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Savanna Plateau

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Savanna Plateau
Other names Savannah Plateau (AU, CA, GB, NZ)
Features πŸ‘ Image
Acacia

πŸ‘ Image
Oak
Blocks πŸ‘ Image
Grass Block

πŸ‘ Image
Short Grass

πŸ‘ Image
Tall Grass

πŸ‘ Image
Dandelion

πŸ‘ Image
Poppy

Climate

Temperature 2.0β€Œ[Java Edition only]
1.0β€Œ[Bedrock Edition only]
Downfall 0.0
Precipitation No

Colors

Grass color
 #bfb755
Foliage color
 #AEA42A
Dry foliage color
 #A38046
Water color
 #3F76E4
β€Œ[JE only]

 #2590A8
β€Œ[BE only]

Vibrant Visuals

Atmospherics Warmish
Lighting Warmish
Volumetric fog Default
Color grading Warmish
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A savanna plateau[a] is a variant of the savanna biome that replaces it at higher elevations and near mountains. The biome features spotted wolves unlike the regular savanna, and lacks villages and pillager outposts.

Generation

[edit | edit source]

A savanna plateau is found when a savanna generates on top of a plateau or beneath stony peaks. Due to its low erosion value, the deep dark can generate underneath this biome, and dripstone caves are common.

Savanna plateaus never generate close to windswept savannas or mangrove swamps.

Description

[edit | edit source]

Terrain in the savanna plateau appears identical to the regular savanna, sharing its grassy landscape covered with acacia trees, small oak trees and more tall grass, as well as its arid climate, which prevents proper rainfall from happening within the biome, and tints grass and leaves brown. A distinguishing feature of this biome compared to regular savannas is the absence of villages and pillager outposts.[1]

The same warm mobs spawn in savanna plateaus, plus the unique spotted wolves. Llamas also spawn here, where they do not spawn in regular savannas in Java Edition.[2]

With Vibrant Visuals, savanna plateaus use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5204
πŸ‘ Image
Skeleton
100⁄5204
πŸ‘ Image
Slime
[note 1]
100⁄5204
πŸ‘ Image
Spider
100⁄5204
πŸ‘ Image
Zombie
95⁄5204
πŸ‘ Image
Enderman
10⁄5201–4
πŸ‘ Image
Witch
5⁄5201
πŸ‘ Image
Zombie Horse
[note 2]
5⁄5201
πŸ‘ Image
Zombie Villager
5⁄5201
Creature category
πŸ‘ Image
Sheep
12⁄684
πŸ‘ Image
Armadillo
10⁄682–3
πŸ‘ Image
Warm Chicken
10⁄684
πŸ‘ Image
Warm Pig
10⁄684
πŸ‘ Image
Warm Cow
8⁄684
πŸ‘ Image
Spotted Wolf
8⁄684–8
πŸ‘ Image
Llama
8⁄684
πŸ‘ Image
Donkey
1⁄681
πŸ‘ Image
Horse
1⁄682–6
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 68, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "2-3", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "4-8", "mob": "Spotted Wolf", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Horse
[note 2]
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Armadillo
104
πŸ‘ Image
Warm Chicken
102–4
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Warm Pig
101–3
πŸ‘ Image
Warm Cow
82–3
πŸ‘ Image
Spotted Wolf
84–8
πŸ‘ Image
Llama
84
πŸ‘ Image
Donkey
11
πŸ‘ Image
Horse
12–6
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 500, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 78, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4-8", "mob": "Spotted Wolf", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in a savanna plateau:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
A Familiar Room12.70%β€”β€”
Below and Above12.70%12.78%
Broken Clocks12.70%12.78%
Clark12.70%12.78%
Comforting Memories12.70%12.78%
Danny12.70%12.78%
Dry Hands12.70%12.78%
Ebb25.41%25.56%
Featherfall12.70%12.78%
Fireflies12.70%12.78%
Floating Dream12.70%12.78%
Haggstrom12.70%12.78%
Home25.41%25.56%
Key12.70%12.78%
komorebi12.70%12.78%
Left to Bloom12.70%12.78%
Lilypad12.70%12.78%
Living Mice12.70%12.78%
Memories25.41%25.56%
Mice on Venus12.70%12.78%
Minecraft12.70%12.78%
Nightly25.41%25.56%
One More Day12.70%12.78%
O's Piano12.70%12.78%
Oxygène12.70%12.78%
Puzzlebox12.70%12.78%
Shores25.41%25.56%
Subwoofer Lullaby12.70%12.78%
Sweden12.70%12.78%
Watcher12.70%12.78%
Wet Hands12.70%12.78%
yakusoku12.70%12.78%

In Creative mode, the following tracks can play:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Aria Math13.03%13.13%
Biome Fest13.03%13.13%
Blind Spots13.03%13.13%
Dreiton13.03%13.13%
Haunt Muskie13.03%13.13%
Taswell13.03%13.13%
Key13.03%13.13%
Subwoofer Lullaby13.03%13.13%
Living Mice13.03%13.13%
Haggstrom13.03%13.13%
Minecraft13.03%13.13%
Oxygène13.03%13.13%
Mice on Venus13.03%13.13%
Dry Hands13.03%13.13%
Wet Hands13.03%13.13%
Clark13.03%13.13%
Sweden13.03%13.13%
Danny13.03%13.13%
Left to Bloom13.03%13.13%
One More Day13.03%13.13%
Floating Dream13.03%13.13%
Comforting Memories13.03%13.13%
A Familiar Room13.03%β€”β€”
Featherfall13.03%13.13%
Watcher13.03%13.13%
Puzzlebox13.03%13.13%
komorebi13.03%13.13%
yakusoku13.03%13.13%
Lilypad13.03%13.13%
Below and Above13.03%13.13%
O's Piano13.03%13.13%
Broken Clocks13.03%13.13%
Fireflies13.03%13.13%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite savanna-plateau.png: Sprite image for savanna-plateau in Minecraft
Savanna Plateau
savanna_plateau biome.minecraft.savanna_plateau

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite savanna-plateau.png: Sprite image for savanna-plateau in Minecraft
[No displayed name]
savanna_plateau39

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.7.213w36aSavanna plateau biomes have been added. Horses and donkeys may spawn here.
13w43aThey now generate with new logs and leaves.
1.814w27aAdded rabbits, which can now spawn in savanna plateaus.
1.915w46aRabbits no longer spawn in savanna plateaus.
1.1116w39aAdded llamas, which can now spawn in savanna plateaus.
16w41aThe spawn rate of llamas has been drastically reduced.
1.18Experimental Snapshot 1The savanna plateau biomes no longer generate naturally: the savanna plateau biomes became unused during regular gameplay.
experimental snapshot 2Savanna plateaus generate once again.
experimental snapshot 5Water lakes no longer generate in savanna plateaus.
Pre-release 6The sky color of savanna plateau is changed to
 #6eb1ff
, from
 #76a8ff
.
The base temperature of savanna plateau is changed to 2.0 from 1.0.
1.2023w17a"A Familiar Room" in-game Soundtrack can now be played in savanna plateaus.
1.20.523w51aArmadillos now spawn in savanna plateaus.
24w10aSpotted wolves now spawn in savanna plateaus.
1.21.525w02aPigs that spawn in savanna plateaus are now the warm variant.
25w05aCows that spawn in savanna plateaus are now the warm variant.
25w06aChickens that spawn in savanna plateaus are now the warm variant.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1Savanna plateau biomes have been added.
v0.11.0build 8The amount of tall grass in savanna plateau biomes has been reduced.
v0.15.0build 1Villages that generate in savanna plateau biomes now use acacia wood products in their structures instead of oak.
Added horses and donkeys which may spawn in savanna plateau biomes.
Pocket Edition
1.1.0alpha 1.1.0.0Added llamas, which can now spawn in savanna plateaus.
Bedrock Edition
1.11.0beta 1.11.0.1Added the illager patrol group of mobs which can spawn in savannas.[verify]
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23The savanna plateau biome no longer generates naturally.
1.17.40
Experiment
Caves and Cliffs
beta 1.17.40.20Savanna plateaus generate once again.
1.20.60
Experiment
Armadillo and Wolf Armor
Preview 1.20.60.23Armadillos now spawn in savanna plateaus.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in savanna plateaus are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Cows that spawn in savanna plateaus are now the warm variant.
Preview 1.21.70.22Chickens that spawn in savanna plateaus are now the warm variant.
1.21.90Preview 1.21.90.26Added warmish atmospherics, lighting, and color grading to savanna plateaus with Vibrant Visuals.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Savanna plateaus biomes have been added.

Data history

[edit | edit source]
Java Edition
1.13pre5Changed the ID savanna_rock to savanna_plateau.
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 36.

Issues

[edit | edit source]

Issues relating to "Savanna Plateau" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]

Development screenshots

[edit | edit source]

See also

[edit | edit source]

Notes

[edit | edit source]
  1. ↑ Also known as savannah plateau in other English variants.

References

[edit | edit source]
  1. ↑ MC-238689
  2. ↑ MC-159092 β€“ Llamas do not spawn in regular savanna biome β€“ resolved as "Works As Intended".

Navigation

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