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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | JE: Partial[a] BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 1 GRASS |
| Note block instrument | Default (Harp) |
{
"title": "Slime Block",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "'''(link to JE article, displayed as JE)''': Partial<br>'''(link to BE article, displayed as BE)''': Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(127, 178, 56); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 1 GRASS</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Slime Block"
],
"images": [
"Slime Block.png"
]
}
A slime block is a storage block equivalent to nine slimeballs. It has both sticky and bouncy properties making it useful in conjunction with pistons to move both blocks and entities. It can be used to brew Potions of Oozing.
Slime blocks can be broken instantly, regardless of held items, or when under the Mining Fatigue effect.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
Landing on a slime block does not cause fall damage regardless of whether the player is sneaking.β
Slime blocks are also slightly slippery, but less so than ice.
Slime blocks cause movement on top of them to slow down.
A player or mob that falls onto the top of a slime block takes no fall damage and bounces to a height proportional to the falling velocity. A player holding sneak does not bounce at all and still takes no fall damage. Entities bouncing off a slime block trigger the vibration frequency of 2.
The bounce height quickly deteriorates. For example, a fall of 255 blocks produces a bounce height of about 50 blocks, while a fall of 50 blocks results in a bounce height of 22 blocks. The maximum bounce height is 57.625 blocks. Entities hitting the side of a slime block do not bounce, unless the slime block is moving using a piston.
Most mobs bounce off slime blocks. Exceptions are chickens, ghasts, bats, phantoms, bees, parrots, and vexes. Occasionally a horse may get stuck on a block when a player tries to spawn it on top of a slime block in Creative mode.
Placing carpets, rails, trapdoors, redstone repeaters or redstone comparators on a slime block does not stop mobs from bouncing and not taking fall damage. Likewise, placing a pressure plate on a slime block does not stop mobs from bouncing, but the pressure plate still activates. Half-blocks such as cakes and slabs stop the bouncing effect.
Items, falling blocks and minecarts do not bounce on slime blocks. Particles, however, do bounce. Players can also get around the fact that falling blocks, and minecarts don't bounce by having sticky pistons with slime blocks bounce them.
A
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B
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When being pushed by a piston, entities (except ender dragons, item frames and paintings) that are ahead are launched into the direction the block is pushed into, at an initial speed of 20 blocks a second. When pulled by a piston, no entities are launched.
When a slime block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction. The types of blocks that can be moved are the same as those that can be pulled by a sticky piston. Blocks that cannot be pulled by a sticky piston (i.e. all the blocks listed on the table on the sticky pistons page) stay in place. The blocks that are moved may in turn push other blocks. For example, a slime block sitting on the ground attempts to move the ground block underneath itself, which pushes additional ground blocks in the direction of motion just as if it were being pushed directly by a piston.
Blocks such as glazed terracotta and honey blocks are exceptions; they do not move when adjacent slime blocks are moved, even if they are normally pushable by a piston.
When the adjacent block that is moved is also a slime block, that block attempts to move all its adjacent blocks. For example, a 2Γ2Γ2 cube of slime blocks may be pushed or pulled as a unit by a single piston acting on any of the blocks in the cube and attempts to move all blocks adjacent to the cube.
A slime block adjacent to a block that cannot be moved by pistons ignores the immobile block. However, if an adjacent block could be moved but is prevented by the presence of an immobile block, the slime block is also prevented from moving. This includes slime blocks being pulled rather than pushed, in which case the piston retracts without pulling anything. Liquids are an exception: they aren't moved, but neither do they stop a piston from pushing or pulling blocks into their space (usually destroying the liquid, and in a rare case displacing it through the piston).
Slime blocks are not pulled by a non-sticky piston, nor are they moved if an adjacent (non-slime) block is moved by a piston.
The maximum of 12 blocks moved by a piston still applies. For example, a 2Γ2Γ3 of slime blocks may be pushed or pulled by a sticky piston as long as no other movable blocks are adjacent to it.
A piston cannot move itself via a "loop" constructed of slime blocks, but self-propelled contraptions can be created with multiple pistons.
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Slimeball |
π BlockSprite slime-block.png: Sprite image for slime-block in Minecraftslime_block sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.slime_block.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.slime_block.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.slime_block.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.slime_block.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.slime_block.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite slime-block.png: Sprite image for slime-block in Minecraftslime sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Hostile Mobs | Once the block has broken | mob.slime.big | β ? | 1.0 | 0.8β1.0 | |
| β ? | Hostile Mobs | When the block is placed | mob.slime.big | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | While the block is in the process of being broken | hit.slime | β ? | 0.25 | 0.5 | |
| β ? | Players | Falling on the block with fall damage | fall.slime | β ? | 0.4 | 1.0 | |
| β ? | Players | Walking on the block | step.slime | β ? | 0.3 | 1.0 | |
| β ? | Blocks | Jumping from the block | jump.slime | β ? | 0.12 | 1.0 | |
| β ? | Blocks | Falling on the block without fall damage | land.slime | β ? | 0.22 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π BlockSprite slime-block.png: Sprite image for slime-block in Minecraft Slime Block | slime_block | Block & Item | block.minecraft.slime_block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite slime-block.png: Sprite image for slime-block in Minecraft Slime Block | slime | 165 | Block & Giveable Item[i 2] | Identical[i 3] | tile.slime.name |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Trampoline | Bounce 30 blocks upward off a slime block. | β | 15 | Bronze | |
| December 20, 2013 | Jeb posts the first image of the slime block. At this stage, slime blocks are known as "Bouncy Blocks". | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w02a | π Image Added slime blocks. | |||||
| π Image They appear opaque if set to render as the block inside of a minecart via commands or map editing. | |||||||
| 14w18a | Slime blocks can now move adjacent blocks when moved by pistons. | ||||||
| Slime blocks pushed upward by a piston now launch entities vertically into the air. | |||||||
| 14w18b | Sneaking now prevents players from bouncing on slime blocks and results in players taking fall damage when landing on them. | ||||||
| 14w19a | Slime blocks can now push entities sideways and downward when attached to a piston. | ||||||
| 14w25a | The texture of the inside block originally used the 10Γ10 center of the 16Γ16 slime.png file, however, since the addition of explicit texture referencing in block models in this snapshot, the center 10Γ10 section now has its own texture, due to limitations of the custom models not being able to access non-square texture files. However this change did not affect the actual appearance. | ||||||
| 14w32c | The breaking/placing sound of slime blocks has been changed to the hurt sound of slimes. | ||||||
| 1.12 | 17w16a | Slime blocks no longer pull glazed terracotta attached to its side when pulled by sticky pistons. | |||||
| pre3 | Slime blocks no longer pull glazed terracotta attached on any side, moved by any type of piston. | ||||||
| 1.14 | 18w43a | π Image The texture of slime blocks has been changed. | |||||
| 1.15 | 19w42a | Slime blocks no longer stick to honey blocks when pushed by pistons. | |||||
| 1.17 | 21w08a | Slime blocks have been moved to the redstone tab of the Creative inventory. | |||||
| 1.20 | 23w12a | The inventory icon of the slime block has been changed from π Image to π Invicon Slime Block.png: Sprite image for Slime Block in Minecraft . | |||||
| 23w18a | Entities landing on the edge of a slime block now properly bounces without taking fall damage.[1] | ||||||
| 1.20.5 Experiment | 24w13a | Slime blocks are now used as a brewing ingredient for the potion of oozing after combining it with an awkward potion. | |||||
| 1.21.2 | 24w33a | Bounce effect of slime blocks can no longer be overwritten by jumping in the moment when hitting the ground.[2] | |||||
| pre2 | Slime blocks now cancel fall damage when sneaking.[3] | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.14.0 | build 1 | π Image Added slime blocks. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | π Image The texture[verify] of slime blocks has been changed. | |||||
| 1.14.0 | beta 1.14.0.2 | π Image The texture of slime blocks has been changed to match Java Edition's texture. | |||||
| Slime blocks no longer stick to honey blocks when pushed by pistons. | |||||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Slime blocks are now used as a brewing ingredient for the potion of oozing after combining it with an awkward potion. | |||||
| 1.21.50 | Preview 1.21.50.26 | Slime blocks now cancel fall damage when sneaking. | |||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb slime blocks, providing the golf ball/fast flat effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Preview 26.30.27 | Slime blocks can no longer be absorbed by sulfur cubes. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | π Image Added slime blocks. |
| Slime blocks are a lot more see-through on this edition. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Glazed terracotta no longer sticks to moving slime blocks. |
| 1.90 | π Image The texture of slime blocks has been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added slime blocks. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The ID has been changed from slime to slime_block.
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| Prior to The Flattening, this block's numeral ID was 165. | |||||||
Issues relating to "Slime Block" are maintained on the bug tracker. Issues should be reported and viewed there.
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