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VOOZH | about |
| Features | 👁 Image Spruce |
|---|---|
| Blocks | 👁 Image Snow 👁 Image Grass Block 👁 Image Ice |
|
Climate | |
| Temperature | 0.0 |
| Downfall | 0.5 |
| Precipitation | Yes |
| Snow accumulation[BE only] |
0.125-0.25 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3F76E4[JE only] #1156A7[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Default |
| Color grading | Cold |
{
"title": "Snowy Mountains",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite spruce.png article, displayed as 16x16px|link=Spruce|alt=|class=pixel-image|)</span>(link to Spruce article, displayed as <span class=\"sprite-text\">Spruce</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite snow.png article, displayed as 16x16px|link=Snow|alt=|class=pixel-image|)</span>(link to Snow article, displayed as <span class=\"sprite-text\">Snow</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite grass-block.png article, displayed as 16x16px|link=Grass Block|alt=|class=pixel-image|)</span>(link to Grass Block article, displayed as <span class=\"sprite-text\">Grass Block</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite ice.png article, displayed as 16x16px|link=Ice|alt=|class=pixel-image|)</span>(link to Ice article, displayed as <span class=\"sprite-text\">Ice</span>)</span>",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "0.125-0.25",
"label": "(link to Biome#Snow accumulation article, displayed as Snow<br>accumulation)<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8F7A5A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8F7A5A</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #1156A7; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #1156A7</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold color grading article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Snowy Mountains.png",
"Snowy Mountains Vibrant Visuals.png"
]
}
The snowy mountains or ice mountains biome is a hills variant of the snowy plains that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
These hills were no taller than most other hill biomes in the game, despite the name "mountains". As a hills variant, the biome was almost similar to the snowy plains. However, rivers generated inside this biome were not replaced by frozen rivers. No structures generated in this biome, though polar bears, rabbits and strays spawned. Caves frequently generated on the sides of the mountains. In Bedrock Edition, no hostile mobs other than strays, skeletons and slimes spawned here.
In Bedrock Edition, snowy mountains in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similar to the old snowy mountains, with the difference that zombie horsemen can spawn at night.
With Vibrant Visuals, snowy mountains use default atmospherics with a strong cold color grading, making the biome appear icy blue. They have cold sunlight, which appears slightly brighter at dusk and dawn.
Snowy mountains use the same mob spawning chances as snowy plains.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 👁 Image Rabbit[note 1] | 10⁄11 | 2–3 |
| 👁 Image Polar Bear | 1⁄11 | 1–2 |
| Monster category | ||
| 👁 Image Spider | 100⁄515 | 4 |
| 👁 Image Zombie | 95⁄515 | 4 |
| 👁 Image Stray | 80⁄515 | 4 |
| 👁 Image Creeper | 100⁄515 | 4 |
| 👁 Image Slime[note 2] | 100⁄515 | 4 |
| 👁 Image Skeleton | 20⁄515 | 4 |
| 👁 Image Enderman | 10⁄515 | 1–4 |
| 👁 Image Witch | 5⁄515 | 1 |
| 👁 Image Zombie Villager | 5⁄515 | 1 |
| Ambient category | ||
| 👁 Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Rabbit": "80% of spawned rabbits are white and 20% are black and white." }, "1": { "totalWeight": 11, "mobs": [ { "note": "80% of spawned rabbits are white and 20% are black and white.", "mob": "Rabbit", "weight": 10, "notename": "Rabbit", "size": "2-3" }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "4", "mob": "Stray", "weight": 80 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Skeleton", "weight": 20 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 👁 Image Slime[note 1] | 100 | 1 |
| 👁 Image Stray | 96 | 1–2 |
| 👁 Image Skeleton | 24 | 1–2 |
| 👁 Image Zombie Horse[note 2] | 5 | 1 |
| Creature category | ||
| 👁 Image Glow Squid | 10 | 2–4 |
| 👁 Image Rabbit | 4 | 2–3 |
| 👁 Image Polar Bear | 1 | 1–2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 225, "mobs": [ { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" } ], "category": "monster" }, "2": { "totalWeight": 15, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" } }
| Name | Identifier | Numeric ID |
|---|---|---|
| 👁 BiomeSprite snowy-mountains.png: Sprite image for snowy-mountains in Minecraft [No displayed name] | ice_mountains | 13 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease | Added frozen biomes, including ice mountains. | |||||
| 1.3.1 | 12w19a | Changed height scale and height depth of hills biomes, including ice mountains, to make hill biomes slightly taller. | |||||
| 1.7.2 | 13w36a | Ice mountains are now required for the new "Adventuring Time" achievement. | |||||
| 1.13 | 18w19a | Renamed "Ice Mountains" to "Snowy Mountains". | |||||
| 1.18 | Experimental Snapshot 1 | Snowy mountains no longer generate naturally. | |||||
| 21w40a | Removed snowy mountains. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added many biomes, including ice mountains. | |||||
| Bedrock Edition | |||||||
| 1.18.0 | beta 1.18.0.22 | Ice mountains no longer generate naturally. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added cold color grading and lighting to snowy mountains with Vibrant Visuals. | |||||
| 1.21.100 | Preview 1.21.100.20 | Trees now generate more frequently. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added Ice Mountains variant. | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | The ID ice_mountains has been changed to snowy_mountains. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 13. | |||||
Issues relating to "Ice Mountains" are maintained on the bug tracker. Issues should be reported and viewed there.
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