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VOOZH | about |
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | October 29, 2025 | ||||||
| Server version | 1.21.130.24 | ||||||
| Editor version | 1.1.8 | ||||||
| Build version | 38160028 | ||||||
| Internal version | Windows, Xbox: 1.21.13024.0 Android: 1.21.130.24 | ||||||
| Version code | Android: 952113024 (armeabi-v7a, 35) | ||||||
| Type | Preview | ||||||
| Preview for | 1.21.130 | ||||||
| Downloads | Server Windows Linux | ||||||
| Protocol version | 888 | ||||||
| |||||||
{
"title": "Preview 1.21.130.24",
"images": [
"Bedrock 1.21.130.24 PatchNotes.jpg",
"Bedrock 1.21.130.24.png"
],
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"field": "'''Android''':<br />\n952113024 (armeabi-v7a, 35)<br />\n962113024 (x86, 35)<br />\n972113024 (arm64-v8a, 35)<br />\n982113024 (x86_64, 35)",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.124|<span style=\"margin-right:-0.35em\">β</span>β 1.21.124]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.130|1.21.130]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.131| 1.21.131 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.130.22|β Preview 1.21.130.22]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.130.24'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.130.25| Preview 1.21.130.25 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.21.130.24 (ChromeOS, Android) or Preview 1.21.130.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Bedrock Edition 1.21.130, released on October 29, 2025,[1][2] which adds the parched, camel husk, and fixes bugs.
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Spawn Eggs
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Camel, Donkey, Horse, and Mule
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Spear
Performance
Video Settings Screen
AI Goals
behavior.float to enable more control of floating and how long the vehicle can be underwater before dismounting its passengers.
chance_per_tick_to_float: The chance per tick to cause an upward impulse.time_under_water_to_dismount_passengers: Time in seconds that a floating vehicles head can be underwater before it causes its passengers to dismount.API
beta into 2.4.0.BlockRedstoneProducerComponent from beta to v2.4.0.InvalidBlockComponentError from beta to v2.4.0.LiquidSettings from beta to v2.4.0.JigsawPlaceOptions:
LiquidSettings from beta to v2.4.0.JigsawStructurePlaceOptions:
LiquidSettings from beta to v2.4.0.Entity Components
minecraft:addrider entity component, allowing it to take an array of riders.
"riders": Array of riders to add to the entity, with the mandatory field entity_type and optional field spawn_event.riders Fields:
entity_type: The type of mob to spawn.spawn_event: An optional event to spawn with the mob.minecraft:rideable entity component.minecraft:rideable has seat_count.can_dehydrate to minecraft:breathable.
false to preserve previous breathable behavior. When set to true, entities that only breathe water will take dehydration damage when out of water.minecraft:body_rotation_locked_to_vehicle component to minecraft:rotation_locked_to_vehicle.
minecraft:exhaustion_values component.
query.get_pack_setting('ns:slider_name'), the value of a slider.query.is_pack_setting_enabled('ns:toggle_name'), check if toggle is enabled.query.is_pack_setting_selected('ns:dropdown_name', 'dropdown_option_name'), if a dropdown option is selected.Network
imitate.camel_husk.imitate.parched.ActorFlags::BODY_ROTATION_LOCKED_TO_VEHICLE to ActorFlags::ROTATION_LOCKED_TO_VEHICLE.UI
%.<number>s.These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles.
API
EntitySwingSource for providing context of player swings to beta.PlayerSwingStartAfterEvent.swingSource to beta.PlayerSwingEventOptions.swingSource to beta.minecraft:corner_and_cardinal_direction to the minecraft:placement_direction block trait, which enables the minecraft:corner with values none, inner_left, inner_right, outer_left, and outer_right to provide similar behavior to how stairs in Vanilla work.
blocks_to_corner_with to decide the criteria with an array of block descriptors to determine what blocks to form a corner with.
minecraft:cornerable_stairs available, and can corner with custom blocks with the same tag if the block also uses minecraft:cardinal_direction block states.use_beta_features flag on your block.From released versions before 1.21.130
From the 1.21.130 development versions
Other