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Cooked Cod

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👁 Image
"Cooked Fish" redirects here. For the raw item, see Raw Cod. For other uses, see Fish (disambiguation).
Cooked Cod
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Hunger 5 (👁 🍖
👁 🍗
👁 🍗
)
Saturation 6 (👁 🍗
👁 🍗
👁 🍗
)
Saturation boost[JE only] Heals: 4HP👁 ❤️
👁 ❤️

Duration: 2 seconds
Always consumable No
Renewable Yes
Stackable Yes (64)
{
 "title": "Cooked Cod",
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "32 game ticks (1.6 seconds)",
 "label": "(link to Consumption time article, displayed as Consumption time)"
 },
 {
 "field": "<span class=\"nowrap\">5 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2.5 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=🍖)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)</span>)</span>",
 "label": "(link to Hunger article, displayed as Hunger)"
 },
 {
 "field": "<span class=\"nowrap\">6 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)</span>)</span>",
 "label": "(link to Saturation article, displayed as Saturation)"
 },
 {
 "field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 4<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span></span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 2 seconds",
 "label": "(link to Saturation boost article, displayed as Saturation boost)‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
 },
 {
 "field": "No",
 "label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Cooked Cod"
 ],
 "images": [
 "Cooked Cod.png"
 ]
}

Cooked cod is a food item obtained by cooking raw cod.

Obtaining

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Mob loot

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Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]0–140.00%0.400–240.00%0.600–340.00%0.800–440.00%1.00
👁 Image
Guardian[C][B]0–240.90%0.410–341.26%0.620–441.62%0.830–541.98%1.03
👁 Image
Elder Guardian[A][B]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
👁 Image
Elder Guardian[C][B]0–250.75%0.520–351.05%0.770–451.35%1.030–551.65%1.28
👁 Image
Polar Bear[B]0–250.00%0.750–362.50%1.120–468.75%1.500–570.83%1.88
👁 Image
Dolphin[B]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
👁 Image
Cod[B]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]0–125250–225350–325450–4251
👁 Image
Guardian[C][B]0–24091000832000–32063500062110000–42081500082710000–52099500010331000
👁 Image
Elder Guardian[A][B]0–112120–212340–31210–41254
👁 Image
Elder Guardian[C][B]0–22034001032000–31021200077110000–410272000102710000–51033200012831000
👁 Image
Polar Bear[B]0–212340–358980–41116320–51724158
👁 Image
Dolphin[B]0–112120–23410–378320–411122
👁 Image
Cod[B]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]035 (60.00%)35 (60.00%)35 (60.00%)35 (60.00%)
125 (40.00%)15 (20.00%)110 (10.00%)115 (6.67%)
2015 (20.00%)15 (20.00%)215 (13.33%)
300110 (10.00%)215 (13.33%)
4000115 (6.67%)
Average25 (0.40)35 (0.60)45 (0.80)1 (1.00)
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Guardian[C][B]05911000 (59.10%)29375000 (58.74%)29195000 (58.38%)29015000 (58.02%)
14031000 (40.30%)5212500 (20.84%)2272000 (11.35%)1581875 (8.43%)
23500 (0.60%)15 (20.00%)197310000 (19.73%)196715000 (13.11%)
30215000 (0.42%)102710000 (10.27%)215 (13.33%)
4002710000 (0.27%)103315000 (6.89%)
5000115000 (0.22%)
Average83200 (0.41)6211000 (0.62)8271000 (0.83)10331000 (1.03)
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Elder Guardian[A][B]012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
👁 Image
Elder Guardian[C][B]0197400 (49.25%)9792000 (48.95%)9732000 (48.65%)9672000 (48.35%)
112 (50.00%)10214000 (25.52%)10818000 (13.51%)2332400 (9.71%)
23400 (0.75%)14 (25.00%)19738000 (24.66%)196712000 (16.39%)
30214000 (0.53%)10278000 (12.84%)16 (16.67%)
400278000 (0.34%)103312000 (8.61%)
5000114000 (0.27%)
Average103200 (0.52)7711000 (0.77)10271000 (1.03)12831000 (1.28)
👁 Image
Polar Bear[B]012 (50.00%)38 (37.50%)516 (31.25%)724 (29.17%)
114 (25.00%)14 (25.00%)316 (18.75%)18 (12.50%)
214 (25.00%)14 (25.00%)14 (25.00%)524 (20.83%)
3018 (12.50%)316 (18.75%)524 (20.83%)
400116 (6.25%)18 (12.50%)
5000124 (4.17%)
Average34 (0.75)98 (1.12)32 (1.50)158 (1.88)
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Dolphin[B]012 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
112 (50.00%)12 (50.00%)38 (37.50%)14 (25.00%)
2014 (25.00%)38 (37.50%)13 (33.33%)
30018 (12.50%)14 (25.00%)
4000112 (8.33%)
Average12 (0.50)1 (1.00)32 (1.50)2 (2.00)
👁 Image
Cod[B]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
👁 Image
Guardian[A][B]2.501.671.251.00
👁 Image
Guardian[C][B]2.411.611.210.97
👁 Image
Elder Guardian[A][B]2.001.331.000.80
👁 Image
Elder Guardian[C][B]1.941.300.970.78
👁 Image
Polar Bear[B]1.330.890.670.53
👁 Image
Dolphin[B]2.001.000.670.50
👁 Image
Cod[B]1.001.001.001.00
  1. a b Only dropped when not killed by a player or a tamed wolf.
  2. a b c d e f g Only when on fire or killed with a weapon enchanted with Fire Aspect.
  3. a b Only when killed by a player or a tamed wolf.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Polar Bear[A]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Dolphin[A]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
👁 Image
Cod[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Polar Bear[A]0–22310–323430–423530–5232
👁 Image
Dolphin[A]0–112120–212340–31210–41254
👁 Image
Cod[A]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Polar Bear[A]013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
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Dolphin[A]012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
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Cod[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
👁 Image
Polar Bear[A]1.000.750.600.50
👁 Image
Dolphin[A]2.001.331.000.80
👁 Image
Cod[A]1.001.001.001.00
  1. a b c Only when on fire.

Generated loot

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Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
👁 Image
👁 Image
Buried Treasure
Chest 2–4 75%
{ "item": "Cooked Cod", "stacksize": "2–4", "chance": 0.75, "structure": "Buried Treasure", "container": "Chest" }

Cooking

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Raw cod can be cooked in a furnace, smoker, or campfire. Each piece of cooked cod removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).

Ingredients Smelting recipe
Raw Cod +
Any fuel
👁 Invicon Raw Cod.png: Inventory sprite for Raw Cod in Minecraft as shown in-game linking to Raw Cod with description: Raw Cod

👁 Invicon Coal.png: Inventory sprite for Coal in Minecraft as shown in-game linking to Coal with description: Coal
👁 Invicon Charcoal.png: Inventory sprite for Charcoal in Minecraft as shown in-game linking to Charcoal with description: Charcoal
👁 Invicon Oak Log.png: Inventory sprite for Oak Log in Minecraft as shown in-game linking to Oak Log with description: Log
👁 Invicon Oak Planks.png: Inventory sprite for Oak Planks in Minecraft as shown in-game linking to Oak Planks with description: Overworld Planks
👁 Invicon Lava Bucket.png: Inventory sprite for Lava Bucket in Minecraft as shown in-game linking to Lava Bucket with description: Lava Bucket
👁 Invicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal

👁 Invicon Cooked Cod.png: Inventory sprite for Cooked Cod in Minecraft as shown in-game with description: Cooked Cod
0.35

Trading

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VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
👁 Image
Fisherman
👁 Image
Novice
50%50%6 × 👁 Image
Raw Cod

+ 👁 Image
Emerald
6 × 👁 Image
1610.05

Usage

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To eat cooked cod, press and hold use while it is selected in the hotbar. Eating one restores 5 (👁 🍖
👁 🍗
👁 🍗
)
hunger and 6 hunger saturation.

Wolves

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Cooked cod can be used to feed a wolf not at full health, healing by 10HP👁 ❤️
👁 ❤️
👁 ❤️
👁 ❤️
👁 ❤️
. However, in Bedrock Edition, unlike other wolf food, cooked cod cannot be used to speed up the growth of baby wolves nor used to breed them and can only be fed to a wolf that is not at full health.

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eatvaries [sound 1]0.8–1.216
​EatingFriendly MobsWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat1.00.6–1.416
​BurpPlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp0.50.9–1.016
  1. Can be 0.5, 1.0, or 1.5

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​EatingPlayersWhile a player is eating somethingrandom.eatsubtitles.entity.generic.eat0.5–1.10.8–1.2
​BurpPlayersWhen a player finishes eating somethingrandom.burpsubtitles.entity.player.burp0.50.9–1.0

Data values

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Java Edition:

NameIdentifierFormItem tags Translation key
👁 ItemSprite cooked-cod.png: Sprite image for cooked-cod in Minecraft
Cooked Cod
cooked_codItemfishes item.minecraft.cooked_cod

Bedrock Edition:

NameIdentifierAlias ID Numeric ID Form Translation key
👁 ItemSprite cooked-cod.png: Sprite image for cooked-cod in Minecraft
Cooked Cod
cooked_codcooked_fish268Item item.cooked_fish.name

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
👁 Image
👁 Image
Delicious FishCatch and cook a fish!Pick up a cooked cod after cooking it in a furnace, smoker, campfire, or soul campfire.
Note: This does not work if the block used is connected to a hopper underneath, as the player is not getting the item directly from the output.
15Silver

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
👁 Image
👁 Image
HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.
👁 Image
👁 Image
A Balanced DietEat everything that is edible, even if it's not good for you Other foods and consumables can be eaten, but are ignored for this advancement.

Videos

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History

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Java Edition

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Java Edition Alpha
v1.2.0?👁 Image
Added cooked fish, which restores 5HP👁 ❤️
👁 ❤️
👁 💔
.
Java Edition Beta
1.5Cooking fish now gives the Delicious Fish achievement.
1.8Pre-releaseCooked fish is now stackable to 64.
Cooked fish now fills 5 (👁 🍖
👁 🍗
👁 🍗
)
instead of 5HP👁 ❤️
👁 ❤️
👁 💔
.
Java Edition
1.3.112w21aFarmer villagers now buy 9–12 cooked fish for 1 emerald.
1.814w02aTrading has been changed: fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Farmer villagers no longer buy cooked fish.
1.1317w47a"Cooked Fish" have been renamed to "Cooked Cod".
18w08bCod and other fish have been added as mobs, which drop their cooked item form when killed with fire.
👁 Image
The texture of cooked cod has been changed.
18w10aCooked cod now generates in buried treasure chests.
1.1418w43a👁 Image
The texture of cooked cod has been changed.
18w47b👁 Image
The texture of cooked cod has been changed, again to match Bedrock Edition.
1.1721w13aCooked fish are now obtainable rare drops from guardians and elder guardians.
1.21.224w33aCooked cod can now be fed to wolves.
1.21.1125w41aCooked cod can now be fed to nautiluses and zombie nautiluses.

Bedrock Edition

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Pocket Edition Alpha
v0.11.0build 1👁 Image
Added cooked fish.
v0.12.1build 1Cooked fish now restores hunger instead of health.
Pocket Edition
1.0.4alpha 1.0.4.0Fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Bedrock Edition
1.4.0beta 1.2.14.2Cod and other fish have been added as mobs, which drop their cooked item form when killed with fire.
👁 Image
The texture of cooked fish has been changed.
1.5.0beta 1.5.0.4👁 Image
The texture of cooked fish has been changed.
1.7.0beta 1.7.0.2"Cooked Fish" has been renamed to "Cooked Cod".
Cooked cod can now be eaten in Creative mode and on Peaceful difficulty.
1.11.0beta 1.11.0.4Fisherman villagers now have a 50% chance to sell 6 cooked cod for 6 raw cod and 1 emerald.
1.16.100beta 1.16.100.52Cod now drop their cooked cod when killed with fire.
1.21.130Preview 1.21.130.20Cooked cod can now be found in buried treasure chests.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1👁 Image
Added cooked fish.
TU5Cooked fish is now stackable to 64.
Cooked fish now fills hunger instead of health.
TU141.04Farmer villagers now buy 9–12 cooked fish for 1 emerald.
TU31CU191.221.221.22Patch 3Trading has been changed: fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Farmer villagers no longer buy cooked fish.
TU69 1.761.761.76Patch 38 "Cooked Fish" has been renamed to "Cooked Cod".
👁 Image
The texture of cooked cod has been changed.
1.90 👁 Image
The texture of cooked cod has been changed.
1.91Fisherman villagers now have a chance to sell 6 cooked cod for 6 raw cod and 1 emerald.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0👁 Image
Added cooked fish.

Data history

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Java Edition
1.814w04aThe name of cooked fish has been corrected from cooked_fished to cooked_fish.
1.1317w47aThe different data values for the cooked_fish ID have been split up into their own IDs.
Prior to The Flattening, these items' numeral ID was 350.

Issues

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Issues relating to "Cooked cod" or "Cooked fish" are maintained on the bug tracker. Issues should be reported and viewed there.

Navigation

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Retrieved from "https://minecraft.wiki/w/Cooked_Cod?oldid=3518994"

Navigation menu