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Tutorial:Superflat survival

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For a similar tutorial applicable to Bedrock Edition, see Tutorial:Flat survival.
This tutorial is exclusive to Java Edition.
 
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Superflat survival is where a player creates a Superflat world type and tries to beat the game from there. While the scope of things a player can get are limited, it is possible to gain a huge amount of progress from superflat.

Game Version

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Java Superflat worlds generated in version 1.17.1 or earlier use world generation code which allows for most Overworld structures to generate. This code was changed for worlds generated in versions 1.18 and above, preventing the creation of many important structures (most notably, Trial Chambers). If you still want to recreate the earlier world generation, then upgrading a world from those versions is the easiest way to do this.

Step 1 - Materials

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Getting materials is fairly easy. Whenever starting a world, it is recommended that you start with a bonus chest to assist you in obtaining the materials necessary to thrive in the world, especially for players who decide not to select the Overworld preset. If you want to raid a village, then refer to step 2. It is not uncommon to obtain all materials the "hard way" (by grinding mobs and zombie villagers).

Step 2 - Pillage a village

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As soon as you spawn in the world, look around for any signs of a village since it will provide all of your essential resources. If you do not see one right away, head straight in any given direction until you find one, while avoiding any large groups of slimes along the way. Once you arrive, check all house chests for useful items. There are seven types of buildings that contain chests:

  • A small house with two doors and no chimney
  • A medium house that resembles two conjoined houses
  • A large square two-story house with four beds
  • A fisher cottage with a small pond and dock out back
  • A tannery house with three filled cauldrons out front
  • A cartographer house with a pair of two block wide flowerbeds out front
  • A weaponsmith shop that resembles a classic blacksmith shop, but with a grindstone out front

Abandoned villages

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There is a very rare chance that any village you find will be an abandoned village instead. If this does happen, the villagers will need to be cured before they can be useful, and no iron golems will naturally spawn, but the village will also be filled with cobwebs. Use a sword to break some of the cobwebs for string before leaving the village.

Items that are worth taking from the village chests include:

All of these items are useful in superflat survival. Additionally, take some wheat, beetroots, carrots and potatoes from the farms, and break some logs from the houses. Use them to make a single wooden pickaxe (unless you were able to find an iron pickaxe in a weaponsmith house) and mine a few cobblestone to upgrade it to a stone pickaxe. Mine roughly another stack of cobblestone and use it to create any remaining tools you still need (at least one sword, axe, and shovel). Next, use your tools to continue harvesting materials from the village. The materials worth getting are:

Items a player should not break:

Alternatively, you can use three iron to make a bucket, take two water from the well meeting point, animal pens, farms, stables, fisher cottages, or from small house with farm to make an infinite spring, and take one lava from the weaponsmith and use the water and lava to make a cobblestone generator.

Leave iron golems alone at this point, as you would probably not be able to defeat them yet. Check to see if villagers have reasonable trades, especially the armorer, toolsmith, and weaponsmith villager. Also, be on the lookout for mineshafts because when they spawn in a Superflat, they generate at the surface (above ground). If the village does not spawn horses and you see any nearby, immediately corral them into an animal pen, stable, butcher shop, or shepherd house. Search the village weaponsmith chest or tannery chest for a saddle, with the former sometimes having horse armor if you need it. Tame a horse and saddle it to enable a very effective mode of transportation.

Wheat

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Wheat can be one of your most valuable resources in Superflats. Apart from providing a stable food supply when made into bread, it can be used for breeding, and most importantly trading. Wheat is the best resource to trade with farmer villagers, as it is completely renewable, easy to acquire, and only 20 are needed to trade for an emerald, however not every farmer villager is able to trade for wheat. If the farmer village is not able to trade wheat for emeralds, break and re-place the composter until the trades are right, note that nearby unemployed villagers can also claim the composter. By doing this trading, you can acquire almost everything else you need in a renewable manner.

Step 3 - Making your choice

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At this point, there are 2 paths you can take. You can choose to continue moving from village to village to amass valuable resources, or you can settle down in one place to farm. The advantage of being nomadic is that you can continue to acquire valuable, non-renewable resources throughout the game, but if you choose to be sedentary, you can have a much easier time building and farming, at the cost of limited rarer resources.

Nomadic

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When being nomadic in Superflat, you focus on nonrenewable, valuable resources that can be found in village chests and pillaged from the village. Early in the game, you can get far more diamonds, obsidian, and possibly gold than you would in a normal world. However, basic necessities such as wood, cobblestone, and iron can be hard to acquire in large amounts without settling down. Dismantle the village as much as possible. Take all logs, cobblestone, torches, wool, wheat, and other useful resources. Take all wheat to trade, and don't bother replanting, because you are nomadic, never return to that village. Kill the village's iron golem by towering up 3 blocks so that you cannot be hit. Once you have dismantled the village, take shelter in a house for the night, and in the morning take everything with you and repeat the first step: wander until you find another village. It may be a good idea to keep moving in one direction so that you don't end up at villages you have previously visited. In the cartographer's chest, you may find some maps and compass which can be useful. Live like normal nomadic survival, except using resources from the villages you encounter.

When you have pillaged enough obsidian and diamond from the chests, create an enchanting table. Enchantments are quite easy to get because of the abundance of slimes. Fight zombies whenever you see them for their iron, and skeletons for arrows. Make a diamond sword if possible, or else an iron one. Your next step is to defeat the iron golem.

Whenever you find a big village with an iron golem, kill it if you can. Because there are no ores in a superflat world, this is the most effective way to obtain iron, the other finding it in chests and killing zombies, which drop it rarely. Dropping sand on the golem can sometimes kill it, but this is slow and tedious. If you have enough arrows, sniping them can be an effective tactic. Never sword fight a golem without armor, as it deals heavy damage and can kill you in two hits. Whatever method you choose, get enough iron for a full suit of armor and all tools. Enchant everything at least level one, and your armor, sword, and bow higher. Alternatively, you can surround it in blocks or trap it in a pit and drop sand on it to kill it without risking death. This is an easy way to kill them, even in the early game.

Defending your nomadic village

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Zombies can still do sieges as long as there's a way to get in. For protection purposes, surround the village with a 2 block high wall (to prevent skeletons attacking you and the iron golems), houses should not use wooden doors, as zombies break them on Hard mode. An iron/piston door with a lever or button is sufficient, but a pressure plate should not be used as mobs can activate them and get inside of the village.

Now you're ready for the next step: The Nether.

Sedentary

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If you chose to be sedentary, focus on renewable resources. You also can focus more on trading, as you have the potential to produce large amounts of wheat in a farm. Buy some melon seeds from wandering traders as soon as possible and set up a melon farm, as melons provide one of the most useful food sources in the game and glistering melons for brewing potions. Apart from wheat, there are six major renewable resources that can be farmed in Superflat worlds. These are beetroots, carrots, potatoes, wood, cobblestone, and iron. Make tools from these as you acquire them. However, keep in mind that just because you have a resource doesn't mean that you have it renewably. Mining wood and cobblestone from the village eventually runs out, as do chests of iron. To continually acquire them while staying in your village, you must acquire them from saplings, a cobblestone generator, and iron golems (build a pillar at least three blocks high to avoid getting hurt), respectively.

Choose a home from the village, and put a chest, bed, and crafting table in it. Avoid dismantling the houses too much for materials, as zombies can easily get inside and kill the villagers. Feel free, however, to dismantle the corners of the house and unnecessary ceiling pieces. The wood surrounding the farms can get you a lot as well.

After finding shelter, your most important goal should be finding a sapling, which can be found in most of the village houses with chests. If no saplings are found in your village, write down the coordinates of it (shown in the F3 menu) and head out in a direction until you find another one that does have a sapling, taking any other valuables you find along the way (including a bucket full of lava from a weaponsmith shop if possible). Alternatively, you can wait to buy from a wandering trader, who can sell you more varieties than just oak. Afterwards, plant the sapling(s) near your home and wait (or use bones for bone meal to grow them quicker). Once all the logs are chopped from a tree its leaves will decay, likely dropping more than one sapling (and an apple) in the process and making future wood plentiful.

With all of your wood you can now put fences around your farms to keep the slimes from trampling them. Make a furnace from the cobblestone you have gathered so you can smelt logs into charcoal for torches. Use them to light up any dark areas of the village, including the area you're farming trees, to prevent any hostile mobs from spawning.

Now that you have a renewable source of wood, your next step is cobblestone.

Cobblestone

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Using iron that you have found in chests and got from killing zombies and iron golems, make a bucket if you don't have one already. Use it to grab lava from a weaponsmith shop and water from elsewhere in the village (such as a well), using both together to make a cobblestone generator. Now you have a renewable source of wood and cobblestone. Dig for dirt, and smelt logs in a furnace to make charcoal for torches, and you'll have everything you need. Your next step is getting renewable iron.

Now it's time to move out of the village. Make yourself another home that is a short distance from the village to keep it safe from the occasional iron golem, and build an outer moat three blocks wide to capture slimes and other mobs. A dry moat works, as you can kill the mobs in it afterwards. Make sure to include a variety of farms in or near your house, such as (wheat, melons, trees, cobblestone, and cows) to reduce the need for any risky ventures to a village.

You can also work on an iron golem farm using one of several methods; see the iron golem page for more detail. While it may initially seem better to just kill them normally, doing so takes much more time in the long run, so trapping them in a farm is preferable. Once the farm is completed, you can leave it for a while until you have enough iron for a full suit of iron armor and tools.

Lastly, before you can move on to the Nether, you need at least ten obsidian. If you don't have this, go exploring more nearby or not-so-nearby villages for it. If possible, get four extra obsidian and at least two diamonds so you can make an enchanting table. You can save diamonds by buying your diamond sword and other tools from a weaponsmith and toolsmith villager respectively. Surround your enchanting table with bookshelves taken from library houses (two-story buildings with balconies), and with the experience gathered from slimes or mobs at night, it is possible to get very high level enchantments. However, you need lapis lazuli, which you can get from cleric villagers. Use this to your advantage.

Other

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Another way to find wood is by dismantling pillager outposts, specifically the watchtower and the logs (only if structure generates a pile of dark oak logs). However, this way is dangerous for the early game, due that the outposts are heavily guarded by pillagers who are armed with crossbows, and also can respawn indefinitely around the structure, even when the structure is completely destroyed. On the other hand, pillager outposts also contain a chest with valuable loot and a massive amount of wood in the structure. When finding pillager outposts, look out to see if there are any trapped iron golems in cages. Free them, and these golems help fight against pillagers, if you're lucky enough to get iron from the chest, heal the iron golems periodically to keep them alive, otherwise, you'll need 36 iron ingots and a carved pumpkin (which one can find on the scarecrows at the outposts). If you find a tent, utilize it for cover from arrows shot by pillagers.

Killing the outpost captain drops an ominous bottle. When drank it causes the bad omen effect. Pillager outposts usually spawn 1-3 pillager captains. During bad omen, if you enter a village, a raid occurs. A raid is an event where illagers come to a village to kill villagers and the player(s). To remove bad omen after drinking an ominous potion you can drink milk, or you can avoid any villages for 100 minutes (the length of the bad omen effect).

Step 4 - Slimeproofing

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Slimes are a superflat player's worst nemesis, as they can quickly surround you, drive you mad by the sound, or create lag on lower-end computers.

Slime chunk proofing: Slime chunk proofing is effective but also needs some preparation, since you need a way to reliably find the slime chunks. You can either use the F3 screen to search and map out all of them, or you can use a mod to identify slime chunks by sight. To make slimes unable to spawn, use a shovel to turn all the ground in it to path blocks. An alternative is that if a slime chunk is in the way of your build, you can cover it with bottom slabs or other unspawnable blocks like chests or carpets to spawnproof it.

Covering with water: When you cover everything in water, all you need is two water buckets. Place one of them anywhere on the ground, and place the other diagonally adjacent to it. This generates new water source blocks, and you can refill your bucket directly from there.

Higher elevation: For this, you simply make a platform up in the sky (at least Y level 40) to live on, as slimes cannot spawn at this altitude.

Step 5 - The Nether

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Nether Portal
Construction

Building a Nether portal requires 10 obsidian blocks. Obsidian can be found in chests in Weaponsmith buildings in Villages. Alternatively, it can be made when lava comes in contact with water, which turns the lava into obsidian. Using this method, it is possible to make a Nether Portal without ever having obsidian in your inventory.

Lava can only be accessed from two sources before the Nether: Village Weaponsmith structures, and the Portal Room of a Stronghold. Lava can be infinitely produced using pointed dripstone and a cauldron, so you only ever need to find a single source of lava before being able to farm it.

To light the Nether Portal, you can place Wood Planks (or any other Flammable block) in front of the unlit portal and place lava nearby (but not inside the portal frame, since blocks inside the frame obstruct the portal itself). The goal is to have the lava ignite the planks, setting it on fire, and the fire should spread inside the frame, activating the portal.

Portal Location

If you have a Sedentary playstle, it is safe to build a Portal close to your house. Be aware that Zombified Piglins can spawn on the bottom frame of the portal, and any mob in the Nether can be pushed through the portal, so it is advisable to build it in its own enclosed room.

If you have a Nomadic playstyle, portals pose more of a problem. If you have enough obsidian, you could make new portals as you move, providing continual access to the Nether. As Nether Travel is eight times faster than Overworld travel, this can save you a lot of walking. If you are generating multiple portals, it is advised to mine the corners of the portal to conserve obsidian. Alternatively, you can generate infinite obsidian through farming it with portals.

Inside the Nether

Piglins are hostile unless you are wearing at least 1 piece of gold armor.

In the Nether, you can find many useful resources, but some have fewer uses than they do in non-superflat because other crafting ingredients are not available. Nether wart, magma cream, and ghast tears are not completely useless because of the trading system, which is the only way to get glass for potions beside killing witches which are almost as rare as endermen, as there is no sand unless you bought it from a wandering trader. Buy enough to make several bottles, but splash potions are wasteful as it is rather costly. For this reason, gunpowder is only useful for fire charges and TNT. Blaze rods can be moderately useful to make a brewing stand, for fueling it, potions, and fire charges. Glowstone is useful for decoration, potions, and redstone lamps by trading for redstone or glass. Gold can be crafted with traded redstone to make a clock, and you can still use it because its highly enchantable tools and golden apples. If playing nomadic, you should have more than enough gold found from the chests. If sedentary, however, you may want to make a zombified piglin farm to obtain your gold. Zombified piglins are immune to lava, water cannot be placed, and cactus cannot be acquired unless you bought it from a wandering trader, so the best form of death is fall damage. If the piglins are almost dead and you deal the final hit, you get experience as well as a chance for a rare mob drop or two, out of a gold ingot, sword, or their worn armor. Build the trap out of cobblestone to protect it from ghasts, and make sure that it is protected from wild zombified piglins.

If you're really low on coal, kill some wither skeletons because they drop coal and bones, but watch out for blazes because they also spawn in nether fortresses.

Step 6 - The End

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The End can be accessed by finding a stronghold. Keep in mind that strongholds generate very high up.

Video tutorials

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After this video, you should be prepared to live in a village, so that you don't have to go search for resources in other villages.

YouTube Video (view on YouTube)
 

This video helps you defending your village against zombie raids and more.

YouTube Video (view on YouTube)
 

This video is a complete survival guide for superflat Minecraft 1.18.2+

YouTube Video (view on YouTube)
 
  • 👁 Image
    Cauldrons
    can be used as sources of water (either by waiting for rain, or by using 3 👁 Image
    Water Bottles
    )
  • If you wish to make a Nether Portal using lava from Weaponsmith structures alone, you will need a total of 5 weaponsmith structures.
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    Wandering Traders
    will be your primary source for many blocks in the game. Be sure to have Emeralds at the ready for whenever one stops by.
  • Trading with Villagers and Bartering with Piglins will prove invaluable for resources. Wheat is an easily-accessible and commonly-traded resource, so it is advisable to gather as much as you can when starting out.
  • If you place a trail of blocks on your journey between villages, it will be easier to return to previously visited villages. This can also help in keeping track of which villages you've already visited.

Extreme challenge

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The "Extreme Challenge" is the superflat survival challenge without enabling the generated structures option. This is the identical situation to survival in a flat world in Bedrock Edition. Despite having almost nothing, it's still possible to make progress with this condition. The Nether is not accessible, and stone is only present in certain presets. Furthermore, the start of the challenge (getting renewable wood and villagers) is extremely hard without enabling a bonus chest. The hardest challenge is to simulate a Hardcore void survival from Bedrock Edition, a Hardcore flat world on The Void preset, which can be simulated in Java Edition by setting the biome to plains.

Version-Specific Resources

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For guides on obtaining most items in the game, see the Renewable resources page. However, some resources cannot be obtained in Superflat worlds, and others require unintuitive methods to obtain.

Trial Chambers If a superflat world is generated in version 1.17.1 or below and then upgraded to version 1.21 or above, Trial Chambers will generate in the world.[1] Trial Chambers give access to the following:

Other Structures

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    Cave Spiders
    have to be found in 1.17 or earlier and then upgraded to later versions for Cave Spider Spawners in Mineshafts. (Alternatively they can spawn in Trial Chambers)
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    Glow Berries
    have to be found in 1.17 or earlier and then upgraded to later versions


Additional Version-Specific Resources

Unobtainable Resources

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There are some unobtainable resources in this challenge regardless of version:

Mobs

Blocks

Items

References

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  1. Mogswamp video "Why Trial Chambers changed Everything" https://www.youtube.com/watch?v=qcRdELsuM3w
  2. Mogswamp video "Everything you CAN'T get in Minecraft Superflat" https://www.youtube.com/watch?v=LL3A764HJsc&t=186s

Navigation

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