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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft |
| Blast resistance | 0.5 |
| Hardness | 0.5 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Default (Harp) |
{
"title": "Stone Button",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Pickaxe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but a pickaxe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Stone Button"
],
"images": [
"Stone Button.png"
]
}
A stone button is a variant of the button, a non-solid block that produces a temporary redstone signal when pressed by a player or when hit by a wind charge.
A stone button is most easily broken with a pickaxe. It drops itself as an item when broken using any tool.
A button is removed and drops as an item if:
Stone buttons are naturally generated in strongholds, next to iron doors.
Stone buttons also generate in desert villages, in armorer houses attached to granite, as well as in trial chambers.
| Ingredients | Crafting recipe |
|---|---|
| Stone |
Buttons can be placed by using it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can face any direction.β[Java Edition only]
It can also be attached to the top of a fence in Bedrock Edition.
More information about placement on transparent blocks can be found at Opacity/Placement.
A button can be used as a monostable redstone power source (it automatically deactivates shortly after being activated).
Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player using it or when hit by a wind charge. Mobs cannot activate buttons directly.
When activated, a stone button remains active for 1 second (10 redstone ticks; 20 game ticks).
While active, a button:
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.37 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βButton clicks | Blocks | When a stone button deactivates | block.stone_button.click_off | subtitles.block.button.clickβ | 0.3 | 0.5 | 16 | |
| βButton clicks | Blocks | When a stone button activates | block.stone_button.click_on | subtitles.block.button.clickβ | 0.3 | 0.6 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | When a stone button deactivates | random.lever_click | β ? | 0.3 | 0.5 | |
| β ? | Blocks | When a stone button activates | random.lever_click | β ? | 0.3 | 0.6 | |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| π BlockSprite stone-button.png: Sprite image for stone-button in Minecraft Stone Button | stone_button | Block & Item | buttons | buttons |
block.minecraft.stone_button |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite stone-button.png: Sprite image for stone-button in Minecraft Stone Button | stone_button | 77 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stone_button.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| face | wall | ceilingfloorwall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
| facing | north | eastnorthsouthwest | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
| powered | false | falsetrue | If true, the button is currently activated. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| button_pressed_bit | 0x8 | false | falsetrue | 01 | If the button is currently activated. |
| facing_direction | 0x10x20x4 | 0 | 012345 | 012345 | The direction it's facing.
|
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.1 | π Image π Image π Image π Image π Image π Image π Image π Image π Image Added buttons, which can be placed on the sides of blocks. | ||||||
| This was the recipe used at the time:
Recipe
π Invicon Stone.png: Inventory sprite for Stone in Minecraft as shown in-game linking to Stone with description: Stone
π Invicon Stone.png: Inventory sprite for Stone in Minecraft as shown in-game linking to Stone with description: Stone π Invicon Stone Button.png: Inventory sprite for Stone Button in Minecraft as shown in-game with description: Button | |||||||
| Java Edition Beta | |||||||
| 1.8 | Pre-release | Dropped button items no longer appear abnormally large. | |||||
| Buttons now generate next to iron doors in strongholds.[is this the correct version?] | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 5 | π Image π Image π Image π Image The texture of stone has been changed, which changes the edges of unpressed buttons. | |||||
| 1.4.2 | 12w34b | The crafting recipe for buttons has been changed. | |||||
| 12w37a | The redstone signal duration of the button has been changed from 9 to 12 redstone ticks. | ||||||
| 1.8 | 14w04a | π Image π Image π Image π Image Buttons are now able to be placed on the top and bottom of blocks, and can currently only face north. | |||||
| 14w10a | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image The models of buttons have been changed. | ||||||
| 1.9 | 15w46a | Mobs no longer spawn on buttons. | |||||
| 16w02a | Buttons are broken more easily with pickaxes. | ||||||
| 1.13 | 17w47a | Buttons can no longer be placed on top of pistons. | |||||
| Buttons can now be placed in all 4 rotations on the top and bottom of a block. | |||||||
| Renamed "Button" to "Stone Button". | |||||||
| 1.14 | 18w43a | π Image The textures of stone buttons has been changed. | |||||
| 18w44a | π Image The texture of stone buttons has been changed, once again. | ||||||
| 1.20 | 23w14a | π Image UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down. | |||||
| 1.20.3 Experiment | 23w45a | Stone buttons now generate in trial chambers. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.13.0 | build 1 | π Image Added buttons. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | 1.2.20.1 | The stone button has been renamed to "Stone Button". | |||||
| 1.10.0 | beta 1.10.0.3 | π Image The textures of buttons have been changed. | |||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Stone buttons now generate in trial chambers. | |||||
| 1.21.50 | Preview 1.21.50.20 | Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool. | |||||
| 26.30 | Preview 26.30.25 | Stone buttons now generate in strongholds. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added stone buttons. |
| TU5 | Stone buttons now generate next to iron doors in strongholds. | ||||||
| TU9 | The crafting recipe for stone buttons has been changed. | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Buttons are now able to be placed on the top and bottom of blocks. | |
| 1.90 | π Image The textures of stone buttons has been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added buttons. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 77. | |||||
Issues relating to "Stone Button" are maintained on the bug tracker. Issues should be reported and viewed there.
| Stone | |
|---|---|
| π Image Stone |
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| π Image Cobblestone |
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| π Image Mossy Cobblestone |
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| π Image Stone Bricks |
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| π Image Mossy Stone Bricks |
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| π Image Cracked Stone Bricks |
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| π Image Chiseled Stone Bricks |
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| π Image Smooth Stone |
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