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Pale Garden

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Pale Garden
Structures 👁 Image
Abandoned Camp
[upcoming: Third Drop 2026]
👁 Image
Woodland Mansion
Features 👁 Image
Pale Oak
Blocks 👁 Image
Grass Block

👁 Image
Pale Moss Block

👁 Image
Pale Moss Carpet

👁 Image
Pale Hanging Moss

👁 Image
Eyeblossom

👁 Image
Tall Grass

Climate

Temperature 0.7
Downfall 0.8
Precipitation Yes

Colors

Sky color
 #B9B9B9
(clear)

 #818181
(precipitation)‌[JE only]
Fog color
 #817770
(clear)

 #403C44
(precipitation)‌[BE only]
Grass color
 #778272
Foliage color
 #878D76
Dry foliage color
 #A0A69C
Water color
 #76889D
Water fog color
 #556980

Vibrant Visuals

Atmospherics Pale Garden
Lighting Pale Garden
Volumetric fog Pale Garden
Color grading Coolish
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A pale garden is a rare variant of the dark forest biome with pale oaks and many pale vegetation blocks. Creaking hearts that spawn creakings at night can often be found here.

Generation

[edit | edit source]

Pale gardens generate adjacent to dark forests in areas of high continentalness and weirdness. They are always found on plateaus or mountain slopes from areas with medium temperature and the highest humidity.

Besides dark forests, pale gardens commonly border meadow and grove biomes, and uncommonly old growth pine taigas, forests, birch forests, jungles, frozen peaks, and jagged peaks. Because they can border meadows, villages sometimes touch pale gardens, unlike regular dark forests.

Description

[edit | edit source]

They mainly consist of pale oak trees, along with pale moss patches made of pale moss blocks and pale moss carpets, and scattered eyeblossoms. Pale hanging moss can be found hanging off the trees. Some of the pale oak trees contain a creaking heart block, which spawns a creaking when activated at night. Woodland mansions can generate in pale gardens. The water, sky, and blocks of the biome are desaturated.

Abandoned camps sometimes generate in pale gardens.​[upcoming: Third Drop 2026]

With Vibrant Visuals, the pale garden has an extremely dense pale fog that blocks all skylight and limits the view to only a few chunks. Sunlight is much less bright and colored gray, as well as moonlight. Pale gardens use coolish color grading, which tints the environment colder blue.

Ambient music does not play in pale gardens. If a music track is playing while the player enters the biome, it fades into silence. The music resumes when the player exits the biome.

Creakings are found in this biome only at night, but their spawning is controlled by creaking hearts, not the biome. Since naturally generated pale oaks only have a 20% chance to include a creaking heart, it is possible to find small pale gardens with no creaking hearts.

Regular passive mobs do not naturally spawn in the pale garden,[1] but normal hostile mobs can spawn here, sometimes even during the day because of the thick foliage.[2]

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
👁 Image
Creeper
1005154
👁 Image
Skeleton
1005154
👁 Image
Slime
[note 1]
1005154
👁 Image
Spider
1005154
👁 Image
Zombie
955154
👁 Image
Enderman
105151–4
👁 Image
Witch
55151
👁 Image
Zombie Villager
55151
Underground water creature category
👁 Image
Glow Squid
14–6
Ambient category
👁 Image
Bat
18
  1. Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
👁 Image
Creeper
1001
👁 Image
Slime
[note 1]
1001
👁 Image
Spider
1001
👁 Image
Zombie
952–4
👁 Image
Skeleton
801–2
👁 Image
Enderman
101–2
👁 Image
Witch
51
👁 Image
Zombie Villager
52–4
Creature category
👁 Image
Glow Squid
12–4
  1. Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 } ], "category": "creature" } }

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
👁 BiomeSprite pale-garden.png: Sprite image for pale-garden in Minecraft
Pale Garden
pale_garden biome.minecraft.pale_garden

Bedrock Edition:

NameIdentifierNumeric ID
👁 BiomeSprite pale-garden.png: Sprite image for pale-garden in Minecraft
[No displayed name]
pale_garden193

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
👁 Image
👁 Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
👁 Image
👁 Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Announcement

[edit | edit source]
September 24, 2024A version of the Minecraft Live page announcing the pale gardens and creaking is published, by mistake. It was taken down in the following minutes.
September 28, 2024Pale gardens are showcased at Minecraft Live 2024.
Pale gardens are shown to generate at low altitudes, next to sea level.

Java Edition

[edit | edit source]
Java Edition
1.21.2
Experiment
Winter Drop
24w40aAdded pale gardens.
Pale gardens generate in mountainous areas rather than close to sea level as was showcased earlier.
1.21.424w44aPale gardens are now available without toggling the Winter Drop experimental data pack.
Eyeblossoms now generate in pale gardens.
Pale oak leaves with an exposed bottom face now create falling leaves particles when in pale gardens.
The pale garden has no music, and currently playing music gradually fades out if the player enters one.
1.21.525w02aPale gardens now generate more frequently and are overall larger.
Woodland mansions now generate in pale gardens.
Upcoming Java Edition
26.3snap1Added abandoned camps, which can generate in pale gardens.

Bedrock Edition

[edit | edit source]
Bedrock Edition
1.21.50Preview 1.21.50.20Added pale gardens.
Preview 1.21.50.25Eyeblossoms now generate in pale gardens.
Further adjusted the color of the pale garden sky at the horizon to more closely match Java Edition.
Increased frequency of the pale hanging moss ambience sound.
Pale hanging moss no longer generates on pale oak trees grown from pale oak saplings.
Preview 1.21.50.26Pale oak leaves with an exposed bottom face now create falling leaves particles when in pale gardens.
1.21.60Preview 1.21.60.25Pale gardens now generate more frequently and are overall larger.
Woodland mansions now generate in pale gardens.
1.21.90Preview 1.21.90.26Added gray atmospherics, coolish color grading, heavy volumetric fog, and dark lighting to pale gardens with Vibrant Visuals.
Upcoming Bedrock Edition
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27Added abandoned camps, which can generate in pale gardens.

Data history

[edit | edit source]
Java Edition
1.21.2pre1Added pale_garden to the #is_overworld biome tag.

Issues

[edit | edit source]

Issues relating to "Pale Garden" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Mojang images

[edit | edit source]

Development images

[edit | edit source]

In other media

[edit | edit source]

References

[edit | edit source]
  1. "The pale garden" by Sophie Austin – Minecraft.net, October 2, 2024.
  2. "Minecraft Live 2024: Developer After-Show" – Minecraft on YouTube, September 28, 2024

Navigation

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