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Suspicious Sand

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Suspicious Sand
Rarity tier
 
Common
Renewable No
Stackable Yes (64)
Tools ๐Ÿ‘ Invicon Brush.png: Sprite image for Brush in Minecraft
๐Ÿ‘ SlotSprite Shovel Required.png: Sprite image for Shovel Required in Minecraft
Blast resistance 0.25
Hardness 0.25
Luminous No
Transparent No
Flammable No
Catches fire
from lava
No
Map color
 2 SAND
Note block instrument Snare Drum
{
 "title": "Suspicious Sand",
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "No",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 },
 {
 "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Brush.png article, displayed as 32x32px|link=|alt=Invicon Brush.png: Sprite image for Brush in Minecraft|class=pixel-image|This block can be excavated with a brush)</span><span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Shovel Required.png article, displayed as 32x32px|link=|alt=SlotSprite Shovel Required.png: Sprite image for Shovel Required in Minecraft|class=pixel-image|)</span>",
 "label": "Tools"
 },
 {
 "field": "0.25",
 "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
 },
 {
 "field": "0.25",
 "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
 },
 {
 "field": "No",
 "label": "(link to Light article, displayed as Luminous)"
 },
 {
 "field": "No",
 "label": "(link to Opacity article, displayed as Transparent)"
 },
 {
 "field": "No",
 "label": "(link to Flammable article, displayed as Flammable)"
 },
 {
 "field": "No",
 "label": "Catches fire<br>from (link to lava article, displayed as lava)"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(247, 233, 163); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 2 SAND</span>",
 "label": "(link to Map color article, displayed as Map color)"
 },
 {
 "field": "Snare Drum",
 "label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
 }
 ],
 "invimages": [
 "Suspicious Sand"
 ],
 "images": [
 "Suspicious Sand.png"
 ]
}

Suspicious sand is a fragile gravity-affected block found in various Overworld structures. It can be brushed to extract unique structure-dependent loot from it. It drops nothing if it breaks, and will break if it falls or is moved.

Obtaining

[edit | edit source]

In Java Edition, suspicious sand drops as an item if it falls for more than 30 seconds, which can be achieved by falling into an upward bubble column, or through two cobwebs stacked on top of each other.[1] However, it does not retain its loot.
In Bedrock Edition, suspicious sand can be obtained only through the Creative inventory, using pick block in Creative mode and commands.

Breaking

[edit | edit source]

The suitable tool to break suspicious sand is shovel.

  1. โ†‘ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking ยง Speed.

Suspicious sand drops nothing when it's destroyed.

Natural generation

[edit | edit source]

Suspicious sand generates naturally in buried rooms under desert pyramids, as well as in the bottom of desert wells. It also generates within warm ocean ruins.

Usage

[edit | edit source]

Brushing

[edit | edit source]

When a brush is used on a suspicious sand, cracks start to appear on all sides of the block as the dusted block state of the block starts to increase. If the suspicious sand being brushed is naturally generated, an item gradually emerges from the side where the player starts brushing. After 96 (6+20+30+40 per stage) game ticks (4.8 seconds), the item is extracted, and the suspicious sand is converted into sand.

If the player stops brushing a suspicious sand, the block remains in its half-excavated state for a few seconds, before gradually returning to its unexcavated state one stage at a time.

The item obtained and the loot table of suspicious sand is dependent on which structure it has generated in. Items can be extracted only from naturally generated suspicious sand. When placed by the player, nothing is produced after brushing.

In Java Edition and Bedrock Edition, each warm ocean ruin's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
๐Ÿ‘ Image
Coal
12โ„1513.3%0.1337.5
๐Ÿ‘ Image
Emerald
12โ„1513.3%0.1337.5
๐Ÿ‘ Image
Wheat
12โ„1513.3%0.1337.5
๐Ÿ‘ Image
Wooden Hoe
12โ„1513.3%0.1337.5
๐Ÿ‘ Image
Gold Nugget
12โ„1513.3%0.1337.5
๐Ÿ‘ Image
Angler Pottery Sherd
11โ„156.7%0.06715.0
๐Ÿ‘ Image
Shelter Pottery Sherd
11โ„156.7%0.06715.0
๐Ÿ‘ Image
Sniffer Egg
11โ„156.7%0.06715.0
๐Ÿ‘ Image
Snort Pottery Sherd
11โ„156.7%0.06715.0
๐Ÿ‘ Image
Iron Axe
11โ„156.7%0.06715.0
{ "chestNames": [ "brushable-warm-ocean-ruins" ], "gameVersion": "Java", "loot": { "brushable-warm-ocean-ruins": { "poolsJava": [ { "items": { "wheat": [ 1, 1, 2 ], "gold-nugget": [ 1, 1, 2 ], "angler-pottery-sherd": [ 1, 1, 1 ], "snort-pottery-sherd": [ 1, 1, 1 ], "iron-axe": [ 1, 1, 1 ], "shelter-pottery-sherd": [ 1, 1, 1 ], "coal": [ 1, 1, 2 ], "emerald": [ 1, 1, 2 ], "wooden-hoe": [ 1, 1, 2 ], "sniffer-egg": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 15 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wheat" }, "gold-nugget": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 3, "avgamount": 0.13333333333333333, "itemname": "gold-nugget" }, "angler-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "angler-pottery-sherd" }, "snort-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "snort-pottery-sherd" }, "iron-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.06666666666666667, "itemname": "iron-axe" }, "shelter-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "shelter-pottery-sherd" }, "sniffer-egg": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "sniffer-egg" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "emerald" }, "wooden-hoe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wooden-hoe" }, "coal": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "coal" } }, "display_name": "warm ocean ruin's suspicious sand", "structID": "ocean-ruins", "poolsJavaUpcoming": [], "structure": "Ocean ruins", "container": "Warm ruins suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wheat" }, "gold-nugget": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 3, "avgamount": 0.13333333333333333, "itemname": "gold-nugget" }, "angler-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "angler-pottery-sherd" }, "snort-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "snort-pottery-sherd" }, "iron-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.06666666666666667, "itemname": "iron-axe" }, "shelter-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "shelter-pottery-sherd" }, "sniffer-egg": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "sniffer-egg" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "emerald" }, "wooden-hoe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wooden-hoe" }, "coal": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "coal" } }, "poolsBedrock": [ { "items": { "wheat": [ 1, 1, 2 ], "gold-nugget": [ 1, 1, 2 ], "angler-pottery-sherd": [ 1, 1, 1 ], "snort-pottery-sherd": [ 1, 1, 1 ], "iron-axe": [ 1, 1, 1 ], "shelter-pottery-sherd": [ 1, 1, 1 ], "coal": [ 1, 1, 2 ], "emerald": [ 1, 1, 2 ], "wooden-hoe": [ 1, 1, 2 ], "sniffer-egg": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 15 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Ocean Ruins]]", "allRollsJava": [ 1 ], "link": "warm [[ocean Ruins]]" } } }
  1. โ†‘ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. โ†‘ The weight of this item relative to other items in the pool.
  3. โ†‘ The odds of finding any of this item in a single chest.
  4. โ†‘ The number of items expected per chest, averaged over a large number of chests.
  5. โ†‘ The average number of chests the player should expect to search to find any of this item.

In Java Edition and Bedrock Edition, each desert temple's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
๐Ÿ‘ Image
Archer Pottery Sherd
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Emerald
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Gunpowder
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Miner Pottery Sherd
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Prize Pottery Sherd
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Skull Pottery Sherd
11โ„812.5%0.1258.0
๐Ÿ‘ Image
TNT
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Diamond
11โ„812.5%0.1258.0
{ "chestNames": [ "brushable-desert-temple" ], "gameVersion": "Java", "loot": { "brushable-desert-temple": { "poolsJava": [ { "items": { "emerald": [ 1, 1, 1 ], "diamond": [ 1, 1, 1 ], "prize-pottery-sherd": [ 1, 1, 1 ], "gunpowder": [ 1, 1, 1 ], "tnt": [ 1, 1, 1 ], "miner-pottery-sherd": [ 1, 1, 1 ], "archer-pottery-sherd": [ 1, 1, 1 ], "skull-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "tnt": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "tnt" }, "diamond": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.125, "itemname": "diamond" }, "prize-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "prize-pottery-sherd" }, "gunpowder": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "gunpowder" }, "miner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "miner-pottery-sherd" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "archer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "archer-pottery-sherd" }, "skull-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "skull-pottery-sherd" } }, "display_name": "desert temple's suspicious sand", "structID": "desert-temple", "poolsJavaUpcoming": [], "structure": "Desert Pyramid", "container": "Suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "diamond": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.125, "itemname": "diamond" }, "prize-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "prize-pottery-sherd" }, "gunpowder": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "gunpowder" }, "miner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "miner-pottery-sherd" }, "tnt": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "tnt" }, "archer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "archer-pottery-sherd" }, "skull-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "skull-pottery-sherd" } }, "poolsBedrock": [ { "items": { "tnt": [ 1, 1, 1 ], "diamond": [ 1, 1, 1 ], "prize-pottery-sherd": [ 1, 1, 1 ], "gunpowder": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "miner-pottery-sherd": [ 1, 1, 1 ], "archer-pottery-sherd": [ 1, 1, 1 ], "skull-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Desert Pyramid]]", "allRollsJava": [ 1 ], "link": "[[desert pyramid]]" } } }
  1. โ†‘ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. โ†‘ The weight of this item relative to other items in the pool.
  3. โ†‘ The odds of finding any of this item in a single chest.
  4. โ†‘ The number of items expected per chest, averaged over a large number of chests.
  5. โ†‘ The average number of chests the player should expect to search to find any of this item.

In Java Edition and Bedrock Edition, each desert well's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
๐Ÿ‘ Image
Arms Up Pottery Sherd
12โ„825.0%0.2504.0
๐Ÿ‘ Image
Brewer Pottery Sherd
12โ„825.0%0.2504.0
๐Ÿ‘ Image
Brick
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Emerald
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Stick
11โ„812.5%0.1258.0
๐Ÿ‘ Image
Suspicious Stew[F]
11โ„812.5%0.1258.0
{ "chestNames": [ "brushable-desert-well" ], "gameVersion": "Java", "loot": { "brushable-desert-well": { "poolsJava": [ { "items": { "brick": [ 1, 1, 1 ], "brewer-pottery-sherd": [ 1, 1, 2 ], "suspicious-stew": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "arms-up-pottery-sherd": [ 1, 1, 2 ], "stick": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "brick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "brick" }, "brewer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "brewer-pottery-sherd" }, "stick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "stick" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "arms-up-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "arms-up-pottery-sherd" }, "suspicious-stew": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "suspicious-stew" } }, "display_name": "desert well's suspicious sand", "structID": "desert-well", "poolsJavaUpcoming": [], "structure": "Desert well", "container": "Suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "brick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "brick" }, "brewer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "brewer-pottery-sherd" }, "stick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "stick" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "arms-up-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "arms-up-pottery-sherd" }, "suspicious-stew": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "suspicious-stew" } }, "poolsBedrock": [ { "items": { "brick": [ 1, 1, 1 ], "brewer-pottery-sherd": [ 1, 1, 2 ], "suspicious-stew": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "arms-up-pottery-sherd": [ 1, 1, 2 ], "stick": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Desert Well]]", "allRollsJava": [ 1 ], "link": "[[desert well]]" } } }
  1. โ†‘ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. โ†‘ The weight of this item relative to other items in the pool.
  3. โ†‘ The odds of finding any of this item in a single chest.
  4. โ†‘ The number of items expected per chest, averaged over a large number of chests.
  5. โ†‘ The average number of chests the player should expect to search to find any of this item.
  6. โ†‘ The stew grants one of the following effects: in Java Edition, 5โ€“7 seconds of Blindness, 7โ€“10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10โ€“20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6โ€“8 seconds of Weakness; in Bedrock Edition, 7 seconds of Blindness, 5 seconds of Jump Boost, 5 seconds of Night Vision, 11 seconds of Poison, 0.3 seconds of Saturation, or 7 seconds of Weakness.

Turtle eggs

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A turtle egg can hatch only if placed on suspicious sand, regular sand, or red sand.

Piston interactivity

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Suspicious sand is destroyed when the piston tries to push it. It can't be pulled by the sticky piston.

Sounds

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Generic

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Java Edition:

๐Ÿ‘ BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft
suspicious_sand sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
โ€‹Block brokenBlocksOnce the block has brokenblock.suspicious_sand.breaksubtitles.block.generic.breakโ€‹1.00.816
โ€‹Block placedBlocksWhen the block is placedblock.suspicious_sand.placesubtitles.block.generic.placeโ€‹1.00.816
โ€‹Block breakingBlocksWhile the block is in the process of being brokenblock.suspicious_sand.hitsubtitles.block.generic.hitโ€‹0.250.516
โ€‹Something falls on a blockEntity-DependentFalling on the block with fall damageblock.suspicious_sand.fallsubtitles.block.generic.fallโ€‹0.50.7516
โ€‹FootstepsEntity-DependentWalking on the blockblock.suspicious_sand.stepsubtitles.block.generic.footstepsโ€‹0.151.016

Bedrock Edition:

๐Ÿ‘ BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft
suspicious_sand sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
โ€‹ ?BlocksOnce the block has brokenbreak.suspicious_sandโ€‹ ?1.00.8โ€“1.0
โ€‹ ?BlocksWhen the block is placedplace.suspicious_sandโ€‹ ?1.00.8โ€“1.0
โ€‹ ?BlocksWhile the block is in the process of being brokenhit.suspicious_sandโ€‹ ?0.230.5
โ€‹ ?PlayersFalling on the block with fall damagestep.suspicious_sandโ€‹ ?0.41.0
โ€‹ ?PlayersWalking on the blockstep.suspicious_sandโ€‹ ?0.21.0
โ€‹ ?PlayersJumping from the blockstep.suspicious_sandโ€‹ ?0.121.0
โ€‹ ?PlayersFalling on the block without fall damagestep.suspicious_sandโ€‹ ?0.181.0

Unique

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Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
โ€‹Brushing SandBlocksWhile a brush is brushing suspicious sanditem.brush.brushing.sandsubtitles.item.brush.brushing.sandโ€‹0.60.616
โ€‹Brushing Sand completedPlayers[sound 1]When a brush finishes brushing suspicious sanditem.brush.brushing.sand.completesubtitles.item.brush.brushing.sand.completeโ€‹1.01.016
  1. โ†‘ MC-260202 โ€“ The sound of using the brush isn't affected by blocks โ€“ resolved as "Fixed".

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
โ€‹ ?PlayersWhile a brush is brushing suspicious sandbrush.suspicious_sandโ€‹ ?1.00.8โ€“1.0
โ€‹ ?PlayersWhen a brush finishes brushing suspicious sandbrush_completed.suspicious_sandโ€‹ ?1.00.8โ€“1.0

Data values

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Java Edition:

NameIdentifierFormBlock tagsItem tags Translation key
๐Ÿ‘ BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft
Suspicious Sand
suspicious_sandBlock & Itembamboo_plantable_on
enderman_holdable
sand
lush_ground_replaceable
mineable/shovel
sand block.minecraft.suspicious_sand
NameIdentifier
๐Ÿ‘ BlockSprite suspicious-block.png: Sprite image for suspicious-block in Minecraft
Block entity
brushable_block

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
๐Ÿ‘ BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft
Suspicious Sand
suspicious_sand784Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -529)
tile.suspicious_sand.name
  1. โ†‘ ID of block's direct item form, which is used in savegame files and addons.
  2. โ†‘ Available with /give command.
  3. โ†‘ The block's direct item form has the same ID as the block.
NameSavegame ID
๐Ÿ‘ BlockSprite suspicious-block.png: Sprite image for suspicious-block in Minecraft
Block entity
BrushableBlock

Block states

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Java Edition:

Name Default value Allowed values Description
dusted00
1
2
3
Increases as the block is being brushed.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
brushed_progressNot Supported00
1
2
3
UnsupportedIncreases as the block is being brushed.
hangingNot Supportedtruetrue
false
UnsupportedIf there is a block under this block or not.

Block data

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Main article: Block entity format

Falling block entity

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Main article: Falling Block
Falling Block
Hitbox size Height: 0.98 blocks
Width: 0.98 blocks
{
 "title": "Falling Block",
 "rows": [
 {
 "field": "Height: 0.98 blocks<br>Width: 0.98 blocks",
 "label": "(link to Hitbox article, displayed as Hitbox size)"
 }
 ],
 "invimages": [],
 "images": []
}
  • [NBT Compound / JSON Object] Dynamic block entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • [NBT Compound / JSON Object] BlockState: The falling block represented by this entity.
    • [NBT Compound / JSON Object] TileEntityData: Optional. The tags of the block entity for this block.
    • [Byte] CancelDrop: 1 or 0 (true/false) - true if the block should be destroyed instead of placed after landing on a solid block. When true, the block is not dropped as an item, even if the DropItem tag is set to true. However, if the entity is deleted due to its Time value being too high, this tag is ignored and an item is dropped depending on the DropItem tag. CancelDrop defaults to 1 for falling suspicious sand and suspicious gravel, and 0 for the other vanilla falling blocks and any summoned falling block.
    • [Byte] DropItem: 1 or 0 (true/false) โ€“ true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    • [Float] FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is 2HP๐Ÿ‘ โค๏ธ
      for anvils, and 6HP๐Ÿ‘ โค๏ธ
      ๐Ÿ‘ โค๏ธ
      ๐Ÿ‘ โค๏ธ
      for pointed dripstone.
    • [Int] FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40HP๐Ÿ‘ โค๏ธ
      ร— 20
      .
    • [Byte] HurtEntities: 1 or 0 (true/false) โ€“ true if the block should hurt entities it falls on. Defaults to 1 for anvils and pointed dripstone and to 0 for the other vanilla falling blocks and any summoned falling block.
    • [Int] Time: The number of ticks the entity has existed. When Time goes above 600, or above 100 while the block is at Y=-64 or is outside building height, the entity is deleted.

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
๐Ÿ‘ Image
๐Ÿ‘ Image
Respecting the RemnantsBrush a Suspicious block to obtain a Pottery SherdBrush either suspicious sand or suspicious gravel and have any pottery sherd in the inventory. These two events can happen separately from one another.
๐Ÿ‘ Image
๐Ÿ‘ Image
Smells InterestingObtain a Sniffer EggHave a sniffer egg in the inventory.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

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Announcement

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February 10, 2023Suspicious sand is announced.

Java Edition

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Java Edition
1.19.4
Experiment
Update 1.20
23w07a๐Ÿ‘ Image
Added suspicious sand behind the "Update 1.20" experimental data pack.
1.2023w12aSuspicious sand is now available without using the "Update 1.20" experimental datapack.
Suspicious sand now generates in warm ocean ruins and the trail ruins.
23w14aSuspicious sand now has an assigned tool (shovel).
A suspicious sand is now visible on the top layer of the newly added room in desert pyramids.
Suspicious sand can now have cacti and sugar cane planted on it.
Suspicious sand can no longer be replaced by sculk when a sculk catalyst triggers.
23w16aSuspicious sand no longer generates in trail ruins.
23w17aThe player now gets the advancement "Respecting the Remnants" when they brush suspicious sand to obtain a pottery sherd.

Bedrock Edition

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Bedrock Edition
1.19.70
Experiment
Next Major Update
Preview 1.19.70.23๐Ÿ‘ Image
Added suspicious sand behind the "Next Major Update" experimental toggle.
1.19.80
Experiment
Next Major Update
Preview 1.19.80.20When suspicious sand is done being brushed, it now turns into a normal sand block instead of just breaking.
Preview 1.19.80.21Suspicious sand now also generates within warm ocean ruins. It uses the same loot table as in desert temples.
Preview 1.19.80.22Suspicious sand now also generates within trail ruins.
Reworked loot tables.
1.20.0Preview 1.20.0.21Suspicious sand is now available without using the "Next Major Update" experimental toggle.
Preview 1.20.0.22Suspicious sand can now have bamboo, cacti, sugar cane, and dead bushes planted on it.
Suspicious sand no longer generates within trail ruins.

Issues

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Issues relating to "Suspicious Sand" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

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Development Images

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References

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  1. โ†‘ MC-260073 โ€“ Suspicious sand drops as an item after 30 seconds of existing as falling block โ€“ resolved as "Won't Fix".
  2. โ†‘ "Minecraft 1.20: Armor Trims โ€“ What Do They Mean?" โ€“ Minecraft on YouTube, June 5, 2023

Navigation

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Retrieved from "https://minecraft.wiki/w/Suspicious_Sand?oldid=3578630"

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