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Bedrock Edition beta 1.16.100.55

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beta 1.16.100.55
Edition Bedrock Edition
Release date Xbox One, Windows 10, Android: September 10, 2020
Build version 4671616
Internal version Windows: 1.16.10055.0

Xbox One: 1.16.10055.70
Android: 1.16.100.55

Type Beta
Beta for 1.16.100
Protocol version 414
β—„β—„  1.16.61 1.16.100 1.16.101 β–Ίβ–Ί

β—„  beta 1.16.100.54

beta 1.16.100.55

beta 1.16.100.56 β–Ί

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Beta 1.16.100.55 is the sixth beta version for Bedrock Edition 1.16.100, released on September 10, 2020,[1] which brought more parity from Java Edition, and fixes bugs.

Changes

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Blocks

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Observers

  • No longer get stuck in an active state when moved by pistons.

Shroomlights

  • Can now be composted.

Items

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Banner Patterns

  • The "thing" banner pattern can now be crafted at the loom.

Camera

  • Can no longer be obtained by using /give command.

Piglins and Piglin Brutes

Zoglins

  • Changed baby zoglin's model to match Java Edition.

General

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Add-ons and Script Engine

  • Bandwidth optimization: make sure level event packets only broadcast locally.
  • Spatial Bandwidth Optimizations are now exposed through a component, minecraft:conditional_bandwidth_optimization.
  • Spatial Bandwidth Optimizations are now utilized by every actor using minecraft:conditional_bandwidth_optimization.
  • Added the selector component to raw text which can be used to print entity names in commands such as /tellraw and /titleraw.
  • Structures are no longer cut off when loaded using the /structure command.

Experimental Gameplay

  • Toggle has been revamped.
    • Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle.[2]

Menu Screen

Technical

  • FMOD music channel now sets its priority to 0 when music is played to prevent FMOD virtual channel from stealing it when a regular sound is played in game (default priority is 128)

Fixes

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Performance and Stability

  • Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session.
  • Fixed crash when using /fill command with portal to fill huge amount of blocks.

Vanilla Parity

  • Baby zoglins now have oversized heads. (MCPE-65454)
  • Shroomlight block can now be used with the composter. (MCPE-82999)
  • Crimson fungus and warped fungus can now be placed on mycelium blocks. (MCPE-88588)
  • Observers will no longer get stuck in an active state when moved by a piston. (MCPE-61175)
  • The "Thing" banner can now be crafted at the loom. (MCPE-70449)
  • All expected blocks and items can now be composted again. (MCPE-94671)

General

  • Portal blocks placed with /setblock or /fill commands that are not part of a valid portal structure will only exist for 1 second before they are removed.
  • Foxes will no longer take damage when falling on berries. (MCPE-82273)
  • Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out.
  • Dressing room now shows cached Character Creator items when offline.
  • 24 bit PNGs without an alpha channel are no longer accepted as valid custom skins. (MCPE-50094)

Gameplay

  • Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking. (MCPE-75375)
  • Piglin brutes preserve equipment when zombified. (MCPE-83683)

User Interface

  • The smithing table screen now contains hammer icon and UI elements appear correctly when using the "Pocket" UI profile setting. (MCPE-79541)

New Achievement Screens

  • Made the reward frame on the list item the same as the art frame.
  • Improved the tap visual feedback.
  • Decreased safe zone size.
  • Fixed an issue where it was impossible to move focus away from Back button using a keyboard.
  • Fixed an issue where the new achievement screens would sometimes incorrectly apply safe zone along the split in split screen mode, instead of just at the window edges.

References

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Navigation

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