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Bedrock Edition Preview 1.19.70.22

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Preview 1.19.70.22
Edition Bedrock Edition
Release date Windows, iOS, iPadOS, Xbox - February 8, 2023
Android - February 11, 2023
Internal version Windows: 1.19.7022.0
Xbox: 1.19.7022.70
Android, iOS, iPadOS: 1.19.70.22
Version code Android:

951907022 (armeabi-v7a, 31)
961907022 (x86, 31)
971907022 (arm64-v8a, 31)
981907022 (x86_64, 31)

Type Preview
Preview for 1.19.70
Downloads Server

Windows Linux

Protocol version 571
β—„β—„  1.19.63 1.19.70 1.19.71 β–Ίβ–Ί

β—„  Preview 1.19.70.21

Preview 1.19.70.22

Preview 1.19.70.23 β–Ί

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Beta 1.19.70.22 (Android) or Preview 1.19.70.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Bedrock Edition 1.19.70, released on February 8-11, 2023,[1] which fixes bugs.

Changes

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Blocks

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Vines

  • Now drop nothing when mined with Silk Touch enchanted tools except shears.

Experimental

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These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.

Changes

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Blocks

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Bamboo Fences and Bamboo Fence Gates

  • Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. (MCPE-163360)

Bamboo Hanging Sign and Mangrove Hanging Sign

  • Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. (MCPE-163340)

Camels

  • Camels can once again overcome obstacles as high as one block and a half. (MCPE-166452)

Technical

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API

  • Replaced general setVelocity call with methods to apply impulses to entities:
    • Added function clearVelocity(): void - Sets the current velocity of the Entity to zero.
    • Added function applyImpulse(vector: Vector3): void - Applies impulse vector to the current velocity of the Entity.
    • Added function applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
    • Removed function setVelocity.
  • BeforeExplosionEvent
    • Added function getImpactedBlocks(): Vector3[] - Gets the blocks locations that are impacted by the explosion.
    • Added function setImpactedBlocks(blocks: Vector3[]): void - Sets the blocks locations that are impacted by the explosion.
    • Removed property impactedBlocks.
  • BeforeItemUseOnEvent
    • Added function getBlockLocation(): Vector3 - Gets the location of the block being impacted.
    • Removed property blockLocation.
  • BlockInventoryComponent
    • Removed property location.
  • BlockLavaContainerComponent
    • Removed property location.
  • BlockPistonComponent
    • Added function getAttachedBlocks(): Vector3[] - Gets the blocks locations that are impacted by the activation of this piston.
    • Removed property attachedBlocks.
    • Removed property location.
  • BlockPotionContainerComponent
    • Removed property location.
  • BlockRecordPlayerComponent
    • Removed property location.
  • BlockSignComponent
    • Removed property location.
  • BlockSnowContainerComponent
    • Removed property location.
  • BlockWaterContainerComponent
    • Removed property location.
    • Added function getHeadLocation(): Vector3 - Gets the head location of the Entity.
    • Removed property headLocation.
  • ExplosionEvent
    • Added function getImpactedBlocks(): Vector3[] - Gets the blocks locations that are impacted by the explosion.
    • Removed property impactedBlocks.
  • ItemStartUseOnEvent
    • Added function getBlockLocation(): Vector3 - Gets the location of the block being impacted.
    • Added function getBuildBlockLocation(): Vector3 - Gets the location of the resulting build block.
    • Removed property blockLocation.
    • Removed property buildBlockLocation.
  • ItemStopUseOnEvent
    • Added function getBlockLocation(): Vector3 - Gets the location of the block being impacted.
    • Removed property blockLocation.
  • ItemUseOnEvent
    • Added function getBlockLocation(): Vector3 - Gets the location of the block being impacted.
    • Removed property blockLocation.
  • NavigationResult
    • Added function getPath(): Vector3[] - Gets the locations of the blocks that comprise the navigation route.
    • Removed property path.
  • Player
    • Added function getHeadLocation(): Vector3 - Gets the head location of the Player.
    • Removed property headLocation.
  • ItemStack
    • Added read-only property getMaxAmount: number - Returns the maximum stack size for the item.
    • Added read-only property isStackable: bool - Returns whether the item is stackable.
    • Added function isStackableWith(itemStack: ItemStack): bool - Returns whether the item can be stacked with the given item.
    • Added read-only property type: ItemType - Returns the type of the item.
    • Added function clone(): ItemStack - Returns a copy of the item stack.
    • Added property keepOnDeath: bool - Sets whether the item is kept on death.
    • Added property lockMode: ItemLockMode - Sets whether the item can be moved or dropped.
    • Added function setCanPlaceOn(blockIdentifiers?: string[]) - Sets which blocks the item can be placed on.
    • Added function setCanDestroy(blockIdentifiers?: string[]) - Sets which blocks this item can destroy.

Fixes

[edit | edit source]

Vanilla Parity

  • Impact sounds of projectiles on Amethyst blocks and clusters are now audible.
  • Dead Bush will now drop Sticks when broken with any tool except Shears, even those with the Silk Touch enchantment. Vines will drop nothing in the same situation. (MCPE-163246)
  • Bells no longer break when a block is placed underneath or above them. (MCPE-166742)

Spectator Mode

  • Phasing through blocks in third person view no longer makes the camera zoom in and out towards the player’s head. (MCPE-160467)
  • End Gateways can no longer be used in Spectator Mode. (MCPE-165689)

Gameplay

  • Redstone source can now power a single block from different sides at the same time. (MCPE-163651)
  • Players are no longer able to begin flying if they have no space to stand up. (MCPE-166413)
  • Players can now fall off of an edge while sneaking if not holding the sneak button.

Blocks

  • Composter now always consumes an item when becoming full. (MCPE-162020)

Mobs

  • Witches will drink a Fire Resistance Potion when standing on a Campfire.

Items

  • Crossbow now shakes while charging arrows. (MCPE-152952)
  • Loot table conditions are no longer ignored in-game when used inside functions. (MCPE-164582)
  • Spawn eggs for Snow Golem, Wither, and Trader Llama now appear correctly in the inventory and hotbar.

Marketplace

  • Added a new 'Marketplace' icon to the Marketplace screen sidebar.

User Interface

  • Carrots now display the proper name in item tooltips when used in can_place_on and can_destroy item components. (MCPE-160838)
  • Tweaked the keyboard interaction on Android devices for text input fields.

Commands

  • The /summon command no longer causes some entities to be spawned in at an angle.

References

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  1. ↑ "Minecraft Beta & Preview - 1.19.70.22" – Minecraft Feedback, February 8, 2023.

Navigation

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