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VOOZH | about |
| Edition | Bedrock Edition | |||||
|---|---|---|---|---|---|---|
| Release date | January 24, 2024 | |||||
| Server version | 1.20.70.20 | |||||
| Editor version | 0.5.3 | |||||
| Build version | 21280743 | |||||
| Internal version | Windows: 1.20.7020.0 Xbox: 1.20.7020.70 Android, iOS, iPadOS: 1.20.70.20 | |||||
| Version code | Android: 952007020οΌarmeabi-v7aοΌ33οΌ | |||||
| Type | Preview | |||||
| Preview for | 1.20.70 | |||||
| Downloads | Server Windows Linux | |||||
| Protocol version | 654 | |||||
| ||||||
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"title": "Preview 1.20.70.20",
"images": [
"Bedrock 1.20.70.20 PatchNotes.png",
"Bedrock 1.20.70.20.png"
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"field": "'''Server'''<br>[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.70.20.zip Windows]<br>[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.70.20.zip Linux]",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 1.20.62|<span style=\"margin-right:-0.35em\">β</span>β 1.20.62]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.20.70|1.20.70]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.71| 1.20.71 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' Preview 1.20.70.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.70.21| Preview 1.20.70.21 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.20.70.20 (Android) or Preview 1.20.70.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Bedrock Edition 1.20.70, released on January 24, 2024,[1] which fixes bugs.
grass to grass_block.leaves and leaves2 IDs have now been split up into their own IDs.wooden_slab and double_wooden_slab IDs have now been split up into their own IDs.ScriptGameRules and gameRules for accessing & modifying game rules.ItemDurabilityComponent from beta to 1.9.0.getAllStates API from beta to stable.@minecraft/server.WeatherChangeAfterEvent
WeatherChangeAfterEvent from beta to stable.setOnFire from beta to 1.9.0.extinguishFire from beta to 1.9.0.EntityOnFireComponent from beta to 1.9.0.getEquipmentSlot from beta to 1.9.0.BlockStateType from beta to 1.9.0.BlockStates from beta to 1.9.0.BlockSignComponent from beta to 1.9.0.DyeColor from beta to 1.9.0.SignSide from beta to 1.9.0.ContainerSlot from beta to 1.9.0.InvalidContainerSlotError from beta to 1.9.0.getSlot from beta to 1.9.0.EffectTypes from beta to 1.9.0.RawText from beta to 1.9.0.createExplosion from beta to 1.9.0.ExplosionOptions from beta to 1.9.0.DimensionType from beta to 1.9.0.DimensionTypes from beta to 1.9.0.entity_sensor componentβs range field now supports two values, the first one for horizontal range and the second one for vertical range.format_version of 1.20.70 or higher.minecraft:spawns_on_block_filter now supports block descriptors.minecraft:spawns_on_block_prevented_filter now supports block descriptors.minecraft:spawns_above_block_filter now supports block descriptors.rider_body_x_rotation(riderIndex) => floatrider_body_y_rotation(riderIndex) => floatrider_head_x_rotation(riderIndex) => floatrider_head_y_rotation(riderIndex,clampRotation?) => floatride_body_x_rotation => floatride_body_y_rotation => floatride_head_x_rotation => floatride_head_y_rotation(clampRotation?) => floatNBT Parsing
These additions and changes are accessible by enabling the "Armadillo and Wolf Armor", "Update 1.21", and "Beta APIs" experimental toggles.
ItemComponent
isCooldownCategory(cooldownCategory: string) : boolean to ItemCooldownComponent.getCooldownTimeRemaining(player: Player) : number to ItemCooldownComponent.MinecraftCooldownCategoryTypes to @minecraft/vanilla-data.
getHiddenHudElements(): HudElements[].isForcedHidden(hudElement: HudElements): Boolean.resetHudElements(): void.setHudVisibility(visible: HudVisibility, hudElements?: HudElements[]): void.hideAllExcept(hudElements?: HudElements[]).BlockFilter. Used to include / exclude blocks by tag, type and permutation.BlockRaycastOptions
BlockFilter.getBlockFromRay(location: Vector3, direction: Vector3, options?: BlockRaycastOptions): BlockRaycastHit | undefined to throw if the BlockFilter include / exclude types cannot be resolved inside BlockRaycastOptions.disableWatchdog method that disable and enable the scripting watchdog in scripts.playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void - Plays a sound at a specified location for all players in the dimension.clearJob(jobId: number) - Will now clear iterations in the current tick as well as any scheduled for future ticks. Previously would only clear iterations in future ticks.biome_has_any_tagbiome_has_all_tagsselftargetclient_input_typeget_nearby_entitiesget_nearby_entities_except_selfFrom released versions before 1.20.70
From the previous development version
Others
From released versions before 1.20.70