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Savanna

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Savanna
Other names Savannah (AU, CA, GB, NZ)
Structures πŸ‘ Image
Abandoned Camp
​[upcoming: Third Drop 2026]
πŸ‘ Image
Savanna village

πŸ‘ Image
Pillager Outpost
Features πŸ‘ Image
Acacia

πŸ‘ Image
Oak
Blocks πŸ‘ Image
Grass Block

πŸ‘ Image
Short Grass

πŸ‘ Image
Tall Grass

πŸ‘ Image
Dandelion

πŸ‘ Image
Poppy

Climate

Temperature 2.0β€Œ[JE only]
1.2β€Œ[BE only]
Downfall 0.0
Precipitation No

Colors

Grass color
 #bfb755
Foliage color
 #AEA42A
Dry foliage color
 #A38046
Water color
 #3F76E4
β€Œ[JE only]

 #2C8B9C
β€Œ[BE only]

Vibrant Visuals

Atmospherics Warmish
Lighting Warmish
Volumetric fog Default
Color grading Warmish
{
 "title": "Savanna",
 "rows": [
 {
 "field": "'''Savannah''' (<abbr class=\"\" title=\"Australian English\">AU</abbr>, <abbr class=\"\" title=\"Canadian English\">CA</abbr>, <abbr class=\"\" title=\"British English\">GB</abbr>, <abbr class=\"\" title=\"New Zealand English\">NZ</abbr>)",
 "label": "(link to Language#Differences between English variants article, displayed as Other names)"
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 "label": "(link to Structure article, displayed as Structures)"
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 {
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 "label": "Climate"
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 "label": "(link to Biome#Temperature article, displayed as Temperature)"
 },
 {
 "field": "0.0",
 "label": "(link to Biome#Downfall article, displayed as Downfall)"
 },
 {
 "field": "No",
 "label": "(link to Biome#Precipitation article, displayed as Precipitation)"
 },
 {
 "field": "",
 "label": "Colors"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #bfb755; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #bfb755</span>",
 "label": "Grass color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>",
 "label": "Foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A38046; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A38046</span>",
 "label": "Dry foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2C8B9C; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2C8B9C</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
 "label": "Water color"
 },
 {
 "field": "",
 "label": "Vibrant Visuals"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish atmospherics article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
 },
 {
 "field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
 "label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
 }
 ],
 "invimages": [],
 "images": [
 "Savanna.png",
 "Savanna Vibrant Visuals.png"
 ]
}

The savanna[a] is an arid grassland biome, featuring scattered acacia and oak trees. It is populated by warm animal variants, llamas, and armadillos, and villages made of acacia wood are commonly found here.

Generation

[edit | edit source]

Savannas generate in moderately high temperature zones at low humidity, meaning that they commonly border plains, forests, deserts, badlands, and mangrove swamps. They can also generate close to jungles but never border them. Near lower temperatures, the landscape can transition into sunflower plains and flower forests.

Savannas can generate at any type of terrain, however, in mountainous terrain on plateaus and slopes, they are replaced by savanna plateaus leading to stony peaks. Near swampland, they border their windswept variant instead.

Description

[edit | edit source]

Acacias and small oaks are the two types of trees that grow here. As the savannas have arid climates, it never rains here and thus lightning can never naturally strike; however, mobs can still spawn during dry thunderstorms. Grass and leaves in the savanna take on an olive-green color, giving an impression of dryness.

The savanna is mostly flat with vast amounts of tall grass covering the surface. Dandelions and poppies are twice as common as in most other biomes. Villages generates in savannas, consisting mainly of terracotta, acacia logs, and planks. Pillager outposts may generate as well. Abandoned camps sometimes generate in savannas.​[upcoming: Third Drop 2026]

Farm animals spawn with their warm variants in savannas. Armadillos, donkeys, and horses can also spawn, as well as zombie horsemen during nighttime. Savannas are one of the few biomes where llamas can spawn.β€Œ[Bedrock Edition only]

With Vibrant Visuals, savannas use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5204
πŸ‘ Image
Skeleton
100⁄5204
πŸ‘ Image
Slime
[note 1]
100⁄5204
πŸ‘ Image
Spider
100⁄5204
πŸ‘ Image
Zombie
95⁄5204
πŸ‘ Image
Enderman
10⁄5201–4
πŸ‘ Image
Witch
5⁄5201
πŸ‘ Image
Zombie Horse
[note 2]
5⁄5201
πŸ‘ Image
Zombie Villager
5⁄5201
Creature category
πŸ‘ Image
Sheep
12⁄524
πŸ‘ Image
Armadillo
10⁄522–3
πŸ‘ Image
Warm Chicken
10⁄524
πŸ‘ Image
Warm Pig
10⁄524
πŸ‘ Image
Warm Cow
8⁄524
πŸ‘ Image
Donkey
1⁄521
πŸ‘ Image
Horse
1⁄522–6
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 52, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "2-3", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Horse
[note 2]
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Armadillo
104
πŸ‘ Image
Warm Chicken
104
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Warm Pig
101–3
πŸ‘ Image
Warm Cow
82–3
πŸ‘ Image
Llama
84
πŸ‘ Image
Donkey
11
πŸ‘ Image
Horse
12–6
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 500, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 70, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in a savanna:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
A Familiar Room12.70%β€”β€”
Below and Above12.70%12.78%
Broken Clocks12.70%12.78%
Clark12.70%12.78%
Comforting Memories12.70%12.78%
Danny12.70%12.78%
Dry Hands12.70%12.78%
Ebb25.41%25.56%
Featherfall12.70%12.78%
Fireflies12.70%12.78%
Floating Dream12.70%12.78%
Haggstrom12.70%12.78%
Home25.41%25.56%
Key12.70%12.78%
komorebi12.70%12.78%
Left to Bloom12.70%12.78%
Lilypad12.70%12.78%
Living Mice12.70%12.78%
Memories25.41%25.56%
Mice on Venus12.70%12.78%
Minecraft12.70%12.78%
Nightly25.41%25.56%
One More Day12.70%12.78%
O's Piano12.70%12.78%
Oxygène12.70%12.78%
Puzzlebox12.70%12.78%
Shores25.41%25.56%
Subwoofer Lullaby12.70%12.78%
Sweden12.70%12.78%
Watcher12.70%12.78%
Wet Hands12.70%12.78%
yakusoku12.70%12.78%

In Creative mode, the following tracks can play:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Aria Math13.03%13.13%
Biome Fest13.03%13.13%
Blind Spots13.03%13.13%
Dreiton13.03%13.13%
Haunt Muskie13.03%13.13%
Taswell13.03%13.13%
Key13.03%13.13%
Subwoofer Lullaby13.03%13.13%
Living Mice13.03%13.13%
Haggstrom13.03%13.13%
Minecraft13.03%13.13%
Oxygène13.03%13.13%
Mice on Venus13.03%13.13%
Dry Hands13.03%13.13%
Wet Hands13.03%13.13%
Clark13.03%13.13%
Sweden13.03%13.13%
Danny13.03%13.13%
Left to Bloom13.03%13.13%
One More Day13.03%13.13%
Floating Dream13.03%13.13%
Comforting Memories13.03%13.13%
A Familiar Room13.03%β€”β€”
Featherfall13.03%13.13%
Watcher13.03%13.13%
Puzzlebox13.03%13.13%
komorebi13.03%13.13%
yakusoku13.03%13.13%
Lilypad13.03%13.13%
Below and Above13.03%13.13%
O's Piano13.03%13.13%
Broken Clocks13.03%13.13%
Fireflies13.03%13.13%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite savanna.png: Sprite image for savanna in Minecraft
Savanna
savanna biome.minecraft.savanna

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite savanna.png: Sprite image for savanna in Minecraft
[No displayed name]
savanna37

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition Alpha
v1.2.0previewAdded biomes, including savannas.
Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%.
Java Edition Beta
1.8Pre-releaseThe savanna biome has been removed.
Java Edition
1.7.213w36aSavanna biomes have been re-added, along with many other biomes.
1.1418w47aAdded pillager outposts, which can spawn in savanna biomes.
1.18experimental snapshot 5Water lakes no longer generate in savannas.
Pre-release 6The sky color of savanna changed to
 #6eb1ff
, from
 #75aaff
.
The base temperature of savanna changed to 2.0, from 1.2.
1.2023w17a"A Familiar Room" can now be played in the savanna.
1.20.523w51aArmadillos now spawn in the savanna.
24w11aWolves summoned in savannas using spawn eggs or commands are now the spotted variant instead of the pale variant.
1.21.525w02aPigs that spawn in savannas are now the warm variant.
25w05aCows that spawn in savannas are now the warm variant.
25w06aChickens that spawn in savannas are now the warm variant.
Upcoming Java Edition
26.3snap1Added abandoned camps, which can generate in savannas.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1Added savannas, along with many other biomes.
Added villages, which can now generate in savanna biomes.
v0.11.0build 8Reduced the amount of double tallgrass in savanna biomes.
v0.15.0build 1Villages that generate in savanna biomes now use acacia wood products in their structures instead of oak.
Added horses, which can now spawn in savanna biomes.
Pocket Edition
1.1.0alpha 1.1.0.0Added llamas, which can now spawn in savanna biomes.
Bedrock Edition
1.10.0beta 1.10.0.3Added pillager outposts, which can spawn in savanna biomes.
1.11.0beta 1.11.0.1Added illager patrols which can spawn in savannas.
1.20.60
Experiment
Armadillo and Wolf Armor
Preview 1.20.60.23Armadillos now spawn in the savanna.
1.21.60Preview 1.21.60.23Short grass now generates more frequently and in larger amounts.
Tall grass now generates less frequently but in larger patches.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in savannas are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Cows that spawn in savannas are now the warm variant.
Preview 1.21.70.22Chickens that spawn in savannas are now the warm variant.
1.21.90Preview 1.21.90.26Added warmish atmospherics, lighting, and color grading to savannas with Vibrant Visuals.
Upcoming Bedrock Edition
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27Added abandoned camps, which can generate in savannas.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Savannas, along with some other biomes, have been removed from the base game.
TU31CU191.221.221.22Patch 3Savannas have been re-added.
1.91 Added pillager outposts, which can spawn in savanna biomes.

Data history

[edit | edit source]
Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 35.

Issues

[edit | edit source]

Issues relating to "Savanna" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]

Mojang screenshots

[edit | edit source]

In other media

[edit | edit source]

See also

[edit | edit source]

Notes

[edit | edit source]
  1. ↑ Also known as savannah in other English variants.

External links

[edit | edit source]

Navigation

[edit | edit source]
Retrieved from "https://minecraft.wiki/w/Savanna?oldid=3648933"

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