VOOZH about

URL: https://minecraft.wiki/w/Tall_grass

⇱ Tall Grass – Minecraft Wiki


Tall Grass

From Minecraft Wiki
(Redirected from Tall grass)
Jump to navigation Jump to search
👁 Image
For other uses, see Grass.
Tall Grass
Renewable Yes
Stackable Yes (64)
Tool 👁 Invicon Shears.png: Sprite image for Shears in Minecraft
Blast resistance 0
Hardness 0
Luminous No
Transparent Yes
Flammable Yes (60)
Catches fire
from lava
Yes
Map color
 7 PLANT
Note block instrument Default (Harp)
{
 "extratext": "[[#Color|View all renders]]",
 "title": "Tall Grass",
 "images": [
 "Tall Grass.png"
 ],
 "rows": [
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 },
 {
 "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
 "label": "Tool"
 },
 {
 "field": "0",
 "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
 },
 {
 "field": "0",
 "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
 },
 {
 "field": "No",
 "label": "(link to Light article, displayed as Luminous)"
 },
 {
 "field": "Yes",
 "label": "(link to Opacity article, displayed as Transparent)"
 },
 {
 "field": "Yes (60)",
 "label": "(link to Flammable article, displayed as Flammable)"
 },
 {
 "field": "Yes",
 "label": "Catches fire<br>from (link to lava article, displayed as lava)"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(0, 124, 0); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 7 PLANT</span>",
 "label": "(link to Map color article, displayed as Map color)"
 },
 {
 "field": "Default (Harp)",
 "label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
 }
 ],
 "invimages": [
 "Tall Grass"
 ]
}

Tall grass is the 2-block tall variant of short grass.

Obtaining

[edit | edit source]

As an item, tall grass can only be obtained as chest loot.

Breaking

[edit | edit source]

When broken normally, tall grass has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively.

When broken using shears, tall grass drops two units of short grass instead.

Placing any block on tall grass breaks the grass and causes it to not drop anything.

Block 👁 Image
Hardness 0
Breaking time (secs)
Default 0.05
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined

Natural generation

[edit | edit source]

Tall grass generates in plains, savannas, cherry groves, meadows, pale gardens, and lush caves. There is approximately 8.6 tall grass per chunk.

Generated loot

[edit | edit source]
Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
👁 Image
👁 Image
Village
Savanna house chest 1 45.9%
{ "item": "Tall Grass", "stacksize": 1, "chance": 0.4586286582688752, "structure": "Village", "container": "Savanna house chest" }

Post-generation

[edit | edit source]

Bone meal can be used on short grass to turn it into tall grass. Using bone meal on a grass block, moss block or pale moss block, also has a chance of generating tall grass.

Usage

[edit | edit source]

Most 2-block tall plants, including tall grass, have a disproportionately large hitbox compared to other plants.[1] The only exception to this rule is tall seagrass.[2]

Composting

[edit | edit source]

Placing tall grass into a composter has a 50% chance of raising the compost level by 1.

Color

[edit | edit source]

The coloration of tall grass is dependent on the biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.

In Java Edition, tall grass items use biome color with temperature 0.5, downfall 1.0, and as a result is colored
 #7cbd6b
. In Bedrock Edition, this color is coded in the item's texture.

Biome colors

[edit | edit source]

These values are generated by the biome dyeing algorithm. See biome colors for more information.

Biome Color Block
👁 Image
Badlands

 #90814D
👁 Image
👁 Image
Eroded Badlands
👁 Image
Wooded Badlands
👁 Image
Badlands Plateau
[BE only]
👁 Image
Modified Badlands Plateau
[BE only]
👁 Image
Modified Wooded Badlands Plateau
[BE only]
👁 Image
Cherry Grove

 #B6DB61
👁 Image
👁 Image
Desert

 #BFB755
👁 Image
👁 Image
Savanna
👁 Image
Savanna Plateau
👁 Image
Windswept Savanna
👁 Image
Nether Wastes
👁 Image
Soul Sand Valley
👁 Image
Crimson Forest
👁 Image
Warped Forest
👁 Image
Basalt Deltas
👁 Image
Desert Hills
[BE only]
👁 Image
Desert Lakes
[BE only]
👁 Image
Shattered Savanna Plateau
[BE only]

 #82C245
👁 Image
👁 Image
Stony Peaks

 #9ABE4B
👁 Image
👁 Image
Jungle

 #59C93C
👁 Image
👁 Image
Bamboo Jungle
👁 Image
Jungle Hills
[BE only]
👁 Image
Modified Jungle
[BE only]
👁 Image
Bamboo Jungle Hills
[BE only]
👁 Image
Sparse Jungle

 #64C73F
👁 Image
👁 Image
Modified Jungle Edge
[BE only]
👁 Image
Lush Caves
[BE only]

 #B9B75B
👁 Image
👁 Image
Mushroom Fields

 #55C93F
👁 Image
👁 Image
Mushroom Field Shore
[BE only]
👁 Image
Swamp

 #6A7039
[n 1]
👁 Image
👁 Image
Mangrove Swamp

 #4C763C
[n 2]
👁 Image
👁 Image
Swamp Hills
[BE only]
👁 Image
Plains

 #91BD59
👁 Image
👁 Image
Sunflower Plains
👁 Image
Beach
👁 Image
Dripstone Caves
[JE only]
👁 Image
Deep Dark
👁 Image
Sulfur Caves

 #ABA64F
File:Sulfur Caves Tall Grass.png
👁 Image
Forest

 #79C05A
👁 Image
👁 Image
Flower Forest
👁 Image
Wooded Hills
[BE only]
👁 Image
Tall Birch Hills
[BE only]
👁 Image
Dark Forest

 #507A32
👁 Image
👁 Image
Dark Forest Hills
[BE only]
👁 Image
Pale Garden

 #878D76
👁 Image
👁 Image
Birch Forest

 #88BB67
👁 Image
👁 Image
Old Growth Birch Forest
👁 Image
Birch Forest Hills
[BE only]
👁 Image
Dappled Forest
[upcoming: Third Drop 2026]

 #df6827
👁 Image
👁 Image
Ocean

 #8EB971
👁 Image
👁 Image
Deep Ocean
👁 Image
Warm Ocean
👁 Image
Deep Warm Ocean
[BE only]
👁 Image
Lukewarm Ocean
👁 Image
Deep Lukewarm Ocean
👁 Image
Cold Ocean
👁 Image
Deep Cold Ocean
👁 Image
Deep Frozen Ocean
👁 Image
River
👁 Image
Lush Caves
[JE only]
👁 Image
The End
👁 Image
Small End Islands
[JE only]
👁 Image
End Barrens
[JE only]
👁 Image
End Midlands
[JE only]
👁 Image
End Highlands
[JE only]
👁 Image
The Void
[JE only]
👁 Image
Meadow
[JE only]

 #83BB6D
👁 Image
👁 Image
Meadow
[BE only]

 #86B87F
👁 Image
👁 Image
Old Growth Pine Taiga
👁 Image
Giant Tree Taiga Hills
[BE only]
👁 Image
Giant Spruce Taiga Hills
[BE only]
👁 Image
Taiga

 #86B783
👁 Image
👁 Image
Old Growth Spruce Taiga
👁 Image
Taiga Hills
[BE only]
👁 Image
Taiga Mountains
[BE only]
👁 Image
Dripstone Caves
[BE only]

 #8DB58A
👁 Image
👁 Image
Windswept Hills

 #8AB689
👁 Image
👁 Image
Windswept Gravelly Hills
👁 Image
Windswept Forest
👁 Image
Stony Shore
👁 Image
Gravelly Mountains+
[BE only]
👁 Image
Mountain Edge
[BE only]
👁 Image
Snowy Beach

 #83B593
👁 Image
👁 Image
Snowy Plains

 #80B497
👁 Image
👁 Image
Ice Spikes
👁 Image
Snowy Taiga
👁 Image
Frozen Ocean
👁 Image
Frozen River
👁 Image
Grove
👁 Image
Snowy Slopes
👁 Image
Frozen Peaks
👁 Image
Jagged Peaks
👁 Image
Snowy Mountains
[BE only]
👁 Image
Legacy Frozen Ocean
[BE only]
👁 Image
Snowy Taiga Hills
[BE only]
👁 Image
Snowy Taiga Mountains
[BE only]
  1. Above -0.1 temperature.
  2. Below -0.1 temperature.

Sounds

[edit | edit source]

Java Edition:

👁 BlockSprite short-grass.png: Sprite image for short-grass in Minecraft
grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

👁 BlockSprite short-grass.png: Sprite image for short-grass in Minecraft
grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break0.70.8–1.0
​Block placedBlocksWhen the block is placedplace.grasssubtitles.block.generic.place0.80.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps0.31.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten1.00.8
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps0.211.0

Data values

[edit | edit source]

Java Edition:

NameIdentifierFormBlock tags Translation key
👁 BlockSprite tall-grass.png: Sprite image for tall-grass in Minecraft
Tall Grass
tall_grassBlock & Itemenchantment_power_transmitter
replaceable
replaceable_by_trees
block.minecraft.tall_grass

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1] Translation key
👁 BlockSprite tall-grass.png: Sprite image for tall-grass in Minecraft
Tall Grass
tall_grassdouble_plant / 2-864Block & Giveable Item[i 2]Identical[i 3] tile.double_plant.grass.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.

Block states

[edit | edit source]
See also: Block states

Java Edition

Name Default value Allowed values Description
halflowerlower
upper
The half of the plant contained in this block.

Bedrock Edition

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
double_plant_type0x1
0x2
0x4
sunflower sunflower0👁 Image
Sunflower
syringa1👁 Image
Lilac
grass2👁 Image
fern3👁 Image
Large Fern
rose4👁 Image
Rose Bush
paeonia5👁 Image
Peony
upper_block_bit0x8falsefalse
true
0
1
If it is the upper half of the plant. For items, it is 0.


History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.7.213w36a👁 Image
Added "Double Tallgrass".
Double tallgrass with values over 5​[more information needed] now cause a game crash when rendered.
1.814w04a👁 Image
If tall grass is set to render as the block inside of a minecart via commands or map editing, it now appears as this (previously it would be entirely invisible).
14w25a👁 Image
The texture for tall grass has been made slightly brighter. However, this version also applies directional shading to cross models, making tall grass appear darker as a result.
?👁 Image
Crosses are no longer subject to directional shading.[3]
1.1317w47a"Double Tallgrass" has been renamed to "Tall Grass".
1.1418w43a👁 Image
The texture of tall grass has been changed.
18w49aTall grass items can now be found in chests in savanna village houses. Therefore, tall grass items have become legitimately obtainable in Survival mode.
19w03aPlacing tall grass into the composter now has a 20% chance of increasing the compost level by 1.
19w05aTall grass now has a 50% chance of increasing the compost level by 1.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1👁 Image
👁 Image
Added tall grass. It has version-exclusive textures, having a noticeably different shape.
build 5Tall grass is no longer flammable.
v0.11.0build 14Tall grass pixels are now square.​[more information needed]
v0.14.0build 3The hitbox no longer occupies an entire block.
v0.15.0build 1The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown.
Bedrock Edition
1.10.0beta 1.10.0.3👁 Image
[verify] 👁 Image
The texture of tall grass has been changed.
1.11.0beta 1.11.0.1Tall grass can now be used to fill a composter.
Tall grass can now be found in savanna village chests.
1.19.60Preview 1.19.60.20Accidentally added the loot table for tall grass in the vanilla behavior pack.
1.21.70Preview 1.20.70.21Removed the loot table for tall grass from the vanilla behavior pack.
1.21.30Preview 1.21.30.22Changed name from "Double Tallgrass" to "Tall Grass" to match Java Edition.
1.21.60Preview 1.21.60.21Tall grass no longer appears mirrored when viewed from certain angles.[4]
Preview 1.21.60.23Tall grass generates less frequently but in larger patches in plains and savannas.
Tall grass generates more frequently in meadows.
26.20Preview 26.20.20Bone meal now causes tall grass to grow when applied to grass blocks.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Added double tall grass.
TU69 1.761.761.76Patch 38 The hitbox of double tall grass is now smaller to match Bedrock Edition.
1.90 The texture of double tall grass has been changed.

New Nintendo 3DS Edition

[edit | edit source]
New Nintendo 3DS Edition
0.1.0👁 Image
[verify] Added tall grass.

Data history

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.8.1pre1Added a facing state to double_plant, though without visible effect.
1.1317w47aThe different block states for the double_plant ID have now been split up into their own IDs.
"Tall Grass", which has been renamed from "Double Tallgrass", now has a new ID: tall_grass.
Prior to The Flattening, this block's numeral ID was 175.
1.1721w19aminecraft:tall_grass has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code]
1.21.525w10aminecraft:tall_grass has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient.

Bedrock Edition

[edit | edit source]
Bedrock Edition
1.21.0Preview 1.21.0.22The different double plant type block states for the double_plant ID have now been split up into their own IDs.

Issues

[edit | edit source]

Issues relating to "Tall Grass" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

References

[edit | edit source]
  1. MC-33580 – The hitbox of double-tall plants is inconsistently big – resolved as "Works As Intended".
  2. MC-163896 – Double tall seagrass's hitbox is inconsistent with that of other double tall plants – resolved as "Works As Intended".
  3. MC-57159 – 2d rendered objects (Tall Grass, Plants, Fire, etc) are darker on one side – resolved as "Fixed".
  4. MCPE-40646 – Cross models are displayed wrongly from east and west sides – resolved as "Fixed".

Navigation

[edit | edit source]
Retrieved from "https://minecraft.wiki/w/Tall_Grass?oldid=3643999"

Navigation menu