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VOOZH | about |
| Biomes | |
|---|---|
| Consists of | 👁 Image Water or 👁 Image Lava |
{
"title": "Spring",
"rows": [
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite overworld.png article, displayed as 16x16px|link=Overworld|alt=|class=pixel-image|)</span>(link to Overworld article, displayed as <span class=\"sprite-text\">Overworld</span>)</span>\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite the-nether.png article, displayed as 16x16px|link=The Nether|alt=|class=pixel-image|)</span>(link to The Nether article, displayed as <span class=\"sprite-text\">The Nether</span>)</span>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite water.png article, displayed as 16x16px|link=Water|alt=|class=pixel-image|)</span>(link to Water article, displayed as <span class=\"sprite-text\">Water</span>)</span> or <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite lava.png article, displayed as 16x16px|link=Lava|alt=|class=pixel-image|)</span>(link to Lava article, displayed as <span class=\"sprite-text\">Lava</span>)</span>",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Water.gif",
"Lava.gif"
]
}
A spring is a feature consisting of a single block of liquid that flows out into spaces level with or lower than the source.
There are three main categories of fluid springs:
Normal springs can generate as either water or lava in the sides of stone surfaces. These are commonly encountered on the sides of cliffs, as well as inside caves. Lava springs are a common source of forest fires. Water springs additionally can only generate below Y=192.
Ceiling springs are exclusive to the Nether and only generate with lava. They generate on ceilings, and the lava flows directly downwards from them.
In the Nether, lava springs can generate without any exposed faces buried in terrain, potentially becoming hazardous when blocks around them are mined.
| Feature type | Identifier |
|---|---|
| 👁 EnvSprite spring.png: Sprite image for spring in Minecraft [No displayed name] | spring_feature |
| Configured feature | Identifier |
|---|---|
| 👁 EnvSprite spring.png: Sprite image for spring in Minecraft [No displayed name] | spring_water |
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name] | spring_lava_overworld |
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name] | spring_lava_frozen |
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name] | spring_lava_nether |
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name] | spring_nether_closed |
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name] | spring_nether_open |
| Feature | Identifier |
|---|---|
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name] | lava_spring_feature |
| 👁 EnvSprite spring.png: Sprite image for spring in Minecraft [No displayed name] | water_spring_feature |
| 👁 EnvSprite spring.png: Sprite image for spring in Minecraft [No displayed name] | minecraft:legacy:springs_feature |
| 👁 EnvSprite lava-spring.png: Sprite image for lava-spring in Minecraft [No displayed name][a] | [No ID] |
{ "type":"minecraft:spring_feature", "config":{ "hole_count":1, "requires_block_below":true, "rock_count":4, "state":{ "Name":"minecraft:water", "Properties":{ "falling":"true" } }, "valid_blocks":[ "minecraft:stone", "minecraft:granite", "minecraft:diorite", "minecraft:andesite", "minecraft:deepslate", "minecraft:tuff", "minecraft:calcite", "minecraft:dirt", "minecraft:snow_block", "minecraft:powder_snow", "minecraft:packed_ice" ] } }
Feature is hardcoded to check if the block above it belongs to [NBT List / JSON Array] valid_blocks and does not place if the block is not there.
| Java Edition Infdev | |||||||
|---|---|---|---|---|---|---|---|
| 20100616-1808 | Added springs. | ||||||
| Java Edition Alpha | |||||||
| v1.2.0 | preview | Added the Nether, which contains open nether springs. | |||||
| Java Edition | |||||||
| 1.5 | 13w02a | Added closed nether springs in the Nether. | |||||
| 1.17 | 21w08a | Normal springs are now able to generate below Y=0. | |||||
| 21w15a | Normal springs are no longer able to generate below Y=0. | ||||||
| 1.18 | Experimental Snapshot 1 | Springs are now able to generate in meadow, lofty peaks, snowcapped peaks, snowy slopes, and groves. | |||||
| Normal springs are able to generate below Y=0 once again. | |||||||
| experimental snapshot 5 | Water springs are now able to replace dirt and snow blocks. | ||||||
| Springs are now able to generate in lush caves. | |||||||
| experimental snapshot 6 | Water springs are slightly less common. | ||||||
| 21w42a | The maximum Y-level of water spring generation has been changed to Y=192. | ||||||
| Water springs have been made slightly less common again. | |||||||
| Lava springs are now able to replace calcite, dirt, powder snow, and packed ice. | |||||||
| 21w43a | Lava springs are no longer able to replace snow block, powder snow, packed ice.[1] | ||||||
| Added frozen lava springs that can replace snow block, powder snow, packed ice, which generate in jagged peaks, frozen peaks, snowy slopes, and groves. | |||||||
| 1.18-pre1 | Regular lava springs are able to replace snow block, powder snow, packed ice again. | ||||||
| 1.18-pre3 | Regular lava springs are no longer able to replace snow block, powder snow, packed ice again.[1] | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | Added springs. | ||||||
| v0.12.1 | build 1 | Added the Nether, which contains open and closed nether springs. | |||||
Issues relating to "Spring" are maintained on the bug tracker. Issues should be reported and viewed there.