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VOOZH | about |
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | Xbox One, Windows 10, Android: October 8, 2020 | ||||||
| Build version | 4805531 | ||||||
| Internal version | Windows: 1.16.10059.0 Xbox One: 1.16.10059.70 | ||||||
| Type | Beta | ||||||
| Beta for | 1.16.100 | ||||||
| Protocol version | 418 | ||||||
| |||||||
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"title": "beta 1.16.100.59",
"images": [
"Bedrock 1.16.100.59.png"
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"rows": [
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"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
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{
"field": "4805531",
"label": "Build version"
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"field": "'''Windows''': 1.16.10059.0<br>\n'''Xbox One''': 1.16.10059.70<br>\n'''Android''': 1.16.100.59<br>",
"label": "Internal version"
},
{
"field": "Beta",
"label": "(link to Version types article, displayed as Type)"
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{
"field": "(link to Bedrock Edition 1.16.100 article, displayed as 1.16.100)",
"label": "Beta for"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.16.61|<span style=\"margin-right:-0.35em\">β</span>β 1.16.61]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.16.100|1.16.100]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.16.101| 1.16.101 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.16.100.58|β beta 1.16.100.58]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.16.100.59'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.16.100.60| beta 1.16.100.60 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.16.100.59 is the tenth beta version for Bedrock Edition 1.16.100, released on October 8, 2020,[1] which adds a new command, re-adds RenderDragon, and fixes bugs.
Technical
SetBlockAtPos does not modify the block position from incoming parametersminecraft:lock_in_inventory) component that can be applied to an item via the /give and /replaceitem commands. This prevents the item from being removed from the player's inventory, dropped, or crafted with.minecraft:lock_in_slot) component that can be applied to an item via the /give and /replaceitem commands. This prevents the item from being moved or removed from its slot in the player's inventory, dropped, or crafted with.minecraft:keep_on_death) component which can be applied to an item via the /give and /replaceitem commands. This component prevents the item from being dropped when the player dies.texture: Full path to icon image to use as item's icon. No defaultframe: Molang script to be executed at runtime to determine the icon's current frame. Can be a constant, defaults to: 0legacy_texture_id: The name of the texture used on legacy items. No defaultlegacy_frame: Molang script to be executed at runtime to determine the icon's current frame. Can be a constant, defaults to: 0entity_collision and pick_collision take into account the rotation on a blockon_interact trigger componenton_interact modifying the item used, e.g. change durability or set into another itemPerformance and Stability
Blocks
Items
User Interface
Technical
/schedule would not clear out when executed and would execute when re-entering a level/schedule command that would consider an area loaded before it was actually loaded, and the command now respects which dimension it is queued inon_interact would duplicate the item used if an event response killed the player