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Pocket Edition v0.10.0 alpha build 2

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v0.10.0 alpha build 2
Edition Pocket Edition
Release date October 23, 2014
Version code 720100001 (armeabi-v7a-gb, 19)

740100001 (armeabi-v7a-hc, 19)
780100001 (x86, 19)

Type Build
Build for v0.10.0 alpha
Downloads Original

Gingerbread
x86

Protocol version 19
β—„β—„  v0.9.5 alpha v0.10.0 alpha v0.10.1 alpha β–Ίβ–Ί

β—„  v0.10.0 alpha build 1

v0.10.0 alpha build 2

v0.10.0 alpha build 3 β–Ί

{
 "title": "v0.10.0 alpha build 2",
 "images": [
 "Pocket Edition 0.10.0 build 2.png"
 ],
 "rows": [
 {
 "field": "''(link to Pocket Edition article, displayed as Pocket Edition)''",
 "label": "(link to Edition article, displayed as Edition)"
 },
 {
 "field": "October 23, 2014",
 "label": "Release date"
 },
 {
 "field": "720100001 (armeabi-v7a-gb, 19)<br>\n740100001 (armeabi-v7a-hc, 19)<br>\n780100001 (x86, 19)",
 "label": "Version code"
 },
 {
 "field": "Build",
 "label": "(link to Version types article, displayed as Type)"
 },
 {
 "field": "(link to Pocket Edition v0.10.0 alpha article, displayed as v0.10.0 alpha)",
 "label": "Build for"
 },
 {
 "field": "[https://archive.org/download/mcpe-archive/PE-a0.10.0-build2-armv7-hc.apk Original]<br>\n[https://archive.org/download/mcpe-archive/PE-a0.10.0-build2-armv7-gb.apk Gingerbread]<br>\n[https://archive.org/download/mcpe-archive/PE-a0.10.0-build2-x86.apk x86]",
 "label": "Downloads"
 },
 {
 "field": "19",
 "label": "(link to Protocol version article, displayed as Protocol version)"
 }
 ],
 "invimages": [],
 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.9.5 alpha|<span style=\"margin-right:-0.35em\">β—„</span>β—„  v0.9.5 alpha]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition v0.10.0 alpha|v0.10.0 alpha]]'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.10.1 alpha| v0.10.1 alpha <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.0 alpha build 1|β—„  v0.10.0 alpha build 1]]\n</td>\n<td style=\"padding: 0.4em\">''' v0.10.0 alpha build 2'''</td>\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.0 alpha build 3| v0.10.0 alpha build 3 β–Ί]]\n</td>\n</tr>\n</table>"
}

v0.10.0 alpha build 2 is the second build version released for v0.10.0.

Changes

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  • Added smooth lighting back on leaves.
  • Smoother depth transitions between swamps and normal water.
  • The "round fog" is now actually round.

Fixes

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28 bugs fixed

  • Added back the cross-hair when using Split Controls or the bow.
  • Fixed a lot of graphical issues when using Fancy on some old GPUs (PowerVR SGX535, SGX531, SGX540)
  • Fixed a crash when rendering minecarts.
  • Fixed a random crash when starting some worlds.
  • Fixed a crash when emitting particles.
  • Fixed disappearing GUI and weird mob bodies when having certain items on screen.
  • Fixed missing sides on slabs.
  • Fixed signs text showing through walls.
  • Fixed items having incorrect lighting.
  • Fixed items blinking white when next to a blinking TNT.
  • Items no longer push you when falling.
  • Fixed an issue with 3rd person camera not raycasting through non-solid blocks.
  • Fixed arrows getting stuck on non-solid blocks.
  • Fixed falling tiles getting stuck on torches.
  • Fixed mineshafts spawning a ton of wooden platforms if discovered at night.
  • Fixed mushrooms being able to generate anywhere in chunks loaded in at night.
  • Fixed black lines on torches.
  • Mooshrooms now consume bowls when "milked".
  • Fixed a possible crash when falling under the world.
  • Bed undersides now have the correct texture.
  • Fixed Mob Spawner particles.
  • Fixed damage bars in inventories.
  • Water in dark places does not have bright borders anymore.
  • Fixed water transparency under lily pads in swamps.
  • Glass blocks do not have flickering faces between each other anymore.
  • Fixed colors of vines.
  • Baby animals are now able to swim without sinking.
  • Fixed weird water colors when placing blocks on deep water.

Navigation

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