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Ice Spike

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👁 Image
Not to be confused with Ice Spikes.
Ice spike
Biomes 👁 Image
Ice Spikes
Generates in
existing chunks  
No
Consists of
{
 "title": "Ice spike",
 "rows": [
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite ice-spikes.png article, displayed as 16x16px|link=Ice Spikes|alt=|class=pixel-image|)</span>(link to Ice Spikes article, displayed as <span class=\"sprite-text\">Ice Spikes</span>)</span>",
 "label": "(link to Biome article, displayed as Biomes)"
 },
 {
 "field": "No",
 "label": "Generates in<br>existing chunks  "
 },
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite packed-ice.png article, displayed as 16x16px|link=Packed Ice|alt=|class=pixel-image|)</span>(link to Packed Ice article, displayed as <span class=\"sprite-text\">Packed Ice</span>)</span>",
 "label": "Consists of"
 }
 ],
 "invimages": [],
 "images": [
 "Ice_World_Spikes.png",
 "Ice_World_Spikes_Large.png"
 ]
}

Ice spikes are common features made of packed ice. Ice spikes only generate in the ice spikes biome.

Generation

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Ice spikes are tall spires comprised of packed ice that can be found only in the ice spikes variant of snowy plains biomes. They are randomly generated beginning at ground level and tower upward.

Construction

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There are two types of ice spikes: one is short and thick, and the other is tall and thin. The short spikes generate more often than the tall spikes. Short spikes are about 15 blocks tall, while tall spikes can be over 50 blocks tall.

Data values

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Java Edition:

Feature typeIdentifier
👁 EnvSprite ice-spike.png: Sprite image for ice-spike in Minecraft
[No displayed name]
ice_spike

Bedrock Edition:

FeatureIdentifier
👁 EnvSprite ice-spike.png: Sprite image for ice-spike in Minecraft
[No displayed name]
ice_spike_feature

Config

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Main article: Configured feature
  • [NBT Compound / JSON Object] config
    • [NBT Compound / JSON Object] can_place_on: The block predicate that defines which blocks the spike can be placed on.
    • [NBT Compound / JSON Object] can_replace: The block predicate that defines which blocks the spike can replace.
    • [NBT Compound / JSON Object] state: The block state to use.

History

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Java Edition

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Java Edition
1.7.213w36aAdded ice spikes.
1.18?Features now use a different pseudorandom number generator when generating.

Bedrock Edition

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Pocket Edition Alpha
v0.9.0build 1Added ice spikes.

Trivia

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  • Excluding amplified generation, ice spikes are one of the only world features able to naturally extend above Y=300.

Issues

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Issues relating to "Ice Spike" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

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Screenshots

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Navigation

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