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Abandoned Camp

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This article describes content that is currently in development.
 
This content has appeared in development versions for Third Drop 2026, but the full update adding it has not been released yet.
This feature can only be accessed through the "Drop 3 of 2026" experiment in Bedrock Edition.
Abandoned Camp
Biomes
Consists of See #Structure
{
 "title": "Abandoned Camp",
 "rows": [
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "(link to Biome article, displayed as Biomes)"
 },
 {
 "field": "See (link to #Structure article, displayed as #Structure)",
 "label": "Consists of"
 }
 ],
 "invimages": [],
 "images": [
 "Abandoned Camp.png",
 "Abandoned Camp Cutout.png"
 ]
}

An abandoned camp is a small structure consisting of a wool tent with chests and barrels that generates in various Overworld surface biomes. Its appearance can be varied, such as being covered in leaves or featuring a crop farm nearby.

Description

[edit | edit source]

Abandoned camps can generate in eighteen surface biomes in the Overworld featuring tents made of white wool stairs with an array of chests, barrels and other utility blocks inside. Rarely, an oxidized copper chest can be found with more valuable loot than the standard containers, sometimes this copper chest will generate beneath one of the standard containers.

The floor of the tent and surrounding ground is comprised of dirt, gravel and path blocks, and nearby the tent is an unlit campfire along with a chest or a barrel. Cobwebs and leaves sometimes replace the wool stairs that make up the tent, giving it an abandoned appearance. Other features can sometimes generate around the tent, such as a tree or small crop farm. The fences supporting the tent are different depending on the biome. For example, a tent that generated in a pale garden would have pale oak fences.

Generation

[edit | edit source]

Abandoned camps generate in the following biomes:

The generation of abandoned camps follows a grid of 34×34 chunk regions centered on the world origin. Each region contains a single generation attempt at a random location within the region; if the selected location is not within a valid biome, the camp does not generate.

Provided non-valid biomes do not cancel their generation, abandoned camps are spaced a minimum of 8 chunks and a maximum of 60 chunks apart. The average distance between two neighboring camps is therefore 34.5 chunks.

Structure

[edit | edit source]

An abandoned camp consists of a tent and a campsite generated in front of it. The tent variant is determined by the biome in which the camp generates. The campsite variant is selected from a pool of 45 default variants and 3 additional biome-specific variants corresponding to the biome in which the camp generates, with each variant having an equal probability of being chosen.

As a result, a total of 8,640 unique abandoned camp configurations are possible.

File structure

[edit | edit source]

All abandoned camps structures found below are located in the folder client.jar/data/minecraft/structure/abandoned_camps in Java Edition and data/behavior_packs/experimental_y_2026_drop_3/structures/abandoned_camp in Bedrock Edition.

List
  • abandoned_camps
    • camp
      • bambo_jungle
        • campsite_bamboo_jungle_1.nbt
        • campsite_bamboo_jungle_2.nbt
        • campsite_bamboo_jungle_3.nbt
      • birch_forest
        • campsite_birch_forest_1.nbt
        • campsite_birch_forest_2.nbt
        • campsite_birch_forest_3.nbt
      • cherry_grove
        • campsite_cherry_grove_1.nbt
        • campsite_cherry_grove_2.nbt
        • campsite_cherry_grove_3.nbt
      • dappled_forest
        • campsite_dappled_forest_1.nbt
        • campsite_dappled_forest_2.nbt
        • campsite_dappled_forest_3.nbt
      • default
        • campsite_default_barrel_1.nbt
        • campsite_default_barrel_2.nbt
        • campsite_default_barrel_3.nbt
        • campsite_default_barrel_4.nbt
        • campsite_default_barrel_5.nbt
        • campsite_default_barrel_6.nbt
        • campsite_default_barrel_7.nbt
        • campsite_default_barrel_8.nbt
        • campsite_default_barrel_9.nbt
        • campsite_default_barrel_10.nbt
        • campsite_default_barrel_11.nbt
        • campsite_default_barrel_12.nbt
        • campsite_default_barrel_13.nbt
        • campsite_default_barrel_14.nbt
        • campsite_default_barrel_15.nbt
        • campsite_default_chest_1.nbt
        • campsite_default_chest_2.nbt
        • campsite_default_chest_3.nbt
        • campsite_default_chest_4.nbt
        • campsite_default_chest_5.nbt
        • campsite_default_chest_6.nbt
        • campsite_default_chest_7.nbt
        • campsite_default_chest_8.nbt
        • campsite_default_chest_9.nbt
        • campsite_default_chest_10.nbt
        • campsite_default_chest_11.nbt
        • campsite_default_chest_12.nbt
        • campsite_default_chest_13.nbt
        • campsite_default_chest_14.nbt
        • campsite_default_chest_15.nbt
        • campsite_default_special_1.nbt
        • campsite_default_special_2.nbt
        • campsite_default_special_3.nbt
        • campsite_default_special_4.nbt
        • campsite_default_special_5.nbt
        • campsite_default_special_6.nbt
        • campsite_default_special_7.nbt
        • campsite_default_special_8.nbt
        • campsite_default_special_9.nbt
        • campsite_default_special_10.nbt
        • campsite_default_special_11.nbt
        • campsite_default_special_12.nbt
        • campsite_default_special_13.nbt
        • campsite_default_special_14.nbt
        • campsite_default_special_15.nbt
      • flower_forest
        • campsite_flower_forest_1.nbt
        • campsite_flower_forest_2.nbt
        • campsite_flower_forest_3.nbt
      • forest
        • campsite_forest_1.nbt
        • campsite_forest_2.nbt
        • campsite_forest_3.nbt
      • meadow
        • campsite_meadow_1.nbt
        • campsite_meadow_2.nbt
        • campsite_meadow_3.nbt
      • old_growth_birch_forest
        • campsite_old_growth_birch_forest_1.nbt
        • campsite_old_growth_birch_forest_2.nbt
        • campsite_old_growth_birch_forest_3.nbt
      • old_growth_pine_taiga
        • campsite_old_growth_pine_taiga_1.nbt
        • campsite_old_growth_pine_taiga_2.nbt
        • campsite_old_growth_pine_taiga_3.nbt
      • old_growth_spruce_taiga
        • campsite_old_growth_spruce_taiga_1.nbt
        • campsite_old_growth_spruce_taiga_2.nbt
        • campsite_old_growth_spruce_taiga_3.nbt
      • pale_garden
        • campsite_pale_garden_1.nbt
        • campsite_pale_garden_2.nbt
        • campsite_pale_garden_3.nbt
      • savanna
        • campsite_savanna_1.nbt
        • campsite_savanna_2.nbt
        • campsite_savanna_3.nbt
      • snowy_taiga
        • campsite_snowy_taiga_1.nbt
        • campsite_snowy_taiga_2.nbt
        • campsite_snowy_taiga_3.nbt
      • sparse_jungle
        • campsite_sparse_jungle_1.nbt
        • campsite_sparse_jungle_2.nbt
        • campsite_sparse_jungle_3.nbt
      • swamp
        • campsite_swamp_1.nbt
        • campsite_swamp_2.nbt
        • campsite_swamp_3.nbt
      • taiga
        • campsite_taiga_1.nbt
        • campsite_taiga_2.nbt
        • campsite_taiga_3.nbt
      • windswept_forest
        • campsite_windswept_forest_1.nbt
        • campsite_windswept_forest_2.nbt
        • campsite_windswept_forest_3.nbt
      • wooded_badlands
        • campsite_wooded_badlands_1.nbt
        • campsite_wooded_badlands_2.nbt
        • campsite_wooded_badlands_3.nbt
    • tent
      • bambo_jungle
        • tent_bamboo_jungle_1
        • tent_bamboo_jungle_2
        • tent_bamboo_jungle_3
        • tent_bamboo_jungle_4
        • tent_bamboo_jungle_5
        • tent_bamboo_jungle_6
        • tent_bamboo_jungle_7
        • tent_bamboo_jungle_8
        • tent_bamboo_jungle_9
        • tent_bamboo_jungle_10
      • birch_forest
        • tent_birch_forest_1
        • tent_birch_forest_2
        • tent_birch_forest_3
        • tent_birch_forest_4
        • tent_birch_forest_5
        • tent_birch_forest_6
        • tent_birch_forest_7
        • tent_birch_forest_8
        • tent_birch_forest_9
        • tent_birch_forest_10
      • cherry_grove
        • tent_cherry_grove_1
        • tent_cherry_grove_2
        • tent_cherry_grove_3
        • tent_cherry_grove_4
        • tent_cherry_grove_5
        • tent_cherry_grove_6
        • tent_cherry_grove_7
        • tent_cherry_grove_8
        • tent_cherry_grove_9
        • tent_cherry_grove_10
      • dappled_forest
        • tent_dappled_forest_1
        • tent_dappled_forest_2
        • tent_dappled_forest_3
        • tent_dappled_forest_4
        • tent_dappled_forest_5
        • tent_dappled_forest_6
        • tent_dappled_forest_7
        • tent_dappled_forest_8
        • tent_dappled_forest_9
        • tent_dappled_forest_10
      • flower_forest
        • tent_flower_forest_1
        • tent_flower_forest_2
        • tent_flower_forest_3
        • tent_flower_forest_4
        • tent_flower_forest_5
        • tent_flower_forest_6
        • tent_flower_forest_7
        • tent_flower_forest_8
        • tent_flower_forest_9
        • tent_flower_forest_10
      • forest
        • tent_forest_1
        • tent_forest_2
        • tent_forest_3
        • tent_forest_4
        • tent_forest_5
        • tent_forest_6
        • tent_forest_7
        • tent_forest_8
        • tent_forest_9
        • tent_forest_10
      • meadow
        • tent_meadow_1
        • tent_meadow_2
        • tent_meadow_3
        • tent_meadow_4
        • tent_meadow_5
        • tent_meadow_6
        • tent_meadow_7
        • tent_meadow_8
        • tent_meadow_9
        • tent_meadow_10
      • old_growth_birch_forest
        • tent_old_growth_birch_forest_1
        • tent_old_growth_birch_forest_2
        • tent_old_growth_birch_forest_3
        • tent_old_growth_birch_forest_4
        • tent_old_growth_birch_forest_5
        • tent_old_growth_birch_forest_6
        • tent_old_growth_birch_forest_7
        • tent_old_growth_birch_forest_8
        • tent_old_growth_birch_forest_9
        • tent_old_growth_birch_forest_10
      • old_growth_pine_taiga
        • tent_old_growth_pine_taiga_1
        • tent_old_growth_pine_taiga_2
        • tent_old_growth_pine_taiga_3
        • tent_old_growth_pine_taiga_4
        • tent_old_growth_pine_taiga_5
        • tent_old_growth_pine_taiga_6
        • tent_old_growth_pine_taiga_7
        • tent_old_growth_pine_taiga_8
        • tent_old_growth_pine_taiga_9
        • tent_old_growth_pine_taiga_10
      • old_growth_spruce_taiga
        • tent_old_growth_spruce_taiga_1
        • tent_old_growth_spruce_taiga_2
        • tent_old_growth_spruce_taiga_3
        • tent_old_growth_spruce_taiga_4
        • tent_old_growth_spruce_taiga_5
        • tent_old_growth_spruce_taiga_6
        • tent_old_growth_spruce_taiga_7
        • tent_old_growth_spruce_taiga_8
        • tent_old_growth_spruce_taiga_9
        • tent_old_growth_spruce_taiga_10
      • pale_garden
        • tent_pale_garden_1
        • tent_pale_garden_2
        • tent_pale_garden_3
        • tent_pale_garden_4
        • tent_pale_garden_5
        • tent_pale_garden_6
        • tent_pale_garden_7
        • tent_pale_garden_8
        • tent_pale_garden_9
        • tent_pale_garden_10
      • savanna
        • tent_savanna_1
        • tent_savanna_2
        • tent_savanna_3
        • tent_savanna_4
        • tent_savanna_5
        • tent_savanna_6
        • tent_savanna_7
        • tent_savanna_8
        • tent_savanna_9
        • tent_savanna_10
      • snowy_taiga
        • tent_snowy_taiga_1
        • tent_snowy_taiga_2
        • tent_snowy_taiga_3
        • tent_snowy_taiga_4
        • tent_snowy_taiga_5
        • tent_snowy_taiga_6
        • tent_snowy_taiga_7
        • tent_snowy_taiga_8
        • tent_snowy_taiga_9
        • tent_snowy_taiga_10
      • sparse_jungle
        • tent_sparse_jungle_1
        • tent_sparse_jungle_2
        • tent_sparse_jungle_3
        • tent_sparse_jungle_4
        • tent_sparse_jungle_5
        • tent_sparse_jungle_6
        • tent_sparse_jungle_7
        • tent_sparse_jungle_8
        • tent_sparse_jungle_9
        • tent_sparse_jungle_10
      • swamp
        • tent_swamp_1
        • tent_swamp_2
        • tent_swamp_3
        • tent_swamp_4
        • tent_swamp_5
        • tent_swamp_6
        • tent_swamp_7
        • tent_swamp_8
        • tent_swamp_9
        • tent_swamp_10
      • taiga
        • tent_taiga_1
        • tent_taiga_2
        • tent_taiga_3
        • tent_taiga_4
        • tent_taiga_5
        • tent_taiga_6
        • tent_taiga_7
        • tent_taiga_8
        • tent_taiga_9
        • tent_taiga_10
      • windswept_forest
        • tent_windswept_forest_1
        • tent_windswept_forest_2
        • tent_windswept_forest_3
        • tent_windswept_forest_4
        • tent_windswept_forest_5
        • tent_windswept_forest_6
        • tent_windswept_forest_7
        • tent_windswept_forest_8
        • tent_windswept_forest_9
        • tent_windswept_forest_10
      • wooded_badlands
        • tent_wooded_badlands_1
        • tent_wooded_badlands_2
        • tent_wooded_badlands_3
        • tent_wooded_badlands_4
        • tent_wooded_badlands_5
        • tent_wooded_badlands_6
        • tent_wooded_badlands_7
        • tent_wooded_badlands_8
        • tent_wooded_badlands_9
        • tent_wooded_badlands_10

Blocks

[edit | edit source]

This is a list of blocks that can generate as a part of an abandoned camp:

Components

[edit | edit source]
Name Blocks Image
Bamboo Jungle
tent_bamboo_jungle_1 👁 Image
tent_bamboo_jungle_2 👁 Image
tent_bamboo_jungle_3 👁 Image
tent_bamboo_jungle_4 👁 Image
tent_bamboo_jungle_5 👁 Image
tent_bamboo_jungle_6 👁 Image
tent_bamboo_jungle_7 👁 Image
tent_bamboo_jungle_8 👁 Image
tent_bamboo_jungle_9 👁 Image
tent_bamboo_jungle_10 👁 Image
Birch Forest
tent_birch_forest_1 👁 Image
tent_birch_forest_2 👁 Image
tent_birch_forest_3 👁 Image
tent_birch_forest_4 👁 Image
tent_birch_forest_5 👁 Image
tent_birch_forest_6 👁 Image
tent_birch_forest_7 👁 Image
tent_birch_forest_8 👁 Image
tent_birch_forest_9 👁 Image
tent_birch_forest_10 👁 Image
Cherry Grove
tent_cherry_grove_1 👁 Image
tent_cherry_grove_2 👁 Image
tent_cherry_grove_3 👁 Image
tent_cherry_grove_4 👁 Image
tent_cherry_grove_5 👁 Image
tent_cherry_grove_6 👁 Image
tent_cherry_grove_7 👁 Image
tent_cherry_grove_8 👁 Image
tent_cherry_grove_9 👁 Image
tent_cherry_grove_10 👁 Image
Dappled Forest
tent_dappled_forest_1 👁 Image
tent_dappled_forest_2 👁 Image
tent_dappled_forest_3 👁 Image
tent_dappled_forest_4 👁 Image
tent_dappled_forest_5 👁 Image
tent_dappled_forest_6 👁 Image
tent_dappled_forest_7 👁 Image
tent_dappled_forest_8 👁 Image
tent_dappled_forest_9 👁 Image
tent_dappled_forest_10 👁 Image
Flower Forest
tent_flower_forest_1 👁 Image
tent_flower_forest_2 👁 Image
tent_flower_forest_3 👁 Image
tent_flower_forest_4 👁 Image
tent_flower_forest_5 👁 Image
tent_flower_forest_6 👁 Image
tent_flower_forest_7 👁 Image
tent_flower_forest_8 👁 Image
tent_flower_forest_9 👁 Image
tent_flower_forest_10 👁 Image
Forest
tent_forest_1 👁 Image
tent_forest_2 👁 Image
tent_forest_3 👁 Image
tent_forest_4 👁 Image
tent_forest_5 👁 Image
tent_forest_6 👁 Image
tent_forest_7 👁 Image
tent_forest_8 👁 Image
tent_forest_9 👁 Image
tent_forest_10 👁 Image
Meadow
tent_meadow_1 👁 Image
tent_meadow_2 👁 Image
tent_meadow_3 👁 Image
tent_meadow_4 👁 Image
tent_meadow_5 👁 Image
tent_meadow_6 👁 Image
tent_meadow_7 👁 Image
tent_meadow_8 👁 Image
tent_meadow_9 👁 Image
tent_meadow_10 👁 Image
Old Growth Birch Forest
tent_old_growth_birch_forest_1 👁 Image
tent_old_growth_birch_forest_2 👁 Image
tent_old_growth_birch_forest_3 👁 Image
tent_old_growth_birch_forest_4 👁 Image
tent_old_growth_birch_forest_5 👁 Image
tent_old_growth_birch_forest_6 👁 Image
tent_old_growth_birch_forest_7 👁 Image
tent_old_growth_birch_forest_8 👁 Image
tent_old_growth_birch_forest_9 👁 Image
tent_old_growth_birch_forest_10 👁 Image
Old Growth Pine Taiga
tent_old_growth_pine_taiga_1 👁 Image
tent_old_growth_pine_taiga_2 👁 Image
tent_old_growth_pine_taiga_3 👁 Image
tent_old_growth_pine_taiga_4 👁 Image
tent_old_growth_pine_taiga_5 👁 Image
tent_old_growth_pine_taiga_6 👁 Image
tent_old_growth_pine_taiga_7 👁 Image
tent_old_growth_pine_taiga_8 👁 Image
tent_old_growth_pine_taiga_9 👁 Image
tent_old_growth_pine_taiga_10 👁 Image
Old Growth Spruce Taiga
tent_old_growth_spruce_taiga_1 👁 Image
tent_old_growth_spruce_taiga_2 👁 Image
tent_old_growth_spruce_taiga_3 👁 Image
tent_old_growth_spruce_taiga_4 👁 Image
tent_old_growth_spruce_taiga_5 👁 Image
tent_old_growth_spruce_taiga_6 👁 Image
tent_old_growth_spruce_taiga_7 👁 Image
tent_old_growth_spruce_taiga_8 👁 Image
tent_old_growth_spruce_taiga_9 👁 Image
tent_old_growth_spruce_taiga_10 👁 Image
Pale Garden
tent_pale_garden_1 👁 Image
tent_pale_garden_2 👁 Image
tent_pale_garden_3 👁 Image
tent_pale_garden_4 👁 Image
tent_pale_garden_5 👁 Image
tent_pale_garden_6 👁 Image
tent_pale_garden_7 👁 Image
tent_pale_garden_8 👁 Image
tent_pale_garden_9 👁 Image
tent_pale_garden_10 👁 Image
Savanna
tent_savanna_1 👁 Image
tent_savanna_2 👁 Image
tent_savanna_3 👁 Image
tent_savanna_4 👁 Image
tent_savanna_5 👁 Image
tent_savanna_6 👁 Image
tent_savanna_7 👁 Image
tent_savanna_8 👁 Image
tent_savanna_9 👁 Image
tent_savanna_10 👁 Image
Snowy Taiga
tent_snowy_taiga_1 👁 Image
tent_snowy_taiga_2 👁 Image
tent_snowy_taiga_3 👁 Image
tent_snowy_taiga_4 👁 Image
tent_snowy_taiga_5 👁 Image
tent_snowy_taiga_6 👁 Image
tent_snowy_taiga_7 👁 Image
tent_snowy_taiga_8 👁 Image
tent_snowy_taiga_9 👁 Image
tent_snowy_taiga_10 👁 Image
Sparse Jungle
tent_sparse_jungle_1 👁 Image
tent_sparse_jungle_2 👁 Image
tent_sparse_jungle_3 👁 Image
tent_sparse_jungle_4 👁 Image
tent_sparse_jungle_5 👁 Image
tent_sparse_jungle_6 👁 Image
tent_sparse_jungle_7 👁 Image
tent_sparse_jungle_8 👁 Image
tent_sparse_jungle_9 👁 Image
tent_sparse_jungle_10 👁 Image
Swamp
tent_swamp_1 👁 Image
tent_swamp_2 👁 Image
tent_swamp_3 👁 Image
tent_swamp_4 👁 Image
tent_swamp_5 👁 Image
tent_swamp_6 👁 Image
tent_swamp_7 👁 Image
tent_swamp_8 👁 Image
tent_swamp_9 👁 Image
tent_swamp_10 👁 Image
Taiga
tent_taiga_1 👁 Image
tent_taiga_2 👁 Image
tent_taiga_3 👁 Image
tent_taiga_4 👁 Image
tent_taiga_5 👁 Image
tent_taiga_6 👁 Image
tent_taiga_7 👁 Image
tent_taiga_8 👁 Image
tent_taiga_9 👁 Image
tent_taiga_10 👁 Image
Windswept Forest
tent_windswept_forest_1 👁 Image
tent_windswept_forest_2 👁 Image
tent_windswept_forest_3 👁 Image
tent_windswept_forest_4 👁 Image
tent_windswept_forest_5 👁 Image
tent_windswept_forest_6 👁 Image
tent_windswept_forest_7 👁 Image
tent_windswept_forest_8 👁 Image
tent_windswept_forest_9 👁 Image
tent_windswept_forest_10 👁 Image
Wooded Badlands
tent_wooded_badlands_1 👁 Image
tent_wooded_badlands_2 👁 Image
tent_wooded_badlands_3 👁 Image
tent_wooded_badlands_4 👁 Image
tent_wooded_badlands_5 👁 Image
tent_wooded_badlands_6 👁 Image
tent_wooded_badlands_7 👁 Image
tent_wooded_badlands_8 👁 Image
tent_wooded_badlands_9 👁 Image
tent_wooded_badlands_10 👁 Image

Campsite

[edit | edit source]
Default
[edit | edit source]
Name Blocks Image
Chest
campsite_default_chest_1 👁 Image
campsite_default_chest_2 👁 Image
campsite_default_chest_3 👁 Image
campsite_default_chest_4 👁 Image
campsite_default_chest_5 👁 Image
campsite_default_chest_6 👁 Image
campsite_default_chest_7 👁 Image
campsite_default_chest_8 👁 Image
campsite_default_chest_9 👁 Image
campsite_default_chest_10 👁 Image
campsite_default_chest_11 👁 Image
campsite_default_chest_12 👁 Image
campsite_default_chest_13 👁 Image
campsite_default_chest_14 👁 Image
campsite_default_chest_15 👁 Image
Barrel
campsite_default_barrel_1 👁 Image
campsite_default_barrel_2 👁 Image
campsite_default_barrel_3 👁 Image
campsite_default_barrel_4 👁 Image
campsite_default_barrel_5 👁 Image
campsite_default_barrel_6 👁 Image
campsite_default_barrel_7 👁 Image
campsite_default_barrel_8 👁 Image
campsite_default_barrel_9 👁 Image
campsite_default_barrel_10 👁 Image
campsite_default_barrel_11 👁 Image
campsite_default_barrel_12 👁 Image
campsite_default_barrel_13 👁 Image
campsite_default_barrel_14 👁 Image
campsite_default_barrel_15 👁 Image
Special
campsite_default_special_1 👁 Image
campsite_default_special_2 👁 Image
campsite_default_special_3 👁 Image
campsite_default_special_4 👁 Image
campsite_default_special_5 👁 Image
campsite_default_special_6 👁 Image
campsite_default_special_7 👁 Image
campsite_default_special_8 👁 Image
campsite_default_special_9 👁 Image
campsite_default_special_10 👁 Image
campsite_default_special_11 👁 Image
campsite_default_special_12 👁 Image
campsite_default_special_13 👁 Image
campsite_default_special_14 👁 Image
campsite_default_special_15 👁 Image
Biome-specific
[edit | edit source]
Name Blocks Image
Bamboo Jungle
campsite_bamboo_jungle_1 👁 Image
campsite_bamboo_jungle_2 👁 Image
campsite_bamboo_jungle_3 👁 Image
Birch Forest
campsite_birch_forest_1 👁 Image
campsite_birch_forest_2 👁 Image
campsite_birch_forest_3 👁 Image
Cherry Grove
campsite_cherry_grove_1 👁 Image
campsite_cherry_grove_2 👁 Image
campsite_cherry_grove_3 👁 Image
Dappled Forest
campsite_dappled_forest_1 👁 Image
campsite_dappled_forest_2 👁 Image
campsite_dappled_forest_3 👁 Image
Flower Forest
campsite_flower_forest_1 👁 Image
campsite_flower_forest_2 👁 Image
campsite_flower_forest_3 👁 Image
Forest
campsite_forest_1 👁 Image
campsite_forest_2 👁 Image
campsite_forest_3 👁 Image
Meadow
campsite_meadow_1 👁 Image
campsite_meadow_2 👁 Image
campsite_meadow_3 👁 Image
Old Growth Birch Forest
campsite_old_growth_birch_forest_1 👁 Image
campsite_old_growth_birch_forest_2 👁 Image
campsite_old_growth_birch_forest_3 👁 Image
Old Growth Pine Taiga
campsite_old_growth_pine_taiga_1 👁 Image
campsite_old_growth_pine_taiga_2 👁 Image
campsite_old_growth_pine_taiga_3 👁 Image
Old Growth Spruce Taiga
campsite_old_growth_spruce_taiga_1 👁 Image
campsite_old_growth_spruce_taiga_2 👁 Image
campsite_old_growth_spruce_taiga_3 👁 Image
Pale Garden
campsite_pale_garden_1 👁 Image
campsite_pale_garden_2 👁 Image
campsite_pale_garden_3 👁 Image
Savanna
campsite_savanna_1 👁 Image
campsite_savanna_2 👁 Image
campsite_savanna_3 👁 Image
Snowy Taiga
campsite_snowy_taiga_1 👁 Image
campsite_snowy_taiga_2 👁 Image
campsite_snowy_taiga_3 👁 Image
Sparse Jungle
campsite_sparse_jungle_1 👁 Image
campsite_sparse_jungle_2 👁 Image
campsite_sparse_jungle_3 👁 Image
Swamp
campsite_swamp_1 👁 Image
campsite_swamp_2 👁 Image
campsite_swamp_3 👁 Image
Taiga
campsite_taiga_1 👁 Image
campsite_taiga_2 👁 Image
campsite_taiga_3 👁 Image
Windswept Forest
campsite_windswept_forest_1 👁 Image
campsite_windswept_forest_2 👁 Image
campsite_windswept_forest_3 👁 Image
Wooded Badlands
campsite_wooded_badlands_1 👁 Image
campsite_wooded_badlands_2 👁 Image
campsite_wooded_badlands_3 👁 Image

Barrels

[edit | edit source]

In Java Edition 26.3, each abandoned camp barrel chest contains 4–8 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per barrel
[D]
Avg. # barrels
to open
[E]
👁 Image
Bone
2–411533.6%1.2003.0
👁 Image
Coal
2–411533.6%1.2003.0
👁 Image
Rabbit Hide
1–411533.6%1.0003.0
👁 Image
Wheat
1–411533.6%1.0003.0
👁 Image
Arrow
1–311533.6%0.8003.0
👁 Image
Bread
1–311533.6%0.8003.0
👁 Image
Glass Bottle
1–311533.6%0.8003.0
👁 Image
White Candle
1–311533.6%0.8003.0
👁 Image
Leather
1–311533.6%0.8003.0
👁 Image
Bowl
1–211533.6%0.6003.0
👁 Image
String
1–211533.6%0.6003.0
👁 Image
Bundle
111533.6%0.4003.0
👁 Image
Cobweb
111533.6%0.4003.0
👁 Image
Fishing Rod
111533.6%0.4003.0
👁 Image
Wooden Axe
111533.6%0.4003.0
{ "chestNames": [ "abandoned-camp-barrel" ], "gameVersion": "JavaUpcoming", "loot": { "abandoned-camp-barrel": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "arrow": [ 1, 3, 1 ], "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "bowl": [ 1, 2, 1 ], "coal": [ 2, 4, 1 ], "leather": [ 1, 3, 1 ], "fishing-rod": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 15 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "arrow": [ 1, 3, 1 ], "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "bowl": [ 1, 2, 1 ], "coal": [ 2, 4, 1 ], "leather": [ 1, 3, 1 ], "fishing-rod": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 15 } ], "structure": "Abandoned Camp", "container": "Barrel", "itemDataJavaUpcoming": { "wheat": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "wheat" }, "string": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "string" }, "arrow": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "arrow" }, "coal": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "coal" }, "bundle": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "bundle" }, "bowl": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "bowl" }, "wooden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "wooden-axe" }, "leather": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 1, "avgamount": 0.8, "itemname": "leather" }, "fishing-rod": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "fishing-rod" }, "rabbit-hide": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "rabbit-hide" }, "bone": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "bone" }, "glass-bottle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "glass-bottle" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "bread" }, "cobweb": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "cobweb" }, "white-candle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "white-candle" } }, "allRollsJavaUpcoming": [ "4–8" ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–8" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "wheat": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "wheat" }, "string": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "string" }, "arrow": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "arrow" }, "coal": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "coal" }, "bundle": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "bundle" }, "bowl": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "bowl" }, "wooden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "wooden-axe" }, "leather": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 1, "avgamount": 0.8, "itemname": "leather" }, "fishing-rod": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "fishing-rod" }, "rabbit-hide": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "rabbit-hide" }, "bone": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "bone" }, "glass-bottle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "glass-bottle" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "bread" }, "cobweb": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "cobweb" }, "white-candle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "white-candle" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] barrel" } } }

In Bedrock Edition 26.40, each abandoned camp barrel chest contains 4–8 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per barrel
[D]
Avg. # barrels
to open
[E]
👁 Image
Bone
2–411533.6%1.2003.0
👁 Image
Coal
2–411533.6%1.2003.0
👁 Image
Rabbit Hide
1–411533.6%1.0003.0
👁 Image
Wheat
1–411533.6%1.0003.0
👁 Image
Arrow
1–311533.6%0.8003.0
👁 Image
Bread
1–311533.6%0.8003.0
👁 Image
Glass Bottle
1–311533.6%0.8003.0
👁 Image
White Candle
1–311533.6%0.8003.0
👁 Image
Leather
1–311533.6%0.8003.0
👁 Image
Bowl
1–211533.6%0.6003.0
👁 Image
String
1–211533.6%0.6003.0
👁 Image
Bundle
111533.6%0.4003.0
👁 Image
Cobweb
111533.6%0.4003.0
👁 Image
Fishing Rod
111533.6%0.4003.0
👁 Image
Wooden Axe
111533.6%0.4003.0
{ "chestNames": [ "abandoned-camp-barrel" ], "gameVersion": "BedrockUpcoming", "loot": { "abandoned-camp-barrel": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "arrow": [ 1, 3, 1 ], "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "bowl": [ 1, 2, 1 ], "coal": [ 2, 4, 1 ], "leather": [ 1, 3, 1 ], "fishing-rod": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 15 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "arrow": [ 1, 3, 1 ], "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "bowl": [ 1, 2, 1 ], "coal": [ 2, 4, 1 ], "leather": [ 1, 3, 1 ], "fishing-rod": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 15 } ], "structure": "Abandoned Camp", "container": "Barrel", "itemDataJavaUpcoming": { "wheat": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "wheat" }, "string": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "string" }, "arrow": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "arrow" }, "coal": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "coal" }, "bundle": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "bundle" }, "bowl": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "bowl" }, "wooden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "wooden-axe" }, "leather": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 1, "avgamount": 0.8, "itemname": "leather" }, "fishing-rod": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "fishing-rod" }, "rabbit-hide": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "rabbit-hide" }, "bone": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "bone" }, "glass-bottle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "glass-bottle" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "bread" }, "cobweb": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "cobweb" }, "white-candle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "white-candle" } }, "allRollsJavaUpcoming": [ "4–8" ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–8" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "wheat": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "wheat" }, "string": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "string" }, "arrow": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "arrow" }, "coal": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "coal" }, "bundle": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "bundle" }, "bowl": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "bowl" }, "wooden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "wooden-axe" }, "leather": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 1, "avgamount": 0.8, "itemname": "leather" }, "fishing-rod": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "fishing-rod" }, "rabbit-hide": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "rabbit-hide" }, "bone": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "bone" }, "glass-bottle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "glass-bottle" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "bread" }, "cobweb": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "cobweb" }, "white-candle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "white-candle" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] barrel" } } }
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.

Common chests

[edit | edit source]

In Java Edition 26.3, each abandoned camp common chest chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
4–6× 4–6×
👁 Image
Arrow
411627.5%1.2503.6
👁 Image
Bone
2–411627.5%0.9383.6
👁 Image
Firework Rocket
2–411627.5%0.9383.6
👁 Image
Glass Bottle
1–411627.5%0.7813.6
👁 Image
Rabbit Hide
1–411627.5%0.7813.6
👁 Image
Leather
1–411627.5%0.7813.6
👁 Image
Lead
1–311627.5%0.6253.6
👁 Image
White Candle
1–311627.5%0.6253.6
👁 Image
Empty Map
1–211627.5%0.4693.6
👁 Image
Bundle
111627.5%0.3123.6
👁 Image
Cobweb
111627.5%0.3123.6
👁 Image
Compass
111627.5%0.3123.6
👁 Image
Empty Map
111627.5%0.3123.6
👁 Image
Fishing Rod
111627.5%0.3123.6
👁 Image
Flint and Steel
111627.5%0.3123.6
👁 Image
Saddle
111627.5%0.3123.6
👁 Image
Bow
111019.0%0.2005.3
👁 Image
Bucket
111019.0%0.2005.3
👁 Image
Copper Axe
111019.0%0.2005.3
👁 Image
Copper Spear
111019.0%0.2005.3
👁 Image
Copper Sword
111019.0%0.2005.3
👁 Image
Shears
111019.0%0.2005.3
👁 Image
Spyglass
111019.0%0.2005.3
👁 Image
Copper Chestplate
111019.0%0.2005.3
👁 Image
Copper Leggings
111019.0%0.2005.3
👁 Image
Copper Boots
111019.0%0.2005.3
{ "chestNames": [ "abandoned-camp-common-chest" ], "gameVersion": "JavaUpcoming", "loot": { "abandoned-camp-common-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "firework-rocket": [ 2, 4, 1 ], "empty-map": [ 1, 1, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "fishing-rod": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "firework-rocket": [ 2, 4, 1 ], "empty-map": [ 1, 1, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "fishing-rod": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 } ], "structure": "Abandoned Camp", "container": "Common chest", "itemDataJavaUpcoming": { "firework-rocket": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "firework-rocket" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—" ], "sortsize": [ 4, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-chestplate": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-spear": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "flint-and-steel": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "fishing-rod": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "bow": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "saddle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "shears": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "bundle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "lead": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "leather": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "copper-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "copper-sword": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "glass-bottle": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "spyglass": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "cobweb": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "copper-boots": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "allRollsJavaUpcoming": [ "4–6", 2 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–6", 2 ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "firework-rocket": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "firework-rocket" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—" ], "sortsize": [ 4, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-chestplate": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-spear": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "flint-and-steel": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "fishing-rod": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "bow": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "saddle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "shears": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "bundle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "lead": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "leather": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "copper-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "copper-sword": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "glass-bottle": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "spyglass": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "cobweb": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "copper-boots": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] common chest" } } }

In Bedrock Edition 26.40, each abandoned camp common chest chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
4–6× 4–6×
👁 Image
Arrow
411627.5%1.2503.6
👁 Image
Bone
2–411627.5%0.9383.6
👁 Image
Firework Rocket
2–411627.5%0.9383.6
👁 Image
Glass Bottle
1–411627.5%0.7813.6
👁 Image
Rabbit Hide
1–411627.5%0.7813.6
👁 Image
Leather
1–411627.5%0.7813.6
👁 Image
Lead
1–311627.5%0.6253.6
👁 Image
White Candle
1–311627.5%0.6253.6
👁 Image
Empty Map
1–211627.5%0.4693.6
👁 Image
Bundle
111627.5%0.3123.6
👁 Image
Cobweb
111627.5%0.3123.6
👁 Image
Compass
111627.5%0.3123.6
👁 Image
Empty Map
111627.5%0.3123.6
👁 Image
Fishing Rod
111627.5%0.3123.6
👁 Image
Flint and Steel
111627.5%0.3123.6
👁 Image
Saddle
111627.5%0.3123.6
👁 Image
Bow
111019.0%0.2005.3
👁 Image
Bucket
111019.0%0.2005.3
👁 Image
Copper Axe
111019.0%0.2005.3
👁 Image
Copper Spear
111019.0%0.2005.3
👁 Image
Copper Sword
111019.0%0.2005.3
👁 Image
Shears
111019.0%0.2005.3
👁 Image
Spyglass
111019.0%0.2005.3
👁 Image
Copper Chestplate
111019.0%0.2005.3
👁 Image
Copper Leggings
111019.0%0.2005.3
👁 Image
Copper Boots
111019.0%0.2005.3
{ "chestNames": [ "abandoned-camp-common-chest" ], "gameVersion": "BedrockUpcoming", "loot": { "abandoned-camp-common-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "firework-rocket": [ 2, 4, 1 ], "empty-map": [ 1, 1, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "fishing-rod": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "firework-rocket": [ 2, 4, 1 ], "empty-map": [ 1, 1, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "fishing-rod": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 } ], "structure": "Abandoned Camp", "container": "Common chest", "itemDataJavaUpcoming": { "firework-rocket": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "firework-rocket" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—" ], "sortsize": [ 4, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-chestplate": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-spear": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "flint-and-steel": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "fishing-rod": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "bow": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "saddle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "shears": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "bundle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "lead": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "leather": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "copper-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "copper-sword": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "glass-bottle": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "spyglass": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "cobweb": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "copper-boots": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "allRollsJavaUpcoming": [ "4–6", 2 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–6", 2 ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "firework-rocket": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "firework-rocket" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—" ], "sortsize": [ 4, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-chestplate": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-spear": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "flint-and-steel": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "fishing-rod": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "bow": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "saddle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "shears": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "bundle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "lead": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "leather": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "copper-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "copper-sword": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "glass-bottle": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "spyglass": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "cobweb": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "copper-boots": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] common chest" } } }
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.

Secret chests

[edit | edit source]

In Java Edition 26.3, each abandoned camp secret chest chest contains items drawn from 3 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
4–6× 0–1× 4–6× 0–1×
👁 Image
Copper Ingot
1–21475.6%1.8751.3
👁 Image
Gold Ingot
1–21475.6%1.8751.3
👁 Image
Empty Map
11475.6%1.2501.3
👁 Image
Iron Ingot
11475.6%1.2501.3
👁 Image
Potion of Healing
11536.0%0.4002.8
👁 Image
Potion of Leaping
11536.0%0.4002.8
👁 Image
Potion of Night Vision
11536.0%0.4002.8
👁 Image
Potion of Swiftness
11536.0%0.4002.8
👁 Image
Diamond
11536.0%0.4002.8
👁 Image
Iron Axe
11412.5%0.1258.0
👁 Image
Iron Spear
11412.5%0.1258.0
👁 Image
Iron Leggings
11412.5%0.1258.0
👁 Image
Iron Boots
11412.5%0.1258.0
{ "chestNames": [ "abandoned-camp-secret-chest" ], "gameVersion": "JavaUpcoming", "loot": { "abandoned-camp-secret-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 } ], "structure": "Abandoned Camp", "container": "Secret chest", "itemDataJavaUpcoming": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "potion-of-leaping": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "potion-of-healing": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "iron-leggings": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "iron-spear": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "iron-ingot": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" } }, "allRollsJavaUpcoming": [ 2, "4–6", "0–1" ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ 2, "4–6", "0–1" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "potion-of-leaping": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "potion-of-healing": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "iron-leggings": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "iron-spear": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "iron-ingot": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] secret chest" } } }

In Bedrock Edition 26.40, each abandoned camp secret chest chest contains items drawn from 3 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
4–6× 0–1× 4–6× 0–1×
👁 Image
Copper Ingot
1–21475.6%1.8751.3
👁 Image
Gold Ingot
1–21475.6%1.8751.3
👁 Image
Empty Map
11475.6%1.2501.3
👁 Image
Iron Ingot
11475.6%1.2501.3
👁 Image
Potion of Healing
11536.0%0.4002.8
👁 Image
Potion of Leaping
11536.0%0.4002.8
👁 Image
Potion of Night Vision
11536.0%0.4002.8
👁 Image
Potion of Swiftness
11536.0%0.4002.8
👁 Image
Diamond
11536.0%0.4002.8
👁 Image
Iron Axe
11412.5%0.1258.0
👁 Image
Iron Spear
11412.5%0.1258.0
👁 Image
Iron Leggings
11412.5%0.1258.0
👁 Image
Iron Boots
11412.5%0.1258.0
{ "chestNames": [ "abandoned-camp-secret-chest" ], "gameVersion": "BedrockUpcoming", "loot": { "abandoned-camp-secret-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 } ], "structure": "Abandoned Camp", "container": "Secret chest", "itemDataJavaUpcoming": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "potion-of-leaping": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "potion-of-healing": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "iron-leggings": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "iron-spear": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "iron-ingot": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" } }, "allRollsJavaUpcoming": [ 2, "4–6", "0–1" ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ 2, "4–6", "0–1" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "potion-of-leaping": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "potion-of-healing": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "iron-leggings": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "iron-spear": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "iron-ingot": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>&frasl;<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>&frasl;<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] secret chest" } } }
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.

In Bedrock Edition, campsite_default_special_8 always generate with the following items:[2]

History

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Announcement

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May 30, 2026Abandoned camps are announced at Minecraft Live – May 2026.
An Instagram post revealed that cauldrons and oxidized copper golem statues can spawn in abandoned camps.[3]
Some blocks that were not shown in Minecraft Live that can spawn in abandoned camps but were shown off to content creators in a private play session include cherry leaves, mossy cobblestone walls, potatoes, stone, and wheat.[4]
May 31, 2026Some details about abandoned camps were revealed that weren't showcased at Minecraft Live. An abandoned camp's appearance can be varied, such as being covered in leaves or featuring a crop farm nearby. They may generate with any color of wool stairs.

Java Edition

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Upcoming Java Edition
26.3snap1👁 Image
Added abandoned camps.

Bedrock Edition

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Upcoming Bedrock Edition
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27👁 Image
Added abandoned camps.

Trivia

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Gallery

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Screenshots

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Development screenshots

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References

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  1. a b MC-309033 – The `campsite_flower_forest_1` abandoned camp structure has stripes of orange wool under it
  2. MCPE-240052 –  Oxidized Copper Chain generates in Abandoned Camp secret chest instead of diamonds and potions
  3. "A new wilderness adventure awaits! [...]" – @minecraft on Instagram, May 30, 2026
  4. "✅ TODO Sobre el BOSQUE OTOÑO!!🍁 DAPPLED TREE, WOOL SLABS, CAMP" – Bobicraft on YouTube, May 30, 2026 @ 6m27s

Navigation

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Retrieved from "https://minecraft.wiki/w/Abandoned_Camp?oldid=3652202"

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