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Golden Carrot

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Golden Carrot
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Hunger 6 (πŸ‘ πŸ—
πŸ‘ πŸ—
πŸ‘ πŸ—
)
Saturation 14.4 (πŸ‘ πŸ—
Γ— 7.2)
Saturation boostβ€Œ[JE only] Heals: 9.6HPπŸ‘ ❀️
Γ— 4.8

Duration: 4.8 seconds
Always consumable No
Renewable Yes
Stackable Yes (64)
{
 "title": "Golden Carrot",
 "rows": [
 {
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 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "32 game ticks (1.6 seconds)",
 "label": "(link to Consumption time article, displayed as Consumption time)"
 },
 {
 "field": "<span class=\"nowrap\">6 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)</span>)</span>",
 "label": "(link to Hunger article, displayed as Hunger)"
 },
 {
 "field": "<span class=\"nowrap\">14.4 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)</span> Γ— 7.2)</span>",
 "label": "(link to Saturation article, displayed as Saturation)"
 },
 {
 "field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 9.6<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❀️)</span> Γ— 4.8</span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 4.8 seconds",
 "label": "(link to Saturation boost article, displayed as Saturation boost)β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
 },
 {
 "field": "No",
 "label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Golden Carrot"
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 "images": [
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}

A golden carrot is a food item that provides the most saturation out of all stackable foods when eaten. It is also a brewing ingredient for potions of Night Vision and Invisibility. In Java Edition, due to its high saturation, a golden carrot restores the most health via saturation boost of any stackable food item.

Obtaining

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Generated loot

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Item Structure Container Quantity Chance
Java Edition
πŸ‘ Image
πŸ‘ Image
Ancient City
Ice box chest 1–10 54.9%
{ "item": "Golden Carrot", "stacksize": "1–10", "chance": 0.549273355504249, "structure": "Ancient City", "container": "Ice box chest" }
πŸ‘ Image
Bastion Remnant
Hoglin stable chest 8–17 10%
{ "item": "Golden Carrot", "stacksize": "8–17", "chance": 0.09999999999999998, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
Generic chest 6–17 13.5%
{ "item": "Golden Carrot", "stacksize": "6–17", "chance": 0.1348314606741573, "structure": "Bastion Remnant", "container": "Generic chest" }
πŸ‘ Image
Ruined Portal
Chest 4–12 7.3%
{ "item": "Golden Carrot", "stacksize": "4–12", "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" }
πŸ‘ Image
Trial Chambers
Ominous trial spawner 1–2 14%
{ "item": "Golden Carrot", "stacksize": "1–2", "chance": 0.14, "structure": "Trial Chambers", "container": "Ominous trial spawner" }
Vault and reward chest 1–2 7%
{ "item": "Golden Carrot", "stacksize": "1–2", "chance": 0.06956521739130439, "structure": "Trial Chambers", "container": "Vault and reward chest" }
Bedrock Edition
πŸ‘ Image
πŸ‘ Image
Ancient City
Ice box chest 1–10 54.9%
{ "item": "Golden Carrot", "stacksize": "1–10", "chance": 0.549273355504249, "structure": "Ancient City", "container": "Ice box chest" }
πŸ‘ Image
Bastion Remnant
Hoglin stable chest 8–17 11.4%
{ "item": "Golden Carrot", "stacksize": "8–17", "chance": 0.11363636363636365, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
Generic chest 6–17 13.5%
{ "item": "Golden Carrot", "stacksize": "6–17", "chance": 0.1348314606741573, "structure": "Bastion Remnant", "container": "Generic chest" }
πŸ‘ Image
Ruined Portal
Chest 4–12 7.3%
{ "item": "Golden Carrot", "stacksize": "4–12", "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" }
πŸ‘ Image
Trial Chambers
Ominous trial spawner 1–2 14%
{ "item": "Golden Carrot", "stacksize": "1–2", "chance": 0.14, "structure": "Trial Chambers", "container": "Ominous trial spawner" }
Vault and reward chest 1–2 1.7%
{ "item": "Golden Carrot", "stacksize": "1–2", "chance": 0.017391304347826098, "structure": "Trial Chambers", "container": "Vault and reward chest" }

Crafting

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Ingredients Crafting recipe
Gold Nugget +
Carrot
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Carrot.png: Inventory sprite for Carrot in Minecraft as shown in-game linking to Carrot with description: Carrot
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget
πŸ‘ Invicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold Nugget

πŸ‘ Invicon Golden Carrot.png: Inventory sprite for Golden Carrot in Minecraft as shown in-game with description: Golden Carrot

Trading

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VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Farmer
πŸ‘ Image
Master
100%50%3 Γ— πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
12300.05

Usage

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To eat a golden carrot, press and hold use while it is selected in the hotbar. Eating one restores 6 (πŸ‘ πŸ—
πŸ‘ πŸ—
πŸ‘ πŸ—
)
and 14.4 saturation points.

Animal food

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Golden carrots are used to tame, breed, lead, grow, and heal horses, donkeys, and mules, and to breed, lead, and grow rabbits. In Java Edition, due to a bug, skeleton horses (in their hostile state; being ridden by skeletons) can also be fed golden carrots.[1]

Brewing ingredient

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Name Ingredients Brewing recipe
Potion of Night Vision  +
Awkward Potion

πŸ‘ Invicon Golden Carrot.png: Inventory sprite for Golden Carrot in Minecraft as shown in-game with description: Golden Carrot


πŸ‘ Invicon Awkward Potion.png: Inventory sprite for Awkward Potion in Minecraft as shown in-game linking to Awkward Potion with description: Awkward Potion No Effects
πŸ‘ Invicon Awkward Splash Potion.png: Inventory sprite for Awkward Splash Potion in Minecraft as shown in-game linking to Awkward Splash Potion with description: Awkward Splash Potion No Effects
πŸ‘ Invicon Awkward Lingering Potion.png: Inventory sprite for Awkward Lingering Potion in Minecraft as shown in-game linking to Awkward Lingering Potion with description: Awkward Lingering Potion No Effects



πŸ‘ Invicon Potion of Night Vision.png: Inventory sprite for Potion of Night Vision in Minecraft as shown in-game linking to Potion of Night Vision with description: Potion of Night Vision Night Vision (03:00)
πŸ‘ Invicon Splash Potion of Night Vision.png: Inventory sprite for Splash Potion of Night Vision in Minecraft as shown in-game linking to Splash Potion of Night Vision with description: Splash Potion of Night Vision Night Vision (03:00)
πŸ‘ Invicon Lingering Potion of Night Vision.png: Inventory sprite for Lingering Potion of Night Vision in Minecraft as shown in-game linking to Lingering Potion of Night Vision with description: Lingering Potion of Night Vision Night Vision (00:45)

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eat​varies [sound 1]0.8–1.216
​EatingFriendly MobsWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat​1.00.6–1.416
​BurpPlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp​0.50.9–1.016
  1. ↑ Can be 0.5, 1.0, or 1.5

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​EatingPlayersWhile a player is eating somethingrandom.eatsubtitles.entity.generic.eat​0.5–1.10.8–1.2
​BurpPlayersWhen a player finishes eating somethingrandom.burpsubtitles.entity.player.burp​0.50.9–1.0

Data values

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Java Edition:

NameIdentifierForm Translation key
πŸ‘ ItemSprite golden-carrot.png: Sprite image for golden-carrot in Minecraft
Golden Carrot
golden_carrotItem item.minecraft.golden_carrot

Bedrock Edition:

NameIdentifierNumeric ID Form Translation key
πŸ‘ ItemSprite golden-carrot.png: Sprite image for golden-carrot in Minecraft
Golden Carrot
golden_carrot283Item item.golden_carrot.name

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Artificial SelectionBreed a mule from a horse and a donkey.β€”30Bronze
πŸ‘ Image
πŸ‘ Image
Oooh, shiny!Distract a Piglin using goldGive a piglin a gold item​[more information needed] while it is aggressive toward the player.30Silver

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Oh ShinyDistract Piglins with gold The player must not be wearing any golden armor. Other gold-related items do not distract the piglin and do not trigger this advancement.
πŸ‘ Image
πŸ‘ Image
HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.
πŸ‘ Image
πŸ‘ Image
A Balanced DietEat everything that is edible, even if it's not good for you Other foods and consumables can be eaten, but are ignored for this advancement.

Videos

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Note: this video is outdated; it does not mention that golden carrots can be used as animal food.

History

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Java Edition

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Java Edition
1.4.212w34aπŸ‘ Image
Added golden carrots.
The potion of Night Vision is brewed by adding a golden carrot to an awkward potion.
12w36aπŸ‘ Image
The texture of golden carrots has been changed.
12w37aπŸ‘ Image
The texture of golden carrots has been changed in order to match the new carrot texture. The item sprite no longer has a dark outline.
1.6.1releaseGolden carrots can now be used to tame, breed and heal horses and donkeys.
1.814w27aGolden carrots can now be used to breed tamed rabbits.
14w32aMoved golden carrots from the Foodstuffs tab to the Brewing tab in the Creative inventory.[2]
1.8.1pre1Rabbits now follow players holding golden carrots.[3]
1.1418w43aπŸ‘ Image
The texture of golden carrots has been changed.
19w11aFarmer villagers now sell 3 golden carrots for 3 emeralds.
1.1620w16aGolden carrots can now be found in ruined portal chests.
1.16.220w30aGolden carrots can now be found in bastion remnant chests.
1.18experimental snapshot 6Horses, donkeys and mules now follow players holding golden carrots.
1.1922w13aGolden carrots may now be found in ancient city ice box chests.
A single golden carrot now generates in the chest in ancient_city/city_center/city_center_2.
22w14aThe golden carrot in the chest in ancient_city/city_center/city_center_2 has been replaced with a golden apple.
1.20.3
Experiment
Update 1.21
23w45aGolden carrots can now be obtained from trial spawners.
1.20.5
Experiment
Update 1.21
24w13aGolden carrots can now be obtained from vaults and ominous trial spawners.
Golden carrots can no longer be obtained from regular trial spawners.

Bedrock Edition

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Pocket Edition Alpha
v0.12.1build 1πŸ‘ Image
Added golden carrots.
v0.13.0build 1 Golden carrots can now be used to feed rabbits.
v0.15.0build 1Golden carrots can now be used to feed horses and donkeys.
Bedrock Edition
1.7.0beta 1.7.0.2Golden carrots can now be eaten in Creative mode and on Peaceful difficulty.
1.10.0beta 1.10.0.3πŸ‘ Image
The texture of golden carrots has been changed.
1.11.0beta 1.11.0.4Golden carrots can now be bought from farmer villagers.
1.13.0beta 1.13.0.9Trading has been changed, master-level farmer now has 1⁄3 chance to sell golden carrots.
1.16.0beta 1.16.0.57Golden carrots now generate in ruined portal chests.
Golden carrots trade offering chance changed to 50%.
1.20.10Preview 1.20.10.20Horses, donkeys and mules now follow players holding golden carrots.
1.20.60
Experiment
Update 1.21
Preview 1.20.60.20Golden carrots can now be obtained from trial spawners.
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20Golden carrots can now be obtained from vaults and ominous trial spawners.
Golden carrots can no longer be obtained from regular trial spawners.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU14CU11.041.001.00Patch 1 πŸ‘ Image
Added golden carrots.
TU19CU71.121.121.121.0.1Golden carrots can now be used to tame, breed and heal horses and donkeys.
1.90 πŸ‘ Image
The texture of golden carrots has been changed.
1.91Golden carrots can now be bought from farmer villagers.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0πŸ‘ Image
Added golden carrots.

Data history

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Java Edition
1.1317w47aPrior to The Flattening, this item's numeral ID was 396.

Issues

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Issues relating to "Golden Carrot" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

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References

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  1. ↑ MC-304372 β€“ Skeleton horses can be interacted when ridden by hostile mobs
  2. ↑ https://bugs.mojang.com/browse/MC-3664
  3. ↑ MC-70054 β€“ resolved as "Fixed".

External links

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Navigation

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Retrieved from "https://minecraft.wiki/w/Golden_Carrot?oldid=3578660"

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