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Bedrock Edition Preview 26.40.22

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Preview 26.40.22
Edition Bedrock Edition
Release date June 9, 2026
Server version 1.26.40.23 – 1.26.40.25
Editor version 26.40.22
Build version Windows: 46036990
Android:
46036991 (armeabi-v7a)
46036995 (arm64-v8a)
Internal version Windows, Xbox: 1.26.4022.0
Android: 1.26.40.22
Version code Android:

952604022 (armeabi-v7a, 36)
962604022 (x86, 36)
972604022 (arm64-v8a, 36)
982604022 (x86_64, 36)

Type Preview
Preview for 26.40
Downloads Server (1.26.40.23)
Windows
Linux
Server (1.26.40.24)
Windows
Linux
Server (1.26.40.25)
Windows
Linux
Protocol version 2138
β—„β—„  26.32 26.40 26.50 β–Ίβ–Ί

β—„  Preview 26.40.20

Preview 26.40.22

Preview 26.40.26 β–Ί

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 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.32|<span style=\"margin-right:-0.35em\">β—„</span>β—„  26.32]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.40|26.40]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.50| 26.50 <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.40.20|β—„  Preview 26.40.20]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 26.40.22'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.40.26| Preview 26.40.26 β–Ί]]\n</td>\n</tr>\n</table>"
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Beta 26.40.22 (ChromeOS, Android) or Preview 26.40.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview for Bedrock Edition 26.40, released on June 9, 2026,[1] which fixes bugs.

Additions

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General

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Settings

  • Added a screen distortion option in the accessibility settings that controls how much the screen is distorted by the Nausea effect and when going through Nether portals.

Changes

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Slime

  • No longer plays step sounds when moving around.

Sulfur cube

  • No longer plays step sounds when moving around.
  • No longer destroys snow layers upon its spawning from a bucket.
  • Now correctly takes damage from magma sulfur cubes if they don't have a block absorbed.
  • Are no longer considered hostile.

General

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Graphical

  • Clouds, the sun, the moon, and stars now render when the camera is underwater in Vibrant Visuals.

Realms

Storage

  • When downloading resource packs to join multiplayer worlds with low available storage, unused cached packs from previous sessions will be cleared to make room for the incoming packs.
  • Packs will be downloaded one a time to compact the total required space.

UI

  • Added new variant for the Marketplace Bundle UI.
  • Changed furnace tabs order; reordered furnace recipes.
  • Pressing while hovering the mouse cursor over the recipe search bar now inputs the letter instead of closing the screen.

Technical

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AI Goals

  • Made schemas for the following actor components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.40 and newer:
    • minecraft:on_death
    • minecraft:on_friendly_anger
    • minecraft:on_hurt_by_player
    • minecraft:on_hurt
    • minecraft:on_ignite
    • minecraft:on_start_landing
    • minecraft:on_start_takeoff
    • minecraft:on_target_acquired
    • minecraft:on_target_escape
    • minecraft:on_wake_with_owner

API

  • Released Block.getParts from beta to scripts version 2.9.0.
  • Changed EntityFogComponent -> FogSettings, EntityFogComponentError -> FogSettingsError, and added fogSettings property to Player in @minecraft/server beta.
    • FogSettings is functionally identical to EntityFogComponent but is no longer accessed via Entity.getComponent, uses Player.fogSettings instead.

Blocks

  • Released minecraft:multi_block trait.
    • The field direction horizontal directions will still require the Upcoming Creator Features experiment.
  • Custom stairs can now form corners with vanilla stairs outside of beta.

Block components

  • Fences:
    • Fence blocks now expose per-direction connection block states (minecraft:connection_north, minecraft:connection_east, minecraft:connection_south, minecraft:connection_west) reflecting which neighbors the fence connects to.

Entity components

  • Made the following changes to the minecraft:apply_knockback_rules component:
    • Renamed scale_previous_velocity to slowdown_scale.
    • horizontal_power is no longer scaled by 0.4 internally.
      • Similar values for horizontal_power and vertical_power now produce similar knockback on both axes.
    • Deprecated the following fields:
      • horizontal_hit_angle_scale
      • vertical_hit_angle_scale
      • vertical_position_angle_scale
    • Added a new field, knockback_mode, which provides more intuitive control over how knockback is applied:
      • relative_horizontal (default): Applies knockback along the horizontal direction from attacker to target.
      • hit_direction: Applies knockback based on the hit direction and point of impact (for example, hits from below push upward, and hits on the left side push to the right).
    • The component is no longer in beta.

Features

  • Added content error when loading features with identifiers that already exist within the same behavior pack.

Item components

  • Updated item schema validation so minecraft:item.components now requires at least one component entry for item documents in v1_26_30 and beta.

Sound events

  • Renamed all non-existent sound events to missing.legacyref.
    • This affects the following non-existent events incorrectly referenced in sounds.json:
      • use.azelea
      • use.azelea_leaves
      • use.big_dripleaf
      • block.dried_ghast.hit
      • use.anvil
      • use.powder_snow
      • fall.suspicious_gravel
      • fall.suspicious_sand
      • mob.cow.death
      • mob.irongolem.say
      • mob.attack
      • mob.piglin.attack
      • mob.zombie.converted_to_drowned
      • nearby_close.warden
      • nearby_closer.warden
      • nearby_closest.warden
      • fall.ladder
      • land.ladder
      • jump.lantern
    • This change was not mentioned in the changelog.

Experimental

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These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Voxel Shape Features", and "Render Dragon Features for Creators" experimental toggles.

Changes

[edit | edit source]

Technical

[edit | edit source]

Add-ons

  • Improved the experimental JSON document upgrader:
    • Configuration parsing errors are now surfaced through the upgrader's error logging. Errors that abort an upgrade are recorded in the error log, and files found outside of a pack are ignored instead of failing the run.

API

  • Changed property name playfabId on Player class to persistentId in @minecraft/server in beta.
  • Added the property splitScreenSlot to @minecraft/server-admin's AsyncPlayerJoinBeforeEvent in beta.
  • Added the enum PlayerScriptScreenSlot to @minecraft/server in 2.9.0.
  • Added the method getSplitScreenSlot to @minecraft/server's Player in beta.
  • Changed the beta method getPing of @minecraft/server's Player to have restricted execution privilege.
  • Added BlockVolumeBase.getClosest to beta. Returns the closest N block positions in a volume to a given location sorted by distance.
  • Added BlockVolumeBase.getFarthest to beta. Returns the farthest N block positions in a volume from a given location sorted by distance.
  • Added class EntityTamedBeforeEvent to beta.
  • Added class EntityTamedBeforeEventSignal to beta.
  • Added property WorldBeforeEvents.entityTamed to beta.

Graphical

  • Removed the Point Light Shadow Quality slider and merged its functionality into the Point Light Quality slider.

Jigsaw structures

  • A Jigsaw Structure's layout will now be persisted to disk if any intersecting chunks are saved. This makes partially saved Jigsaw Structures less prone to breaking because of configuration changes. The feature will be incrementally rolled out to online devices and Realms.

Fixes

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25 issues fixed

From released versions before 26.40

  • MCPE-123918 – Splitscreen - crosshair flickers or disappears when one player opens a UI.
  • MCPE-128988 – Fire overlay is much higher compared to previous versions.
  • MCPE-231879 – Video Settings menu no longer provides an explanation for why Vibrant Visuals or Ray Traced graphics modes cannot be selected.
  • MCPE-234752 – Disabling custom block icon auto-scaling in GUIs results in incorrect visual shift.
  • MCPE-238348 – Sulfur Spike block MERS textures don't work in-game because of the missing texture set json files.
  • MCPE-238662 – Parity: Frost Walker cannot prevent magma block damage from sulfur cube.
  • MCPE-238865 – Baby chickens die in chicken farms, when standing on top of a slab with lava above them.
  • MCPE-239038 – Sulfur cubes do not spawn on surface in surface-level sulfur cave biomes.
  • MCPE-239039 – Sulfur cubes only spawn at light level 0 in Bedrock Edition, unlike Java Edition.
  • MCPE-239091 – Hotbar pop animation no longer plays when picking up a shulker box.
  • MCPE-239136 – Importing an invalid skin file no longer displays an error message.
  • MCPE-239139 – Sulfur cube prevents players from sleeping in Bedrock Edition.
  • MCPE-239180 – Conduit attacks sulfur cubes in Bedrock Edition.

Other

  • Fixed corrupted visuals on mobs when using Vibrant Visuals with PBR resource packs that include heightmap textures for actors.
  • Fixed a bug where sulfur cubes would sink or not be able to move after ejecting their block.
  • Fixed an issue where the profanity popup would not show when using profanity in the Realm title or description.
  • Fixed an issue where Realms specific tips were not showing when loading into a Realm.
  • Fixed a bug where available storage was not being correctly measured when downloading resource packs to join multiplayer worlds.
  • Fixed a potential rare crash related to dimension changes on PlayStation.
  • Fixed strikethrough alignment for sale prices.
  • Fixed a bug where some pack configurations would load locally but not when uploaded to Realms.
  • Fixed Fullscreen mode to remember which screen it was last on.
  • Fixed invulnerability bypass when changing damage of entity hurt before event during lethal damage.
  • Fixed invulnerability timer floating-point cycling issue for very small damage diffs.
  • Fixed a crash that occurred when loading a behavior pack containing a sounds/sound_definitions.json file with the minecraft:server_sound_definitions payload.

References

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  1. ↑ "Minecraft Beta & Preview - 26.40.22/23" – Minecraft Feedback, June 9, 2026.

Navigation

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