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Bogged

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"Bog" redirects here. For the swamp biome, see Swamp. For the mangrove swamp biome, see Mangrove Swamp.
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This article is about the swamp skeleton variant. For other skeletons, see Skeleton (disambiguation). For the poisonous skeleton in Minecraft Dungeons, see Dungeons:Mossy Skeleton.
Bogged
Health points 16HP👁 ❤️
× 8
Armor points 0 (👁 🛡
)
Behavior Hostile
Mob type 👁 Image
Undead

👁 Image
Monster
Attack
strength
Ranged:

👁 Image
Bow
:
In Java Edition:
Easy: 2HP👁 ❤️
- 4HP👁 ❤️
👁 ❤️

Normal: 3HP👁 ❤️
👁 💔
- 5HP👁 ❤️
👁 ❤️
👁 💔

Hard: 4HP👁 ❤️
👁 ❤️
- 8HP👁 ❤️
👁 ❤️
👁 ❤️
👁 ❤️

In Bedrock Edition:
Easy: 1HP👁 💔
- 4HP👁 ❤️
👁 ❤️

Normal: 1HP👁 💔
- 4HP👁 ❤️
👁 ❤️

depending on proximity
Hard: 1HP👁 💔
- 5HP👁 ❤️
👁 ❤️
👁 💔

depending on proximity
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Arrow of Poison :
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Poison
for 4 seconds, dealing 3HP👁 ❤️
👁 💔


Melee:
Easy and Normal: 2HP👁 ❤️

Hard: 3HP👁 ❤️
👁 💔

Hitbox size Java:
Height: 1.99 blocks
Width: 0.6 blocks

Bedrock:
Height: 1.9 blocks
Width: 0.6 blocks

Spawn
Natural
equipment
Usable items
{
 "title": "Bogged",
 "rows": [
 {
 "field": "16<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 8</span>",
 "label": "(link to Health article, displayed as Health points)"
 },
 {
 "field": "0 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0 armor points\">(link to File:Empty Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)",
 "label": "(link to Armor#Natural armor article, displayed as Armor points)"
 },
 {
 "field": "Hostile",
 "label": "Behavior"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite undead.png article, displayed as 16x16px|link=Undead|alt=|class=pixel-image|)</span>(link to Undead article, displayed as <span class=\"sprite-text\">Undead</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite monster.png article, displayed as 16x16px|link=Monster|alt=|class=pixel-image|)</span>(link to Monster article, displayed as <span class=\"sprite-text\">Monster</span>)</span>",
 "label": "(link to Mob type article, displayed as Mob type)"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "Attack<br/>strength"
 },
 {
 "field": "'''Java:'''<br>Height: 1.99 blocks<br>Width: 0.6 blocks<br>\n'''Bedrock:'''<br>Height: 1.9 blocks<br>Width: 0.6 blocks",
 "label": "(link to Hitbox article, displayed as Hitbox size)"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "(link to Mob spawning article, displayed as Spawn)"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "(link to Drops#Equipped items article, displayed as Natural<br/>equipment)"
 },
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite shears.png article, displayed as 16x16px|link=Shears|alt=|class=pixel-image|)</span>(link to Shears article, displayed as <span class=\"sprite-text\">Shears</span>)</span>",
 "label": "Usable items"
 }
 ],
 "invimages": [
 "Bogged Spawn Egg"
 ],
 "images": [
 "Bogged.png",
 "Sheared Bogged.png"
 ]
}

A bogged is a mushroom-covered skeleton variant that spawns in swamps and mangrove swamps. Bogged behave similarly to skeletons, but have less health, fire their bows more slowly, take damage from powder snow, cannot convert to strays, and shoot tipped arrows of Poison.

Spawning

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Bogged can spawn in swamps and mangrove swamps, replacing about 30% of skeletons, as well as in trial chambers via trial spawners.

Natural spawning

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  • In Java Edition, they spawn in groups of four at a light level of 0 and can spawn both underground and above ground.
  • In Bedrock Edition, they spawn in groups of 1--2 at light levels 0 through 7, meaning they can spawn during the day in mangrove swamps where the overhead canopy is dense enough, but they cannot spawn underground.
Bogged spawns in:
Category: MonsterJava EditionBedrock Edition
Spawn areaSpawn weightSpawn chanceGroup sizeSpawn weightGroup size
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Swamp
305165.81%4504
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Mangrove Swamp
305165.81%4401–2

Trial spawners

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Bogged have a 13 chance to be selected as the "ranged" mob for trial spawners in trial chambers.

Spider jockeys

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This feature is exclusive to Bedrock Edition.
 

Spiders and cave spiders spawned in swamps and mangrove swamps have a 1% chance to spawn as a spider jockey, with an 80% chance of the rider being a bogged.

Drops

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On death

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Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
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Bone0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
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Arrow0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
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Arrow of Poison[A]0–150.00%0.500–175.00%0.750–187.50%0.880–191.67%0.92
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Bone0–22310–356320–4111220–5171852
👁 Image
Arrow0–22310–356320–4111220–5171852
👁 Image
Arrow of Poison[A]0–112120–134340–178780–111121112
ItemAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Bone013 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
113 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
213 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
3016 (16.67%)14 (25.00%)518 (27.78%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)32 (1.50)2 (2.00)52 (2.50)
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Arrow013 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
113 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
213 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
3016 (16.67%)14 (25.00%)518 (27.78%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)32 (1.50)2 (2.00)52 (2.50)
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Arrow of Poison[A]012 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
112 (50.00%)34 (75.00%)78 (87.50%)1112 (91.67%)
Average12 (0.50)34 (0.75)78 (0.88)1112 (0.92)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
👁 Image
Bone1.001.502.002.50
👁 Image
Arrow1.001.502.002.50
👁 Image
Arrow of Poison[A]0.500.750.880.92
  1. Only when killed by a player or a tamed wolf.

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Bone0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Arrow0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
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Arrow of Poison[A]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Bone0–22310–323430–423530–5232
👁 Image
Arrow0–22310–323430–423530–5232
👁 Image
Arrow of Poison[A]0–112120–212340–31210–41254
ItemAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Bone013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
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Arrow013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
👁 Image
Arrow of Poison[A]012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
👁 Image
Bone1.001.331.672.00
👁 Image
Arrow1.001.331.672.00
👁 Image
Arrow of Poison[A]0.500.751.001.25
  1. Only when killed by a player or a tamed wolf.
  • Naturally spawned equipment is damaged when dropped. An enchanted bow has an 8.5% chance of dropping if killed by the player or a tamed wolf (9.5% with Looting I, 10.5% with Looting II, and 11.5% with Looting III). The equipment list is identical to that of the base Skeleton.
  • Picked-up items always drop and drop with the same damage level it had when picked up.
  • 5XP experience orbs when killed by a player or a tamed wolf, and an extra 1–3XP orbs for each piece of natural equipment that does not drop upon death.
    • Because all bogged spawn with at least a bow, this means that an unarmored bogged drops 6–8XP if it does not drop its bow upon death.

Shearing

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A bogged drops 2 mushrooms when sheared. Each individual mushroom has an equal chance of dropping as either a brown or red mushroom. Afterward, it cannot be sheared again, and the mushrooms growing from its head are permanently removed from the bogged.

Behavior

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👁 Image
A bogged aiming to a player.

Bogged behave the same as normal skeletons and shoot tipped arrows that inflict Poison for 4 seconds (dealing 3HP👁 ❤️
👁 💔
damage) on any target that they hit. When shooting their bow, bogged are just as fast as skeletons or strays, but bogged have a longer cooldown between attacks. The cooldown is 3.5 seconds on Easy and Normal difficulties, or 2.5 seconds on Hard. This is 1.5 seconds slower than the skeleton's attack cooldown. A bogged holding a tipped arrow or spectral arrow in its off-hand always shoots that type of arrow instead, and the arrow held is not consumed.

Unlike regular skeletons, bogged in powder snow take freezing damage and do not convert into strays.[1]

Being an undead mob, they are:

As they are also under the "skeletons" entity type tag, if a bogged kills a creeper, the creeper drops a music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.

The eyes of bogged are emissive with Vibrant Visuals, similar to strays and parched.

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Bogged rattlesHostile MobsRandomlyentity.bogged.ambientsubtitles.entity.bogged.ambient1.00.8–1.216
​Bogged hurtsHostile MobsWhen a bogged is damagedentity.bogged.hurtsubtitles.entity.bogged.hurt1.00.8–1.216
​Bogged diesHostile MobsWhen a bogged diesentity.bogged.deathsubtitles.entity.bogged.death1.00.8–1.216
​FootstepsHostile MobsWhile a bogged is walkingentity.bogged.stepsubtitles.block.generic.footsteps0.151.016
​Skeleton shootsHostile MobsWhen a bogged shoots an arrowentity.skeleton.shootsubtitles.entity.skeleton.shoot1.056-1.2516
​Shears clickPlayers (player)
Blocks (dispenser)
When a bogged's mushrooms are shearedentity.bogged.shearsubtitles.item.shear1.01.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?Hostile MobsRandomlymob.bogged.say​ ?1.00.8–1.2
​ ?Hostile MobsWhen a bogged is damagedmob.bogged.hurt​ ?1.00.8–1.2
​ ?Hostile MobsWhen a bogged diesmob.bogged.death​ ?1.00.8–1.2
​ ?Hostile MobsWhile a bogged is walkingmob.bogged.step​ ?1.01.0
​ ?PlayersWhen a bogged shoots an arrowrandom.bow​ ?1.00.83–1.25
​ ?Players (player)
Blocks (dispenser)
When a bogged's mushrooms are shearedmob.bogged.shear​ ?1.01.0

Data values

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Java Edition:

NameIdentifierEntity tags Translation key
👁 EntitySprite bogged.png: Sprite image for bogged in Minecraft
Bogged
boggedburn_in_daylight
can_breathe_under_water
ignores_poison_and_regen
inverted_healing_and_harm
no_anger_from_wind_charge
skeletons
undead
wither_friends
sensitive_to_smite
entity.minecraft.bogged

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
👁 EntitySprite bogged.png: Sprite image for bogged in Minecraft
Bogged
bogged144 bogged
mob
monster
skeleton
undead
entity.bogged.name

Entity data

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Bogged have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
👁 Image
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Monster HunterAttack and destroy a monster. Other mobs may be killed, but are ignored for this achievement.15Bronze
👁 Image
👁 Image
Sniper DuelKill a Skeleton with an arrow from more than 50 meters.Use a launched arrow to kill a skeleton, wither skeleton, stray, , or parched from 50 or more blocks away, horizontally.30Bronze
👁 Image
👁 Image
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
👁 Image
👁 Image
Not Today, Thank YouDeflect a projectile with a ShieldBlock any projectile with a shield.
👁 Image
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Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
👁 Image
👁 Image
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
👁 Image
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Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.

Advancements that apply to all mobs:

History

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Java Edition

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Java Edition
1.20.3
Experiment
Update 1.21
23w45aAdded skeletons with Poison tipped arrows as placeholders for bogged in trial chambers.
1.20.5
Experiment
Update 1.21
24w07a👁 Image
Added bogged, replacing skeletons with Poison tipped arrows in trial chambers.
Creepers now drop music discs when killed by bogged.
24w09a👁 Image
The texture and model of bogged has been changed.
Bogged now drop 2 mushrooms (either both red/brown or one of each) when sheared.
1.2124w18aBogged are now available without using the "Update 1.21" experimental data pack.
1.21.224w33aNow naturally spawn with armor in the order of (most likely to least likely): helmet, chestplate, leggings, boots.[2]
1.21.424w45aBogged now prefer to pick bows from the ground as opposed to other items.
1.21.11pre1Bogged can no longer pick up spears.

Bedrock Edition

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Bedrock Edition
1.20.60
Experiment
Update 1.21
Preview 1.20.60.20Added skeletons with Poison tipped arrows as placeholders for bogged in trial chambers.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.24👁 Image
Added bogged, replacing skeletons with Poison tipped arrows in trial chambers.
1.20.80
Experiment
Update 1.21
Preview 1.20.80.21👁 Image
Updated bogged texture and model.
Bogged now drop 2 mushrooms (either both red/brown or one of each) when sheared.
1.21.0Preview 1.21.0.22Bogged are now available without using the "Update 1.21" experimental toggle.
1.21.20Preview 1.21.10.20Bogged no longer inflict slowness when melee attacking.
1.21.100Preview 1.21.100.21👁 Image
👁 Image
Bogged can now spawn as riders of spider jockeys.[3]
26.0Preview 26.0.23Bogged can no longer pick up spears.
26.30Preview 26.30.20Bogged now shoot arrows at a rate of 2.5 seconds on Hard difficulty, matching Java Edition.[4]

Issues

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Issues relating to "Bogged" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • In real life, human corpses can become mummified within peat bogs, with levels of preservation varying from perfect to just the skeletons. These are referred to as bog bodies.

Gallery

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Renders

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Screenshots

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Before 24w09a

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Mojang screenshots

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Development renders

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Textures

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In other media

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References

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  1. MC-268579 – Bogged in powder snow freeze on death instead of converting to Stray – resolved as "Works As Intended".
  2. "[MC-182478] Mob armor generates starting with boots rather than helmet – Jira"Mojira, May 5, 2020.
  3. MCPE-221119 – resolved as "Fixed".
  4. MCPE-61036

Navigation

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Retrieved from "https://minecraft.wiki/w/Bogged?oldid=3646748"

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