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Bedrock Edition Preview 26.20.20

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Preview 26.20.20
Edition Bedrock Edition
Release date March 10, 2026
Server version 1.26.20.20
Editor version 1.3.1
Build version Windows: 41982862
Android:
41982856 (armeabi-v7a)
41982863 (arm64-v8a)
Internal version Windows, Xbox: 1.26.2020.0
Android: 1.26.20.20
Version code Android:

952602020 (armeabi-v7a, 35)
962602020 (x86, 35)
972602020 (arm64-v8a, 35)
982602020 (x86_64, 35)

Type Preview
Preview for 26.20
Downloads Server
Windows
Linux
Protocol version 956
β—„β—„  26.13 26.20 26.21 β–Ίβ–Ί
Preview 26.20.20

Preview 26.20.21 β–Ί

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 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 26.13|<span style=\"margin-right:-0.35em\">β—„</span>β—„  26.13]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.20|26.20]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.21| 26.21 <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' Preview 26.20.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.20.21| Preview 26.20.21 β–Ί]]\n</td>\n</tr>\n</table>"
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Beta 26.20.20 (ChromeOS, Android) or Preview 26.20.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview for Bedrock Edition 26.20, released on March 10, 2026,[1] which fixes bugs.

Changes

[edit | edit source]

Blocks

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Grass block

Torch

General

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Graphical

  • The End flash is now visible on all graphics modes.
  • Added MERS textures for all shelf blocks and nautilus armor variants.
    • However, this change caused them to lose their texture.

Baby mobs

Technical

[edit | edit source]

AI Goals

  • Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.20 and newer:
    • minecraft:behavior.admire_item
    • minecraft:behavior.barter
    • minecraft:behavior.eat_carried_item
    • minecraft:behavior.equip_item
    • minecraft:behavior.move_indoors
    • minecraft:behavior.move_outdoors
    • minecraft:behavior.hide
    • minecraft:behavior.mingle
    • minecraft:behavior.move_to_poi
    • minecraft:behavior.move_to_village
    • minecraft:behavior.sleep
    • minecraft:behavior.stroll_towards_village
  • The sound_interval float range field in minecraft:behavior.admire_item now only accepts an object with min and max values. Other formats will fail to parse.

API

  • Released @minecraft/server version 2.7.0.
  • Added @minecraft/server version 2.8.0-beta.
  • Released AimAssistCategory from beta to v2.6.0.
  • Released AimAssistCategorySettings from beta to v2.6.0.
  • Released AimAssistPreset from beta to v2.6.0.
  • Released AimAssistPresetSettings from beta to v2.6.0.
  • Released AimAssistRegistry from beta to v2.6.0.
  • Released PlayerAimAssist from beta to v2.6.0.
  • Released PlayerAimAssistSettings from beta to v2.6.0.
  • Released AimAssistTargetMode from beta to v2.6.0.
  • Released World.getAimAssist from beta to v2.6.0.
  • Released Player.getAimAssist from beta to v2.6.0.
  • A new field, embed_in_surface, has been added to the schema of snap_to_surface_feature, which allows specifying whether the snapped feature should be embedded in the located surface.

Blocks

  • The custom block json API has the following changes that will affect loading of block json with format version 1.26.20 and up:
    • General:
      • Namespace constraints have been tweaked but everything permitted before should still be valid.
        • This can affect the identifiers used for the block, states and menu category groups.
    • Block Traits:
      • placement_direction trait, validation change: The rotation offset does not accept a 0.5 tolerance anymore.
        • Input value must be a multiple of 90.0.
        • The value must be in the range 0.0 to 360.0 inclusive.
      • blocks_to_corner_with now requires minecraft:corner_and_cardinal_direction to be one of the enabled_states for the placement_direction trait.
    • Category:
      • menu_category, validation change: An empty group value is not allowed.
        • The group field can either exist with a non-empty value or not exist at all.
      • category is now a required field, when using menu_category.
    • Components:
      • minecraft:flower_pottable, validation change: It is restricted outside of root components object.
      • minecraft:geometry, validation change: The constraint on the culling_shape identifier is strictly enforced now.
        • When using the minecraft namespace, the only currently available culling shape identifiers are: minecraft:empty or minecraft:unit_cube.
        • When using no namespaces or a custom one, the names must start and end with an alpha-numeric character.
      • minecraft:light_dampening and minecraft:light_emission, validation change: They now strictly enforce the value to be between 0 and 15 inclusive.
      • There is a breaking change to how tags are defined.
        • As of version 1.26.20, tags cannot freely live as top level entities in the components array.
          • They must live inside the minecraft:tags component, which accepts an array of tags of the format:
            • minecraft:tags: ["minecraft:crop", "custom:custom_tag"].
        • The values must have the format <namespace>:<tag_name>.
          • They no longer need to be prefixed with tag:.
            • None of the changes mentioned above were actually applied in this preview.

Components

  • The minecraft:damage_sensor component deals_damage field now supports an additional value:
    • no_but_entity_effects_apply:
      • Damage is not applied to the entity.
      • Knockback and enchantments are applied.
      • The attacker's weapon is used as normal.
      • The entity does not flash red.

Entity components

  • The behavior of the minecraft:friction_modifier component now matches its description.
    • The higher its value, the more friction affects an entity:
      • 0.0 means no friction.
      • 1.0 means regular friction.
      • 2.0 means double friction.
    • The component now affects ground friction only, and no longer partially affects air or liquid drag.
    • The legacy incorrect behavior can be re-enabled by adding the minecraft:uses_legacy_friction component.
      • This component is automatically added to all entities with a format version lower than 1.26.20, to ensure their behavior stays unaltered.
    • The component now properly works on players, and on other client-predicted entities.
  • Added the minecraft:uses_uniform_air_drag component.
    • When present, air drag is applied uniformly on both the vertical and horizontal axes, instead of being biased toward horizontal movement.
  • Added the minecraft:on_equipment_changed component, which allows executing entity events when items are equipped or unequipped in specific equipment slots.
    • Contains a slots field with a list of entries, each with:
      • slot, the equipment slot to monitor.
      • on_equip, event to fire when a non-empty item is placed in the slot.
      • on_unequip, event to fire when the slot is cleared.
    • When equipment changes, the first matching slot entry is used.

Entity filters

  • Added the has_equipment_block_tag entity filter.
  • Added the has_same_equipment_in_slot_as entity filter.

Features

  • Added a boolean rotate_around_center field to the minecraft:structure_template_feature feature.
    • When set to true, it rotates the structure around its center when placing it in the world.
    • Defaults to false if omitted.

Graphical

  • Added new version for the water configuration JSON file:
    • New format version is 1.26.20.
    • The fields minecraft:water_settings and minecraft:water_settings/description are now required.

Stability and Performance

  • Improved sign-in speed on most platforms by triggering authentication earlier during game startup.

World generation

  • Can now use minecraft:feature_pool_element in jigsaw structure template pools in order to place features.
  • features can now connect to a Jigsaw block with any target name, rather than only minecraft:bottom.
    • However, it only connects to internal vanilla features.

Experimental

[edit | edit source]

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.

Changes

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Technical

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API

  • Adjusted GameTest to no longer run call backs from methods such as succeedWhen and failIf after the test has already completed.
  • In @minecraft/debug-utilities:
    • Changed the color property of DebugShape from RGB to RGBA.
    • Added the depthTest property to DebugText.
    • Added the backgroundColorOverride property to DebugText.
    • Added the useRotation property to DebugText.
  • Added kickPlayer() to the @minecraft/server-admin module in beta.
  • Added new tech to support 3D world text objects and rendering to @minecraft/server.
    • Added new beta PrimitiveShapesManager class used to add and remove text primitives to the world.
    • Added new beta PrimitiveShape base class used to repesent 3D shape objects in the world.
    • Added new beta TextPrimitive class used to render 3D text shape objects in the world.
    • Added new beta primitiveShapesManager property to World.
  • Added localization support to DebugText.
    • DebugText constructor changed allow using either RawMessage or string for the text parameter.
    • DebugText.text changed to be a readonly property.
    • DebugText.setText method added which allows using either RawMessage or string.
    • DebugText.rawText readonly property added to get the text if RawMessage is used via setText.
  • Changes to error types in @minecraft/server-net in beta:
    • HttpRequestBodyTooLargeError has been renamed to RequestBodyTooLargeError.
    • HttpRequestNotAllowedError has been renamed to UriNotAllowedError.
    • HttpsOnlyError has been renamed to TLSOnlyError.
    • MalformedHttpRequestError has been renamed to MalformedUriError.
  • @minecraft/server-net configuration module permissions parameter force_https has been renamed to force_tls.
  • Added interface ContainerAccessSource to beta.
  • Added interface ContainerAccessSourceFilter to beta.
  • Added class EntityContainerClosedAfterEvent to beta.
  • Added class EntityContainerClosedAfterEventSignal to beta.
  • Added class EntityContainerOpenedAfterEvent to beta.
  • Added class EntityContainerOpenedAfterEventSignal to beta.
  • Added interface EntityContainerAccessEventOptions to beta.
  • Added class BlockContainerClosedAfterEvent to beta.
  • Added class BlockContainerClosedAfterEventSignal to beta.
  • Added class BlockContainerOpenedAfterEvent to beta.
  • Added class BlockContainerOpenedAfterEventSignal to beta.
  • Added interface BlockContainerAccessEventOptions to beta.
  • Added StructureManager.getPackStructureIds to beta.
  • Added EntityEnderInventoryComponent for accessing a player's ender chest to beta.

DDUI

  • Added support for localization for dropdown items.
  • Changed interface DropdownItem:
    • Changed type for description from string to UIRawMessage string.
      • New Signature: description?: UIRawMessage string
      • Old Signature: description?: string
    • Changed type for label from string to UIRawMessage string.
    • New Signature: label: UIRawMessage string
      • Old Signature: label: string

Graphical

  • Point lights no longer fade out when past a certain distance from the camera.

Fixes

[edit | edit source]

38 issues fixed

From released versions before 26.20

  • MCPE-184636 – Locked items can be stored inside decorated pots.
  • MCPE-190868 – Player knockback is much more extreme after update.
  • MCPE-219934 – Vibrant Visuals: Taking screenshots won't hide Spyglass or Carved Pumpkin overlay.
  • MCPE-226793 – Specific world crashes the game when opened.
  • MCPE-230285 – "Time played" stat shows negative hours when opening the Achievements screen through the Pause menu.
  • MCPE-230341 – Locked items can be stored in shelves.
  • MCPE-234585 – Custom blocks are anchored incorrectly in flower pots.
  • MCPE-234635 – Redstone producer block component incorrectly requires strongly powered face property.
  • MCPE-234647 – Redstone emission not updating across permutation changes.
  • MCPE-234708 – Custom block destruction particles component does not resolve implicit textures correctly.
  • MCPE-235081 – Vibrant Visuals: Base shield MERS texture shows through banner.
  • MCPE-235573 – Disabling jump has no effect on auto jump.
  • MCPE-235656 – When moving the camera in Full Keyboard Mode, the camera continues to move even when an interface is opened.
  • MCPE-235787 – Icons for custom blocks with item overrides not always used for auto-completions in commands.
  • MCPE-235802 – Block#localizationKey property in scripting does not respect display name component.
  • MCPE-236308 – Describe action ignores display name component.
  • MCPE-236314 – Block item overrides set to be hidden in commands incorrectly added to command item enum.
  • MCPE-236362 – Custom blocks with scheduled ticking may tick more than intended when generated in a structure.
  • MCPE-236393 – Baby striders float on the ground.
  • MCPE-236656 – Villager movement is choppy and extremely fast.

Other

  • Fixed a bug where emissive, metalness, and roughness values would not be loaded properly when switching to the Ray Traced graphics mode while in a world.
  • Fixed baby zombified piglin snout texture to be front facing.
  • Fixed adult rabbit textures which had a line under their heads.
  • Fixed baby hoglin crest texture to be on both sides.
  • Fixed baby goat and baby snifflet underside texture to be consistent with their adults.
  • Fixed baby dolphin inconsistent backside head pixels.
  • Fixed an issue where the save world modal would remain active after use.
  • Fixed 'Create on Realms' button in the create new world screen.
  • Fixed PS4/5 store logo not appearing after navigating to the sidebar pages.
  • Fixed minecraft:placement_filter for blocks with the trait minecraft:multi_block.
  • Fixed an issue with mob projectile accuracy going negative on higher difficulty settings.
  • Fixed a bug in minecraft:interact where combining drop_item_slot and equip_item_slot would not equip the given item.
  • Fixed a bug where the summon_cap for custom entities was ignored.
  • Fixed a bug where entering custom settings of a behavior pack screen disables the pack.
  • Fixed an issue where text input areas are covered by the virtual keyboard on mobile platforms.
  • Fixed players getting stuck and crashing when the DDUI screen is open.
  • Fixed buttons getting clipped when in a focused state.
  • Fixed an issue where showing forms (CustomForm or MessageBox) back to back resulted in the second form not showing.

References

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  1. ↑ "Minecraft Beta & Preview - 26.20.20" – Minecraft Feedback, March 10, 2026.

Navigation

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