Obsidian Wall
| Biomes
|
Anywhere, as biomes were not present in the game at this time.
|
Generates in existing chunks
|
No
|
| Consists of
|
👁 Image Obsidian
|
{
"title": "Obsidian Wall",
"rows": [
{
"field": "Anywhere, as biomes were not present in the game at this time.",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks "
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite obsidian.png article, displayed as 16x16px|link=Obsidian|alt=|class=pixel-image|)</span>(link to Obsidian article, displayed as <span class=\"sprite-text\">Obsidian</span>)</span>",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Obsidian Wall.png"
]
}
Obsidian walls would replace all solid blocks which had an X or Z coordinate of 0, and extend two blocks above the terrain. This formed a set of two walls for the two cardinal directions, which intersected at the center of the world. The obsidian walls would generate in every world.