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VOOZH | about |
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | Xbox, Windows 10, Android: August 4, 2021 | ||||||
| Internal version | Windows: 1.17.3020.0 Xbox One: 1.17.3020.70 | ||||||
| Type | Beta | ||||||
| Beta for | 1.17.30 | ||||||
| Protocol version | 462 | ||||||
| |||||||
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"title": "beta 1.17.30.20",
"images": [
"Bedrock 1.17.30.20 PatchNotes.jpg",
"Bedrock 1.17.30.20.png"
],
"rows": [
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"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
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"field": "'''Xbox, Windows 10, Android''': August 4, 2021",
"label": "Release date"
},
{
"field": "'''Windows''': 1.17.3020.0<br>\n'''Xbox One''': 1.17.3020.70<br>\n'''Android''': 1.17.30.20<br>",
"label": "Internal version"
},
{
"field": "Beta",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Bedrock Edition 1.17.30 article, displayed as 1.17.30)",
"label": "Beta for"
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{
"field": "462",
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.17.11|<span style=\"margin-right:-0.35em\">β</span>β 1.17.11]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.17.30|1.17.30]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.17.32| 1.17.32 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.17.20.23|β beta 1.17.20.23]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.17.30.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.17.30.21| beta 1.17.30.21 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.17.30.20 is the fifth beta version for Bedrock Edition 1.17.30, released on August 4, 2021,[1] which fixes bugs.
Zombies, Zombie Villagers, Husks and Drowned
Chemistry
Commands
/clone command now copies signal strength for Levers and Redstone Dust./structure command can now specify a <to: x y z> position argument with y below 0 as long as it is equal or above the minimum height for that dimension./time set command now sets the correct time and day when specifying a time above 24000 or below the current time (e.g. /time set 0 sets the day to 0, /time set 28000 sets the day to 1), and /time can now set or add to a negative world time.Items
Stability and Performance
Accessibility
Gameplay
User Interface
Vanilla Parity
Mobs
Blocks
Graphical
Technical
spawn_entity component.spawn_entity component.angleoffset value only reflected if shooter is riding another entity.query.item_remaining_use_duration having improperly scaled or inverted results.