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Raw Cod

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👁 Image
"Raw Fish" redirects here. For the mob, see Cod. For other uses, see Fish (disambiguation).
Raw Cod
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Hunger 2 (👁 🍗
)
Saturation 0.4 (👁 🍖
)
Saturation boost[JE only] Heals: 0.267HP👁 ❤️
× 0.1335

Duration: 0.133 seconds
Always consumable No
Renewable Yes
Stackable Yes (64)
{
 "title": "Raw Cod",
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "32 game ticks (1.6 seconds)",
 "label": "(link to Consumption time article, displayed as Consumption time)"
 },
 {
 "field": "<span class=\"nowrap\">2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)</span>)</span>",
 "label": "(link to Hunger article, displayed as Hunger)"
 },
 {
 "field": "<span class=\"nowrap\">0.4 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0.2 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=🍖)</span>)</span>",
 "label": "(link to Saturation article, displayed as Saturation)"
 },
 {
 "field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 0.267<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 0.1335</span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 0.133 seconds",
 "label": "(link to Saturation boost article, displayed as Saturation boost)‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
 },
 {
 "field": "No",
 "label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Raw Cod"
 ],
 "images": [
 "Raw Cod.png"
 ]
}

Raw cod is a food item that can be eaten by the player or cooked to make cooked cod.

Obtaining

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Mob loot

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Cod always drops 1 raw cod when killed, unaffected by Looting.[1] If it is killed while on fire, it drops 1 cooked cod instead.

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]0–140.00%0.400–240.00%0.600–340.00%0.800–440.00%1.00
👁 Image
Guardian[C][B]0–240.90%0.410–341.26%0.620–441.62%0.830–541.98%1.03
👁 Image
Elder Guardian[A][B]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
👁 Image
Elder Guardian[C][B]0–250.75%0.520–351.05%0.770–451.35%1.030–551.65%1.28
👁 Image
Polar Bear[B]0–250.00%0.750–362.50%1.120–468.75%1.500–570.83%1.88
👁 Image
Dolphin[B]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
👁 Image
Cod[B]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]0–125250–225350–325450–4251
👁 Image
Guardian[C][B]0–24091000832000–32063500062110000–42081500082710000–52099500010331000
👁 Image
Elder Guardian[A][B]0–112120–212340–31210–41254
👁 Image
Elder Guardian[C][B]0–22034001032000–31021200077110000–410272000102710000–51033200012831000
👁 Image
Polar Bear[B]0–212340–358980–41116320–51724158
👁 Image
Dolphin[B]0–112120–23410–378320–411122
👁 Image
Cod[B]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]035 (60.00%)35 (60.00%)35 (60.00%)35 (60.00%)
125 (40.00%)15 (20.00%)110 (10.00%)115 (6.67%)
2015 (20.00%)15 (20.00%)215 (13.33%)
300110 (10.00%)215 (13.33%)
4000115 (6.67%)
Average25 (0.40)35 (0.60)45 (0.80)1 (1.00)
👁 Image
Guardian[C][B]05911000 (59.10%)29375000 (58.74%)29195000 (58.38%)29015000 (58.02%)
14031000 (40.30%)5212500 (20.84%)2272000 (11.35%)1581875 (8.43%)
23500 (0.60%)15 (20.00%)197310000 (19.73%)196715000 (13.11%)
30215000 (0.42%)102710000 (10.27%)215 (13.33%)
4002710000 (0.27%)103315000 (6.89%)
5000115000 (0.22%)
Average83200 (0.41)6211000 (0.62)8271000 (0.83)10331000 (1.03)
👁 Image
Elder Guardian[A][B]012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
👁 Image
Elder Guardian[C][B]0197400 (49.25%)9792000 (48.95%)9732000 (48.65%)9672000 (48.35%)
112 (50.00%)10214000 (25.52%)10818000 (13.51%)2332400 (9.71%)
23400 (0.75%)14 (25.00%)19738000 (24.66%)196712000 (16.39%)
30214000 (0.53%)10278000 (12.84%)16 (16.67%)
400278000 (0.34%)103312000 (8.61%)
5000114000 (0.27%)
Average103200 (0.52)7711000 (0.77)10271000 (1.03)12831000 (1.28)
👁 Image
Polar Bear[B]012 (50.00%)38 (37.50%)516 (31.25%)724 (29.17%)
114 (25.00%)14 (25.00%)316 (18.75%)18 (12.50%)
214 (25.00%)14 (25.00%)14 (25.00%)524 (20.83%)
3018 (12.50%)316 (18.75%)524 (20.83%)
400116 (6.25%)18 (12.50%)
5000124 (4.17%)
Average34 (0.75)98 (1.12)32 (1.50)158 (1.88)
👁 Image
Dolphin[B]012 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
112 (50.00%)12 (50.00%)38 (37.50%)14 (25.00%)
2014 (25.00%)38 (37.50%)13 (33.33%)
30018 (12.50%)14 (25.00%)
4000112 (8.33%)
Average12 (0.50)1 (1.00)32 (1.50)2 (2.00)
👁 Image
Cod[B]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]2.501.671.251.00
👁 Image
Guardian[C][B]2.411.611.210.97
👁 Image
Elder Guardian[A][B]2.001.331.000.80
👁 Image
Elder Guardian[C][B]1.941.300.970.78
👁 Image
Polar Bear[B]1.330.890.670.53
👁 Image
Dolphin[B]2.001.000.670.50
👁 Image
Cod[B]1.001.001.001.00
  1. a b Only dropped when not killed by a player or a tamed wolf.
  2. a b c d e f g Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
  3. a b Only when killed by a player or a tamed wolf.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A]0–140.00%0.400–240.00%0.600–340.00%0.800–440.00%1.00
👁 Image
Elder Guardian[A]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
👁 Image
Polar Bear[B]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Dolphin[B]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
👁 Image
Cod[B]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A]0–125250–225350–325450–4251
👁 Image
Elder Guardian[A]0–112120–212340–31210–41254
👁 Image
Polar Bear[B]0–22310–323430–423530–5232
👁 Image
Dolphin[B]0–112120–212340–31210–41254
👁 Image
Cod[B]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A]035 (60.00%)35 (60.00%)35 (60.00%)35 (60.00%)
125 (40.00%)15 (20.00%)110 (10.00%)115 (6.67%)
2015 (20.00%)15 (20.00%)215 (13.33%)
300110 (10.00%)215 (13.33%)
4000115 (6.67%)
Average25 (0.40)35 (0.60)45 (0.80)1 (1.00)
👁 Image
Elder Guardian[A]012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
👁 Image
Polar Bear[B]013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
👁 Image
Dolphin[B]012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
👁 Image
Cod[B]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A]2.501.671.251.00
👁 Image
Elder Guardian[A]2.001.331.000.80
👁 Image
Polar Bear[B]1.000.750.600.50
👁 Image
Dolphin[B]2.001.331.000.80
👁 Image
Cod[B]1.001.001.001.00
  1. a b MCPE-122487 – Killing guardians on fire/lava does not drop cooked fish
  2. a b c Only when not on fire.

Generated loot

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Java Edition

Item Structure Container Quantity Chance
Java Edition
👁 Image
👁 Image
Village
Fisherman's chest 1–3 43%
{ "item": "Raw Cod", "stacksize": "1–3", "chance": 0.4299830488478805, "structure": "Village", "container": "Fisherman's chest" }

Fishing

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Main article: Fishing

Raw cod can be obtained from fishing, with a 51% chance per attempt.

Villager gifts

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In Java Edition, fisherman villagers throw raw cod at players under the Hero of the Village effect.

Usage

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Smelting ingredient

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Ingredients Smelting recipe
 +
Any fuel
👁 Invicon Raw Cod.png: Inventory sprite for Raw Cod in Minecraft as shown in-game with description: Raw Cod

👁 Invicon Coal.png: Inventory sprite for Coal in Minecraft as shown in-game linking to Coal with description: Coal
👁 Invicon Charcoal.png: Inventory sprite for Charcoal in Minecraft as shown in-game linking to Charcoal with description: Charcoal
👁 Invicon Oak Log.png: Inventory sprite for Oak Log in Minecraft as shown in-game linking to Oak Log with description: Log
👁 Invicon Oak Planks.png: Inventory sprite for Oak Planks in Minecraft as shown in-game linking to Oak Planks with description: Overworld Planks
👁 Invicon Lava Bucket.png: Inventory sprite for Lava Bucket in Minecraft as shown in-game linking to Lava Bucket with description: Lava Bucket
👁 Invicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal

👁 Invicon Cooked Cod.png: Inventory sprite for Cooked Cod in Minecraft as shown in-game linking to Cooked Cod with description: Cooked Cod
0.35

Raw cod restores 2 (👁 🍗
)
hunger and 0.4 saturation.

Raw cod can be used to tame cats with 13 chance of success, get cats off of chests and beds, breed cats, and make baby cats grow up faster by 10% of the remaining time. Additionally, raw cod can be used to heal cats by 2HP👁 ❤️
.

Ocelots

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Raw cod can be used to gain ocelot trust, breed ocelots, and make baby ocelots grow up faster by 10% of the remaining time.

Dolphins

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Dolphins can be fed raw cod. Doing this improves their trust and interaction with the player. However, unlike most animals, feeding dolphins does not allow them to breed. Additionally, raw cod can be used to make baby dolphins grow up faster by 10% of the remaining time.

Dolphins swim to the nearest chest in a shipwreck or underwater ruin after they are fed raw cod. If the chest in the nearest structure is broken, they swim to another structure with a chest.

Trading

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VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
👁 Image
Fisherman
👁 Image
Novice
50%50%6 × 👁 Image

+ 👁 Image
Emerald
6 × 👁 Image
Cooked Cod
1610.05
👁 Image
Apprentice
67%100%15 × 👁 Image
👁 Image
Emerald
16100.05

Wolves

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Raw cod can be used to feed wolves, healing them by 4HP👁 ❤️
👁 ❤️
. However, in Bedrock Edition, unlike other wolf food, raw cod cannot be used to speed up the growth of baby wolves nor used to breed them and can only be fed to a wolf that is not at full health.

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eatvaries [sound 1]0.8–1.216
​EatingFriendly MobsWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat1.00.6–1.416
​BurpPlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp0.50.9–1.016
  1. Can be 0.5, 1.0, or 1.5

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​EatingPlayersWhile a player is eating somethingrandom.eatsubtitles.entity.generic.eat0.5–1.10.8–1.2
​BurpPlayersWhen a player finishes eating somethingrandom.burpsubtitles.entity.player.burp0.50.9–1.0

Data values

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Java Edition:

NameIdentifierFormItem tags Translation key
👁 ItemSprite raw-cod.png: Sprite image for raw-cod in Minecraft
Raw Cod
codItemfishes item.minecraft.cod

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem tags Translation key
👁 ItemSprite raw-cod.png: Sprite image for raw-cod in Minecraft
Raw Cod
codfish264Itemminecraft:is_fish
minecraft:is_food
item.fish.name

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
👁 Image
👁 Image
Delicious FishCatch and cook a fish!Pick up a cooked cod after cooking it in a furnace, smoker, campfire, or soul campfire.
Note: This does not work if the block used is connected to a hopper underneath, as the player is not getting the item directly from the output.
15Silver
👁 Image
👁 Image
Plethora of CatsBefriend twenty stray cats.Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world.20Silver
👁 Image
👁 Image
EcholocationFeed a dolphin fish to have it lead you to treasureFeed a dolphin cod or salmon and have it lure you to treasure.20Silver
👁 Image
👁 Image
Lion HunterGain the trust of an Ocelot.Tame an ocelot.15Bronze

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
👁 Image
👁 Image
HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.
👁 Image
👁 Image
Fishy BusinessCatch a fishReel in a fishing rod attached to any of these fish items: The player need not to have actually fished to trigger this advancement.
👁 Image
👁 Image
A Complete CatalogueTame all Cat variants!Tame each of these 11 cat variants:
👁 Image
👁 Image
A Balanced DietEat everything that is edible, even if it's not good for you Other foods and consumables can be eaten, but are ignored for this advancement.

History

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Java Edition

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Java Edition Alpha
v1.2.0?👁 Image
Added raw fish, which restores 2HP👁 ❤️
.
Java Edition Beta
1.5Cooking raw fish now gives the Delicious Fish achievement.
1.8Pre-releaseRaw fish is now stackable to 64 and fills 2 (👁 🍗
)
instead of 2HP👁 ❤️
.
Java Edition
1.2.112w04aRaw fish can now be fed to ocelots to tame them into cats.
1.814w02aFisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
14w25aRaw fish is now obtainable as a rare drop from guardians and elder guardians.
1.1016w20aRaw fish is now dropped from polar bears.
1.1317w47a"Raw Fish" has been renamed to "Raw Cod".
18w07aRaw cod is now used to breed turtles.
18w07bRaw cod is no longer used to breed turtles. Seagrass is used instead.
18w08bCod, and other fish, have been added as mobs, which drop their (raw) item form when killed.
👁 Image
The texture of raw cod has been changed.
18w15aRaw cod can now be used to feed dolphins.
Raw cod can now be obtained as a drop from dolphins.
1.1418w43a👁 Image
The texture of raw cod has been changed.
18w47b👁 Image
The previous texture change to raw cod has been reverted.
18w48aRaw cod can now be found in chests in village fisher cottages.
19w11aFisherman villagers now buy 15 raw cod for 1 emerald.
19w13aFisherman villagers now give raw cod to players under the Hero of the Village effect.
1.21.224w33aRaw cod can now be fed to wolves.
1.21.1125w41aRaw cod can now be fed to nautiluses and zombie nautiluses.

Bedrock Edition

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Pocket Edition Alpha
v0.11.0build 1👁 Image
Added raw fish.
v0.12.1build 1Raw fish now restore hunger instead of health.
Raw fish can now be used to feed ocelots to tame them into cats.
v0.16.0build 1Raw fish is now dropped by guardians and elder guardians.
Pocket Edition
1.0.0alpha 0.17.0.1Added polar bears, which drop raw fish.
1.0.4alpha 1.0.4.0Fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Bedrock Edition
1.4.0beta 1.2.14.2Cod and other fish have been added as mobs, which drop their (raw) item form when killed.
👁 Image
The texture of raw cod has been changed.
beta 1.2.20.2Raw cod is now dropped by dolphins and can be used to feed them.
1.5.0beta 1.5.0.0Giving raw cod to dolphins lead the player to the nearest underwater ruins or shipwreck.
1.7.0beta 1.7.0.2"Raw Fish" has been renamed to "Raw Cod".
1.7.0beta 1.7.0.2Raw cod can now be eaten in Creative mode and on Peaceful difficulty.
1.8.0beta 1.8.0.8Raw cod can no longer can be used to tame ocelots.
Raw cod can now be used to breed ocelots and increase baby ocelot growth speed.
Added stray cats, which can be tamed using raw cod.
1.11.0beta 1.11.0.4Raw cod can be sold to fisherman villagers.
Fisherman villagers now have 50% chance to sell 6 cooked cod for 6 raw cod and an emerald as part of their first tier trade.
1.21.130Preview 1.21.130.22The cod can now be used to try and reproduce nautilus and the zombie nautilus.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1👁 Image
Added raw fish.
TU5Raw fish is now stackable to 64.
Raw fish now fills hunger instead of health.
TU12Raw fish can now be fed to ocelots to tame them into cats.
TU13Raw fish is no longer removed from the player's inventory when trying to tame an ocelot in creative mode.
TU31CU191.221.221.22Patch 3Fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Raw fish is now obtainable as a rare drop from guardians and elder guardians.
TU43CU331.361.361.36Patch 13Raw fish is now dropped from polar bears.
TU69 1.761.761.76Patch 38 "Raw Fish" has been renamed to "Raw Cod".
👁 Image
The texture of raw cod has been changed.
Raw cod can now be used to feed dolphins.
Raw cod can now be obtained as a drop from dolphins.
1.91 Raw cod can be sold to fisherman villagers.
Fisherman villagers now have a chance to sell 6 cooked cod for 6 raw cod and an emerald as part of their first tier trade.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0👁 Image
Added raw fish.

Data history

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Java Edition
1.1317w47aThe different data values for the fish and cooked_fish IDs have been split up into their own IDs.
Prior to The Flattening, this item's numeral ID was 349.

Issues

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Issues relating to "Raw cod" or "Raw fish" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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👁 Image
👁 Image

  • While a raw cod cannot be equipped in the head slot in Survival mode, equipping it using the /item command causes it to appear at the side of the player's head.

See also

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References

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  1. MC-212795 – Salmon & Fish mobs are not affected by Looting

Navigation

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Retrieved from "https://minecraft.wiki/w/Raw_Cod?oldid=3315732"

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