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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft |
| Blast resistance | 0.7 |
| Hardness | 0.7 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Default (Harp) |
{
"title": "Activator Rail",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Pickaxe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but a pickaxe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.7",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.7",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Activator Rail"
],
"images": [
"Activator Rail.png",
"Powered Activator Rail.png"
]
}
An activator rail is a type of rail that, if powered, can eject entities from regular minecarts, lock hopper minecarts, ignite TNT minecarts, and activate the command in a command block minecart. If not powered, it can only unlock locked hopper minecarts.
The correct tool to break an activator rail is a pickaxe. It will always drop itself when broken, regardless of the tool used.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| π Image |
π Image Mineshaft |
Chest not located in a sulfur cave | 1β4 | 27.1%{ "item": "Activator Rail", "stacksize": "1β4", "chance": 0.271, "structure": "Mineshaft", "container": "Chest not located in a sulfur cave" }
|
| π Image Mineshaft |
Chest located in a sulfur cave | 1β4 | 23%{ "item": "Activator Rail", "stacksize": "1β4", "chance": 0.22974537037037035, "structure": "Mineshaft", "container": "Chest located in a [[sulfur cave]]" }
| |
An activator rail can be used as a rail and as a redstone component.
To place an activator rail, use an activator rail item while pointing at a surface facing the space the activator rail should occupy. An activator rail can be placed on:
An activator rail cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the activator rail to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach an activator rail to the side of the fence causes the activator rail to be attached to the top of the ground next to the fence instead.
When placed, an activator rail configures itself to line up with any adjacent rails (including detector rails, powered rails, and other activator rails), as well as adjacent rails one block up. The behaviors in Java and Bedrock editions diverge in the following ways.
In Java Edition:
In Bedrock Edition:
It cannot be placed suspended in midair, even with commands.[1]
Activator rails (and other rails) can be used as "roads" for minecarts. A minecart that enters an activator rail's space from either end of the activator rail continues to move, losing only a little velocity (which can then be increased again with powered rails). A minecart that enters an activator rail's space from the side turns east or south (depending on the activator rail's orientation), or in the downward direction for a slanted activator rail.
Activator rails can be used to affect minecarts that travel over them.
An activator rail affects minecarts above it with varying effects that occur as soon as any part of the minecart is on the activator rail.
An active activator rail:
An inactive activator rail enables minecarts with hoppers β an enabled hopper minecart picks up items it travels through until it is disabled by an active activator rail.
A hopper minecart stops picking up items in the same tick it touches an active activator rail or in the same tick the inactive rail it is standing on is powered (it does not collect the item it could have taken from a container above in the same tick the activator rail turns on and takes the first item in the same tick the rail turns off again).
Like other types of rails, spiders, cave spiders, and wardens are the only land mobs that can walk onto activator rails.β[Java Edition only]
An activator rail can be pushed by a piston, and can be pulled by a sticky piston. However, it breaks and drops as an item when it is unsupported due to being moved.
π BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraftmetal sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.metal.break | subtitles.block.generic.breakβ | 1.0 | 1.2 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.metal.place | subtitles.block.generic.placeβ | 1.0 | 1.2 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.metal.hit | subtitles.block.generic.hitβ | 0.25 | 0.75 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.metal.fall | subtitles.block.generic.fallβ | 0.5 | 1.25 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.metal.step | subtitles.block.generic.footstepsβ | 0.15 | 1.5 | 16 | |
π BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraftmetal sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 1.1β1.2 | |
| βBlock placed | Blocks | When the block is placed | use.stone | subtitles.block.generic.placeβ | 1.0 | 1.2β1.25 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.3 | 0.75 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.35 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| π BlockSprite activator-rail.png: Sprite image for activator-rail in Minecraft Activator Rail | activator_rail | Block & Item | prevent_mob_spawning_insiderails | rails |
block.minecraft.activator_rail |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite activator-rail.png: Sprite image for activator-rail in Minecraft Activator Rail | activator_rail | 126 | Block & Giveable Item[i 2] | Identical[i 3] | tile.activator_rail.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false | falsetrue | True if rail is activated. |
| shape | north_south
| east_westnorth_south | Specifies the rail's orientation. |
ascending_eastascending_northascending_southascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. | ||
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this rail. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| rail_data_bit | 0x8 | false | falsetrue | 01 | True if rail is activated. |
| rail_direction | 0x10x20x4 | 0
| 0 | 0 | flat track going north-south |
1 | 1 | flat track going east-west | |||
2 | 2 | sloped track ascending to the east | |||
3 | 3 | sloped track ascending to the west | |||
4 | 4 | sloped track ascending to the north | |||
5 | 5 | sloped track ascending to the south | |||
6789 | Unsupported | Unused |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.5 | 13w02a | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image Added activator rails. | |||||
| 13w02b | The crafting recipe of activator rails has now been changed to include sticks and redstone torch. Previously, it required only 6 iron ingots vertically at the end. | ||||||
| 13w04a | Activated activator rails now disable minecarts with hoppers. | ||||||
| 1.7.2 | 13w39a | Activated activator rails now activate minecarts with command blocks. | |||||
| 1.8 | 14w04a | π Image π Image If an activator rail is set to render as the block inside of a minecart via commands or map editing, it now appears as this (previously it would be entirely invisible). | |||||
| 14w05a | Activated activator rails now eject players and mobs from minecarts. | ||||||
| 14w28a | Sloped activator rails no longer decrease their hitbox to 2 pixels of a block when activated. | ||||||
| 1.9 | 15w38a | All sloped rail types' hitbox heights have been decreased from 10 pixels of a block to about 2.5 pixels of a block. | |||||
| 15w39a | The dismounting location of activator rails is now predictable. Entities now dismount from vehicles (boats, minecarts, horses) by the right side relative to the motion of the vehicle. If the right side is unavailable, the other potential locations are tested in this order: Right, Left, Back Right, Back Left, Front Right, Front Left, Back, Front. | ||||||
| 15w44a | Activator rails can now be found in minecarts with chests in mineshafts. | ||||||
| 15w46a | Mobs no longer spawn on activator rails. | ||||||
| 1.10 | 16w21a | All sloped rail types' hitbox heights have been increased from about 2.5 pixels of a block to a full block. | |||||
| 1.11 | 16w32b | All sloped rail types', including activator rails, hitbox heights have now been decreased from a full block to a half block. | |||||
| 1.14 | 18w43a | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image The textures of activator rails have now been changed. | |||||
| 19w12b | Activator rails can now be placed on glass, ice, glowstone and sea lantern. | ||||||
| 1.17 | 20w45a | All rail types can now be waterlogged. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.13.0 | build 1 | π Image π Image π Image Added activator rails. | |||||
| v0.14.0 | build 1 | Activator rails can now be found inside minecarts with chests in mineshafts. | |||||
| Bedrock Edition | |||||||
| 1.7.0 | beta 1.7.0.2 | Rails are once again broken by flowing water. Previously it flowed through the rails. | |||||
| 1.10.0 | beta 1.10.0.3 | π Image π Image π Image The textures of activator rails have now been changed. | |||||
| 1.20.30 | Preview 1.20.20.21 | Increased the hardness and blast resistance of activator rails from 0.5 to 0.7. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU19 | CU7 | 1.10 | 1.10 | 1.10 | Patch 1 | 1.0.1 | π Image π Image π Image Added activator rails. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Activated activator rails now eject players and mobs from minecarts. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | All sloped rail types' hitbox heights have been increased from 10 pixels of a block to a full block. | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | All sloped rail types', including activator rails, hitbox heights have now been decreased from a full block to a half block. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | All types of rails can now be waterlogged and are no longer destroyed by flowing water. Instead it flows right through them. | ||
| 1.90 | π Image π Image π Image The textures of activator rails have now been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image π Image π Image Added activator rails. | ||||||
Issues relating to "Activator Rail" are maintained on the bug tracker. Issues should be reported and viewed there.
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