All terrain features, structures and terrain features generated in the world.
- Terrain Features: The first world features to be created. They are intrinsically hardcoded into the terrain generator and, more often than not, rely on noise.
- Features: Decorators, such as patches of vegetation, placed in a chunk after terrain generation completes.
- Structures: Multiblock constructions, usually prebuilt, that are placed last in the world generation process. Most can be found with the
/locate command.
Pages in category "World features"
The following 2 pages are in this category, out of 2 total.