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This guide will give an explanation and walk-through of the best enchantments that can be applied to all enchantable items.
This page assumes that the world is created and played in the latest game version.
An anvil sign next to an enchantment means that the enchantment cannot be obtained via the enchanting table and must be added by using an anvil.
There are several sets of mutually exclusive enchantments with distinct and useful applications. For some armor and tools, a player may prefer one option and ignore others; alternatively, a player may elect to have multiples of the same armor or tools with different enchantment combinations.
Unbreaking is not as necessary on armor as on tools and weapons. Unbreaking III only makes a piece of armor last about 43% longer but effectively quadruples the durability of a tool or a weapon.
👁 Invicon Netherite Helmet.png: Inventory sprite for Netherite Helmet in Minecraft as shown in-game with description: Protection IV Respiration III Unbreaking III Aqua Affinity Thorns III Mending When on Head: +3 Armor +3 Armor Toughness +1 Knockback Resistance +3 Oxygen Bonus +400% Submerged Mining Speed
Helmet
There are multiple enchantment orders with the same cost in levels. At the same total costs in levels the cost in XP can still be different. For example two steps costing 2 and 4 levels require more XP than two steps costing 3 levels each.
The optimal enchantment order with Thorns III is:
with a cost of 12 + 3 + 11 + 2 + 8 + 14 = 50 levels.
The optimal enchantment order without Thorns III is:
with a cost of 6 + 2 + 8 + 2 + 9 = 27 levels.
👁 Invicon Netherite Chestplate.png: Inventory sprite for Netherite Chestplate in Minecraft as shown in-game with description: Protection IV Unbreaking III Thorns III Mending When on Chest: +8 Armor +3 Armor Toughness +1 Knockback Resistance
Chestplate
The optimal enchantment order with Thorns III is:
with a cost of 12 + 2 + 7 + 7 = 28 levels.
The optimal enchantment order without Thorns III is:
with a cost of 4 + 2 + 7 = 13 levels.
Swift Sneak can be obtained only from loot chests in ancient cities. The chests can contain enchanted books with any level of Swift Sneak (up to 3).
👁 Invicon Netherite Leggings.png: Inventory sprite for Netherite Leggings in Minecraft as shown in-game with description: Protection IV Swift Sneak III Unbreaking III Thorns III Mending When on Legs: +6 Armor +3 Armor Toughness +1 Knockback Resistance +0.45 Sneaking Speed
Leggings
The optimal enchantment order with Thorns III is:
with a cost of 12 + 2 + 16 + 3 + 11 = 44 levels.
The optimal enchantment order without Thorns III is:
with a cost of 12 + 2 + 7 + 7 = 28 levels.
👁 Invicon Netherite Boots.png: Inventory sprite for Netherite Boots in Minecraft as shown in-game with description: Protection IV Unbreaking III Feather Falling IV Depth Strider III Soul Speed III Thorns III Mending When on Feet: +3 Armor +3 Armor Toughness +1 Knockback Resistance +1 Water Movement Efficiency
Boots
There are multiple enchantment orders with the same cost in levels. At the same total costs in levels the cost in XP can still be different. For example two steps costing 2 and 4 levels require more XP than two steps costing 3 levels each.
The optimal enchantment order with Thorns III is:
with a cost of 12 + 2 + 16 + 4 + 14 + 3 + 15 = 66 levels.
The optimal enchantment order without Thorns III and Soul Speed III is:
with a cost of 6 + 3 + 2 + 9 + 10 = 30 levels.
Depth Strider, No Thorns, No Soul Speed
/give @p netherite_boots[enchantments={"protection":4,"feather_falling":4,"depth_strider":3,"unbreaking":3,"mending":1}]
Frost Walker, No Thorns, No Soul Speed
/give @p netherite_boots[enchantments={"protection":4,"feather_falling":4,"frost_walker":2,"unbreaking":3,"mending":1}]
Depth Strider, Soul Speed, No Thorns
/give @p netherite_boots[enchantments={"protection":4,"feather_falling":4,"depth_strider":3,"soul_speed":3,"unbreaking":3,"mending":1}]
Frost Walker, Soul Speed, No Thorns
/give @p netherite_boots[enchantments={"protection":4,"feather_falling":4,"frost_walker":2,"soul_speed":3,"unbreaking":3,"mending":1}]
Depth Strider, Thorns, No Soul Speed
/give @p netherite_boots[enchantments={"protection":4,"thorns":3,"feather_falling":4,"depth_strider":3,"unbreaking":3,"mending":1}]
Frost Walker, Thorns, No Soul Speed
/give @p netherite_boots[enchantments={"protection":4,"thorns":3,"feather_falling":4,"frost_walker":2,"unbreaking":3,"mending":1}]
Depth Strider, Thorns, Soul Speed
/give @p netherite_boots[enchantments={"protection":4,"thorns":3,"feather_falling":4,"depth_strider":3,"soul_speed":3,"unbreaking":3,"mending":1}]
Frost Walker, Thorns, Soul Speed
/give @p netherite_boots[enchantments={"protection":4,"thorns":3,"feather_falling":4,"frost_walker":2,"soul_speed":3,"unbreaking":3,"mending":1}]
When obtaining Feather Falling from an enchanting table, the player should not enchant at level 30, but reduce to levels 22, 24 or 26. At level 30, there is only about a 3% chance to obtain Feather Falling on a pair of diamond boots; but using level 24 and 26, the chance is a much-higher 30%; at level 22, the chance is as high as 44%. The enchantment level can be reduced by placing torches or most other blocks between the enchanting table and bookshelves, preventing the enchanting table from detecting the bookshelves.
👁 Invicon Netherite Sword.png: Inventory sprite for Netherite Sword in Minecraft as shown in-game with description: Sharpness V Sweeping Edge III Looting III Unbreaking III Fire Aspect II Knockback II Mending When in Main Hand: 8 Attack Damage 1.6 Attack Speed +0.75% Sweeping Damage Ratio
Sword
To reduce the various negative effects of Knockback, it may be wise to enchant a sword with Knockback I or to forgo it altogether.
The optimal enchantment order is:
with a cost of 6 + 3 + 11 + 2 + 11 + 2 + 14 = 49 levels.
Sharpness, No Fire Aspect, No Knockback
/give @p netherite_sword[enchantments={"sharpness":5,"sweeping_edge":3,"looting":3,"unbreaking":3,"mending":1}]
Sharpness, Fire Aspect, Knockback
/give @p netherite_sword[enchantments={"sharpness":5,"sweeping_edge":3,"looting":3,"unbreaking":3,"fire_aspect":2,"knockback":2,"mending":1}]
Smite, No Fire Aspect, No Knockback
/give @p netherite_sword[enchantments={"smite":5,"sweeping_edge":3,"looting":3,"unbreaking":3,"mending":1}]
Smite, Fire Aspect, Knockback
/give @p netherite_sword[enchantments={"smite":5,"sweeping_edge":3,"looting":3,"unbreaking":3,"fire_aspect":2,"knockback":2,"mending":1}]
👁 Invicon Netherite Axe.png: Inventory sprite for Netherite Axe in Minecraft as shown in-game with description: Efficiency V Sharpness V Silk Touch Unbreaking III Mending When in Main Hand: 10 Attack Damage 1 Attack Speed +26 Mining Efficiency
Axe
The optimal enchantment order is:
with a cost of 5 + 3 + 8 + 2 + 11 = 29 levels
Sharpness, Silk Touch
/give @p netherite_axe[enchantments={"efficiency":5,"sharpness":5,"silk_touch":1,"unbreaking":3,"mending":1}]
Sharpness, Fortune
/give @p netherite_axe[enchantments={"efficiency":5,"sharpness":5,"fortune":3,"unbreaking":3,"mending":1}]
Smite, Silk Touch
/give @p netherite_axe[enchantments={"efficiency":5,"smite":5,"silk_touch":1,"unbreaking":3,"mending":1}]
Smite, Fortune
/give @p netherite_axe[enchantments={"efficiency":5,"smite":5,"fortune":3,"unbreaking":3,"mending":1}]
👁 Invicon Bow.png: Inventory sprite for Bow in Minecraft as shown in-game with description: Power V Flame Punch II Unbreaking III Mending
Bow
There are multiple enchantment orders with the same cost in levels. At the same total costs in levels the cost in XP can still be different. For example two steps costing 2 and 4 levels require more XP than two steps costing 3 levels each.
The optimal enchantment order is:
with a cost of 5 + 3 + 2 + 9 + 10 = 29 levels.
👁 Invicon Crossbow.png: Inventory sprite for Crossbow in Minecraft as shown in-game with description: Piercing IV Quick Charge III Unbreaking III Mending
👁 Invicon Arrow Loaded Crossbow.png: Inventory sprite for Arrow Loaded Crossbow in Minecraft as shown in-game with description: Crossbow Projectile: [Arrow] Piercing IV Quick Charge III Unbreaking III Mending
👁 Invicon Firework Loaded Crossbow.png: Inventory sprite for Firework Loaded Crossbow in Minecraft as shown in-game with description: Crossbow Projectile: [Firework Rocket] Flight Duration: 3 Piercing IV Quick Charge III Unbreaking III Mending
👁 Invicon Crossbow.png: Inventory sprite for Crossbow in Minecraft as shown in-game with description: Multishot Quick Charge III Unbreaking III Mending
👁 Invicon Arrow Loaded Crossbow.png: Inventory sprite for Arrow Loaded Crossbow in Minecraft as shown in-game with description: Crossbow Projectile: 3 x [Arrow] Multishot Quick Charge III Unbreaking III Mending
👁 Invicon Firework Loaded Crossbow.png: Inventory sprite for Firework Loaded Crossbow in Minecraft as shown in-game with description: Crossbow Projectile: 3 x [Firework Rocket] Flight Duration: 3 Multishot Quick Charge III Unbreaking III Mending
Crossbow
Crossbows can only receive up to Quick Charge II through an enchanting table. Quick Charge III must be obtained via other means: either by combining two crossbows in an anvil, using enchanted books, or via mob drops.
👁 Invicon Trident.png: Inventory sprite for Trident in Minecraft as shown in-game with description: Riptide III Impaling V Unbreaking III Mending When in Main Hand: 9 Attack Damage 1.1 Attack Speed
👁 Invicon Trident.png: Inventory sprite for Trident in Minecraft as shown in-game with description: Channeling Loyalty III Impaling V Unbreaking III Mending When in Main Hand: 9 Attack Damage 1.1 Attack Speed
Trident
👁 Invicon Mace.png: Inventory sprite for Mace in Minecraft as shown in-game with description: Wind Burst III Density V Fire Aspect II Unbreaking III Mending When in Main Hand: 6 Attack Damage 0.6 Attack Speed
👁 Invicon Mace.png: Inventory sprite for Mace in Minecraft as shown in-game with description: Wind Burst III Breach IV Fire Aspect II Unbreaking III Mending When in Main Hand: 6 Attack Damage 0.6 Attack Speed
Mace
Density, No Wind Burst, No Fire Aspect
/give @p mace[enchantments={"density":5,"unbreaking":3,"mending":1}]
Density, Wind Burst, Fire Aspect
/give @p mace[enchantments={"density":5,"wind_burst":3,"fire_aspect":2,"unbreaking":3,"mending":1}]
Breach, No Wind Burst, No Fire Aspect
/give @p mace[enchantments={"breach":4,"unbreaking":3,"mending":1}]
Breach, Wind Burst, Fire Aspect
/give @p mace[enchantments={"breach":4,"wind_burst":3,"fire_aspect":2,"unbreaking":3,"mending":1}]
Smite, No Wind Burst, No Fire Aspect
/give @p mace[enchantments={"smite":5,"unbreaking":3,"mending":1}]
Smite, Wind Burst, Fire Aspect
/give @p mace[enchantments={"smite":5,"wind_burst":3,"fire_aspect":2,"unbreaking":3,"mending":1}]
👁 Invicon Netherite Spear.png: Inventory sprite for Netherite Spear in Minecraft as shown in-game with description: Sharpness V Lunge III Looting III Unbreaking III Fire Aspect II Knockback II Mending When in Main Hand: 4 Attack Damage 0.95 Attack Speed
Spear
Sharpness, No Lunge
/give @p netherite_spear[enchantments={"sharpness":5,"looting":3,"fire_aspect":2,"knockback":2,"unbreaking":3,"mending":1}]
Sharpness, Lunge
/give @p netherite_spear[enchantments={"sharpness":5,"lunge":3,"looting":3,"fire_aspect":2,"knockback":2,"unbreaking":3,"mending":1}]
Smite, No Lunge
/give @p netherite_spear[enchantments={"smite":5,"looting":3,"fire_aspect":2,"knockback":2,"unbreaking":3,"mending":1}]
Smite, Lunge
/give @p netherite_spear[enchantments={"smite":5,"lunge":3,"looting":3,"fire_aspect":2,"knockback":2,"unbreaking":3,"mending":1}]
👁 Invicon Netherite Pickaxe.png: Inventory sprite for Netherite Pickaxe in Minecraft as shown in-game with description: Netherite Pickaxe Efficiency V Fortune III Unbreaking III Mending When in Main Hand: 6 Attack Damage 1.2 Attack Speed +26 Mining Efficiency
👁 Invicon Netherite Pickaxe.png: Inventory sprite for Netherite Pickaxe in Minecraft as shown in-game with description: Netherite Pickaxe Efficiency V Silk Touch Unbreaking III Mending When in Main Hand: 6 Attack Damage 1.2 Attack Speed +26 Mining Efficiency
Pickaxe
👁 Invicon Netherite Shovel.png: Inventory sprite for Netherite Shovel in Minecraft as shown in-game with description: Netherite Shovel Efficiency V Silk Touch Unbreaking III Mending When in Main Hand: 6.5 Attack Damage 1 Attack Speed +26 Mining Efficiency
👁 Invicon Netherite Shovel.png: Inventory sprite for Netherite Shovel in Minecraft as shown in-game with description: Netherite Shovel Efficiency V Fortune III Unbreaking III Mending When in Main Hand: 6.5 Attack Damage 1 Attack Speed +26 Mining Efficiency
Shovel
Fortune III
/give @p netherite_shovel[enchantments={"efficiency":5,"fortune":3,"unbreaking":3,"mending":1}]
Fortune II
/give @p netherite_shovel[enchantments={"efficiency":5,"fortune":2,"unbreaking":3,"mending":1}]
Silk Touch
/give @p netherite_shovel[enchantments={"efficiency":5,"silk_touch":1,"unbreaking":3,"mending":1}]
👁 Invicon Netherite Hoe.png: Inventory sprite for Netherite Hoe in Minecraft as shown in-game with description: Netherite Hoe Efficiency V Silk Touch Unbreaking III Mending When in Main Hand: 1 Attack Damage 4 Attack Speed +26 Mining Efficiency
👁 Invicon Netherite Hoe.png: Inventory sprite for Netherite Hoe in Minecraft as shown in-game with description: Netherite Hoe Efficiency V Fortune III Unbreaking III Mending When in Main Hand: 1 Attack Damage 4 Attack Speed +26 Mining Efficiency
Hoe
👁 Invicon Fishing Rod.png: Inventory sprite for Fishing Rod in Minecraft as shown in-game with description: Luck of the Sea III Lure III Unbreaking III Mending
Fishing Rod
If a fishing rod is used only for fishing, the Unbreaking enchantment can be skipped in favor of only including Mending, as a damaged fishing rod with Mending will repair itself with the experience gained from fishing at a faster rate than it is damaged by fishing even without any Unbreaking enchantment.
👁 Invicon Shears.png: Inventory sprite for Shears in Minecraft as shown in-game with description: Efficiency V Unbreaking III Mending
Shears
It is usually not recommended to enchant shears at all as they can only be enchanted through an anvil and are crafted with iron ingots which are very easy to come by in late-game. If shears are to be enchanted, note that despite being enchantable with Silk Touch in Bedrock Edition, this has no practical purpose and can be skipped.
/give @p shears[enchantments={"efficiency":5,"unbreaking":3,"mending":1}]
👁 Invicon Flint and Steel.png: Inventory sprite for Flint and Steel in Minecraft as shown in-game with description: Unbreaking III Mending
Flint and Steel, 👁 Invicon Shield.png: Inventory sprite for Shield in Minecraft as shown in-game with description: Unbreaking III Mending
Shield, 👁 Invicon Carrot on a Stick.png: Inventory sprite for Carrot on a Stick in Minecraft as shown in-game with description: Unbreaking III Mending
Carrot on a Stick, 👁 Invicon Warped Fungus on a Stick.png: Inventory sprite for Warped Fungus on a Stick in Minecraft as shown in-game with description: Unbreaking III Mending
Warped Fungus on a Stick, 👁 Invicon Brush.png: Inventory sprite for Brush in Minecraft as shown in-game with description: Unbreaking III Mending
Brush, and 👁 Invicon Elytra.png: Inventory sprite for Elytra in Minecraft as shown in-game with description: Unbreaking III Mending
Elytra
Similar to shears, it is not recommended to enchant the flint and steel, carrot on a stick, warped fungus on a stick, or brush, but it may prove useful at times.
When a pair of elytra does not have Mending, it can only be repaired with phantom membranes or another pair of elytra in an anvil. The XP level cost increases with every anvil operation. Eventually, the repair becomes too expensive to perform. The optimal enchantment order is:
with a cost of 3 + 3 = 6 levels.
Flint and Steel
/give @p flint_and_steel[enchantments={"unbreaking":3,"mending":1}]
Shield
/give @p shield[enchantments={"unbreaking":3,"mending":1}]
Carrot on a Stick
/give @p carrot_on_a_stick[enchantments={"unbreaking":3,"mending":1}]
Warped Fungus on a Stick
/give @p warped_fungus_on_a_stick[enchantments={"unbreaking":3,"mending":1}]
Brush
/give @p brush[enchantments={"unbreaking":3,"mending":1}]
Elytra
/give @p elytra[enchantments={"unbreaking":3,"mending":1}]
Mutually-exclusive enchantments are enchantments that cannot be combined on the same armor, weapon or tool without /give[Java Edition only] or changing the playerdata.nbt file using a NBT editor. The following enchantments cannot be combined: