VOOZH about

URL: https://minecraft.wiki/w/Sparse_jungle

⇱ Sparse Jungle – Minecraft Wiki


Sparse Jungle

From Minecraft Wiki
(Redirected from Sparse jungle)
Jump to navigation Jump to search
Sparse Jungle
Structures πŸ‘ Image
Abandoned Camp
​[upcoming: Third Drop 2026]
Features πŸ‘ Image
Jungle Tree

πŸ‘ Image
Jungle Bush

πŸ‘ Image
Oak
Blocks πŸ‘ Image
Grass Block

πŸ‘ Image
Short Grass

πŸ‘ Image
Fern

πŸ‘ Image
Vines

πŸ‘ Image
Melon

πŸ‘ Image
Dandelion

πŸ‘ Image
Poppy

Climate

Temperature 0.95
Downfall 0.8
Precipitation Yes

Colors

Grass color
 #64C73F
Foliage color
 #3EB80F
Dry foliage color
 #A36346
Water color
 #3F76E4
β€Œ[JE only]

 #0D8AE3
β€Œ[BE only]

Vibrant Visuals

Atmospherics Warmish
Lighting Warmish
Volumetric fog Humid
Color grading Warmish
{
 "title": "Sparse Jungle",
 "rows": [
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite abandoned-camp.png article, displayed as 16x16px|link=Abandoned Camp|alt=|class=pixel-image|)</span>(link to Abandoned Camp article, displayed as <span class=\"sprite-text\">Abandoned Camp</span>)</span>​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> (link to Third Drop 2026 article, displayed as Third Drop 2026)</i>]</sup>(link to Category:Upcoming article, displayed as Category:Upcoming)",
 "label": "(link to Structure article, displayed as Structures)"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite jungle-tree.png article, displayed as 16x16px|link=Jungle Tree|alt=|class=pixel-image|)</span>(link to Jungle Tree article, displayed as <span class=\"sprite-text\">Jungle Tree</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite jungle-bush.png article, displayed as 16x16px|link=Jungle Bush|alt=|class=pixel-image|)</span>(link to Jungle Bush article, displayed as <span class=\"sprite-text\">Jungle Bush</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite oak.png article, displayed as 16x16px|link=Oak|alt=|class=pixel-image|)</span>(link to Oak article, displayed as <span class=\"sprite-text\">Oak</span>)</span>",
 "label": "(link to Feature article, displayed as Features)"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "Blocks"
 },
 {
 "field": "",
 "label": "Climate"
 },
 {
 "field": "0.95",
 "label": "(link to Biome#Temperature article, displayed as Temperature)"
 },
 {
 "field": "0.8",
 "label": "(link to Biome#Downfall article, displayed as Downfall)"
 },
 {
 "field": "Yes",
 "label": "(link to Biome#Precipitation article, displayed as Precipitation)"
 },
 {
 "field": "",
 "label": "Colors"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #64C73F; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #64C73F</span>",
 "label": "Grass color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3EB80F; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3EB80F</span>",
 "label": "Foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A36346; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A36346</span>",
 "label": "Dry foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #0D8AE3; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #0D8AE3</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
 "label": "Water color"
 },
 {
 "field": "",
 "label": "Vibrant Visuals"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish atmospherics article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
 },
 {
 "field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Humid)",
 "label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
 }
 ],
 "invimages": [],
 "images": [
 "Jungle Edge.png",
 "Sparse Jungle Vibrant Visuals.png"
 ]
}

The sparse jungle or jungle edge biome is a sparser variant of the jungle, resembling a lush plains biome with small jungle trees.

Generation

[edit | edit source]

The sparse jungle generates in areas with moderately high temperature and humidity and positive weirdness. It typically borders bamboo jungles, plains, old growth birch forests, deserts, wooded badlands, mangrove swamps and sometimes windswept savannas. At higher elevations it transitions to forest and stony peaks biomes. Rivers usually separate the biome from regular jungles. In coastal areas, sparse jungles border lukewarm oceans.

Because of its slightly high humidity, it is possible for lush caves to generate underneath sparse jungles, but when the sparse jungle generated far inland, dripstone caves may generate under the sparse jungle instead.

Description

[edit | edit source]

Oak trees, jungle trees, jungle bushes, and patched melons generate here, though at significantly lower rates than the regular jungle, roughly comparable to the rate of trees in the savanna biome. Only small jungle trees generate in this biome, and bamboo does not generate here.[1]

The grass still takes on a bright green color, though slightly less vibrant than the main jungle. Jungle pyramids do not generate.[2] Warm animal variants spawn here, and unique to this biome are rusty wolves. In Bedrock Edition, ocelots, parrots and pandas may spawn in this biome, like in regular jungles.

Abandoned camps sometimes generate in sparse jungles.​[upcoming: Third Drop 2026]

With Vibrant Visuals, sparse jungles use a strong humid volumetric fog setting similar to regular jungles, which fades the distance in an orange tint. Sparse jungles have warmish color grading, which makes the biome look more humid and warm. The night sky appears slightly brighter, and moonlight is colored more vibrant blue.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5154
πŸ‘ Image
Skeleton
100⁄5154
πŸ‘ Image
Slime
[note 1]
100⁄5154
πŸ‘ Image
Spider
100⁄5154
πŸ‘ Image
Zombie
95⁄5154
πŸ‘ Image
Enderman
10⁄5151–4
πŸ‘ Image
Witch
5⁄5151
πŸ‘ Image
Zombie Villager
5⁄5151
Creature category
πŸ‘ Image
Warm Chicken
20⁄584
πŸ‘ Image
Sheep
12⁄584
πŸ‘ Image
Warm Pig
10⁄584
πŸ‘ Image
Warm Cow
8⁄584
πŸ‘ Image
Rusty Wolf
8⁄582–4
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 58, "mobs": [ { "size": "4", "mob": "Warm Chicken", "weight": 20 }, { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "2-4", "mob": "Rusty Wolf", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Parrot
401–2
πŸ‘ Image
Ocelot
301–2
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Warm Chicken
102–4
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Panda
101–2
πŸ‘ Image
Warm Pig
101–3
πŸ‘ Image
Warm Cow
82–3
πŸ‘ Image
Rusty Wolf
82–4
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 138, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "1-2", "mob": "Ocelot", "weight": 30 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "2-4", "mob": "Rusty Wolf", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in the sparse jungle:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Home215.38%215.38%
Bromeliad17.69%17.69%
Danny17.69%17.69%
Dry Hands17.69%17.69%
Haggstrom17.69%17.69%
Key17.69%17.69%
Left to Bloom17.69%17.69%
Living Mice17.69%17.69%
Mice on Venus17.69%17.69%
Oxygène17.69%17.69%
Subwoofer Lullaby17.69%17.69%
Wet Hands17.69%17.69%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite sparse-jungle.png: Sprite image for sparse-jungle in Minecraft
Sparse Jungle
sparse_jungle biome.minecraft.sparse_jungle

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite sparse-jungle.png: Sprite image for sparse-jungle in Minecraft
[No displayed name]
jungle_edge23

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.7.213w36aJungleEdge added, along with many other biomes.
Melons can now generate in all jungle variants.
Jungle biomes have been made much rarer.
1.1318w16aRenamed JungleEdge to Jungle Edge.
1.18Experimental Snapshot 1Jungle edge no longer generates naturally.
experimental snapshot 5Jungle edge biomes are able to generate once again, this time as its own biome rather than a thin transitional biome.
21w40a"Jungle Edge" has been renamed to "Sparse Jungle".
1.2023w17a"A Familiar Room" and "Bromeliad" can now be played in all type of jungle biomes.
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes.
1.20.524w10aRusty wolves now spawn in sparse jungles.
1.21.525w02aPigs that spawn in sparse jungles are now the warm variant.
25w05aCows that spawn in sparse jungles are now the warm variant.
25w06aChickens that spawn in sparse jungles are now the warm variant.
Upcoming Java Edition
26.3snap1Added abandoned camps, which can generate in sparse jungles.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1Added jungle biomes and their variants.
Melons can now generate in all jungle variants.
Bedrock Edition
1.8.0beta 1.8.0.8Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23Jungle edges and modified jungle edges hills no longer generate naturally.
1.17.40
Experiment
Caves and Cliffs
beta 1.17.40.20Jungle edge biomes are able to generate once again.
1.20.80Preview 1.20.80.21Wolves can now spawn in sparse jungles, and are the rusty variant.
1.21.60Preview 1.21.60.23Bamboo no longer generates.
Ferns and Short grass now generate more frequently.
Jungle bushes are now larger.
Melon patches now generate more frequently
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in sparse jungles are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Cows that spawn in sparse jungles are now the warm variant.
Preview 1.21.70.22Chickens that spawn in sparse jungles are now the warm variant.
1.21.90Preview 1.21.90.26Added humid volumetric fog, warmish atmospherics, color grading, and lighting to sparse jungles in Vibrant Visuals.
Upcoming Bedrock Edition
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27Added abandoned camps, which can generate in sparse jungles.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Added Jungle Edge, along with many other biomes.
Melons may now generate in all jungle variants.
1.83 Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item.[verify]

Data history

[edit | edit source]
Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 23.
21w40aThe ID jungle_edge has been changed to sparse_jungle.

Issues

[edit | edit source]

Issues relating to "Sparse Jungle" or "Jungle Edge" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]

Mojang images

[edit | edit source]

See also

[edit | edit source]

References

[edit | edit source]
  1. ↑ MC-156638 β€“ resolved as "Works As Intended".
  2. ↑ MC-238558 β€“ resolved as "Works As Intended".

External links

[edit | edit source]

Navigation

[edit | edit source]
Retrieved from "https://minecraft.wiki/w/Sparse_Jungle?oldid=3648935"

Navigation menu