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Projectile Protection

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See also: Projectile
Projectile Protection
Maximum level IV
Primary items 👁 Image
👁 Image
👁 Image
👁 Image
👁 Image
Secondary items None
Enchantment weight 5
Identifier projectile_protection
Incompatible with
Overleveling behavior Capped at combined level of 10 on all armor pieces
{
 "title": "Projectile Protection",
 "rows": [
 {
 "field": "IV",
 "label": "Maximum level"
 },
 {
 "field": "<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite helmet.png article, displayed as 16x16px|link=Helmet|alt=|class=pixel-image|)</span><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite chestplate.png article, displayed as 16x16px|link=Chestplate|alt=|class=pixel-image|)</span><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite leggings.png article, displayed as 16x16px|link=Leggings|alt=|class=pixel-image|)</span><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite boots.png article, displayed as 16x16px|link=Boots|alt=|class=pixel-image|)</span><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite turtle-shell.png article, displayed as 16x16px|link=Turtle Shell|alt=|class=pixel-image|)</span>",
 "label": "<span class=\"explain \" title=\"Items that can receive the enchantment from an enchanting table.\">Primary items</span>"
 },
 {
 "field": "''None''",
 "label": "<span class=\"explain \" title=\"Items that cannot receive the enchantment from an enchanting table but can receive it from an enchanted book on an anvil.\">Secondary items</span>"
 },
 {
 "field": "5",
 "label": "<span class=\"explain \" title=\"Relative chance of the enchantment being offered.\">Enchantment weight</span>"
 },
 {
 "field": "<code>projectile_protection</code>",
 "label": "(link to Identifier article, displayed as Identifier)"
 },
 {
 "field": "\n* (link to Blast Protection article, displayed as Blast Protection)\n* (link to Fire Protection article, displayed as Fire Protection)\n* (link to Protection article, displayed as Protection)",
 "label": "Incompatible with"
 },
 {
 "field": "Capped at combined level of 10 on all armor pieces",
 "label": "<abbr class=\"\" title=\"How the enchantment's behavior scales when exceeding the maximum level via commands or other means.\">Overleveling behavior</abbr>"
 }
 ],
 "invimages": [],
 "images": []
}

Projectile Protection is an enchantment applied to armor that reduces damage received from arrows, tridents, and any other projectiles.

Obtaining

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Projectile Protection can be obtained from enchanting tables, drops from mobs that have spawned in a raid,‌[Bedrock Edition only] books obtained by fishing, monster room chests, librarian villagers, and non-village structure loot.

Usage

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Projectile Protection reduces damage from arrows, thrown tridents, shulker bullets, llama spit, blaze fireballs, and wind charges. It also reduces direct impact damage from ghast fireballs and wither skulls, but not from their explosions. Despite being projectiles, damage from splash potions of harming, dragon fireballs, firework rockets, or sonic booms are not considered to deal projectile damage, and are therefore unaffected by Projectile Protection.

The formula for damage reduction by projectiles is level × 8%, meaning for every additional level another 8% of the damage is absorbed. The highest level (Projectile Protection IV) absorbs 32% (4 × 8%) of the damage inflicted by projectiles. Unlike the Blast Protection and Fire Protection enchantments, Projectile Protection offers no side effects outside of damage reduction.

The specific armor piece that Projectile Protection is applied to does not influence its strength. For example, applying it to leggings does not cause the player's legs to be more protected against projectiles than the rest of their body.

Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap of 80%. This upper limit can be reached with a total of 10 levels of Projectile Protection on the users armor, or with 12 levels of Protection combined with 4 levels of Projectile Protection.

Incompatibilities

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Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive. Attempting to combine these enchantments with an anvil deletes the enchantment in the upgrade slot and replace it with the enchantment in the sacrifice slot. However, if commands are used to force two or more of these enchantments on the same item, the effects stack. But when the total of the EPF provided by the protection enchantments surpasses 20, the rest of these enchantments will no longer directly reduce the damage.

Data values

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Java Edition:

NameIdentifier Translation key
Projectile Protectionprojectile_protection enchantment.minecraft.projectile_protection

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Projectile Protectionprojectile_protection4 enchantment.protect.projectile

History

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Java Edition

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Java Edition
1.0.0Beta 1.9 Prerelease 4Added Projectile Protection.
1.1419w02aProtection enchantments are no longer mutually exclusive.
19w08aProjectile Protection enchantment is now functional for horses when added to horse armor in creative mode.
1.14.3Pre-Release 2Protection enchantments are mutually exclusive again.

Bedrock Edition

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Pocket Edition Alpha
v0.12.1build 1Added Projectile Protection

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1Added Projectile Protection.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0Added Projectile Protection.

Issues

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Issues relating to "Projectile Protection" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • Projectile Protection is also coded to reduce damage from snowballs and eggs, although they deal 0 damage in vanilla Minecraft.

Navigation

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Retrieved from "https://minecraft.wiki/w/Projectile_Protection?oldid=3638277"

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