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Bedrock Edition Preview 26.0.23

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Preview 26.0.23
Edition Bedrock Edition
Release date December 3, 2025
Server version 1.26.0.23 – 1.26.0.24
Editor version 1.2.1
Build version Xbox: 39414888
Android:
39414893 (armeabi-v7a)
39414895 (arm64-v8a)
Windows: 39434976
Internal version Windows: 1.26.24.0
Xbox: 1.26.23.0

Android: 1.26.0.23

Version code Android:

952600023 (armeabi-v7a, 35)
962600023 (x86, 35)
972600023 (arm64-v8a, 35)
982600023 (x86_64, 35)

Type Preview
Preview for 26.0
Downloads Server (1.26.0.23)
Windows
Linux

Server (1.26.0.24)
Windows
Linux

Protocol version 905
β—„β—„  1.21.132 26.0 26.1 β–Ίβ–Ί
Preview 26.0.23

Preview 26.0.25 β–Ί

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 "label": "(link to Version types article, displayed as Type)"
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 "field": "(link to Bedrock Edition 26.0 article, displayed as 26.0)",
 "label": "Preview for"
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 {
 "field": "'''Server (1.26.0.23)'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.0.23.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.0.23.zip Linux]<br>\n'''Server (1.26.0.24)'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.0.24.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.0.24.zip Linux]<br>",
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 "invimages": [],
 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 1.21.132|<span style=\"margin-right:-0.35em\">β—„</span>β—„  1.21.132]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.0|26.0]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.1| 26.1 <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' Preview 26.0.23'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.0.25| Preview 26.0.25 β–Ί]]\n</td>\n</tr>\n</table>"
}


Beta 26.0.23 (ChromeOS, Android), Preview 26.0.23 (iOS, iPadOS, Xbox, PlayStation), or Preview 26.0.24 (Windows) is the first beta/Preview version for Bedrock Edition 26.0, released on December 3, 2025,[1] which adds closed captions and fixes bugs.

Additions

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Accessibility

  • Added a setting to show gameplay subtitles, which does not function properly yet.[2]
    • Specifically, options.txt has an boolean setting named enable_gameplay_subtitles (with a default value of 0), which currenty does nothing.

Commands

  • Added a toggle for command macros.
    • When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.
    • All re-mappable keys are chords of plus the chosen key.
    • Added guard to prevent mapping a command macro key to , as is the chord key.

Changes

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Dolphin

  • Mobs can no longer be leashed onto them.
    • This change was not mentioned in the changelog.

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Donkey, Horse, and Mule

  • No longer gradually grow in size as they age, matching Java Edition.

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Drowned

  • Adjusted the ratio at which drowned spawn with tridents and fishing rods, matching Java Edition.
  • Gurgles can now spawn with tridents.
  • Gurgles now drop items when killed.

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Glow Squid and Squid

  • Baby variants no longer drop items when killed.

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Husk

  • Spawn events minecraft:as_adult, minecraft:as_baby, and minecraft:as_baby_jockey can now be applied to them.

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Nautilus

  • Now has swim sounds.
  • Now has alternative ambient, hurt, and death sounds when on land.
  • Baby nautilus now has unique swim sounds, including alternative ambient, hurt, and death sounds when on land.

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Polar Bear

  • Baby polar bears now attack foxes.
    • Despite being claimed in the changelog, they never actually did. What actually changed was that baby polar bears now target foxes, but broadcast their anger to nearby adult polar bears.
  • Baby polar bears no longer are hostile toward the player.
    • The change also prevents adult polar bears from attacking players that are close to their babies.

Underwater Mobs

  • Are now less likely to get stuck on block edges.
  • When tempted, they navigate around obstacles instead of moving in a straight line toward the player.
  • No longer spin while moving vertically.
  • No longer move excessively slowly when moving vertically.

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Vindicator

  • Now correctly attacks all non-illager mobs when the name tag "Johnny" is applied on it on Realms.

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Zombie Nautilus

  • Attachable items no longer render when equipped to a zombie nautilus via commands.
  • Now has swim sounds.
  • Now has alternative ambient, hurt, and death sounds when on land.

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Zombie Villager and Zombified Piglin

  • Now part of the monster spawn category.
    • This change was not mentioned in the changelog.

Items

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Golden Horse Armor[3] and Diamond Nautilus Armor

  • The toughness values are now 2.

Custom Armor, Horse Armor, Nautilus Armor, and Wolf Armor

  • Now display their toughness, armor, and knockback resistance values when greater than 0.

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Netherite Horse Armor and Netherite Nautilus Armor

  • The toughness values are now 3.

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Spears

General

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  • Mob effect particles can now appear slightly outside of the mob's bounding box.

Technical

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AI Goals

  • Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
    • minecraft:behavior.defend_village_target
    • minecraft:behavior.nearest_attackable_target
  • Float range field attack_interval in minecraft:behavior.nearest_attackable_target now only accepts an object with min and max values.
    • Other formats will fail to parse.
  • Made the schema for minecraft:behavior.guardian_attack stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.
  • Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
    • minecraft:behavior.timer_flag_1
    • minecraft:behavior.timer_flag_2
    • minecraft:behavior.timer_flag_3
    • minecraft:behavior.move_towards_dwelling_restriction
    • minecraft:behavior.move_towards_home_restriction
  • Float Range fields cooldown_range and duration_range in minecraft:behavior.timer_flag_1, minecraft:behavior.timer_flag_2, and minecraft:behavior.timer_flag_3 now only accepts an object with min and max values.
    • Other formats will fail to parse.

API

  • Released @minecraft/server version 2.5.0.
  • Added missing BlockComponentTypes enum values into 2.5.0:
    • PrecipitationInteractions = 'minecraft:precipitation_interactions'
    • RedstoneProducer = 'minecraft:redstone_producer'
    • MapColor = 'minecraft:map_color'
    • Movable = 'minecraft:movable'
  • Changed EntityHurtAfterEvent to send when damage amount is zero.
  • Released PlayerSwingStartAfterEvent from beta to v2.5.0.
  • Released PlayerSwingEventOptions from beta to v2.5.0.
  • Released HeldItemOption from beta to v2.5.0.
  • Released EntitySwingSource from beta to v2.5.0.
  • Released BlockComponentRedstoneUpdateEvent from beta to v2.0.0.
  • Released BlockCustomComponent.onRedstoneUpdate from beta to v2.0.0.

Biomes

  • Biomes without a namespace in biomes_client.json will be applied to worlds below base_game_version 1.21.40 with the default namespace.

Blocks

  • Added use_liquid_clipping field to the detection_rules in minecraft:liquid_detection
    • "true" means the block will use the "collision_box" to visually clip the water.
    • "false" ignores liquid clipping, which will render water across the whole block.
    • Defaults to true prior to format_version 1.26.0.
    • Defaults to false for format_version 1.26.0 and after.
  • Updated minecraft:redstone_consumer renamed field propogates_power to propagates_power.
  • The option alpha_masked_tint in minecraft:material_instances no longer requires "Upcoming Creator Features".
  • Released minecraft:redstone_consumer from experimental for format_version >= 1.26.0.

Entity Components

  • Changed the swing field to default to true in the minecraft:interact component.

General

  • minecraft://connect?localLevelId=<level id> launch protocol requires the level id to be a url encoded value.

Graphical

  • Introduced new parameter biome_water_color_contribution to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by *.client_biome.json files.
    • Range: [0.0, 1.0]
    • Default value: 0.0

Item Components

Molang

  • The pre_animation and initialize fields in minecraft:client_entity and minecraft:attachable\ now properly support {} brace scope delimiters across multiple lines.
    • This change applies only when using format version 1.26.0 or higher.

Experimental

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These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.

Changes

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Technical

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API

  • Added @minecraft/server version 2.6.0-beta.
  • Added localizationKey property to BlockType and BlockPermutation.
  • Added the /packstack command to the command window that allows users to see what packs they have installed and their world template data if one is in use.
  • Added localizationKey property to EntityType.
  • Added localizationKey property to ItemType.
  • Added class EntityHurtBeforeEvent to beta.
  • Added class EntityHurtBeforeEventSignal to beta.
  • Added interface EntityHurtAfterEventOptions to beta.
  • Added interface EntityHurtBeforeEventOptions to beta.
  • Added WorldBeforeEvents.entityHurt to beta.
  • Changed EntityHurtAfterEventSignal to use EntityHurtAfterEventOptions in beta.
  • Added enum EntityHealCause to beta.
  • Added class EntityHealSource to beta.
  • Added class EntityHealAfterEvent to beta.
  • Added class EntityHealBeforeEvent to beta.
  • Added class EntityHealBeforeEventSignal to beta.
  • Added class EntityHealAfterEventSignal to beta.
  • Added property WorldAfterEvents.entityHeal to beta.
  • Added property WorldBeforeEvents.entityHeal to beta.
  • Added interface EntityHealEventOptions to beta.
  • Added enum EntityAttachPoint to beta.
  • Added interface CameraAttachOptions to beta.
    • Added the method attachToEntity(attachCameraOptions?: CameraAttachOptions): void to beta.
      • This can be used to attach third-person camera to an entity.
  • Added getTags() to BiomeType in beta.
  • Added hasTags(tags: string[]) to BiomeType in beta.
  • Added containsBiomes(volume: BlockVolumeBase, biomeFilter: BiomeFilter) to Dimension in beta.
  • Added BiomeFilter interface to beta.
  • Added the easing type parameter to camera splines API for rotation and position.

Graphical

  • The colors of block lights in the RenderDragon Features for Creators experiment have been slightly adjusted; local_lighting.json colors are expected to be in sRGB space.

Fixes

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44 issues fixed

From released versions before 26.0

  • MCPE-48072 – Polar bear cubs do not attack foxes.
  • MCPE-52105 – Hand animation does not play in certain circumstances where it should.
  • MCPE-93172 – Baby drowned don't drop anything.
  • MCPE-121628 – Baby horses, donkeys, and mules still increase in size as they age.
  • MCPE-156784 – Adventuring Time achievement unlocked without visiting 17 biomes.
  • MCPE-159222 – Can't summon baby husk using minecraft:as_baby spawn event.
  • MCPE-173833 – Baby Polar Bear becomes Hostile.
  • MCPE-176018 – Wolf's model has an offset to the left against their shadow.
  • MCPE-180073 – "minecraft:damage" component value has unexpected integer behavior.
  • MCPE-185362 – Map markers stay on maps when cleared with commands.
  • MCPE-187058 – Items in bundle sometimes disappear when left in chest or barrel during log out.
  • MCPE-188434 – Cannot rename worlds created from some world templates under the new UI (OreUI) without unlocking options.
  • MCPE-189551 – Baby squid and baby glow squid drop ink sacs when they die.
  • MCPE-191655 – Splash potion, lingering potion and thrown bottle o' enchanting fail to bounce hurting projectiles.
  • MCPE-206669 – Vibrant Visuals: Blacks (especially on player skins) are extremely washed out.
  • MCPE-222491 – Block highlight (with outline selection OFF) does not appear with Vibrant Visuals enabled.
  • MCPE-226682 – Vibrant Visuals sometimes turns itself back on after a game update.
  • MCPE-227945 – Moving cursor and then immediately closing GUI causes the player camera to move.
  • MCPE-228082 – Snow golem heads don't dither when approached.
  • MCPE-228267 – End Gateway can teleport players to 0, 0, 0 (the Void).
  • MCPE-228584 – On-screen keyboard displays when trying to type if controller is also connected.
  • MCPE-228875 – GDK version of the game often resets the windowed resolution.
  • MCPE-229178 – Hovering over a text box with the mouse cursor no longer allows typing.
  • MCPE-229469 – Zombies spawning on Zombie Horse cannot spawn with Copper Armor.
  • MCPE-230294 – Pressing the Alt key in a UI causes the game to freeze.
  • MCPE-230838 – Ambient mob effects in Mob Effects screen still use gray background.
  • MCPE-231095 – Content Log error appears when spawning certain entities.
  • MCPE-231580 – Piglin and Piglin Brute Spawn Eggs are not sorted alphabetically.
  • MCPE-231582 – Vibrant Visuals: Dithering effect appears broken/glitchy at 50% resolution.
  • MCPE-232098 – Zombies spawning riding Zombie Horses still have an incorrect armor loot table.

Other

  • Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately.
  • Fixed water extinction being drawn over fog when the chunk behind it is missing in Vibrant Visuals.
  • Fixed an issue that caused lighting on end portals to render incorrectly if a resource pack defined a portal block as a point light in Vibrant Visuals.
  • Fixed note effects on note blocks not displaying the correct color in darkness.
  • Fixed a bug with the 'Hide Sky Flashes' option causing the End entrance sound to loop.
  • Fixed an issue where polar bears recalculated their path to the target twice as often during the stomp attack.
  • Fixed a bug where baby zombie horses would shrink in size when they grew into adults.
  • Fixed an issue where narration was not always reading the description for the "Free up space" popup dialog when using a mouse.
  • Fixed input legends for Realms purchase reconciliation modal.
  • Fixed "Realm couldn't load" error from occurring after joining a Realm via invite.
  • Fixed a bug where the key would not open the game menu when on the death screen.
  • Fixed an issue where getComponents on ItemStack could return an undefined in the array, when used in older scripting versions.
  • Fixed a bug with minecraft:behavior.fire_at_target where the max_head_rotation_x and max_head_rotation_y were applied inversely.
  • Fixed an issue where generated JSON Schemas included superfluous _array fields (e.g. on_bred_array, on_death_array) for certain components such as experience_reward.

1 issue fixed

From released versions before 26.0

  • REALMS-13166 – Vindicators named β€œJohnny” do not attack other mobs on Realms

References

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  1. ↑ "Minecraft Beta & Preview - 26.0.23" – Minecraft Feedback, December 3, 2025.
  2. ↑ MCPE-232701 β€“ Subtitles are not toggable
    • Known issue: This feature is not working as expected and we aim to have it fixed in an upcoming preview release.
  3. ↑ MCPE-232700 β€“ Golden horse armor was incorrectly given 2 armor toughness instead of diamond horse armor

Navigation

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