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Moon

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πŸ‘ Image
The full moon phase
πŸ‘ Image
The moon with Vibrant Visuals

The moon is a celestial body that appears in the night sky in the Overworld.

Nighttime

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Main article: Daylight cycle

Nighttime begins after the sun has fully set in the west and the moon has risen in the east. As time passes, the moon moves westward across the sky. Overall, nighttime lasts about 7 minutes (in real-time). Players can track the moon's position in the sky using a clock.

During the night, the moon illuminates the surface in the same manner as the sun; however, light levels fall to a minimum of four. A pixelated dark blue glow shows around the moon.

πŸ‘ Image
Moonlight with Vibrant Visuals.

With Vibrant Visuals, the moon is considered a directional light source, which can create pixelated shadows, water caustics, and specular highlights on water and smooth textures. With direct diffuse, moonlight illuminates directly exposed surfaces with a level of 0.4 lumen (fading during dusk and dawn) and color of
 163, 182, 255
. Pale gardens have a moonlight color of
 217, 225, 255
, most warm biomes
 88, 129, 255
, and deserts
 62, 108, 255
. Instead of a pixelated glow, the moon creates volumetric fog depending on the biome. It also has a slight light bloom effect.

The moon is not visible during precipitation, even in dry biomes in Java Edition. Disabling "Beautiful Skies" in Bedrock Edition completely hides the moon. The moon also disappears in Bedrock Edition during daytime, where it is still visible below the void in Java Edition.

Grass blocks and saplings do not grow in moonlight, nor do they decay. To grow them at night requires the use of light sources such as torches. On the other hand, crops can continue to grow with sufficient client light, even if not lit up by torches.β€Œ[JE only]

Nighttime can be skipped entirely using a bed, provided there are no monsters nearby.

Stars

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Together with the moon, the night sky also consists of stars. Stars appear as bright points, and the starfield rotates with the moon, rising in the east and descending in the west, as the night progresses.

Phases

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πŸ‘ Image
The moon, showing its phases (viewed on the eastern sky)

The moon is always opposite of the sun, but still goes through eight lunar phases, and changes phase at the end of every sunrise. This allows the player to keep rough track of the passage of time, even after spending a few game days underground.

Moon phases follow the direction of real moon phases in the southern hemisphere in Java Edition, or reverse in Bedrock Edition. Following the chronological order in Java Edition, the phases of the moon are:

  1. πŸ‘ EnvSprite full-moon.png: Sprite image for full-moon in Minecraft
    Full moon
  2. πŸ‘ EnvSprite waning-gibbous-moon.png: Sprite image for waning-gibbous-moon in Minecraft
    Waning gibbous
  3. πŸ‘ EnvSprite last-quarter-moon.png: Sprite image for last-quarter-moon in Minecraft
    Third quarter
  4. πŸ‘ EnvSprite waning-crescent-moon.png: Sprite image for waning-crescent-moon in Minecraft
    Waning crescent
  5. πŸ‘ EnvSprite new-moon.png: Sprite image for new-moon in Minecraft
    New Moon
  6. πŸ‘ EnvSprite waxing-crescent-moon.png: Sprite image for waxing-crescent-moon in Minecraft
    Waxing crescent
  7. πŸ‘ EnvSprite first-quarter-moon.png: Sprite image for first-quarter-moon in Minecraft
    First quarter
  8. πŸ‘ EnvSprite waxing-gibbous-moon.png: Sprite image for waxing-gibbous-moon in Minecraft
    Waxing gibbous

The pixels of the first quarter phase moon and waxing gibbous moon present a more rounded, organic shape than the corresponding waning phase moons that show a more squared-off appearance. It can help a player in timing a slime hunt in a swamp (see below).

There is no explicit command to change the moon's phase, but using /time add 24000 advances time by one day toward the next phase. To go back one phase, using /time add 168000 advances time by 7 days, which is one full lunar cycle minus one moon phase.

There is an equation to calculate the moon phase on any given day in Minecraft: phase = (day mod 8) + 1. The day can be found in the F3 screen in Java Edition, or by enabling the "Show days played" game setting in Bedrock Edition, and the phase matches to the list shown above.

Effects on mobs

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πŸ‘ Image
Slimes spawning in a swamp during the full moon (view of eastern sky; moon rising)

The phase of the moon has three subtle effects on mob spawning:

  • The number of slimes that spawn in swamps is proportional to the moon's fullness: They are most numerous during the full moon and none spawn during the new moon. (The moon's phase does not influence the normal spawning of slimes in designated chunks at altitudes below Y=40.)
  • The moon phase affects the regional difficulty, increasing the chance that (1) skeletons and zombies have the ability to pick up items and spawn with weapons and armor, (2) their natural equipment is enchanted, and (3) any equipment enchantments are higher. Regional difficulty also gives spiders a greater chance to spawn with random beneficial status effects, including Invisibilityβ€Œ[Java Edition only] in Hard difficulty. All of these effects combine with the world's difficulty, and higher difficulty levels increase the chance of mob buffs.
  • Only during a full moon, black cats have a 1/11 chance of spawning.

History

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Java Edition

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Java Edition Indev
20100211-2327Added day/night cycle with the addition of the sun and the moon.
Java Edition
1.0.0Beta 1.9 Prerelease 4The moon now rises in the east instead of the north.[1]
Added eight lunar phases to the moon. The moon was changed from being square to having a more rounded look to it.[2][3]
Beta 1.9 Prerelease 6Moon is reverted back to original square form and lunar phases converted to square form.
1.3.112w21aUpdated stars texture. They are now smaller and brighter.
1.513w02aPreviously, the moon graphics used to be in /terrain in the minecraft.jar. They are now contained in /environment.
1.21.625w19aDue to a bug, the moon is rendered incorrectly on some Qualcomm graphics.[4]
1.21.7Release Candidate 1The moon is now rendered correctly on some Qualcomm graphics.

Bedrock Edition

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Pocket Edition Alpha
v0.7.3Added moon and stars.
v0.10.0build 1The night sky is now dark blue instead of black.
Pocket Edition
1.1.0alpha 1.1.0.0The sun, moon, and stars now rise in the east and set in the west. (Previously they rose in the north and set in the south.)
Bedrock Edition
1.21.80
Experiment
Vibrant Visuals
Preview 1.21.80.25The moon is now a directional light source with Vibrant Visuals and creates various graphical effects.
1.21.90Preview 1.21.90.26Added biome configurations for moonlight with Vibrant Visuals.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1Added moon phases.

Issues

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Issues relating to "Moon" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • One Minecraft lunar cycle (from full moon to full moon) takes 2 hours and 40 minutes of playtime. This means there are approximately 9 lunar cycles in one real-world day (24 hours) of play.
  • There is a patch of the full moon that is off color, being
     #606978
    instead of
     #60687A
    . This can be found 1 4Γ—4 patch above the bottom right corner.

Gallery

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Textures

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Screenshots

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Mojang screenshots

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In other media

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See also

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References

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  1. ↑ "Aaaand now the sun rises in the east. #breakallthesunrises" – @notch (Markus Persson) on X (formerly Twitter), October 13, 2011
  2. ↑ "I'm making the moon and the sun round. I am very sorry." – @notch (Markus Persson) on X (formerly Twitter), October 13, 2011
  3. ↑ "It's because this:" – @notch (Markus Persson) on X (formerly Twitter), October 13, 2011
  4. ↑ MC-297748

Navigation

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