![]() |
VOOZH | about |
| Rarity tier | Common |
|---|---|
| Mining efficiency | 12 |
| Attack damage | JE: 7HPπ β€οΈ π β€οΈ π β€οΈ π π BE: 4HPπ β€οΈ π β€οΈ |
| Attack speedβ[JE only] | 1 (1 second) |
| Attack range | 3 (3 blocks) |
| Hitbox margin | 0 |
| Durability | JE: 32 BE: 33 |
| Enchantability | 22 |
| Renewable | Yes |
| Stackable | No |
{
"title": "Golden Axe",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "12",
"label": "(link to Breaking#Mining efficiency article, displayed as Mining efficiency)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' 7<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3.5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=π)</span></span><br>'''(link to Bedrock Edition article, displayed as BE):''' 4<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span></span>",
"label": "(link to Melee attack#Attack damage article, displayed as Attack damage)"
},
{
"field": "1 (1 second)",
"label": "(link to Melee attack#Attack cooldown article, displayed as Attack speed)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
},
{
"field": "3 (3 blocks)",
"label": "(link to Melee attack#Attack range article, displayed as Attack range)"
},
{
"field": "0",
"label": "(link to Melee attack#Hitbox margin article, displayed as Hitbox margin)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' 32<br>'''(link to Bedrock Edition article, displayed as BE):''' 33",
"label": "(link to Durability article, displayed as Durability)"
},
{
"field": "22",
"label": "(link to Enchantability article, displayed as Enchantability)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Golden Axe"
],
"images": [
"Golden Axe.png",
"Enchanted Golden Axe.gif"
]
}
A golden axe is a variant of axe that is crafted from gold ingots. It can be used to cut down trees faster, to strip logs and scrape copper-based blocks, and as a melee weapon that disables shields. It is the sixth-highest tier of axe, having the lowest durability, and having the lowest attack damage alongside wooden axes, despite having the highest mining efficiency and the highest attack speed alongside diamond and netherite axes. It can be admired by piglins, and has the highest enchantability.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image [A] |
π Image Bastion Remnant |
Bridge chest | 1 | 11.2%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" }
|
| Hoglin stable chest | 1 | 22.8%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.22793887963348602, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| Generic chest | 1 | 9.8%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.09750000000000003, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| π Image Ruined Portal |
Chest | 1 | 20.5%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.20469270240551518, "structure": "Ruined Portal", "container": "Chest" }
| |
| π Image [B] |
π Image Trial Chambers |
Intersection barrel | 1 | 22.3%{ "item": "Damaged Golden Axe", "stacksize": 1, "chance": 0.22342803610021233, "structure": "Trial Chambers", "container": "Intersection barrel" }
|
| Bedrock Edition | ||||
| π Image [A] |
π Image Bastion Remnant |
Bridge chest | 1 | 11.2%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" }
|
| Hoglin stable chest | 1 | 22.8%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.22793887963348602, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| Generic chest | 1 | 9.8%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.09750000000000003, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| π Image Ruined Portal |
Chest | 1 | 20.5%{ "item": "Enchanted Golden Axe", "stacksize": 1, "chance": 0.20469270240551518, "structure": "Ruined Portal", "container": "Chest" }
| |
| π Image [B] |
π Image Trial Chambers |
Intersection barrel | 1 | 22.3%{ "item": "Damaged Golden Axe", "stacksize": 1, "chance": 0.22342803610021233, "structure": "Trial Chambers", "container": "Intersection barrel" }
|
A piglin brute spawns with a golden axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II, and 11.5% with Looting III) of dropping it upon death by the player. Also, in Java Edition, zombified piglins can drop their golden axe (with the same chance as piglin brute drop) if they have been zombified from a piglin brute.
Weaponsmith villagers occasionally throw golden axes at players with the Hero of the Village status effect.β[Java Edition only]
Golden axes can break wood-related blocks faster than other tools. Breaking a block costs 1 durability.[note 1]
Using a golden axe on a log, wood block, or block of bamboo turns it into a stripped log, stripped wood, or block of stripped bamboo, respectively. This uses 1 point of the axe's durability.
Using a golden axe on a waxed or oxidized copper block removes the wax if it has any, or otherwise removes a level of oxidization. This uses 1 point of durability.
When you hit a mob or player with a golden axe, it loses 2 durability points.
Attacking a shield user with an axe disables the use of the shield for 5 seconds. Vindicators, piglin brutes, or other mobs with commands always disable the player's shield. Damage done when using an axe as a weapon is more than that of a sword of the same tier, though they take longer than a sword to recover, resulting in lower DPS.
| Attack damage | Attack speed | Recovery time | DPS | Lifetime damage inflicted[note 1] |
|---|---|---|---|---|
| 7HPπ β€οΈ π β€οΈ π β€οΈ π π |
1.0 | 1 second (20 game ticks) | 7.0 | 112HPπ β€οΈ Γ 56 |
ceil(durability Γ· 2) Γ damage per hit. The durability is halved then ceiled because axes take double durability when used as a weapon, and the last 1 durability can also deal damage. The formula also ignores enchantments and critical hits, and assumes each attack is performed at maximum charge.
Golden axes attack instantly with no cooldown and deal 4HPπ β€οΈ
π β€οΈ
damage.
| Ingredients | Grinding recipe | Description |
|---|---|---|
| 2Γ Damaged Golden Axe | π Invicon Damaged Golden Axe.png: Inventory sprite for Damaged Golden Axe in Minecraft as shown in-game with description: Golden Axe When in Main Hand: 7 Attack Damage 1 Attack Speed
π Invicon Damaged Golden Axe.png: Inventory sprite for Damaged Golden Axe in Minecraft as shown in-game with description: Golden Axe When in Main Hand: 7 Attack Damage 1 Attack Speed π Invicon Golden Axe.png: Inventory sprite for Golden Axe in Minecraft as shown in-game with description: Golden Axe When in Main Hand: 7 Attack Damage 1 Attack Speed |
The durability of the two axes is added together, plus an extra 5% of durability. |
A golden axe can be repaired in an anvil by adding golden ingots, with each ingot restoring 25% of the axe's maximum durability, rounded down. Two golden axes can also be combined in an anvil. Both methods preserve the axe's enchantments.
A golden axe can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Efficiency | Increases the mining speed. | V | π Image Enchanting Table π Image Anvil |
10 |
| Fortune[note 1] | Increases the amount of drops when mining. | III | π Image Enchanting Table π Image Anvil |
2 |
| Silk Touch[note 1] | Causes blocks to drop themselves when mined. | I | π Image Enchanting Table π Image Anvil |
1 |
| Sharpness[note 2] | Increases the damage dealt. | V | π Image Enchanting Tableβ[BE only] π Image Anvil |
10 |
| Smite[note 2] | Increases the damage dealt to undead. | V | π Image Enchanting Tableβ[BE only] π Image Anvil |
5 |
| Bane of Arthropods[note 2] | Increases the damage dealt to arthropods. | V | π Image Enchanting Tableβ[BE only] π Image Anvil |
5 |
| Cleavingβ[upcoming: JE Combat Tests][note 2] | Increases the damage and shield cooldown time dealt. | III | π Image Enchanting Table π Image Anvil |
|
| Lootingβ[upcoming: JE Combat Tests][note 3] | Increases the amount of drops when killing an entity with the axe. | III | π Image Anvil |
2 |
| Knockbackβ[upcoming: JE Combat Tests][note 3] | Increases the knockback dealt. | II | π Image Anvil |
5 |
| Fire Aspectβ[upcoming: JE Combat Tests][note 3] | Ignites any targets hit by the axe and lights unlit candles, campfires, and Block of TNT when used. | II | π Image Anvil |
2 |
| Sweeping Edgeβ[upcoming: JE Combat Tests][note 3] | Increases the sweeping damage dealt. | III | π Image Anvil |
2 |
| Unbreaking | Grants a chance to negate durability consumption. | III | π Image Enchanting Table π Image Anvil |
5 |
| Mending | Repairs the axe when obtaining experience. | I | π Image Anvil |
2 |
| Curse of Vanishing | The axe vanishes on death, not dropping as an item. | I | π Image Anvil |
1 |
Piglins are attracted to golden axes and run toward any golden axes on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βAxe strips | Blocks | When an axe strips a log or wood block | item.axe.strip | subtitles.item.axe.stripβ | 0.9 | 1.0/0.85 | 16 | |
| βWax off | Blocks | When an axe unwaxes a block of copper | item.axe.wax_off | subtitles.item.axe.wax_offβ | 1.0 | 0.9/1.1/1.0 | 16 | |
| βAxe scrapes | Blocks | When an axe deoxidizes a block of copper | item.axe.scrape | subtitles.item.axe.scrapeβ | 1.0 | 1.0/0.9/1.1 | 16 | |
| βItem breaks | Players | When an axe's durability is exhausted | entity.item.break | subtitles.entity.item.breakβ | 0.8 | 0.8β1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βAxe strips | Blocks | When an axe strips a log or wood block [sound 1] | use.wood | subtitles.item.axe.stripβ | 1.0 | 0.8 | |
| βBlock placed | Blocks | When an axe strips a stem or hyphae block [sound 1] | use.stem | subtitles.block.generic.placeβ | 1.0 | 0.8 | |
| βFootsteps | Players | When an axe strips a block of bamboo [sound 1] | step.bamboo_wood | subtitles.block.generic.footstepsβ | 1.0 | 0.8 | |
| βFootsteps | Players | When an axe strips a cherry log or cherry wood block [sound 1] | step.cherry_wood | subtitles.block.generic.footstepsβ | 1.0 | 0.8 | |
| βWax off | Friendly Mobs | When an axe unwaxes a copper blocks and copper golem β[more information needed] | copper.wax.off | subtitles.item.axe.wax_offβ | 1.0 | 0.8β1.2 | |
| βAxe scrapes | Friendly Mobs | When an axe deoxidizes a copper blocks and copper golem | scrape | subtitles.item.axe.scrapeβ | 1.0 | 0.8β1.2 | |
| βItem breaks | Players | When an axe's durability is exhausted | random.break | subtitles.entity.item.breakβ | 1.0 | 0.9 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite golden-axe.png: Sprite image for golden-axe in Minecraft Golden Axe | golden_axe | Item | item.minecraft.golden_axe |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| π ItemSprite golden-axe.png: Sprite image for golden-axe in Minecraft Golden Axe | golden_axe | 325 | Item | item.golden_axe.name |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | MOAR Tools | Construct one type of each tool. | Construct one pickaxe, one shovel, one axe, and one hoe with the same material. | 15 | Bronze | |
| π Image | π Image | Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold itemβ[more information needed] while it is aggressive toward the player. | 30 | Silver | |
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 0.31 | 20100130 | π Image Added golden axes. | |||||
| 20100131 | Golden axes now have durability which is 33 points. | ||||||
| 20100206-2034 | π Image The texture of golden axes has been changed. | ||||||
| Java Edition Beta | |||||||
| 1.2 | Golden tools, including axes, now remove blocks faster than diamond tools. | ||||||
| Java Edition | |||||||
| 1.6.1 | 13w21a | Instead of replacing the barehanded damage (1HPπ π ), golden axes now add their damage onto the barehanded damage, which results in them doing 1HPπ π more damage than before. | |||||
| 1.9 | 15w34a | Golden axes now use the attack speed combat mechanic meter. The time it takes for the meter to fill up for an axe is 1.2 seconds. | |||||
| 15w34b | Golden axes now have an attack speed of 0.8, taking about 1.25 seconds to fill the attack meter. | ||||||
| 15w34c | Golden axes do 4HPπ β€οΈ π β€οΈ more damage than previously. | ||||||
| Golden axes now have an attack speed of 0.85. | |||||||
| Golden axes now have a chance to temporarily disable shield use. | |||||||
| 15w35a | The damage of golden axes has been reduced by 1HPπ π . | ||||||
| The speed of golden axes has been increased to 0.9. | |||||||
| 15w37a | Golden axes now have an attack speed of 1. | ||||||
| 1.11 | 16w35a | A golden axe now has a 100% chance of disabling shield use, and the chance is no longer increased by Efficiency level and whether or not the user is sprinting. | |||||
| 1.11.1 | 16w50a | Golden axes now smelt down into gold nuggets. | |||||
| 1.13 | 18w07a | Using a golden axe on a block of wood or log now turns it into a stripped block of wood or log. | |||||
| pre2 | Using a golden axe on a bark now turns it into a stripped bark. | ||||||
| 1.13.1 | 18w30b | The durability of golden axes has been reduced from 33 to 32 due to the fix of a bug.[1] | |||||
| 1.14 | 18w43a | π Image The texture of golden axes has been changed. | |||||
| 19w13a | Weaponsmith villagers now give golden axes to players under the Hero of the Village effect. | ||||||
| 1.16 | 20w16a | Golden axes now generate randomly enchanted in ruined portal chests. | |||||
| 1.16.2 | 20w27a | π Image Added piglin brutes, which can spawn with and drop golden axes. | |||||
| 20w30a | Enchanted golden axes can now be found in bastion remnant chests. | ||||||
| 1.17 | 21w11a | Golden axes can now be used to scrape wax and oxidation off copper blocks. | |||||
| 1.20.3 Experiment | 23w45a | Damaged golden axes can now be found in trial chambers intersection barrels. | |||||
| 1.20.5 | 24w03a | Golden axes can now receive sharpness, smite, and bane of arthropods through an enchanting table, rather than only through an anvil. | |||||
| Java Edition Combat Tests | |||||||
| 1.14.3 | The attack speed for golden axes has been increased to 2. | ||||||
| Golden axes now deal 1HPπ π more damage than golden swords. | |||||||
| 3 | The Chopping enchantment has been added for golden axes, which adds 1 damage and 0.5 seconds (10 game ticks) of shield stunning per level and is mutually exclusive with Sharpness. | ||||||
| Golden axes now always disable shields for 1.6 seconds (32 game ticks), instead of having a 25% to disable them for 5 seconds (100 game ticks). | |||||||
| Golden axes now take 1 damage when attacking instead of 2. | |||||||
| The Sweeping Edge enchantment can now be applied to golden axes. | |||||||
| 4 | Knockback, Looting, and Fire Aspect enchantments can now be applied to golden axes. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.0 | π Image Added golden axes. They actually function as tools despite being unobtainable by normal means. | ||||||
| v0.3.2 | Golden axes can now be crafted with gold ingots and sticks. | ||||||
| v0.11.0 | build 11 | Golden axes are now available in the Creative inventory. | |||||
| build 12 | Golden axes have been removed from creative. | ||||||
| build 13 | Golden axes have been re-added to creative mode. | ||||||
| v0.12.1 | build 1 | Instead of replacing the barehanded damage (1HPπ π ), golden axes now add their damage onto the barehanded damage, which results in them doing 1HPπ π more damage than before. | |||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Golden axes now smelt down into gold nuggets. | |||||
| Bedrock Edition | |||||||
| 1.2.13 | beta 1.2.13.8 | Using a golden axe on a log now turns it into a stripped log. | |||||
| 1.10.0 | beta 1.10.0.3 | π Image The texture of golden axes has been changed. | |||||
| 1.16.0 | beta 1.16.0.57 | Golden axes now generate randomly enchanted in ruined portal chests. | |||||
| 1.16.20 | beta 1.16.20.50 | Added piglin brutes, who rarely drop golden axes. | |||||
| 1.16.100 | beta 1.16.100.55 | Zombified piglins that are converted from piglin brutes now keep their golden axes. | |||||
| 1.16.220 | beta 1.16.220.52 | Golden axes can now be used to scrape wax off copper blocks. | |||||
| 1.18.30 | Preview 1.18.30.27 | Golden axes can now temporarily disable shield use. This is not mentioned in the official changelog.[2] | |||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Damaged golden axes can now be found in trial chambers intersection barrels. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added golden axes. |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Instead of replacing the barehanded damage (1HPπ π ), golden axes now add their damage onto the barehanded damage, which results in them doing 1HPπ π more damage than before. | ||
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | The attack damage of golden axes is now shown above the hotbar when switching to it if the item has less than 3 enchantments. | |
| TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Golden axes now smelt down into gold nuggets. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Using a golden axe on a log now turns it into a stripped log. | ||
| 1.90 | π Image The texture of golden axes have been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added golden axes. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | ||||||
| Prior to The Flattening, this item's numeral ID was 279. | |||||||
Issues relating to "Golden Axe" are maintained on the bug tracker. Issues should be reported and viewed there.
| Tools | |
|---|---|
| Pickaxe | |
| Shovel | |
| Axe | |
| Hoe | |
| Miscellaneous | |
| Weapons | |||
|---|---|---|---|
| Sword | |||
| Spear | |||
| Axe | |||
| Others | |||
| Ammunition |
| ||
| Gold | |
|---|---|
| Material | |
| Building blocks | |
| Armor | |
| Tools | |
| Plant/Related | |
| Combat | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||