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Respawn Anchor

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Respawn Anchor
Renewable Yes
Stackable Yes (64)
Tool πŸ‘ Invicon Diamond Pickaxe.png: Sprite image for Diamond Pickaxe in Minecraft
Blast resistance 1,200
Hardness 50
Luminous Charge 1, 2, 3, 4: Yes (3, 7, 11, 15)
Not Charged: No
Transparent No
Flammable No
Catches fire
from lava
No
Map color
 29 COLOR_BLACK
Note block instrument Bass Drum
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 "Respawn Anchor Charges 0.png",
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The respawn anchor is a block that allows the player to set their spawn point in the Nether. It only works when fueled using glowstone blocks.

Obtaining

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Breaking

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The suitable tool to break a respawn anchor is a pickaxe. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing.

  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking Β§ Speed.

A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.

Crafting

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While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: glowstone can be obtained from trading with villagers or wandering traders, or crafted from glowstone dust dropped by witches; crying obsidian can be found in ruined portals.

Ingredients Crafting recipe
Crying Obsidian +
Glowstone
πŸ‘ Invicon Crying Obsidian.png: Inventory sprite for Crying Obsidian in Minecraft as shown in-game linking to Crying Obsidian with description: Crying Obsidian
πŸ‘ Invicon Crying Obsidian.png: Inventory sprite for Crying Obsidian in Minecraft as shown in-game linking to Crying Obsidian with description: Crying Obsidian
πŸ‘ Invicon Crying Obsidian.png: Inventory sprite for Crying Obsidian in Minecraft as shown in-game linking to Crying Obsidian with description: Crying Obsidian
πŸ‘ Invicon Glowstone.png: Inventory sprite for Glowstone in Minecraft as shown in-game linking to Glowstone with description: Glowstone
πŸ‘ Invicon Glowstone.png: Inventory sprite for Glowstone in Minecraft as shown in-game linking to Glowstone with description: Glowstone
πŸ‘ Invicon Glowstone.png: Inventory sprite for Glowstone in Minecraft as shown in-game linking to Glowstone with description: Glowstone
πŸ‘ Invicon Crying Obsidian.png: Inventory sprite for Crying Obsidian in Minecraft as shown in-game linking to Crying Obsidian with description: Crying Obsidian
πŸ‘ Invicon Crying Obsidian.png: Inventory sprite for Crying Obsidian in Minecraft as shown in-game linking to Crying Obsidian with description: Crying Obsidian
πŸ‘ Invicon Crying Obsidian.png: Inventory sprite for Crying Obsidian in Minecraft as shown in-game linking to Crying Obsidian with description: Crying Obsidian

πŸ‘ Invicon Respawn Anchor.png: Inventory sprite for Respawn Anchor in Minecraft as shown in-game with description: Respawn Anchor

Usage

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Like obsidian and crying obsidian, the respawn anchor can't be destroyed by the ender dragon.

Respawning

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πŸ‘ Image
Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1Γ—2Γ—1. Respawn attempts are made per column for layers 1 and 2, and if all of those attempts fail, then per column for layer 3. For example, column 1 in layer 2 has priority over column 2 in layer 1, and column 8 in layer 1 has priority over column 1 in layer 3.

The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be used to set the player's respawn location.

Charging

When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. Using a glowstone block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.

The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.

Setting respawn

To set the player's spawn location to the respawn anchor they must use it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.

Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.

Respawn upon player death

Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed"β€Œ[Java Edition only] or "Your respawn anchor was out of charges, missing, or obstructed"β€Œ[Bedrock Edition only], and the player respawns at the world spawn point. Returning through an End portal is not considered a respawn, and does not use any charges.

A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.

Exploding

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If the player attempts to set their spawn at a charged respawn anchor in the Overworld, the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.

Upon death from a respawn anchor explosion, the message "(Player) was killed by [Intentional Game Design]" appears. In Bedrock Edition, respawn anchor explosions can be disabled by setting the gamerule respawnBlocksExplode to false which can be done with the following command: /gamerule respawnBlocksExplode; this still does not permit respawn anchors to be used in invalid dimensions.

Redstone component

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When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.

The respawn anchor can also be charged with a dispenser containing glowstone.

Hoglins

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Hoglins run away from respawn anchors, regardless of charge.

Piston interactivity

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Respawn anchors cannot be pushed or pulled by pistons or sticky pistons.

Sounds

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Generic

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Java Edition:

πŸ‘ BlockSprite stone.png: Sprite image for stone in Minecraft
stone sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break​1.00.816
​Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.stone.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

πŸ‘ BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraft
metal sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.stonesubtitles.block.generic.break​1.01.1–1.2
​Block placedBlocksWhen the block is placeduse.stonesubtitles.block.generic.place​1.01.2–1.25
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.30.75
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.351.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0

Unique

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Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Respawn anchor is chargedBlocksWhen a respawn anchor is charged using glowstoneblock.respawn_anchor.chargesubtitles.block.respawn_anchor.charge​1.01.016
​Respawn anchor depletesBlocksWhen a player respawns in the Netherblock.respawn_anchor.depletesubtitles.block.respawn_anchor.deplete​1.01.016
​Respawn anchor sets spawnBlocksWhen a player's spawn is set using a respawn anchorblock.respawn_anchor.set_spawnsubtitles.block.respawn_anchor.set_spawn​1.01.016
​Respawn Anchor whooshesBlocksRandomly while charged[sound 1]block.respawn_anchor.ambientsubtitles.block.portal.ambient​1.01.07
​ExplosionBlocksWhen a player attempts to set their spawn while not in the Netherentity.generic.explodesubtitles.entity.generic.explode​4.00.56–0.8416

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen a respawn anchor is charged using glowstonerespawn_anchor.charge​ ?1.00.8–1.2
​ ?BlocksWhen a player respawns in the Nether [sound 1]respawn_anchor.deplete​ ?1.00.8–1.2
​ ?BlocksWhen a player's spawn is set using a respawn anchorrespawn_anchor.set_spawn​ ?1.00.8–1.2
​ ?BlocksRandomly while chargedrespawn_anchor.ambient​ ?1.00.8–1.2
​ ?BlocksWhen a player attempts to set their spawn while not in the Netherrandom.explode​ ?4.01.0
  1. ↑ MCPE-79640 β€“ When respawning with the respawn anchor, the deplete sounds doesn't play when you died far away from it

Data values

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Java Edition:

NameIdentifierFormBlock tags Translation key
πŸ‘ BlockSprite respawn-anchor.png: Sprite image for respawn-anchor in Minecraft
Respawn Anchor
respawn_anchorBlock & Itemdragon_immune
hoglin_repellents
block.minecraft.respawn_anchor

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
πŸ‘ BlockSprite respawn-anchor.png: Sprite image for respawn-anchor in Minecraft
Respawn Anchor
respawn_anchor527Block & Giveable Item[i 2]Identical[i 3] tile.respawn_anchor.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

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See also: Block states

Java Edition:

Name Default value Allowed values Description
charges00
1
2
3
4
How many charges the Respawn Anchor has left.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
respawn_anchor_charge0x1
0x2
0x4
00
1
2
3
4
0
1
2
3
4
How many charges the Respawn Anchor has left.

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Not Quite "Nine" LivesCharge a to the maximumβ€”

Videos

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History

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Development

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February 23, 2011Jeb states he would like to add crying obsidian as a block.
March 30, 2011Jeb states that crying obsidian would act as a way of setting a respawn point. The idea would later be discarded in favor of beds.[1]

Java Edition

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This section is missing information about: Were there any texture changes in 26.1 and did these affect the way that respawn anchors actually look?
 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
1.1620w12aπŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Added the respawn anchor.
20w13aThe respawn anchor can now be charged with a dispenser.
Respawn anchor can no longer be destroyed by the ender dragon.
Respawn anchors no longer consume charges when going into the exit portal.[2]
20w20aThe Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.
1.16.220w30aRespawn anchors now prioritize cardinal directions over corners.
1.19.322w43aRespawn anchor explosions can now be properly blocked by shields.[3]
1.2124w20aRespawn anchors consume charges when going into the exit portal again.[4]
1.21.224w33aRespawn anchors no longer consume charges when going into the exit portal.

Bedrock Edition

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Bedrock Edition
1.16.0beta 1.16.0.57πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Added the respawn anchor.
beta 1.16.0.63Respawn anchors can now be charged in the Overworld without them exploding.[5]
A sound now plays when a respawn anchor charge is depleted.
Blocks can now be placed to respawn anchors with no charges without them exploding.
Respawn anchors now require a diamond or netherite pickaxe in order to be mined.[6]
The Silk Touch enchantment now works on respawn anchors.
1.19.20Preview 1.19.20.22Respawn anchors can no longer be destroyed by the ender dragon.
1.19.60Preview 1.19.60.23Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.
1.20.30Preview 1.20.20.21Increased the blast resistance of respawn anchors from 720 to 1,200.

Issues

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Issues relating to "Respawn Anchor" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • The respawn anchor's ambient sound is in fact the Nether portal's ambient sound played backward.

Gallery

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Screenshots

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Mojang images

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References

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Navigation

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Retrieved from "https://minecraft.wiki/w/Respawn_Anchor?oldid=3624505"

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