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VOOZH | about |
| Edition | Bedrock Edition | |||||
|---|---|---|---|---|---|---|
| Release date | Windows, iOS, iPadOS, Xbox - March 8, 2023 Android - March 14, 2023 | |||||
| Server version | 1.19.80.20 | |||||
| Editor version | 0.3 | |||||
| Build version | 14327931 | |||||
| Internal version | Windows: 1.19.8020.0 Android, iOS, iPadOS: 1.19.80.20 Xbox: 1.19.8020.70 | |||||
| Version code | Android: 951908020 (armeabi-v7a, 31) | |||||
| Type | Preview | |||||
| Preview for | 1.19.80 | |||||
| Downloads | Server | |||||
| Protocol version | 579 | |||||
| ||||||
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"title": "Preview 1.19.80.20",
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"Bedrock 1.19.80.20 PatchNotes.jpg",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 1.19.73|<span style=\"margin-right:-0.35em\">β</span>β 1.19.73]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.19.80|1.19.80]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.19.81| 1.19.81 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' Preview 1.19.80.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.80.21| Preview 1.19.80.21 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.19.80.20 (Android) or Preview 1.19.80.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Bedrock Edition 1.19.80, released on March 8β14, 2023,[1] which adds the cherry grove biome behind experimental gameplay and fixes bugs.
/summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtEntity: target> [spawnEvent: string] [nameTag: string]/summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtPosition: x y z> [spawnEvent: string] [nameTag: string]JSON
lose_target field to projectile data to specify if an entity should unselect its target after shooting the projectileTransformation component for blocks to support rotation, scaling and translation. The component can be added to the whole block, and/or to individual block permutations. Eg.
"minecraft:transformation":{ "translation":[0.0,0.1,-0.1], "scale":[0.5,1,1.5], "rotation":[90,180,0] }
log and log2) have now been split up into their own ID's.item_interact_finish game event now has a vibration frequency of 2 instead of 14.item_interact_start is no longer considered a detectable vibration.projectile_shoot vibration.Boat and Boat with Chest
These additions and changes are accessible by enabling the "Short Sneaking", "Next Major Update", and "Beta APIs" experimental toggle.
API
@minecraft/server.@minecraft/server.@minecraft/server.@minecraft/serverβ―stable (1.1.0):
runTimeoutrunIntervalclearRuncurrentTickVector3BlockPermutation β―(only a subset of functionality)BlockgetBlocksendMessagesendMessage/reload works if a script pack references a client RP.BeforeItemUseOnEvent function getBlockLocation would return undefined. (MCPE-166945)BeforeItemUseOnEvent class now inherits from ItemUseOnEvent.@minecraft/serverstable (1.0).sendMessage would fail when the message contains Unicode quotation marks.setText to set the text on a sign with a regular string, a RawMessage, or a RawText.getText to get the string on a sign, will return undefined if setText was called with a RawMessage or a RawText.getRawText to get the RawText on a sign, will return undefined if setText was called with a string.getTextDyeColor and setTextDyeColor to read/write the dye of the sign text.DyeColor enum.sendMessage
RawMessage[] instead of (string | RawMessage)[].RawMessage
RawMessage is no longer (string | RawMessage)[] and is instead RawMessage[].RawText
RawTextclass for reading RawMessage like on signs.getRiders to EntityRideableComponent which returns an array of all the entities currently riding this entity.EntityRidingComponent- this component is only on entities that are currently riding on another entity.
entityRidingOn property that returns the entity this entity is currently riding on.getEntity(id: string): Entity | undefined- Gets an entity. Returns undefined for entities that don't exist or aren't loaded.getEntities
Entity[].getEntities to options.getEntities(options?: EntityQueryOptions): Entity[].getPlayers
Player[].getPlayers to options.getPlayers(options?: EntityQueryOptions): Player[];.@minecraft/server-ui
RawMessage This affects the following classes:
ActionFormData.ModalFormData.MessageFormData.getItemStack(amount?: number, withData?: boolean): ItemStack- Gets an item stack of the block. Returns undefined for blocks that don't have a corresponding item (e.g. air).BlockPermutation
getItemStack(amount?: number): ItemStackβ Creates an item stack of the block permutation. Returns undefined for blocks that don't have a corresponding item (e.g. air).data property.BlockComponent
IEntityComponent to EntityComponentBlockInventoryComponentContainer, InventoryComponentContainer, and PlayerInventoryComponentContainerwith ContaineraddItem now returns the remainder of the added item stack if the container is full, else undefinedtransferItem no longer takes a destination slot and will now place the given item in the first available slot. The function now returns the remainder of the item stack if the container is full, else undefined.moveItem(fromSlot: number, toSlot: number, toContainer: Container): void- Moves an item from one container to another, replacing any item in the destination slot.swapItems can now swap empty slots.clearItem - Please use setItem(undefined) instead.Gameplay
General
Graphical
Stability and Performance
Touch controls
Marketplace
Mobs
Commands
/kill command. (MCPE-159136)User Interface