![]() |
VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Size | Height: 0.5 Blocks Width: 0.5 Blocks |
| Network ID | JE: 91 |
{
"title": "Spectral Arrow",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Height: 0.5 Blocks<br>Width: 0.5 Blocks",
"label": "Size"
},
{
"field": "'''(link to JE article, displayed as JE)''': 91",
"label": "<abbr title=\"ID in network traffic, if different from ID used internally (byte)\">Network ID</abbr>"
}
],
"invimages": [
"Spectral Arrow"
],
"images": [
"Spectral Arrow.png"
]
}
A spectral arrow is a type of arrow that inflicts the Glowing effect on hit in addition to dealing damage.
Similarly to regular arrows, players can pick up spectral arrows that have been shot by dispensers, or other players in Survival or Adventure mode. Unlike regular arrows, spectral arrows shot by an Infinity-enchanted bow can be picked up, as they are not affected by the enchantment.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image |
π Image Bastion Remnant |
Generic chest | 10β22 | 11.2%{ "item": "Spectral Arrow", "stacksize": "10β22", "chance": 0.1123595505617978, "structure": "Bastion Remnant", "container": "Generic chest" }
|
| Treasure chest | 12β25 | 33.7%{ "item": "Spectral Arrow", "stacksize": "12β25", "chance": 0.33668648071940255, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Bridge chest | 10β28 | 11.2%{ "item": "Spectral Arrow", "stacksize": "10β28", "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" }
| ||
Spectral arrows can be obtained through bartering with piglins, which has a 40β469 (~8.53%) chance to give the player 6-12 arrows.
Spectral arrows share many of the same characteristics as regular arrows as projectiles. See Arrow#Common properties for information on common properties shared by all arrows.
A spectral arrow confers the Glowing status effect for 10 seconds. The Glowing effect creates an outline of the target, which is visible through blocks, and colored based on the target's team (white by default). Even if a bow is enchanted with Infinity, spectral arrows are still consumed.
Java Edition:
In Java Edition, spectral arrows use the Friendly Creatures sound category for entity-dependent sound events.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βArrow hits | Friendly Mobs | When a spectral arrow impacts something | entity.arrow.hit | subtitles.entity.arrow.hitβ | 1.0 | 12β11 - 4β3 | 16 | |
| βPlayer hit | Players | When a spectral arrow shot by a player hits another player | entity.arrow.hit_player | subtitles.entity.arrow.hit_playerβ | 1.0 | 1.0 | 16 | |
| βArrow fired | Players | When a spectral arrow is fired by a player | entity.arrow.shoot | subtitles.entity.arrow.shootβ | 1.0 | Around 1.2[sound 1] | 16 | |
| βSkeleton shoots | Hostile Mobs | When a skeleton shoots a spectral arrow | entity.skeleton.shoot | subtitles.entity.skeleton.shootβ | 1.0 | 5β6 - 1.25 | 16 | |
| βDispensed item | Blocks | When a dispenser shoots a spectral arrow | block.dispenser.launch | subtitles.block.dispenser.dispenseβ | 1.0 | 1.2 | 16 | |
| βCrossbow fires | Entity-Dependent | When a crossbow shoots a spectral arrow | item.crossbow.shoot | subtitles.item.crossbow.shootβ | 0.8 / 0.9 | 0.9 / 1.0 | 16 | |
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| π ItemSprite spectral-arrow.png: Sprite image for spectral-arrow in Minecraft Spectral Arrow | spectral_arrow | Item | arrows |
item.minecraft.spectral_arrow |
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| π EntitySprite spectral-arrow.png: Sprite image for spectral-arrow in Minecraft Spectral Arrow | spectral_arrow | arrowsimpact_projectiles |
entity.minecraft.spectral_arrow |
Spectral arrows have entity data that define various properties of the entity.
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Not Today, Thank You | Deflect a projectile with a Shield | Block any projectile with a shield. |
| π Image π Image | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
| π Image π Image | Ol' Betsy | Shoot a Crossbow | β |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Two Birds, One Arrow | Kill two Phantoms with a piercing Arrow | Use a crossbow enchanted with Piercing to kill two phantoms with a single arrow shot. |
| π Image π Image | Who's the Pillager Now? | Give a Pillager a taste of their own medicine | Kill a pillager with a crossbow shot. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Sniper Duel | Kill a Skeleton from at least 50 meters away | Receive kill credit for a skeleton that is at least 50 blocks away and is killed by a projectile. |
| π Image π Image | Bullseye | Hit the bullseye of a Target block from at least 30 meters away | Be at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player. |
| May 4, 2015 | π Image Spectral arrows are shown in a screenshot by Dinnerbone. | ||||||
|---|---|---|---|---|---|---|---|
| May 22, 2015 | Spectral arrows are shown in another screenshot by Dinnerbone. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.9 | 15w31a | π Image π Image Added spectral arrows. They show mob and player outlines in their team color when hit. They have no texture when shot. | |||||
| 15w31b | π Image Spectral arrows now use their intended texture.[1] | ||||||
| 15w49a | Spectral arrows are no longer affected by the Infinity enchantment. | ||||||
| 1.14 | 18w43a | π Image The item sprite texture for spectral arrows has been changed. | |||||
| 1.16 | 20w16a | Spectral arrows now generate in bastion remnant chests. | |||||
| 1.16.2 | 20w28a | Spectral arrows can now be obtained through bartering with piglins. | |||||
| 20w30a | The average yield of spectral arrows from bastion remnant chests have been substantially increased. | ||||||
| 1.17 | 21w11a | π Image The texture of the spectral arrow has been changed. | |||||
| 1.20.3 | 23w43a | Spectral arrows keep all of their NBT data when shot and picked up. | |||||
| 1.21.2 | 24w34a | Shot spectral arrows now bounce on the world border if hit. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | 1.0.1 | π Image Added spectral arrows. |
| Spectral arrows are currently unobtainable and do not have any effects. | |||||||
| 1.90 | π Image The item sprite texture for spectral arrow has been changed. | ||||||
| Java Edition Combat Tests | |||||||
|---|---|---|---|---|---|---|---|
| 3 | Spectral arrows no longer trigger the attack invulnerability timer, allowing multiple spectral arrows to connect even if the entity is invulnerable. | ||||||
| 4 | The inaccuracy value on bows and crossbows has been decreased from 1 to 0.25, increasing the accuracy of fired spectral arrows. | ||||||
| 6 | Vertical momentum no longer influences the flight path of fired spectral arrows. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity IDsβ[more information needed] have been changed from SpectralArrow to spectral_arrow. | |||||
| 1.13 | 17w47a | Prior to The Flattening, the item's numeral ID was 439.β[more information needed] | |||||
Issues relating to "Spectral Arrow" are maintained on the bug tracker. Issues should be reported and viewed there.
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