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Sculk Catalyst

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Sculk Catalyst
Renewable Yes
Stackable Yes (64)
Tool πŸ‘ SlotSprite Hoe Required.png: Sprite image for Hoe Required in Minecraft
Blast resistance 3
Hardness 3
Luminous Yes (6)
Transparent No
Flammable No
Catches fire
from lava
No
Map color
 29 COLOR_BLACK
Note block instrument Default (Harp)
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A sculk catalyst is a sculk block that "blooms" when a mob or player dies nearby, which may convert nearby blocks to sculk blocks (except for more sculk catalysts).

Obtaining

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Breaking

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A sculk catalyst can be mined with any tool, but hoes are the quickest. It drops itself only if mined with any tool enchanted with Silk Touch. It drops 5 experience if mined without Silk Touch.

  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking Β§ Speed.

Natural generation

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Sculk catalysts are generated within the deep dark biome.

Mob loot

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A warden drops a single sculk catalyst upon death, unaffected by Looting. This is the only renewable way to obtain sculk catalysts.

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden1.001.001.001.00

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
πŸ‘ Image
Warden1.001.001.001.00

Generated loot

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Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
πŸ‘ Image
πŸ‘ Image
Ancient City
Chest 1–2 16.5%
{ "item": "Sculk Catalyst", "stacksize": "1–2", "chance": 0.16463368182146, "structure": "Ancient City", "container": "Chest" }

Usage

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πŸ‘ Sculk catalyst activating.
Sculk catalyst blooming.

Sculk catalysts convert experience into sculk veins, sculk sensors, and sculk shriekers, and use experience to convert many natural blocks into sculk.

πŸ‘ Sculk catalyst detection range
Sculk catalyst detection range.
πŸ‘ Image
It turns the blocks around the dead Mob into sculk or sculk veins.

Blooming

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When a living entity (a mob or player, including ender dragons [1][2], withers, and wardens) dies near a sculk catalyst by any means, it blooms. This sculk bloom turns the mob into sculk charges based off its natural experience drops. Sculk charges grow into new sculk blocks, sensors and shriekers. Sculk blocks are always produced, with up to 1 sculk block per experience point. A sculk charge also has a 9% chance to grow a sculk sensor, and a 1% chance to grow a sculk shrieker.

A bloom occurs for the death of any living entity, and can even consume multiple entities at once. A sculk bloom cannot occur if the entity is not directly above a solid block or if the entity is below the sculk catalyst. A sculk farm can be made using pointed dripstone as long as the sculk catalyst is on the same level as the pointed dripstone.

During a sculk bloom, the catalyst gives off soul particles, and creates a patch of sculk blocks with sculk veins around them. Sculk blooms can replace blocks in the sculk_replaceable tag, including the surface materials of most of the biomes in all the Overworld, the Nether, and the End.

Blooming range

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A sculk bloom occurs for the death of any living entity within a Euclidean distance of 8 blocks in Java Edition or 10 blocks in Bedrock Edition from a sculk catalyst.

If the entity dies near multiple sculk catalysts, only the nearest sculk catalyst blooms.

Sculk charges

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When a living entity (a player or mob), is consumed by a sculk bloom, it won't drop experience, because the sculk bloom event converts the entity's experience into sculk charges. One experience point is worth one sculk charge. These charges are used to convert the block beneath the entity into a sculk block. If the block is already a sculk block, or if there are extra sculk charges, the sculk block absorbs the sculk charges. Up to 1000 charges can be present in one block.

The sculk charge in a block is lost when the block is destroyed or broken.

Sculk growth

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Sculk growth is an event where a sculk bloom starts on a non-sculk block. The sculk growth first tries to convert the charged block into a sculk block. The following blocks can be converted:

In Java Edition, these blocks are marked under the #sculk_replaceable tag.

Sculk growth can grow all of the sculk family blocks excluding more sculk catalysts. If the charged block can't be converted, sculk veins grow on the block instead. If sculk veins can't grow, the sculk charge is removed and nothing happens. Each sculk block costs 1 experience to grow. Charge can also be used to create sensors or shriekers, or can be lost to decay.

When a sculk block is grown, it also tries to grow up to 20 sculk veins on every face of every adjacent block. A sculk vein costs 1 sculk charge when it grows on a block that cannot be converted into sculk.

Sculk growth can't happen on a block that is completely surrounded by blocks unless some of those blocks are sculk veins.

Sculk veins are never placed on the sides of a sculk block and are removed when the block they are attached to is converted to a sculk block.

Discharging

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Every other game tick, sculk blocks and veins discharge excess sculk charges. This discharge can cause the sculk charge to spread across a patch of sculk blocks and grow the patch larger.

Every other game tick, when sculk blocks or veins discharge, they transfer all of their sculk charges to a random adjacent block. The adjacent block must be a sculk block, a sculk vein, or one of the blocks that is sculk_replaceable. If there are no adjacent blocks to discharge to, the sculk charge simply stays where it is and eventually decays.

Each time a sculk block is charged, it discharges again. This causes sculk charges to move like electricity in a daisy chain. Sculk charges from different sculk blocks and veins tend to cluster together if there are enough charges, similar to how water collects in a valley or river. Sculk charges keep moving like this until they run out due to converting blocks, constructing shriekers and sensors, or decaying.

If a sculk charge keeps discharging in the same area without creating new sculk family blocks, it decays.

Every time a sculk block or vein discharges, it has a 9% chance to grow a sculk sensor, and a 1% chance to grow a sculk shrieker.

Sculk sensors and sculk shriekers cannot receive sculk charges and are only produced by them.

Sculk sensors and shriekers cannot grow if there are 2 or more sculk sensors and shriekers within a 9Γ—3Γ—9 box, with the bottom center of the box centered on the sculk bloom's origin (or within -4,0,-4 and 4,2,4 in relative coordinates).

Sculk shriekers generated by sculk growth won't summon wardens, and they shriek more frequently due to their can_summon tag being set to false.

Blooming without spreading

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Even though growing new sculk requires experience, sculk blooms still occur for mobs that can not drop experience on death. This is the intended behavior, and a sculk catalyst even blooms when an armor stand is destroyed[3] because the game has armor stands labeled as being living entities.

When a player with no experience dies in range of a sculk catalyst, it still blooms and no sculk grows. If keep inventory is on, the player retains experience after dying. This prevents the sculk bloom from consuming the experience and growing sculk.[4]

Light source

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Sculk catalysts emit a light level of 6.

Piston interactivity

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Sculk catalysts cannot be moved by pistons or sticky pistons.

Sounds

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Generic

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Java Edition:

πŸ‘ BlockSprite sculk-catalyst.png: Sprite image for sculk-catalyst in Minecraft
sculk_catalyst sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.sculk_catalyst.breaksubtitles.block.generic.break​1.00.816
​Block placedBlocksWhen the block is placedblock.sculk_catalyst.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.sculk_catalyst.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockBlocksFalling on the block with fall damageblock.sculk_catalyst.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsBlocksWalking on the blockblock.sculk_catalyst.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

πŸ‘ BlockSprite sculk-catalyst.png: Sprite image for sculk-catalyst in Minecraft
sculk_catalyst sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksOnce the block has brokenbreak.sculk_catalyst​ ?1.00.8–1.0
​ ?BlocksWhen the block is placedbreak.sculk_catalyst​ ?1.00.8–1.0
​ ?BlocksWhile the block is in the process of being brokenhit.sculk_catalyst​ ?0.30.5
​ ?Friendly MobsFalling on the block with fall damagestep.sculk_catalyst​ ?0.41.0
​ ?Friendly MobsWalking on the blockstep.sculk_catalyst​ ?0.171.0
​ ?Friendly MobsJumping from the blockstep.sculk_catalyst​ ?0.121.0
​ ?Friendly MobsFalling on the block without fall damagestep.sculk_catalyst​ ?0.141.0

Unique

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Sculk Catalyst bloomsBlocksWhen a mob is killed near a sculk catalystblock.sculk_catalyst.bloomsubtitles.block.sculk_catalyst.bloom​0.50.6–1.012

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen a mob is killed near a sculk catalystbloom.sculk_catalyst​ ?2.00.6–1.0

Data values

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Java Edition:

NameIdentifierForm Translation key
πŸ‘ BlockSprite sculk-catalyst.png: Sprite image for sculk-catalyst in Minecraft
Sculk Catalyst
sculk_catalystBlock & Item block.minecraft.sculk_catalyst
NameIdentifier
πŸ‘ BlockSprite sculk-catalyst.png: Sprite image for sculk-catalyst in Minecraft
Block entity
sculk_catalyst

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
πŸ‘ BlockSprite sculk-catalyst.png: Sprite image for sculk-catalyst in Minecraft
Sculk Catalyst
sculk_catalyst715Block & Giveable Item[i 2]Identical[i 3] tile.sculk_catalyst.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.
NameSavegame ID
πŸ‘ BlockSprite sculk-catalyst.png: Sprite image for sculk-catalyst in Minecraft
Block entity
SculkCatalyst

Block states

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See also: Block states

Java Edition:

Name Default value Allowed values Description
bloomfalsefalse
true
Whether the sculk catalyst is actively spreading the sculk or not.

Bedrock Edition:

Name Default value Allowed values Description
bloom00
1
Whether the sculk catalyst is actively spreading the sculk or not.

Block data

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A sculk catalyst has a block entity associated with it that holds additional data about the block.

Java Edition:

  • [NBT Compound / JSON Object] Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template
    • [NBT List / JSON Array] cursors: List of sculk charge clusters associated with the sculk catalyst.
      • [NBT Compound / JSON Object]: A sculk charge cluster. Each cluster is stored within a single sculk block.
        • [Int] charge: How many sculk charges are being carried in the cluster.
        • [NBT List / JSON Array] pos: List of three integers representing the coordinates of the cluster.
        • [Int] decay_delay: 1, or 0 (true/false) - Not to be confused with update_delay. This controls the decay of the cluster. If this is true, then the cluster was spread from a sculk block or sculk vein, and this cluster can only spread to sculk, sculk veins, and blocks with the [Boolean] sculk_replaceable tag set to true. If this is false, then all the sculk charges disappear when the cluster discharges to a block that is not in the sculk family.
        • [Int] update_delay: Delay in game ticks until the cluster begins to discharge (or travel) after being created. Usually starts at 1 game tick when a cluster discharges to a new block.
        • [NBT List / JSON Array] facings: If the block to replace is an air or water block, the block is replaced with sculk veins, and the faces where the sculk veins are placed are stored in this list. The sculk veins never grow directly on the faces of a sculk block. The same thing is done to any air or water blocks that are adjacent to blocks that are adjacent to this sculk block, if sculk veins can't grow in the blocks adjacent to this sculk block without growing directly on the faces of sculk blocks.

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
It SpreadsKill a mob next to a Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.

History

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Announcement and tweets

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October 3, 2020πŸ‘ Image
Sculk catalysts are shown unnamed at Minecraft Live 2020.
November 13, 2020πŸ‘ Image
The sculk catalyst has a new texture in a tweet from Brandon Pearce.
April 26, 2021Kingbdogz states that sculk features aren't coming in 1.17.
October 16, 2021Sculk features were delayed to 1.19.
πŸ‘ Image
New sculk catalyst functions were shown.

Java Edition

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Java Edition
1.19Deep Dark Experimental Snapshot 1πŸ‘ Image
πŸ‘ Image
Added sculk catalysts.
22w11aImplemented sculk catalysts into normal snapshot.
22w17aWardens now drop a single sculk catalyst upon death, making them renewable.
1.19.1pre6Sculk catalysts now drop five experience instead of 20.

Bedrock Edition

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Bedrock Edition
1.17.30beta 1.17.30.22"Sculk Catalyst" was mentioned in Bedrock Beta documentation.
beta 1.17.30.23πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Sculk Catalyst textures were shown in internal Caves & Cliffs textures.
1.18.0
Experiment
Vanilla Experiments
beta 1.18.0.22πŸ‘ Image
πŸ‘ Image
Added sculk catalysts behind the "Vanilla Experiments" experimental toggle.
1.18.10
Experiment
Wild Update
beta 1.18.10.21Moved sculk catalysts to the "Wild Update" experimental toggle.
1.18.30
Experiment
Wild Update
Preview 1.18.30.23Sculk catalysts were updated to match Java Edition's behavior.
1.19.0Preview 1.19.0.21Sculk catalysts are now available without enabling experimental gameplay.
Preview 1.19.0.29Wardens now drop a single sculk catalyst upon death.
1.19.20Preview 1.19.20.23Sculk catalysts now drop five experience instead of 20.
1.20.30Preview 1.20.20.21Increased the blast resistance of sculk catalysts from 1.8 to 3.

Issues

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Issues relating to "Sculk Catalyst" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • The sculk catalyst is made of a "bone-like material".[5]

Gallery

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Textures

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Screenshots

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In other media

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See also

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References

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  1. ↑ MC-249285 The ender dragon's death can trigger a sculk bloom, but it does not produce any sculk charges. The ender dragon still drops experience just like it normally does.
  2. ↑ "it hasn't been implemented yet. Dragon's death is... special." – @gnembon_mc on X (formerly Twitter), February 20, 2022 However, new behavior for ender dragon blooms might be implemented in the future.
  3. ↑ MC-251167
  4. ↑ MCPE-157884
  5. ↑ "That is actually a bone-like material, not End Stone :)" – @kingbdogz on X (formerly Twitter), November 13, 2020

Navigation

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