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The End sky is an inverted cube rendered in the End dimension.
The End sky is rendered exclusively in the End dimension. Much like the panorama, six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube). It is also rotated when facing east, south and west, and mirrored when facing up, north, and west.[1]
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The texture file will always point to environment/end_sky, a pixelated noise similar to TV snow, grayscale in Bedrock Edition or tinted purple in Java Edition.
This texture is then tinted
#282828 in Java Edition, or purpleβ[more information needed] in Bedrock Edition.
In Bedrock Edition, this is also multiplied with the sky fog color (
#0B080C), although fog does not obstruct the End sky. The Night Vision effect brightens the fog and therefore colors it very bright purple.
With Vibrant Visuals, the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered as atmospheric fog behind the transparent End sky texture. See here for details.
The texture itself is unaffected by air, water, and lavaβ[BE only] fog, but not ender dragon fog in Java Edition. The End sky texture is not rendered with "Beautiful Skies" disabled.
The End flash is a weather-like event that occurs at random spots in the sky, at differing heights above the horizon, while a rumbling sound effect plays. There is a 30 second delay between flashes, and each flash lasts between 5 and 19 seconds, with some fading.
With Vibrant Visuals, End flashes are purple colored global directional light sources, which can produce purple illumination and reflections on objects and cast shadows in the opposite direction of the flash. Specifically, the light is colored
228, 93, 255, and its intensity is 3 lux. During an End flash, dense and purple volumetric fog becomes visible.
On classic graphics, End flashes use a purple "flash" texture, and block lighting becomes purple tinted during the flash.β[JE only] The texture is obstructed by ender dragon fog, leaving only the tinting and sound as tangible effects.
End flashes can be disabled in the accessibility settings. Furthermore, the flash's graphics are not visible with "Beautiful Skies" disabled, but this does not disable the sound effects.
In Java Edition:
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βEnd Flash rumbles | Weather | When an End flash occurs | weather.end_flash | subtitles.weather.end_flashβ | ? | ? | ? | |
In Bedrock Edition:
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βEnd Flash rumbles | Weather | When an End flash occurs | ambient.weather.the_end_light_flash | subtitles.weather.end_flashβ | 6.250 | 0.80β1.0 | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 4 | The End dimension, added in this version, has this unique skybox. | |||||
| π Image The file used is stored at misc/tunnel.png. | |||||||
| 1.3.1 | 12w23a | misc/tunnel.png has changed from π Imageto π Image . | |||||
| 1.6.1 | 13w24a | misc/tunnel.png has been renamed and moved to assets/minecraft/textures/environment/end_sky.png. | |||||
| 1.21.9 | 25w33a | Added the End flash. | |||||
| 25w34a | The sound effect produced by an End flash now has a higher delay. | ||||||
| 25w35a | The saturation of purple light produced by End flashes is no longer affected by the brightness setting or the Darkness effect. | ||||||
| 25w36a | While the ender dragon fog effect is active, the flash source in the sky is not visible and the brightness of the light affecting the world is reduced. | ||||||
| Pocket Edition | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.0 | alpha 0.17.0.1 | The End dimension, added in this version, has this unique skybox. | |||||
| Unknown | |||||||
| ? | π Image The texture file used is this. It is unknown if this was the first texture, or if it was subsequently changed. It is also unknown what color is applied. | ||||||
| Bedrock Edition | |||||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Vibrant Visuals are now available. As such, the End flash is now visible. | |||||
| ? | End flashes now have associated audio. | ||||||
| 1.21.90 | ? | The End flash was not visible.[verify] | |||||
| Preview 1.21.90.23 | The End flash is now visible again in the End. | ||||||
| 26.20 | Preview 26.20.20 | The End flash is now visible in Fancy and Simple graphics modes. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | The End dimension, added in this version, has this unique skybox. |
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.10 | The End dimension, added in this version, has this unique skybox. | ||||||
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Issues relating to "End sky" are maintained on the bug tracker. Issues should be reported and viewed there.
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| Environmental |
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| π Image Color |
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| Other | |||||
| Removed | |||||
| Joke | |||||