| Java version range | Mod patched? |
|---|---|
| ? - 1.18? | ? |
This duplication glitch works on Singleplayer and Multiplayer. All you have to do is place a chest in front of you and then leave the server as it saves your player data, then relog and put the items you want to dupe from your inventory in the chest, get a book and quill, overload the book with excessive characters and it will cause you to get kicked from the server and rolling back your player data to last save while server files stay the same. As a result, the items will be in both your inventory and the chest.
The book mod (requires fabric download and custom download to work) automates the process.
Video here: https://youtu.be/ml3HkqNfUH4
| Java version range | Mod patched? |
|---|---|
| ? (useful in 1.19) | Paper (1.15.2 Build #358, has option to disable) |
Carpets can be duplicated using a contraption made of two Slime Blocks, a Sticky Piston, and an Observer. This glitch gives infinite fuel and is very easy to automate give thousands of carpets per hour tutorial: https://www.youtube.com/watch?v=ezM2Hs_-hbE
https://www.youtube.com/watch?v=U-9ihB7EmKI and https://www.youtube.com/watch?v=mGQLDJ8dNGs&t=3s are in-depth tutorials that show how to do so
| Java version range | Mod patched? |
|---|---|
| ? | ? |
Whenever the dragon lands on the end portal and releases the purple fog, be above or below the purple fog, look at the fog at a steep angle, and proceed to harvest the dragon's breath. The fog will first shrink as intended, but after it reaches the smallest size, it will expand with each bottle used, and keep expanding until the fog disappears as too much time passed. (YouTube by Underscored Frisk)
| Java version range | Mod patched? |
|---|---|
| ? - 1.19 | Spigot, Paper |
Shulker Box dupe allows you to duplicate any item in Minecraft singleplayer or Realms. This glitch works with 2 players or with an auto mine mod. So you quickly spam your item in and out while it being broken. The key is to take the item out just before the shulker box breaks. This may take a few tries but eventually you will dupe your items.
You can also use autoclicker with these settings: time between clicks- 1sec 487milisecs. Then you bind the autoclicker to key n, and automine to key m and press n,m,right click at the same time. This opens shulker. Hover over item you want to duplicate; shulkerbox should break and item in it, and item on the ground.
Video here https://www.youtube.com/watch?v=6hLxebiG3EA
| Java version range | Mod patched? |
|---|---|
| 1.14+ | Paper (1.15.2 Build #358, has option to disable) |
TNT duplication works in a similar way as rail duplication. A TNT block is BUD-powered, such that when the contraption is pushed by a piston, the TNT is updated and ignites into a primed TNT entity. Then, the piston moves the TNT from the list of TNT block left. This doesn't so much duplicate the TNT block as it creates free primed TNT entities from it without deleting it. Many TNT duplicators still work, but unless properly constructed will blow themselves up.
One common TNT duplication design uses a minecart on a detector rail to power the slime block it is placed on, and moves a TNT block next to a coral fan underneath, the combination of the TNT and the coral duplicates the TNT whenever the whole contraption is moved forward with a piston. For an indepth tutorial of this one checkout Cheesysponges video https://youtu.be/3Izrj2m6Li4
The second slice may be placed on either side, and the coral fan has been marked with vines. To prime the mechanism, the upper slime blocks must first be moved forward, pushing the TNT under the rail. After this, moving the whole assemblage forward with a piston will duplicate the TNT, spawning a lit TNT entity directly below the TNT block.
For a list of variations, see e.g. [1]. TNT duping as a glitch is notable in that it has been patched by Mojang Studios several times in the past but was ultimately allowed in the vanilla game due to its immense value to the technical community. In the words of Mikael Hedberg, "TNT dupers fill a slot in the game that the intended game mechanics still cannot."
| Java version range | Mod patched? |
|---|---|
| 1.14+ | Paper 1.15.2 Build #358 |
There are many ways to do this, but the basic idea is the same.
A gravity-affected block is pushed toward an end portal. It becomes an entity as it falls into the portal, and it travels into the other dimension's "spawn point.", but before it's removed from the original dimension, it bounces off an entity in the portal (in a vehicle so it won't go through), and is caught by some pistons. It then turns into a block and is returned to its original location. This process can be looped using redstone. It works for any block that is affected by gravity, except for primed TNT because it would blow up the contraption and cannot become a block again in any case.
Dragon eggs and anvils fall differently from each other and other gravity-affected blocks such as sand, gravel, and concrete powder. Neither dragon eggs nor anvils work in a sand/gravel/concrete powder duplicator because of this. However, it is possible to create a machine that can duplicate dragon eggs and anvils but not sand/gravel/concrete powder. They both can be duplicated and sent into the End as either falling entities or items.
This method works by using redstone torches to power large dripleaves with sand blocks placed above them to duplicate sand. It's recommended to build this in either the Nether or the End.
1. Gather at least 2 sand blocks, 1 redstone torch, 1 dirt (or any other block dripleaf can be placed on) and 1 big dripleaf.
2. Build a Nether portal.
3. Secure the portal and either build a shelter or dig as many blocks down respective to the amount of sand you're using to safely house your duplication system.
4. Place the block(s) you're using to plant your dripleaf.
5. Place the redstone torch adjacent to your dripleaf to power it.
6. Place the sand on top of the dripleaf.
7. Leave the Nether.
8. Re-enter the Nether portal.
9. The sand should be duplicated once you re-enter the Nether.
It works for all falling block (Anvil, Gravel,Concrete Powder)
Explanation: https://www.youtube.com/watch?v=noV9JczPFBM
This method is for Realms. It is performed by putting items in a crafting table then forcibly closing or crashing the game.
First, get 65 of the item you wish to duplicate, a crafting table, and 35 of any other item.
Now place down the crafting table and put a stack of the duplication items on to the crafting grid. Leave the other one in your inventory.
Use the 35 other items to fill your inventory (1 in each slot).
Wait approximately 10-15 seconds then open task manager and end the task of Minecraft, crashing the game. On consoles or mobile, use the system's home button/menu to forcibly close the game.
Reopen the game and rejoin the Realm.
There should now be a full stack of the duped item in your inventory, and when you open the crafting GUI, there will be another stack on the crafting grid.
This can be done using two droppers, ten redstone dust, a redstone comparator, a lever, and bundle. One dropper could also be replaced with a dropper[verify] as seen in the video.
The video below shows an older version of the dupe.
This method works by using a hopper or minecart with hopper to drag items from a chest outside of simulation distance.
This method works by causing the game to crash in a way that only the chunk you are standing in will not save correctly, this will cause the chunk you are standing in to revert to the last save, allowing you to dupe in that chunk.
Explanation of how it works:
This method relies on moving hoppers back and forth and unlocking them to cause duplicate items to appear. Only works with a single unstackable item at a time.