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Wasteland

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This article is about April Fools' biome. For the biome in the Nether, see Nether Wastes.
This article documents an April Fools' Day joke.
 
This feature was exclusively part of a joke version and is not currently planned for addition to regular Minecraft.
Wasteland
Structures πŸ‘ Image
Colosseum

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Potato Mineshaft

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Ruined Portatol

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Shipwreck

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Witch Hut
Features πŸ‘ Image
Amethyst Geode

Large potato columns
Large potatostone
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Potato Geode

Small debris columns
Twisted potato

Climate

Temperature 2.0
Downfall 0.5
Precipitation Yes

Colors

Grass color
 #4DE607
Foliage color
 #3DE607
Water color
 #4DE607
{
 "title": "Wasteland",
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 "field": "(values exceeds 1000 characters...)",
 "label": "(link to Structure article, displayed as Structures)"
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 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite amethyst-geode.png article, displayed as 16x16px|link=Amethyst Geode|alt=|class=pixel-image|)</span>(link to Amethyst Geode article, displayed as <span class=\"sprite-text\">Amethyst Geode</span>)</span><br>Large potato columns<br>Large potatostone<br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite potato-geode.png article, displayed as 16x16px|link=Potato Geode|alt=|class=pixel-image|)</span>(link to Potato Geode article, displayed as <span class=\"sprite-text\">Potato Geode</span>)</span><br>Small debris columns<br>Twisted potato",
 "label": "(link to Feature article, displayed as Features)"
 },
 {
 "field": "",
 "label": "Climate"
 },
 {
 "field": "2.0",
 "label": "(link to Biome#Temperature article, displayed as Temperature)"
 },
 {
 "field": "0.5",
 "label": "(link to Biome#Downfall article, displayed as Downfall)"
 },
 {
 "field": "Yes",
 "label": "(link to Biome#Precipitation article, displayed as Precipitation)"
 },
 {
 "field": "",
 "label": "Colors"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #4DE607; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #4DE607</span>",
 "label": "Grass color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3DE607; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3DE607</span>",
 "label": "Foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #4DE607; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #4DE607</span>",
 "label": "Water color"
 }
 ],
 "invimages": [],
 "images": [
 "Wasteland (24w14potato).png"
 ]
}

A wasteland is a desolate biome added in 24w14potato. It generates in the Potato dimension.

Description

[edit | edit source]

No trees generate in the wasteland. The surface of this biome is covered in a variety of blocks, including peelgrass and corrupted peelgrass blocks, slime blocks, as well as green, gray and light gray blocks of potato peels. Brown and red mushrooms, potato flowers and normal potato plants grow on top of peelgrass blocks.

All water in wasteland, either naturally generated or placed by players, is poisonous: all entities in it (except toxifins and plaguewhales) are given the Poison effect for 2 seconds. Rain in wasteland has the same effect. However, this only applies to the potato dimension itself, as upon generating a single biome wasteland world, water and rain do not have this effect in the Overworld. Water placed inside of a cauldron is not poisonous.

Water that naturally generates in the wasteland biome is replaced with waterlogged light blocks, causing the water to glow.

Many terrain features are unique to wastelands. These include:

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The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
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Toxifin Slab
25⁄451–4
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Giant
[note 1]
10⁄451–4
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Slime
5⁄451–2
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Wither Skeleton
[note 2]
5⁄451
  1. ↑ Giants can’t actually spawn, since they simultaneously require a light level greater than 11 and less than 8.
  2. ↑ Due to how bright this biome is, chances for the wither skeleton to find a valid spawn location are very low.
{ "hasNotes": true, "notes": { "Wither Skeleton": "Due to how bright this biome is, chances for the wither skeleton to find a valid spawn location are very low.", "Giant": "Giants can’t actually spawn, since they simultaneously require a light level greater than 11 and less than 8." }, "1": { "totalWeight": 45, "mobs": [ { "size": "1-4", "mob": "Toxifin Slab", "weight": 25 }, { "note": "Giants can’t actually spawn, since they simultaneously require a light level greater than 11 and less than 8.", "mob": "Giant", "weight": 10, "notename": "Giant", "size": "1-4" }, { "size": "1-2", "mob": "Slime", "weight": 5 }, { "note": "Due to how bright this biome is, chances for the wither skeleton to find a valid spawn location are very low.", "mob": "Wither Skeleton", "weight": 5, "notename": "Wither Skeleton", "size": "1" } ], "category": "monster" } }

Sounds

[edit | edit source]

Music

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No music plays in wastelands.

Ambience

[edit | edit source]
Name Sound Group
Wasteland loop Loop

Issues

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Issues relating to "Wasteland" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".

Gallery

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Screenshots

[edit | edit source]

Navigation

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