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Java Edition pre-flattening data values

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This feature is exclusive to Java Edition.
 
This page describes content that has been removed and was only present in earlier versions of Java Edition.
 
Most numeric IDs only exist in outdated versions of Minecraft. The change happened in 17w47a

These data values refer to the different types of blocks and items on Java Edition before the flattening in Java Edition 1.13. They are used in many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. There are also Entity IDs for entities such as mobs and projectiles. Block data further defines blocks placed, describing for example the height of water or the direction a torch points.

👁 Image
The list of blocks and items in Java Edition 1.12.2.

Contents

Key
I Has a different ID as an inventory item.
D Use the item's Damage field to define its durability.
S Requires additional data from the saved game's Data array to fully define the block.
B Requires additional data in the item's Damage field to fully define the inventory item.
N Requires additional data in the item's NBT data to fully define the inventory item.
E Requires a block entity to store additional data.
Red Cannot be legitimately obtained. Only available using the /give command or via inventory editors.
Light Blue Cannot be obtained as an item. (Can only be placed using block-placement commands such as /setblock or /fill.)
Blue Available in the Creative mode inventory by item list.
Purple Available in Creative mode by block picking.
Teal Can be obtained by trading with villagers or in the Creative mode inventory.
Green Only available by having Enchanted tools or in the Creative mode inventory.
Lime Green Only available by having Enchanted tools or via use of /give or inventory editors, but unobtainable in the Creative mode inventory.
Gray Unused data.

Horse Variants

[edit | edit source]

Horse entities have variant fields that determine the markings on the horse. Below is a list of Variant values that determine the variant of horses.

White Creamy Chestnut Brown Black Gray Dark Brown
None 0 1 2 3 4 5 6
White 256 257 258 259 260 261 262
White Field 512 513 514 515 516 517 518
White Dots 768 769 770 771 772 773 774
Black Dots 1024 1025 1026 1027 1028 1029 1030

Variant names taken from the names of the texture file they correspond to.

Summoning a horse entity without specifying the Variant value, or using a Variant value that is not a true ID (all true IDs are displayed on the chart above), will result in a white horse.

Biome IDs

[edit | edit source]
See also: Biome/ID

Each type of biome has its own biome id, shown in the following table. Main biomes have a numeric ID from 0 to 127, while biome variations normally have a numeric ID of 128 + <original biome number>. Extreme Hills Edge and Frozen Ocean biomes did not generate anymore.

Icon Dec Hex Identifier Biome Color
👁 BiomeSprite ocean.png: Sprite image for ocean in Minecraft
0 0 minecraft:ocean Ocean 000070
👁 BiomeSprite plains.png: Sprite image for plains in Minecraft
1 1 minecraft:plains Plains 8DB360
👁 BiomeSprite desert.png: Sprite image for desert in Minecraft
2 2 minecraft:desert Desert FA9418
👁 BiomeSprite windswept-hills.png: Sprite image for windswept-hills in Minecraft
3 3 minecraft:extreme_hills Extreme Hills 606060
👁 BiomeSprite forest.png: Sprite image for forest in Minecraft
4 4 minecraft:forest Forest 056621
👁 BiomeSprite taiga.png: Sprite image for taiga in Minecraft
5 5 minecraft:taiga Taiga 0B6659
👁 BiomeSprite swamp.png: Sprite image for swamp in Minecraft
6 6 minecraft:swampland Swampland 07F9B2
👁 BiomeSprite river.png: Sprite image for river in Minecraft
7 7 minecraft:river River 0000FF
👁 BiomeSprite nether-wastes.png: Sprite image for nether-wastes in Minecraft
8 8 minecraft:hell Hell FF0000
👁 BiomeSprite the-end.png: Sprite image for the-end in Minecraft
9 9 minecraft:sky The End 8080FF
👁 BiomeSprite legacy-frozen-ocean.png: Sprite image for legacy-frozen-ocean in Minecraft
10 A minecraft:frozen_ocean FrozenOcean 9090A0
👁 BiomeSprite frozen-river.png: Sprite image for frozen-river in Minecraft
11 B minecraft:frozen_river FrozenRiver A0A0FF
👁 BiomeSprite snowy-plains.png: Sprite image for snowy-plains in Minecraft
12 C minecraft:ice_flats Ice Plains FFFFFF
👁 BiomeSprite snowy-mountains.png: Sprite image for snowy-mountains in Minecraft
13 D minecraft:ice_mountains Ice Mountains A0A0A0
👁 BiomeSprite mushroom-fields.png: Sprite image for mushroom-fields in Minecraft
14 E minecraft:mushroom_island MushroomIsland FF00FF
👁 BiomeSprite mushroom-field-shore.png: Sprite image for mushroom-field-shore in Minecraft
15 F minecraft:mushroom_island_shore MushroomIslandShore A000FF
👁 BiomeSprite beach.png: Sprite image for beach in Minecraft
16 10 minecraft:beaches Beach FADE55
👁 BiomeSprite desert-hills.png: Sprite image for desert-hills in Minecraft
17 11 minecraft:desert_hills DesertHills D25F12
👁 BiomeSprite wooded-hills.png: Sprite image for wooded-hills in Minecraft
18 12 minecraft:forest_hills ForestHills 22551C
👁 BiomeSprite taiga-hills.png: Sprite image for taiga-hills in Minecraft
19 13 minecraft:taiga_hills TaigaHills 163933
👁 BiomeSprite mountain-edge.png: Sprite image for mountain-edge in Minecraft
20 14 minecraft:smaller_extreme_hills Extreme Hills Edge 72789A
👁 BiomeSprite jungle.png: Sprite image for jungle in Minecraft
21 15 minecraft:jungle Jungle 537B09
👁 BiomeSprite jungle-hills.png: Sprite image for jungle-hills in Minecraft
22 16 minecraft:jungle_hills JungleHills 2C4205
👁 BiomeSprite sparse-jungle.png: Sprite image for sparse-jungle in Minecraft
23 17 minecraft:jungle_edge JungleEdge 628B17
👁 BiomeSprite deep-ocean.png: Sprite image for deep-ocean in Minecraft
24 18 minecraft:deep_ocean Deep Ocean 000030
👁 BiomeSprite stony-shore.png: Sprite image for stony-shore in Minecraft
25 19 minecraft:stone_beach Stone Beach A2A284
👁 BiomeSprite snowy-beach.png: Sprite image for snowy-beach in Minecraft
26 1A minecraft:cold_beach Cold Beach FAF0C0
👁 BiomeSprite birch-forest.png: Sprite image for birch-forest in Minecraft
27 1B minecraft:birch_forest Birch Forest 307444
👁 BiomeSprite birch-forest-hills.png: Sprite image for birch-forest-hills in Minecraft
28 1C minecraft:birch_forest_hills Birch Forest Hills 1F5F32
👁 BiomeSprite dark-forest.png: Sprite image for dark-forest in Minecraft
29 1D minecraft:roofed_forest Roofed Forest 40511A
👁 BiomeSprite snowy-taiga.png: Sprite image for snowy-taiga in Minecraft
30 1E minecraft:taiga_cold Cold Taiga 31554A
👁 BiomeSprite snowy-taiga-hills.png: Sprite image for snowy-taiga-hills in Minecraft
31 1F minecraft:taiga_cold_hills Cold Taiga Hills 243F36
👁 BiomeSprite old-growth-pine-taiga.png: Sprite image for old-growth-pine-taiga in Minecraft
32 20 minecraft:redwood_taiga Mega Taiga 596651
👁 BiomeSprite giant-tree-taiga-hills.png: Sprite image for giant-tree-taiga-hills in Minecraft
33 21 minecraft:redwood_taiga_hills Mega Taiga Hills 545F3E
👁 BiomeSprite windswept-forest.png: Sprite image for windswept-forest in Minecraft
34 22 minecraft:extreme_hills_with_trees Extreme Hills+ 507050
👁 BiomeSprite savanna.png: Sprite image for savanna in Minecraft
35 23 minecraft:savanna Savanna BDB25F
👁 BiomeSprite savanna-plateau.png: Sprite image for savanna-plateau in Minecraft
36 24 minecraft:savanna_rock Savanna Plateau A79D64
👁 BiomeSprite badlands.png: Sprite image for badlands in Minecraft
37 25 minecraft:mesa Mesa D94515
👁 BiomeSprite wooded-badlands.png: Sprite image for wooded-badlands in Minecraft
38 26 minecraft:mesa_rock Mesa Plateau F B09765
👁 BiomeSprite badlands-plateau.png: Sprite image for badlands-plateau in Minecraft
39 27 minecraft:mesa_clear_rock Mesa Plateau CA8C65
👁 BiomeSprite the-void.png: Sprite image for the-void in Minecraft
127 7F minecraft:void The Void
👁 BiomeSprite sunflower-plains.png: Sprite image for sunflower-plains in Minecraft
129 81 minecraft:mutated_plains Sunflower Plains B5DB88
👁 BiomeSprite desert-lakes.png: Sprite image for desert-lakes in Minecraft
130 82 minecraft:mutated_desert Desert M FFBC40
👁 BiomeSprite windswept-gravelly-hills.png: Sprite image for windswept-gravelly-hills in Minecraft
131 83 minecraft:mutated_extreme_hills Extreme Hills M 888888
👁 BiomeSprite flower-forest.png: Sprite image for flower-forest in Minecraft
132 84 minecraft:mutated_forest Flower Forest 2d8e48
👁 BiomeSprite taiga-mountains.png: Sprite image for taiga-mountains in Minecraft
133 85 minecraft:mutated_taiga Taiga M 596651
👁 BiomeSprite swamp-hills.png: Sprite image for swamp-hills in Minecraft
134 86 minecraft:mutated_swampland Swampland M 2FFFDA
👁 BiomeSprite ice-spikes.png: Sprite image for ice-spikes in Minecraft
140 8C minecraft:mutated_ice_flats Ice Plains Spikes B4DCDC
👁 BiomeSprite modified-jungle.png: Sprite image for modified-jungle in Minecraft
149 95 minecraft:mutated_jungle Jungle M 7BA331
👁 BiomeSprite modified-jungle-edge.png: Sprite image for modified-jungle-edge in Minecraft
151 97 minecraft:mutated_jungle_edge JungleEdge M 8AB33F
👁 BiomeSprite old-growth-birch-forest.png: Sprite image for old-growth-birch-forest in Minecraft
155 9B minecraft:mutated_birch_forest Birch Forest M 589C6C
👁 BiomeSprite tall-birch-hills.png: Sprite image for tall-birch-hills in Minecraft
156 9C minecraft:mutated_birch_forest_hills Birch Forest Hills M 47875A
👁 BiomeSprite dark-forest-hills.png: Sprite image for dark-forest-hills in Minecraft
157 9D minecraft:mutated_roofed_forest Roofed Forest M 687942
👁 BiomeSprite snowy-taiga-mountains.png: Sprite image for snowy-taiga-mountains in Minecraft
158 9E minecraft:mutated_taiga_cold Cold Taiga M 597D72
👁 BiomeSprite old-growth-spruce-taiga.png: Sprite image for old-growth-spruce-taiga in Minecraft
160 A0 minecraft:mutated_redwood_taiga Mega Spruce Taiga 818e79
👁 BiomeSprite giant-spruce-taiga-hills.png: Sprite image for giant-spruce-taiga-hills in Minecraft
161 A1 minecraft:mutated_redwood_taiga_hills Redwood Taiga Hills M 6d7766
👁 BiomeSprite modified-gravelly-mountains.png: Sprite image for modified-gravelly-mountains in Minecraft
162 A2 minecraft:mutated_extreme_hills_with_trees Extreme Hills+ M 789878
👁 BiomeSprite windswept-savanna.png: Sprite image for windswept-savanna in Minecraft
163 A3 minecraft:mutated_savanna Savanna M E5DA87
👁 BiomeSprite shattered-savanna-plateau.png: Sprite image for shattered-savanna-plateau in Minecraft
164 A4 minecraft:mutated_savanna_rock Savanna Plateau M CFC58C
👁 BiomeSprite eroded-badlands.png: Sprite image for eroded-badlands in Minecraft
165 A5 minecraft:mutated_mesa Mesa (Bryce) FF6D3D
👁 BiomeSprite modified-wooded-badlands-plateau.png: Sprite image for modified-wooded-badlands-plateau in Minecraft
166 A6 minecraft:mutated_mesa_rock Mesa Plateau F M D8BF8D
👁 BiomeSprite modified-badlands-plateau.png: Sprite image for modified-badlands-plateau in Minecraft
167 A7 minecraft:mutated_mesa_clear_rock Mesa Plateau M F2B48D

Enchantment IDs

[edit | edit source]

Used in commands such as /enchant, /give and /replaceitem.

Enchantment Resource location ID
Protection protection 0
Fire Protection fire_protection 1
Feather Falling feather_falling 2
Blast Protection blast_protection 3
Projectile Protection projectile_protection 4
Respiration respiration 5
Aqua Affinity aqua_affinity 6
Thorns thorns 7
Depth Strider depth_strider 8
Frost Walker frost_walker 9
Curse of Binding binding_curse 10
Sharpness sharpness 16
Smite smite 17
Bane of Arthropods bane_of_arthropods 18
Knockback knockback 19
Fire Aspect fire_aspect 20
Looting looting 21
Sweeping Edge sweeping 22
Efficiency efficiency 32
Silk Touch silk_touch 33
Unbreaking unbreaking 34
Fortune fortune 35
Power power 48
Punch punch 49
Flame flame 50
Infinity infinity 51
Luck of the Sea luck_of_the_sea 61
Lure lure 62
Mending mending 70
Curse of Vanishing vanishing_curse 71

Used in /effect command.

Icon Value Resource location Effect type Translation key Particle color
👁 EffectSprite speed.png: Sprite image for speed in Minecraft
1 speed Speed effect.moveSpeed 👁 EffectSprite particle-speed.png: Sprite image for particle-speed in Minecraft
#7CAFC6
👁 EffectSprite slowness.png: Sprite image for slowness in Minecraft
2 slowness Slowness effect.moveSlowdown 👁 EffectSprite particle-slowness.png: Sprite image for particle-slowness in Minecraft
#5A6C81
👁 EffectSprite haste.png: Sprite image for haste in Minecraft
3 haste Haste effect.digSpeed 👁 EffectSprite particle-haste.png: Sprite image for particle-haste in Minecraft
#D9C043
👁 EffectSprite mining-fatigue.png: Sprite image for mining-fatigue in Minecraft
4 mining_fatigue Mining Fatigue effect.digSlowDown 👁 EffectSprite particle-mining-fatigue.png: Sprite image for particle-mining-fatigue in Minecraft
#4A4217
👁 EffectSprite strength.png: Sprite image for strength in Minecraft
5 strength Strength effect.damageBoost 👁 EffectSprite particle-strength.png: Sprite image for particle-strength in Minecraft
#932423
6 instant_health Instant Health effect.heal 👁 EffectSprite particle-healing.png: Sprite image for particle-healing in Minecraft
#F82423
7 instant_damage Instant Damage effect.harm 👁 EffectSprite particle-harming.png: Sprite image for particle-harming in Minecraft
#430A09
👁 EffectSprite jump-boost.png: Sprite image for jump-boost in Minecraft
8 jump_boost Jump Boost effect.jump 👁 EffectSprite particle-jump-boost.png: Sprite image for particle-jump-boost in Minecraft
#786297
👁 EffectSprite nausea.png: Sprite image for nausea in Minecraft
9 nausea Nausea effect.confusion 👁 EffectSprite particle-nausea.png: Sprite image for particle-nausea in Minecraft
#551D4A
👁 EffectSprite regeneration.png: Sprite image for regeneration in Minecraft
10 regeneration Regeneration effect.regeneration 👁 EffectSprite particle-regeneration.png: Sprite image for particle-regeneration in Minecraft
#CD5CAB
👁 EffectSprite resistance.png: Sprite image for resistance in Minecraft
11 resistance Resistance effect.resistance 👁 EffectSprite particle-resistance.png: Sprite image for particle-resistance in Minecraft
#99453A
👁 EffectSprite fire-resistance.png: Sprite image for fire-resistance in Minecraft
12 fire_resistance Fire Resistance effect.fireResistance 👁 EffectSprite particle-fire-resistance.png: Sprite image for particle-fire-resistance in Minecraft
#E49A3A
👁 EffectSprite water-breathing.png: Sprite image for water-breathing in Minecraft
13 water_breathing Water Breathing effect.waterBreathing 👁 EffectSprite particle-water-breathing.png: Sprite image for particle-water-breathing in Minecraft
#2E5299
👁 EffectSprite invisibility.png: Sprite image for invisibility in Minecraft
14 invisibility Invisibility effect.invisibility 👁 EffectSprite particle-invisibility.png: Sprite image for particle-invisibility in Minecraft
#7F8392
👁 EffectSprite blindness.png: Sprite image for blindness in Minecraft
15 blindness Blindness effect.blindness 👁 EffectSprite particle-blindness.png: Sprite image for particle-blindness in Minecraft
#1F1F23
👁 EffectSprite night-vision.png: Sprite image for night-vision in Minecraft
16 night_vision Night Vision effect.nightVision 👁 EffectSprite particle-night-vision.png: Sprite image for particle-night-vision in Minecraft
#1F1FA1
👁 EffectSprite hunger.png: Sprite image for hunger in Minecraft
17 hunger Hunger effect.hunger 👁 EffectSprite particle-hunger.png: Sprite image for particle-hunger in Minecraft
#587653
👁 EffectSprite weakness.png: Sprite image for weakness in Minecraft
18 weakness Weakness effect.weakness 👁 EffectSprite particle-weakness.png: Sprite image for particle-weakness in Minecraft
#484D48
👁 EffectSprite poison.png: Sprite image for poison in Minecraft
19 poison Poison effect.poison 👁 EffectSprite particle-poison.png: Sprite image for particle-poison in Minecraft
#4E9331
👁 EffectSprite wither.png: Sprite image for wither in Minecraft
20 wither Wither effect.wither 👁 EffectSprite particle-wither.png: Sprite image for particle-wither in Minecraft
#352A27
👁 EffectSprite health-boost.png: Sprite image for health-boost in Minecraft
21 health_boost Health Boost effect.healthBoost 👁 EffectSprite particle-health-boost.png: Sprite image for particle-health-boost in Minecraft
#F87D23
👁 EffectSprite absorption.png: Sprite image for absorption in Minecraft
22 absorption Absorption effect.absorption 👁 EffectSprite particle-absorption.png: Sprite image for particle-absorption in Minecraft
#2552A5
23 saturation Saturation effect.saturation 👁 EffectSprite particle-saturation.png: Sprite image for particle-saturation in Minecraft
#F82423
👁 EffectSprite glowing.png: Sprite image for glowing in Minecraft
24 glowing Glowing effect.glowing 👁 EffectSprite particle-glowing.png: Sprite image for particle-glowing in Minecraft
#94A061
👁 EffectSprite levitation.png: Sprite image for levitation in Minecraft
25 levitation Levitation effect.levitation 👁 EffectSprite particle-levitation.png: Sprite image for particle-levitation in Minecraft
#CEFFFF
👁 EffectSprite luck.png: Sprite image for luck in Minecraft
26 luck Luck effect.luck 👁 EffectSprite particle-luck.png: Sprite image for particle-luck in Minecraft
#339900
👁 EffectSprite unluck.png: Sprite image for unluck in Minecraft
27 unluck Bad Luck effect.unluck 👁 EffectSprite particle-unluck.png: Sprite image for particle-unluck in Minecraft
#C0A44D
This section is missing information about: Name of block states, correlated with each data. Like variant and axis for log (block 17)
 
Please expand the section to include this information. Further details may exist on the talk page.

Up to 4 bits of special data are used for certain block and item types. Blocks that need more than 4 bits of data beyond the block ID use a block entity or are split into two blocks. Storage differs according to level format.

Block dec hex Use
Wood 0-15 0-F Wood Texture/Rotation
Fire 0-15 0-F Age in ticks (1/20th of a second)
Leaves 0-15 0-F Leaves texture, decay counter
Jukebox 0-1 0-1 Disc in jukebox or not
Saplings 0-15 0-F Age / Tree Type
Cactus 0-15 0-F Age
Sugar Cane 0-15 0-F Age
Water and Lava 0-15 0-F Fluid level
Sand 0-1 0-1 Color of sand
Soil/Farmland 0-8 0-8 Wetness
Crops 0-7 0-7 Crop size
Nether Wart 0-3 0-3 Nether Wart Size
Pumpkin and melon stem 0-7 0-7 Growth stage
Wool, Stained Clay, Stained Glass and Carpet 0-15 0-F Color
Dyes 0-15 0-F Dye Color
Fish 0-3 0-3 Type of fish
Command block 0-1 0-1 Commands
Torches and Redstone Torches 0-5 0-5 Torch orientation
Rails (reg, powered, detect) 0-9 0-9 Rail slope, orientation, power
Stairs 0-7 0-7 Stair orientation
Levers 0-15 0-F Lever orientation and thrown state
Door 0-15 0-F Hinge corner position and swing state
Buttons 0-15 0-F Button orientation, whether it's pressed
Sign Posts 0-15 0-F Sign orientation
Ladders, Wall Signs, Furnaces, Chests 2-5 2-5 Orientation
Dispensers, Droppers, and Hoppers 0-15 0-F Orientation
Pumpkins and Jack-O-Lanterns 0-3 0-3 Pumpkin orientation
Pressure Plates 0-1 0-1 Whether it's pressed
Coal 0-1 0-1 Type of coal (mined coal or charcoal)
Tools and Armor varies Damage level
Slabs 0-15 0-F Type of slab
Snow 0-7 0-7 Block height
Cake 0-5 0-5 Pieces eaten
Bed 0-15 0-F Orientation, whether it's occupied
Redstone Comparator 0-15 0-F Orientation, mode and power
Redstone Repeater 0-15 0-F Orientation and delay
Redstone Wire 0-15 0-F Power level
Daylight sensor 0-15 0-F Power level
Grass 0-2 0-2 Appearance (grass, fern, shrub)
Flowers 0-8 0-8 Type of flower
Double Plants 0-5, 8-13 0-5, 8-D Type of plant
Trapdoors 0-7 0-7 Orientation and "swung" state
Piston 0-5, 8-13 0-5, 8-D Orientation and "extended" state
Piston Extension 0-5, 8-13 0-5, 8-D Orientation and "sticky" state
Stone Brick 0-3 0-3 Stronghold texture
Huge brown and red mushroom 0-10 0-A Texture
Vines 0-15 0-F Attached Surface
Fence Gates 0-7 0-7 Open/Closed, and direction
Potions 0-65535 0-FFFF Potion Type
Brewing Stand 0-7 0-7 Slots used
Cauldron 0-3 0-3 Amount of water
Nether Portal 1-2 1-2 Orientation
End Portal Frame 0-7 0-7 Orientation, broken/fixed state
Cobblestone Wall 0-1 0-1 Cobblestone or Moss Stone
Flower Pot 0-11 0-B Plant inside flower pot
Heads 0-4 0-4 Type of head
Anvil 0-2 0-2 Damage value
Golden Apple 0-1 0-1 Type of Golden Apple (regular or enchanted)
Wood Planks 0-5 0-5 Wood Planks texture
Block of Quartz 0-4 0-4 Block of Quartz texture/rotation
DV Description
👁 BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraft
0 Oak Wood Planks
👁 BlockSprite spruce-planks.png: Sprite image for spruce-planks in Minecraft
1 Spruce Wood Planks
👁 BlockSprite birch-planks.png: Sprite image for birch-planks in Minecraft
2 Birch Wood Planks
👁 BlockSprite jungle-planks.png: Sprite image for jungle-planks in Minecraft
3 Jungle Wood Planks
👁 BlockSprite acacia-planks.png: Sprite image for acacia-planks in Minecraft
4 Acacia Wood Planks
👁 BlockSprite dark-oak-planks.png: Sprite image for dark-oak-planks in Minecraft
5 Dark Oak Wood Planks
DV Description
👁 BlockSprite stone.png: Sprite image for stone in Minecraft
0 Stone
👁 BlockSprite granite.png: Sprite image for granite in Minecraft
1 Granite
👁 BlockSprite polished-granite.png: Sprite image for polished-granite in Minecraft
2 Polished Granite
👁 BlockSprite diorite.png: Sprite image for diorite in Minecraft
3 Diorite
👁 BlockSprite polished-diorite.png: Sprite image for polished-diorite in Minecraft
4 Polished Diorite
👁 BlockSprite andesite.png: Sprite image for andesite in Minecraft
5 Andesite
👁 BlockSprite polished-andesite.png: Sprite image for polished-andesite in Minecraft
6 Polished Andesite
DV Description
👁 BlockSprite dirt.png: Sprite image for dirt in Minecraft
0 Dirt
👁 BlockSprite coarse-dirt.png: Sprite image for coarse-dirt in Minecraft
1 Coarse Dirt
👁 BlockSprite podzol.png: Sprite image for podzol in Minecraft
2 Podzol

The data value is split in half. The bottom three bits determine the type of sapling (and thus the eventual tree type), according to the following table:

Bits Values
0x1
0x2
0x4
A three-bit field storing a value of 0 to 5 specifying the type of sapling:
0x8 Set if sapling is ready to grow into a tree.

The 0x8 bit functions as the counter. The counter is cleared when a sapling is dropped as an item.

If bit 0x8 is set, this liquid is "falling" and only spreads downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level.

The lower three bits are the fluid block's level. 0x0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 0x1 is next highest, 0x2 lower, on through 0x7, the lowest fluid level. Along a line on a flat plane, water drops one level per meter from the source, lava drops one in the nether and two everywhere else.

The stationary versions of each fluid are "stable" and currently not being checked by the engine for further level changes. Oddly the in-code names for stationary water and lava are "water" and "lava" and the regular versions are "flowing_water" and "flowing_lava".

DV Description
👁 BlockSprite sand.png: Sprite image for sand in Minecraft
0 Sand
👁 BlockSprite red-sand.png: Sprite image for red-sand in Minecraft
1 Red sand

Block 17

Bits Values
0x1
0x2
A two-bit field storing a value of 0 to 3 specifying the type of wood:
0x4
0x8
A two-bit field storing a value of 0 to 3 specifying the orientation of the wood:

Block 162

Bits Values
0x1
0x2
A two-bit field storing a value of 0 to 1 specifying the type of wood:
0x4
0x8
A two-bit field storing a value of 0 to 3 specifying the orientation of the wood:

If bit 0x4 is set, the leaves are permanent and will never decay. This bit is set on player-placed leaf blocks and overrides the meaning of bit 0x8.

If bit 0x8 is set, the leaves will be checked for decay. The bit will be cleared after the check if the leaves do not decay. The bit will be set again whenever a block adjacent to the leaves is changed.

Block 18

DV Description
👁 BlockSprite oak-leaves.png: Sprite image for oak-leaves in Minecraft
0 Oak Leaves
👁 BlockSprite spruce-leaves.png: Sprite image for spruce-leaves in Minecraft
1 Spruce Leaves
👁 BlockSprite birch-leaves.png: Sprite image for birch-leaves in Minecraft
2 Birch Leaves
👁 BlockSprite jungle-leaves.png: Sprite image for jungle-leaves in Minecraft
3 Jungle Leaves
👁 BlockSprite oak-leaves.png: Sprite image for oak-leaves in Minecraft
4 Oak Leaves (no decay)
👁 BlockSprite spruce-leaves.png: Sprite image for spruce-leaves in Minecraft
5 Spruce Leaves (no decay)
👁 BlockSprite birch-leaves.png: Sprite image for birch-leaves in Minecraft
6 Birch Leaves (no decay)
👁 BlockSprite jungle-leaves.png: Sprite image for jungle-leaves in Minecraft
7 Jungle Leaves (no decay)
👁 BlockSprite oak-leaves.png: Sprite image for oak-leaves in Minecraft
8 Oak Leaves (check decay)
👁 BlockSprite spruce-leaves.png: Sprite image for spruce-leaves in Minecraft
9 Spruce Leaves (check decay)
👁 BlockSprite birch-leaves.png: Sprite image for birch-leaves in Minecraft
10 Birch Leaves (check decay)
👁 BlockSprite jungle-leaves.png: Sprite image for jungle-leaves in Minecraft
11 Jungle Leaves (check decay)
👁 BlockSprite oak-leaves.png: Sprite image for oak-leaves in Minecraft
12 Oak Leaves (no decay and check decay)
👁 BlockSprite spruce-leaves.png: Sprite image for spruce-leaves in Minecraft
13 Spruce Leaves (no decay and check decay)
👁 BlockSprite birch-leaves.png: Sprite image for birch-leaves in Minecraft
14 Birch Leaves (no decay and check decay)
👁 BlockSprite jungle-leaves.png: Sprite image for jungle-leaves in Minecraft
15 Jungle Leaves (no decay and check decay)

Block 161

DV Description
👁 BlockSprite acacia-leaves.png: Sprite image for acacia-leaves in Minecraft
0 Acacia Leaves
👁 BlockSprite dark-oak-leaves.png: Sprite image for dark-oak-leaves in Minecraft
1 Dark Oak Leaves
👁 BlockSprite acacia-leaves.png: Sprite image for acacia-leaves in Minecraft
4 Acacia Leaves (no decay)
👁 BlockSprite dark-oak-leaves.png: Sprite image for dark-oak-leaves in Minecraft
5 Dark Oak Leaves (no decay)
👁 BlockSprite acacia-leaves.png: Sprite image for acacia-leaves in Minecraft
8 Acacia Leaves (check decay)
👁 BlockSprite dark-oak-leaves.png: Sprite image for dark-oak-leaves in Minecraft
9 Dark Oak Leaves (check decay)
👁 BlockSprite acacia-leaves.png: Sprite image for acacia-leaves in Minecraft
12 Acacia Leaves (no decay and check decay)
👁 BlockSprite dark-oak-leaves.png: Sprite image for dark-oak-leaves in Minecraft
13 Dark Oak Leaves (no decay and check decay)

These values specify the color of the wool, stained terracotta, stained glass and carpet. This data is stored in block metadata for placed wool, stained clay, stained glass or carpet, and as the "damage" for the item in the inventory.

Carpet
DV Description
👁 BlockSprite white-carpet.png: Sprite image for white-carpet in Minecraft
0 White Carpet
👁 BlockSprite orange-carpet.png: Sprite image for orange-carpet in Minecraft
1 Orange Carpet
👁 BlockSprite magenta-carpet.png: Sprite image for magenta-carpet in Minecraft
2 Magenta Carpet
👁 BlockSprite light-blue-carpet.png: Sprite image for light-blue-carpet in Minecraft
3 Light Blue Carpet
👁 BlockSprite yellow-carpet.png: Sprite image for yellow-carpet in Minecraft
4 Yellow Carpet
👁 BlockSprite lime-carpet.png: Sprite image for lime-carpet in Minecraft
5 Lime Carpet
👁 BlockSprite pink-carpet.png: Sprite image for pink-carpet in Minecraft
6 Pink Carpet
👁 BlockSprite gray-carpet.png: Sprite image for gray-carpet in Minecraft
7 Gray Carpet
👁 BlockSprite light-gray-carpet.png: Sprite image for light-gray-carpet in Minecraft
8 Light Gray Carpet
👁 BlockSprite cyan-carpet.png: Sprite image for cyan-carpet in Minecraft
9 Cyan Carpet
👁 BlockSprite purple-carpet.png: Sprite image for purple-carpet in Minecraft
10 Purple Carpet
👁 BlockSprite blue-carpet.png: Sprite image for blue-carpet in Minecraft
11 Blue Carpet
👁 BlockSprite brown-carpet.png: Sprite image for brown-carpet in Minecraft
12 Brown Carpet
👁 BlockSprite green-carpet.png: Sprite image for green-carpet in Minecraft
13 Green Carpet
👁 BlockSprite red-carpet.png: Sprite image for red-carpet in Minecraft
14 Red Carpet
👁 BlockSprite black-carpet.png: Sprite image for black-carpet in Minecraft
15 Black Carpet
Wool
Data value Description Color Code[note 1]
Dec Hex old new
👁 Invicon White Wool.png: Sprite image for White Wool in Minecraft
0 0x0 White wool #DDDDDD #E9ECEC
👁 Invicon Orange Wool.png: Sprite image for Orange Wool in Minecraft
1 0x1 Orange wool #DB7D3E #F07613
👁 Invicon Magenta Wool.png: Sprite image for Magenta Wool in Minecraft
2 0x2 Magenta wool #B350BC #BD44B3
👁 Invicon Light Blue Wool.png: Sprite image for Light Blue Wool in Minecraft
3 0x3 Light blue wool #6B8AC9 #3AAFD9
👁 Invicon Yellow Wool.png: Sprite image for Yellow Wool in Minecraft
4 0x4 Yellow wool #B1A627 #F8C627
👁 Invicon Lime Wool.png: Sprite image for Lime Wool in Minecraft
5 0x5 Lime wool #41AE38 #70B919
👁 Invicon Pink Wool.png: Sprite image for Pink Wool in Minecraft
6 0x6 Pink wool #D08499 #ED8DAC
👁 Invicon Gray Wool.png: Sprite image for Gray Wool in Minecraft
7 0x7 Gray wool #404040 #3E4447
👁 Invicon Light Gray Wool.png: Sprite image for Light Gray Wool in Minecraft
8 0x8 Light gray wool #9AA1A1 #8E8E86
👁 Invicon Cyan Wool.png: Sprite image for Cyan Wool in Minecraft
9 0x9 Cyan wool #2E6E89 #158991
👁 Invicon Purple Wool.png: Sprite image for Purple Wool in Minecraft
10 0xA Purple wool #7E3DB5 #792AAC
👁 Invicon Blue Wool.png: Sprite image for Blue Wool in Minecraft
11 0xB Blue wool #2E388D #35399D
👁 Invicon Brown Wool.png: Sprite image for Brown Wool in Minecraft
12 0xC Brown wool #4F321F #724728
👁 Invicon Green Wool.png: Sprite image for Green Wool in Minecraft
13 0xD Green wool #35461B #546D1B
👁 Invicon Red Wool.png: Sprite image for Red Wool in Minecraft
14 0xE Red wool #963430 #A12722
👁 Invicon Black Wool.png: Sprite image for Black Wool in Minecraft
15 0xF Black wool #191616 #141519
  1. Wool has a mottled pattern. These are the average RGB color values for the default texture.
Terracotta
DV Description
👁 BlockSprite white-terracotta.png: Sprite image for white-terracotta in Minecraft
0 White terracotta
👁 BlockSprite orange-terracotta.png: Sprite image for orange-terracotta in Minecraft
1 Orange terracotta
👁 BlockSprite magenta-terracotta.png: Sprite image for magenta-terracotta in Minecraft
2 Magenta terracotta
👁 BlockSprite light-blue-terracotta.png: Sprite image for light-blue-terracotta in Minecraft
3 Light blue terracotta
👁 BlockSprite yellow-terracotta.png: Sprite image for yellow-terracotta in Minecraft
4 Yellow terracotta
👁 BlockSprite lime-terracotta.png: Sprite image for lime-terracotta in Minecraft
5 Lime terracotta
👁 BlockSprite pink-terracotta.png: Sprite image for pink-terracotta in Minecraft
6 Pink terracotta
👁 BlockSprite gray-terracotta.png: Sprite image for gray-terracotta in Minecraft
7 Gray terracotta
👁 BlockSprite light-gray-terracotta.png: Sprite image for light-gray-terracotta in Minecraft
8 Light gray terracotta
👁 BlockSprite cyan-terracotta.png: Sprite image for cyan-terracotta in Minecraft
9 Cyan terracotta
👁 BlockSprite purple-terracotta.png: Sprite image for purple-terracotta in Minecraft
10 Purple terracotta
👁 BlockSprite blue-terracotta.png: Sprite image for blue-terracotta in Minecraft
11 Blue terracotta
👁 BlockSprite brown-terracotta.png: Sprite image for brown-terracotta in Minecraft
12 Brown terracotta
👁 BlockSprite green-terracotta.png: Sprite image for green-terracotta in Minecraft
13 Green terracotta
👁 BlockSprite red-terracotta.png: Sprite image for red-terracotta in Minecraft
14 Red terracotta
👁 BlockSprite black-terracotta.png: Sprite image for black-terracotta in Minecraft
15 Black terracotta
Stained glass
DV Description
👁 BlockSprite white-stained-glass.png: Sprite image for white-stained-glass in Minecraft
0 White Stained Glass
👁 BlockSprite orange-stained-glass.png: Sprite image for orange-stained-glass in Minecraft
1 Orange Stained Glass
👁 BlockSprite magenta-stained-glass.png: Sprite image for magenta-stained-glass in Minecraft
2 Magenta Stained Glass
👁 BlockSprite light-blue-stained-glass.png: Sprite image for light-blue-stained-glass in Minecraft
3 Light Blue Stained Glass
👁 BlockSprite yellow-stained-glass.png: Sprite image for yellow-stained-glass in Minecraft
4 Yellow Stained Glass
👁 BlockSprite lime-stained-glass.png: Sprite image for lime-stained-glass in Minecraft
5 Lime Stained Glass
👁 BlockSprite pink-stained-glass.png: Sprite image for pink-stained-glass in Minecraft
6 Pink Stained Glass
👁 BlockSprite gray-stained-glass.png: Sprite image for gray-stained-glass in Minecraft
7 Gray Stained Glass
👁 BlockSprite light-gray-stained-glass.png: Sprite image for light-gray-stained-glass in Minecraft
8 Light Gray Stained Glass
👁 BlockSprite cyan-stained-glass.png: Sprite image for cyan-stained-glass in Minecraft
9 Cyan Stained Glass
👁 BlockSprite purple-stained-glass.png: Sprite image for purple-stained-glass in Minecraft
10 Purple Stained Glass
👁 BlockSprite blue-stained-glass.png: Sprite image for blue-stained-glass in Minecraft
11 Blue Stained Glass
👁 BlockSprite brown-stained-glass.png: Sprite image for brown-stained-glass in Minecraft
12 Brown Stained Glass
👁 BlockSprite green-stained-glass.png: Sprite image for green-stained-glass in Minecraft
13 Green Stained Glass
👁 BlockSprite red-stained-glass.png: Sprite image for red-stained-glass in Minecraft
14 Red Stained Glass
👁 BlockSprite black-stained-glass.png: Sprite image for black-stained-glass in Minecraft
15 Black Stained Glass
DV Description
👁 BlockSprite air.png: Sprite image for air in Minecraft
0 (unused)
👁 BlockSprite air.png: Sprite image for air in Minecraft
1 Facing east (attached to a block to its west)
👁 BlockSprite air.png: Sprite image for air in Minecraft
2 Facing west (attached to a block to its east)
👁 BlockSprite air.png: Sprite image for air in Minecraft
3 Facing south (attached to a block to its north)
👁 BlockSprite air.png: Sprite image for air in Minecraft
4 Facing north (attached to a block to its south)
👁 BlockSprite air.png: Sprite image for air in Minecraft
5 Facing up (attached to a block beneath it)
This section is missing information about: stone_slab2 and purpur_slab, and their double variants
 
Please expand the section to include this information. Further details may exist on the talk page.

Single slabs can be either "right-side-up" or "upside-down"; this information is stored in the most significant metadata bit 0x8 as follows:

  • 0: Slab is right-side-up, occupying the bottom half of its voxel.
  • 1: Slab is upside-down, occupying the top half of its voxel.

Thus a right-side-up birch wood slab has metadata value 0x2 (binary 0010), while an upside-down birch slab is represented by metadata 0xA (binary 1010).

Double slabs with the high-order bit set render the top texture on all six sides.

The wooden slab in the stone slabs has the properties of stone, and the texture of oak wood planks. They are unavailable in game and can only be obtained through commands.

Double Stone Slabs

[edit | edit source]
Block 43
DV Description
👁 BlockSprite double-smooth-stone-slab.png: Sprite image for double-smooth-stone-slab in Minecraft
0 Double Stone Slab
👁 BlockSprite sandstone.png: Sprite image for sandstone in Minecraft
1 Double Sandstone Slab
👁 BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraft
2 Double (Stone) Wooden Slab
👁 BlockSprite cobblestone.png: Sprite image for cobblestone in Minecraft
3 Double Cobblestone Slab
👁 BlockSprite bricks.png: Sprite image for bricks in Minecraft
4 Double Bricks Slab
👁 BlockSprite stone-bricks.png: Sprite image for stone-bricks in Minecraft
5 Double Stone Bricks Slab
👁 BlockSprite nether-bricks.png: Sprite image for nether-bricks in Minecraft
6 Double Nether Brick Slab
👁 BlockSprite block-of-quartz.png: Sprite image for block-of-quartz in Minecraft
7 Double Quartz Slab

The full stone, quartz, sandstone, and red sandstone Slabs have a top texture on all sides.

Stone Slabs

[edit | edit source]
Block 44
DV Description
👁 BlockSprite smooth-stone-slab.png: Sprite image for smooth-stone-slab in Minecraft
0 Stone Slab
👁 BlockSprite sandstone-slab.png: Sprite image for sandstone-slab in Minecraft
1 Sandstone Slab
👁 BlockSprite oak-slab.png: Sprite image for oak-slab in Minecraft
2 (Stone) Wooden Slab
👁 BlockSprite cobblestone-slab.png: Sprite image for cobblestone-slab in Minecraft
3 Cobblestone Slab
👁 BlockSprite brick-slab.png: Sprite image for brick-slab in Minecraft
4 Bricks Slab
👁 BlockSprite stone-brick-slab.png: Sprite image for stone-brick-slab in Minecraft
5 Stone Bricks Slab
👁 BlockSprite nether-brick-slab.png: Sprite image for nether-brick-slab in Minecraft
6 Nether Brick Slab
👁 BlockSprite quartz-slab.png: Sprite image for quartz-slab in Minecraft
7 Quartz Slab
👁 BlockSprite smooth-stone-slab-top.png: Sprite image for smooth-stone-slab-top in Minecraft
8 Upper Stone Slab
👁 BlockSprite sandstone-slab-top.png: Sprite image for sandstone-slab-top in Minecraft
9 Upper Sandstone Slab
👁 BlockSprite oak-slab-top.png: Sprite image for oak-slab-top in Minecraft
10 Upper (Stone) Wooden Slab
👁 BlockSprite cobblestone-slab-top.png: Sprite image for cobblestone-slab-top in Minecraft
11 Upper Cobblestone Slab
👁 BlockSprite brick-slab-top.png: Sprite image for brick-slab-top in Minecraft
12 Upper Bricks Slab
👁 BlockSprite stone-brick-slab-top.png: Sprite image for stone-brick-slab-top in Minecraft
13 Upper Stone Bricks Slab
👁 BlockSprite nether-brick-slab-top.png: Sprite image for nether-brick-slab-top in Minecraft
14 Upper Nether Brick Slab
👁 BlockSprite quartz-slab-top.png: Sprite image for quartz-slab-top in Minecraft
15 Upper Quartz Slab
Block 182
DV Description
👁 BlockSprite red-sandstone-slab.png: Sprite image for red-sandstone-slab in Minecraft
0 Red Sandstone Slab
👁 BlockSprite red-sandstone-slab-top.png: Sprite image for red-sandstone-slab-top in Minecraft
8 Upper Red Sandstone Slab

Double Wooden Slabs

[edit | edit source]
Block 125
DV Description
👁 BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraft
0 Double Oak Slab
👁 BlockSprite spruce-planks.png: Sprite image for spruce-planks in Minecraft
1 Double Spruce Slab
👁 BlockSprite birch-planks.png: Sprite image for birch-planks in Minecraft
2 Double Birch Slab
👁 BlockSprite jungle-planks.png: Sprite image for jungle-planks in Minecraft
3 Double Jungle Slab
👁 BlockSprite acacia-planks.png: Sprite image for acacia-planks in Minecraft
4 Double Acacia Slab
👁 BlockSprite dark-oak-planks.png: Sprite image for dark-oak-planks in Minecraft
5 Double Dark Oak Slab

Wooden Slabs

[edit | edit source]
Block 126
DV Description
👁 BlockSprite oak-slab.png: Sprite image for oak-slab in Minecraft
0 Oak Wood Slab
👁 BlockSprite spruce-slab.png: Sprite image for spruce-slab in Minecraft
1 Spruce Wood Slab
👁 BlockSprite birch-slab.png: Sprite image for birch-slab in Minecraft
2 Birch Wood Slab
👁 BlockSprite jungle-slab.png: Sprite image for jungle-slab in Minecraft
3 Jungle Wood Slab
👁 BlockSprite acacia-slab.png: Sprite image for acacia-slab in Minecraft
4 Acacia Wood Slab
👁 BlockSprite dark-oak-slab.png: Sprite image for dark-oak-slab in Minecraft
5 Dark Oak Wood Slab
👁 BlockSprite oak-slab-top.png: Sprite image for oak-slab-top in Minecraft
8 Upper Oak Wood Slab
👁 BlockSprite spruce-slab-top.png: Sprite image for spruce-slab-top in Minecraft
9 Upper Spruce Wood Slab
👁 BlockSprite birch-slab-top.png: Sprite image for birch-slab-top in Minecraft
10 Upper Birch Wood Slab
👁 BlockSprite jungle-slab-top.png: Sprite image for jungle-slab-top in Minecraft
11 Upper Jungle Wood Slab
👁 BlockSprite acacia-slab-top.png: Sprite image for acacia-slab-top in Minecraft
12 Upper Acacia Wood Slab
👁 BlockSprite dark-oak-slab-top.png: Sprite image for dark-oak-slab-top in Minecraft
13 Upper Dark Oak Wood Slab

0x0 is a placed or spread fire. Once it reaches 0xF the eternal fire-trick will work since there will be no further updates of the block.

For normal sandstone the bottom has a cracked pattern. The other types of sandstone have bottom faces same as the tops.

DV Description
👁 BlockSprite sandstone.png: Sprite image for sandstone in Minecraft
0 Sandstone
👁 BlockSprite chiseled-sandstone.png: Sprite image for chiseled-sandstone in Minecraft
1 Chiseled sandstone
👁 BlockSprite cut-sandstone.png: Sprite image for cut-sandstone in Minecraft
2 Smooth sandstone
DV Description
👁 BlockSprite red-sandstone.png: Sprite image for red-sandstone in Minecraft
0 Red Sandstone
👁 BlockSprite chiseled-red-sandstone.png: Sprite image for chiseled-red-sandstone in Minecraft
1 Chiseled Red Sandstone
👁 BlockSprite cut-red-sandstone.png: Sprite image for cut-red-sandstone in Minecraft
2 Smooth Red Sandstone
Lowest two bits value Facing
0 Head facing South
1 Head facing West
2 Head facing North
3 Head facing East
Bit flag Meaning
0x4 When 0, the bed is empty
When 1, the bed is occupied
0x8 When 0, the foot of the bed
When 1, the head of the bed
DV Description
👁 BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft
0 Shrub
👁 BlockSprite short-grass.png: Sprite image for short-grass in Minecraft
1 Grass
👁 BlockSprite fern.png: Sprite image for fern in Minecraft
2 Fern
DV Description
👁 BlockSprite poppy.png: Sprite image for poppy in Minecraft
0 Poppy
👁 BlockSprite blue-orchid.png: Sprite image for blue-orchid in Minecraft
1 Blue Orchid
👁 BlockSprite allium.png: Sprite image for allium in Minecraft
2 Allium
👁 BlockSprite azure-bluet.png: Sprite image for azure-bluet in Minecraft
3 Azure Bluet
👁 BlockSprite red-tulip.png: Sprite image for red-tulip in Minecraft
4 Red Tulip
👁 BlockSprite orange-tulip.png: Sprite image for orange-tulip in Minecraft
5 Orange Tulip
👁 BlockSprite white-tulip.png: Sprite image for white-tulip in Minecraft
6 White Tulip
👁 BlockSprite pink-tulip.png: Sprite image for pink-tulip in Minecraft
7 Pink Tulip
👁 BlockSprite oxeye-daisy.png: Sprite image for oxeye-daisy in Minecraft
8 Oxeye Daisy

Double plants take up two vertical blocks. The bottom block defines the type, while the top defines the direction it faces (unused). When the most significant bit (0x8) is set, the plant is the top.

DV Description
👁 BlockSprite sunflower.png: Sprite image for sunflower in Minecraft
0 Sunflower
👁 BlockSprite lilac.png: Sprite image for lilac in Minecraft
1 Lilac
👁 BlockSprite tall-grass.png: Sprite image for tall-grass in Minecraft
2 Double Tallgrass
👁 BlockSprite large-fern.png: Sprite image for large-fern in Minecraft
3 Large Fern
👁 BlockSprite rose-bush.png: Sprite image for rose-bush in Minecraft
4 Rose Bush
👁 BlockSprite peony.png: Sprite image for peony in Minecraft
5 Peony
👁 BlockSprite air.png: Sprite image for air in Minecraft
8 Top (South)
👁 BlockSprite air.png: Sprite image for air in Minecraft
9 Top (West)
👁 BlockSprite air.png: Sprite image for air in Minecraft
10 Top (North)
👁 BlockSprite air.png: Sprite image for air in Minecraft
11 Top (East)

The top bit (0x8) is a status bit that determines whether the piston is pushed out or not. 1 for pushed out, 0 for retracted.

The bottom three bits are a value from 0 to 5, indicating the direction of the piston (the direction the piston head is pointing)

  • 0: Down
  • 1: Up
  • 2: north
  • 3: south
  • 4: west
  • 5: east

The top bit (0x8) is a status bit that determines whether the head is sticky or not (note that the Piston Body actually has completely different block types for Sticky and Regular). 1 is sticky, 0 is regular.

The bottom three bits are a value from 0 to 5, indicating the direction of the piston (the direction the piston head is pointing).

  • 0: Down
  • 1: Up
  • 2: north
  • 3: south
  • 4: west
  • 5: east
Bits Description
0x1
0x2
A two-bit field containing a value from 0 to 3 specifying the direction of the stairs' full-block side:
  • 0: East
  • 1: West
  • 2: South
  • 3: North
0x4 Set if stairs are upside-down
0x8 (unused)
Bits Values
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 specifying the redstone dust's current redstone power level.
Bits Values
0x1
0x2
0x4
0x8
Four bits storing a value from 0 to 15 representing the daylight sensor's current redstone power level.

Crops grow from values 0 to 7. Carrots, beetroot and potatoes appear to have 4 stages, but actually grow identically to wheat, merely using the same texture for multiple stages.

Wheat
Icon Value
👁 BlockSprite wheat-crops-1.png: Sprite image for wheat-crops-1 in Minecraft
0
👁 BlockSprite wheat-crops-2.png: Sprite image for wheat-crops-2 in Minecraft
1
👁 BlockSprite wheat-crops-3.png: Sprite image for wheat-crops-3 in Minecraft
2
👁 BlockSprite wheat-crops-4.png: Sprite image for wheat-crops-4 in Minecraft
3
👁 BlockSprite wheat-crops-5.png: Sprite image for wheat-crops-5 in Minecraft
4
👁 BlockSprite wheat-crops-6.png: Sprite image for wheat-crops-6 in Minecraft
5
👁 BlockSprite wheat-crops-7.png: Sprite image for wheat-crops-7 in Minecraft
6
👁 BlockSprite wheat-crops-8.png: Sprite image for wheat-crops-8 in Minecraft
7
Carrot
Icon Value
👁 BlockSprite carrots-1.png: Sprite image for carrots-1 in Minecraft
0, 1
👁 BlockSprite carrots-2.png: Sprite image for carrots-2 in Minecraft
2, 3
👁 BlockSprite carrots-3.png: Sprite image for carrots-3 in Minecraft
4, 5, 6
👁 BlockSprite carrots-4.png: Sprite image for carrots-4 in Minecraft
7
Potato
Icon Value
👁 BlockSprite potatoes-1.png: Sprite image for potatoes-1 in Minecraft
0, 1
👁 BlockSprite potatoes-2.png: Sprite image for potatoes-2 in Minecraft
2, 3
👁 BlockSprite potatoes-3.png: Sprite image for potatoes-3 in Minecraft
4, 5, 6
👁 BlockSprite potatoes-4.png: Sprite image for potatoes-4 in Minecraft
7
Beetroot
Icon Value
👁 BlockSprite beetroots-1.png: Sprite image for beetroots-1 in Minecraft
0
👁 BlockSprite beetroots-2.png: Sprite image for beetroots-2 in Minecraft
1
👁 BlockSprite beetroots-3.png: Sprite image for beetroots-3 in Minecraft
2
👁 BlockSprite beetroots-4.png: Sprite image for beetroots-4 in Minecraft
3
Value Meaning
0 Dry land
1 to 7 Increasing levels of wetness.
The wetness value counts down to 0 while the farmland
does not have access to water. The wet texture is only used on level 7.

Standing

[edit | edit source]
Bits Description
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast
Bits Description
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
  • 2: north
  • 3: south
  • 4: west
  • 5: east
0x8 (unused)

Minecraft 1.1 and Earlier

[edit | edit source]

The two least significant bits are the orientation of the door, that is, the corner in which its hinge is positioned:

  • 0x0: north-west corner
  • 0x1: north-east corner
  • 0x2: south-west corner
  • 0x3: south-east corner

The two bits above are flags:

  • 0x8: If this bit is set, this is the top half of a door (else the lower half).
  • 0x4: If this bit is set, the door has swung counterclockwise around its hinge.

For example, the bottom half of a door with its hinge on the south-west corner, which is swung so that it is closed when viewed from the west, will have a data value of (3 | 4) = (3 + 4) = 7.

Starting at Minecraft 1.2 (from weekly snapshot 12w06a)

[edit | edit source]
👁 Image
Graphic of possible door data values in 12w06a

The total data needed to accurately describe a single door tile is now contained in both door tiles, so both data values have to be inspected.

Common to both door tiles, the top bit (0x8) is as follows:

  • 0: The bottom half of the door
  • 1: The top half of the door

Top Sections

The least-significant bit (0x1) is as follows, assuming you're facing the same direction the door faces while closed:
  • 0: Hinge is on the right (this is the default for single doors)
  • 1: Hinge is on the left (this will be used for the other half of a double-door combo)
The other two bits (0x2 and 0x4) are always zero.
The only valid values for a top section, therefore, are 8 (binary 1000) and 9 (binary 1001).

Bottom Sections

The second bit (0x4) determines the door's state:
  • 0: Closed
  • 1: Open
The bottom two bits determine which direction the door faces (these directions given for which direction the door faces while closed)
  • 0: Facing east
  • 1: Facing south
  • 2: Facing west
  • 3: Facing north

Starting at Minecraft 14w04a

[edit | edit source]
The second bit for the top half of the door (0x2) determines whether the door is Powered or Unpowered.
  • 0: Door is Unpowered
  • 1: Door is Powered
Which means the top section, now uses values 8, 9, 10, and 11.
Value Description
0 Straight rail connecting to the north and south.
1 Straight rail connecting to the east and west.
2 Sloped rail ascending to the east.
3 Sloped rail ascending to the west.
4 Sloped rail ascending to the north.
5 Sloped rail ascending to the south.
6 Curved rail connecting to the south and east.
7 Curved rail connecting to the south and west.
8 Curved rail connecting to the north and west.
9 Curved rail connecting to the north and east.
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 0 to 5:
  • 0: flat track going north-south
  • 1: flat track going west-east
  • 2: sloped track ascending to the east
  • 3: sloped track ascending to the west
  • 4: sloped track ascending to the north
  • 5: sloped track ascending to the south
0x8 Set if rail is active.
Ladder
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5:
  • 2: Ladder facing north
  • 3: Ladder facing south
  • 4: Ladder facing west
  • 5: Ladder facing east

Invalid values default to 2.

0x8 Unused.
Furnace
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5:
  • 2: Furnace facing north
  • 3: Furnace facing south
  • 4: Furnace facing west
  • 5: Furnace facing east

Invalid values default to 2.

0x8 Unused.
Chest
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5:
  • 2: Chest facing north
  • 3: Chest facing south
  • 4: Chest facing west
  • 5: Chest facing east

Invalid values default to 2.

0x8 Unused.
Trapped Chest
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5:
  • 2: Trapped chest facing north
  • 3: Trapped chest facing south
  • 4: Trapped chest facing west
  • 5: Trapped chest facing east

Invalid values default to 2.

0x8 Unused.

Standing

[edit | edit source]
Bits Description
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast
Bits Description
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
  • 2: north
  • 3: south
  • 4: west
  • 5: east
0x8 (unused)
Dropper
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 0 to 5 specifying which direction the dropper is facing:
  • 0: Dropper facing down
  • 1: Dropper facing up
  • 2: Dropper facing north
  • 3: Dropper facing south
  • 4: Dropper facing west
  • 5: Dropper facing east
0x8 Set if dropper is activated.
Dispenser
Bits Values
0x1
0x2
0x4
Three bits storing a value from 0 to 5:
  • 0: Dispenser facing down
  • 1: Dispenser facing up
  • 2: Dispenser facing north
  • 3: Dispenser facing south
  • 4: Dispenser facing west
  • 5: Dispenser facing east
0x8 If set, the dispenser is activated.
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 0 to 5:
  • 0: Output facing down
  • 1: (unused)
  • 2: Output facing north
  • 3: Output facing south
  • 4: Output facing west
  • 5: Output facing east
0x8 Set if activated/disabled.
Bits Values
0x1
0x2
0x4
A three-bit field storing a value from 0 to 7:
  • 0: Lever on block bottom points east when off.
  • 1: Lever on block side facing east
  • 2: Lever on block side facing west
  • 3: Lever on block side facing south
  • 4: Lever on block side facing north
  • 5: Lever on block top points south when off.
  • 6: Lever on block top points east when off.
  • 7: Lever on block bottom points south when off.
0x8 If this bit is set, the lever is active.
Stone or wooden pressure plate
Bits Values
0x1 If this bit is set, the pressure plate is active.
0x2
0x4
0x8
Unused.
Weighted pressure plate
Bits Values
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 representing the weighted pressure plate's current redstone power level.
Bits Values
0x1
0x2
0x4
Three bits storing a value from 0 to 5:
  • 0: Button on block bottom facing down
  • 1: Button on block side facing east
  • 2: Button on block side facing west
  • 3: Button on block side facing south
  • 4: Button on block side facing north
  • 5: Button on block top facing up
0x8 If this bit is set, the button is currently active.
👁 Image
Heights of snow from 0-7, going from left to right
DV Description
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
0 One layer, 2 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
1 Two layers, 4 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
2 Three layers, 6 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
3 Four layers, 8 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
4 Five layers, 10 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
5 Six layers, 12 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
6 Seven layers, 14 pixels thick
👁 BlockSprite snow.png: Sprite image for snow in Minecraft
7 Eight layers, 16 pixels thick
Cactus
Value Meaning
0 Freshly planted cactus.
1 to 15 The data value is incremented at random intervals.
When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3.
Sugar Canes
Value Meaning
0 Freshly planted sugar cane.
1 to 15 The data value is incremented at random intervals.
When it becomes 15, a new sugar cane block is created on top as long as the total height does not exceed 3.
DV Description
👁 BlockSprite jukebox.png: Sprite image for jukebox in Minecraft
0 No disc inserted
👁 ItemSprite music-discs.png: Sprite image for music-discs in Minecraft
1 Contains a disc

The associated block entity is used to identify which record has been inserted.

Pumpkin
Lowest two bits value Facing
0 Pumpkin facing south
1 Pumpkin facing west
2 Pumpkin facing north
3 Pumpkin facing east
Jack o'Lantern
Lowest two bits value Facing
0 Jack o'lantern facing south
1 Jack o'lantern facing west
2 Jack o'lantern facing north
3 Jack o'lantern facing east
Value Stage
0 Whole intact cake
1 1 piece eaten
2 2 pieces eaten
3 3 pieces eaten
4 4 pieces eaten
5 5 pieces eaten
6 6 pieces eaten
Bits Values
0x1
0x2
A two-bit field storing a value from 0 to 3 specifying the direction the redstone repeater is facing:
  • 0: Facing north.
  • 1: Facing east.
  • 2: Facing south.
  • 3: Facing west.
0x4
0x8
A two-bit field storing a value from 0 to 3 specifying the redstone repeater's delay:
  • 0: Delay of 1 redstone tick.
  • 1: Delay of 2 redstone tick.
  • 2: Delay of 3 redstone tick.
  • 3: Delay of 4 redstone tick.

Effectively, add the repeater's facing value (0 to 3) to 4×(delay-1). For example, a repeater facing west with a delay of 3 redstone ticks would have a block data value of 3 + 4×(3-1) = 11.

A redstone comparator's block data specifies its orientation, mode, and powered status.

Bits Values
0x1
0x2
A two-bit field storing a value from 0 to 3 specifying the redstone comparator's orientation:
  • 0: Facing north.
  • 1: Facing east.
  • 2: Facing south.
  • 3: Facing west.
0x4 Set if in subtraction mode (front torch up and powered).
0x8 Set if powered (at any power level).
Bits Values
0x1
0x2
A two-bit field storing a value from 0 to 3:
  • 0: Trapdoor on the south side of a block
  • 1: Trapdoor on the north side of a block
  • 2: Trapdoor on the east side of a block
  • 3: Trapdoor on the west side of a block
0x4 If this bit is set, the trapdoor is open.
0x8 If this bit is set, the trapdoor is on the top half of a block. Otherwise, it is on the bottom half.
DV Description
👁 BlockSprite stone.png: Sprite image for stone in Minecraft
0 Stone Monster Egg
👁 BlockSprite cobblestone.png: Sprite image for cobblestone in Minecraft
1 Cobblestone Monster Egg
👁 BlockSprite stone-bricks.png: Sprite image for stone-bricks in Minecraft
2 Stone Brick Monster Egg
👁 BlockSprite mossy-stone-bricks.png: Sprite image for mossy-stone-bricks in Minecraft
3 Mossy Stone Brick Monster Egg
👁 BlockSprite cracked-stone-bricks.png: Sprite image for cracked-stone-bricks in Minecraft
4 Cracked Stone Brick Monster Egg
👁 BlockSprite chiseled-stone-bricks.png: Sprite image for chiseled-stone-bricks in Minecraft
5 Chiseled Stone Brick Monster Egg
DV Description
👁 BlockSprite stone-bricks.png: Sprite image for stone-bricks in Minecraft
0 Stone brick
👁 BlockSprite mossy-stone-bricks.png: Sprite image for mossy-stone-bricks in Minecraft
1 Mossy stone brick
👁 BlockSprite cracked-stone-bricks.png: Sprite image for cracked-stone-bricks in Minecraft
2 Cracked stone brick
👁 BlockSprite chiseled-stone-bricks.png: Sprite image for chiseled-stone-bricks in Minecraft
3 Chiseled stone brick
DV Description
👁 BlockSprite prismarine.png: Sprite image for prismarine in Minecraft
0 Prismarine
👁 BlockSprite prismarine-bricks.png: Sprite image for prismarine-bricks in Minecraft
1 Prismarine Bricks
👁 BlockSprite dark-prismarine.png: Sprite image for dark-prismarine in Minecraft
2 Dark Prismarine
DV Description
👁 BlockSprite sponge.png: Sprite image for sponge in Minecraft
0 Sponge
👁 BlockSprite wet-sponge.png: Sprite image for wet-sponge in Minecraft
1 Wet Sponge

Mushroom blocks consist of the same blocks throughout their structure, the data value of each block decides the texture. The default texture on all sides is porous flesh. The cap texture can be either the brown mushroom or red mushroom texture, the textures for porous and stem sides are identical. Although data values 11-13 are unused they have the same texture as data value 0 as placeholders (to keep people from destroying their maps).

DV Description
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
0 Pores on all sides
👁 BlockSprite mushroom-blocks.png: Sprite image for mushroom-blocks in Minecraft
1 Cap texture on top, west and north
👁 BlockSprite mushroom-blocks.png: Sprite image for mushroom-blocks in Minecraft
2 Cap texture on top and north
👁 BlockSprite mushroom-blocks.png: Sprite image for mushroom-blocks in Minecraft
3 Cap texture on top, north and east
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
4 Cap texture on top and west
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
5 Cap texture on top
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
6 Cap texture on top and east
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
7 Cap texture on top, south and west
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
8 Cap texture on top and south
👁 BlockSprite mushroom-block-pores.png: Sprite image for mushroom-block-pores in Minecraft
9 Cap texture on top, east and south
👁 BlockSprite mushroom-stem.png: Sprite image for mushroom-stem in Minecraft
10 Stem texture on all four sides, pores on top and bottom
👁 BlockSprite mushroom-blocks.png: Sprite image for mushroom-blocks in Minecraft
14 Cap texture on all six sides
👁 BlockSprite mushroom-stem.png: Sprite image for mushroom-stem in Minecraft
15 Stem texture on all six sides
Value Stage
0 Freshly planted stem
1 First stage of growth
2 Second stage of growth
3 Third stage of growth
4 Fourth stage of growth
5 Fifth stage of growth
6 Sixth stage of growth
7 Seventh stage of growth
In this stage a stem can generate a melon or pumpkin next to
it on an empty dirt, grass or farmland block

Determines the face against which the vine is anchored. Note that (except for Top) these are testable as bit flags, unlike most of the other directional data for other block types. Multiple sides can contain vines. The "top" attachment is assumed to be present if data is 0 or there is solid block above.

  • 1: south
  • 2: west
  • 4: north
  • 8: east
👁 Image
The left circle was opened from the outside, the right one from the inside. Facing directions: Red = North; Green = East; Yellow = South; Blue = West
Bits Description
0x1
0x2
Two bits storing a value from 0 to 3 specifying the direction the gate is facing:
  • 0: Facing south
  • 1: Facing west
  • 2: Facing north
  • 3: Facing east
0x4 0 if the gate is closed, 1 if open.

Like Crops, the data value is related to the size of the Nether Wart. There are three distinct visual stages to Nether Wart's growth (the associated data values are given):

Icon Value
👁 BlockSprite nether-wart-1.png: Sprite image for nether-wart-1 in Minecraft
0
👁 BlockSprite nether-wart-2.png: Sprite image for nether-wart-2 in Minecraft
1-2
👁 BlockSprite nether-wart-3.png: Sprite image for nether-wart-3 in Minecraft
3

The bottom three bits are bit flags for which bottle slots actually contain bottles.

Bits Values
0x1 The slot pointing east
0x2 The slot pointing northwest
0x4 The slot pointing southwest

The data value stores the amount of water kept in the cauldron, in units of glass bottles that can be filled.

DV Description
0 Empty
1 ⅓ filled
2 ⅔ filled
3 Fully filled

Nether portals created in version 1.6.4 and earlier automatically determined their orientation based on neighboring blocks. When version 13w37a added the ability to create larger portals, they started using data values to keep track of their orientation, and old portals with a data value of 0 would randomly close when upgrading to 1.7.

DV Orientation
0 Automatic, 1.6.4 and earlier
1 Facing North/South (obsidian to east and west)
2 Facing East/West (obsidian to north and south)

The bottom two bits determine which "side" of the whole portal frame this block is a part of. To make the frame activate, each of the portal frame blocks in the pattern must "face" toward the middle. Since the image is near-symmetrical, it is difficult to tell which direction an individual block is actually facing, but if the block isn't facing in that direction and that is the last frame block where the Eye of Ender is placed, the frame won't activate.

Direction vectors for the blocks are the following:

  • 0: To the south
  • 1: To the west
  • 2: To the north
  • 3: To the east

0x4 is a bit flag: 0 is an "empty" frame block, 1 is a block with an Eye of Ender inserted.

Bits Values
0x1
0x2
A two-bit field storing a value from 0 to 4 specifying the direction the pod is attached to:
  • 0: Attached to the north
  • 1: Attached to the east
  • 2: Attached to the south
  • 3: Attached to the west
0x4
0x8
A two-bit field storing a value from 0 to 3 specifying the stage of growth of the plant:
  • 0: First stage
  • 1: Second stage
  • 2: Final stage
Bits Values
0x1
0x2
A two-bit field storing a value from 0 to 3:
  • 0: Tripwire hook on block side facing south
  • 1: Tripwire hook on block side facing west
  • 2: Tripwire hook on block side facing north
  • 3: Tripwire hook on block side facing east
0x4 If set, the tripwire hook is connected and ready to trip ("middle" position).
0x8 If set, the tripwire hook is currently activated ("down" position)
Bits Description
0x1 Set if tripwire is activated (an entity is intersecting its collision mask).
0x2 Unused
0x4 Set if tripwire is attached to a valid tripwire circuit.
0x8 Set if tripwire is disarmed.
DV Description
👁 BlockSprite cobblestone-wall.png: Sprite image for cobblestone-wall in Minecraft
0 Cobblestone Wall
👁 BlockSprite mossy-cobblestone-wall.png: Sprite image for mossy-cobblestone-wall in Minecraft
1 Mossy Cobblestone Wall

For Flower Pot blocks placed from Minecraft version 1.7 on, the plant contained in the pot is stored in the associated Tile Entity. See Block entity format for details. The absence of a tile entity indicates either an empty Flower Pot, or one whose block was placed prior to version 1.7.

For Flower Pot blocks placed before version 1.7 the plant contained in the pot is indicated by the data value, according to the following table:

DV Description
👁 BlockSprite flower-pot.png: Sprite image for flower-pot in Minecraft
0 Empty Flower Pot
👁 BlockSprite poppy.png: Sprite image for poppy in Minecraft
1 Poppy Flower Pot
👁 BlockSprite dandelion.png: Sprite image for dandelion in Minecraft
2 Dandelion Flower Pot
👁 BlockSprite oak-sapling.png: Sprite image for oak-sapling in Minecraft
3 Oak sapling Flower Pot
👁 BlockSprite spruce-sapling.png: Sprite image for spruce-sapling in Minecraft
4 Spruce sapling Flower Pot
👁 BlockSprite birch-sapling.png: Sprite image for birch-sapling in Minecraft
5 Birch sapling Flower Pot
👁 BlockSprite jungle-sapling.png: Sprite image for jungle-sapling in Minecraft
6 Jungle sapling Flower Pot
👁 BlockSprite red-mushroom.png: Sprite image for red-mushroom in Minecraft
7 Red mushroom Flower Pot
👁 BlockSprite brown-mushroom.png: Sprite image for brown-mushroom in Minecraft
8 Brown mushroom Flower Pot
👁 BlockSprite cactus.png: Sprite image for cactus in Minecraft
9 Cactus Flower Pot
👁 BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft
10 Dead bush Flower Pot
👁 BlockSprite fern.png: Sprite image for fern in Minecraft
11 Fern Flower Pot
👁 BlockSprite acacia-sapling.png: Sprite image for acacia-sapling in Minecraft
12 Acacia sapling Flower Pot
👁 BlockSprite dark-oak-sapling.png: Sprite image for dark-oak-sapling in Minecraft
13 Dark oak sapling Flower Pot

For the block, data values determine the block placement:

DV Description
👁 BlockSprite air.png: Sprite image for air in Minecraft
0 (unused)
👁 BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft
1 On the floor (rotation is stored in the tile entity)
👁 BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft
2 On a wall, facing north
👁 BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft
3 On a wall, facing south
👁 BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft
4 On a wall, facing west
👁 BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft
5 On a wall, facing east

For the item and for the tile entity, data values determine the skull type:

DV Description
👁 BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft
0 Skeleton Skull
👁 BlockSprite wither-skeleton-skull.png: Sprite image for wither-skeleton-skull in Minecraft
1 Wither Skeleton Skull
👁 BlockSprite zombie-head.png: Sprite image for zombie-head in Minecraft
2 Zombie Head
👁 BlockSprite player-head.png: Sprite image for player-head in Minecraft
3 Head
👁 BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft
4 Creeper Head
👁 BlockSprite dragon-head.png: Sprite image for dragon-head in Minecraft
5 Dragon Head
DV Description
👁 BlockSprite block-of-quartz.png: Sprite image for block-of-quartz in Minecraft
0 Block of Quartz
👁 BlockSprite chiseled-quartz-block.png: Sprite image for chiseled-quartz-block in Minecraft
1 Chiseled Quartz Block
👁 BlockSprite quartz-pillar.png: Sprite image for quartz-pillar in Minecraft
2 Pillar Quartz Block (vertical)
👁 BlockSprite quartz-pillar-horizontal.png: Sprite image for quartz-pillar-horizontal in Minecraft
3 Pillar Quartz Block (east-west)
👁 BlockSprite quartz-pillar-top.png: Sprite image for quartz-pillar-top in Minecraft
4 Pillar Quartz Block (north-south)
DV Description
👁 ItemSprite coal.png: Sprite image for coal in Minecraft
0 Coal
👁 ItemSprite charcoal.png: Sprite image for charcoal in Minecraft
1 Charcoal
DV Description
👁 ItemSprite ink-sac.png: Sprite image for ink-sac in Minecraft
0 Ink Sac
👁 ItemSprite rose-red.png: Sprite image for rose-red in Minecraft
1 Rose Red
👁 ItemSprite cactus-green.png: Sprite image for cactus-green in Minecraft
2 Cactus Green
👁 ItemSprite cocoa-beans.png: Sprite image for cocoa-beans in Minecraft
3 Cocoa Beans
👁 ItemSprite lapis-lazuli.png: Sprite image for lapis-lazuli in Minecraft
4 Lapis Lazuli
👁 ItemSprite purple-dye.png: Sprite image for purple-dye in Minecraft
5 Purple Dye
👁 ItemSprite cyan-dye.png: Sprite image for cyan-dye in Minecraft
6 Cyan Dye
👁 ItemSprite light-gray-dye.png: Sprite image for light-gray-dye in Minecraft
7 Light Gray Dye
👁 ItemSprite gray-dye.png: Sprite image for gray-dye in Minecraft
8 Gray Dye
👁 ItemSprite pink-dye.png: Sprite image for pink-dye in Minecraft
9 Pink Dye
👁 ItemSprite lime-dye.png: Sprite image for lime-dye in Minecraft
10 Lime Dye
👁 ItemSprite dandelion-yellow.png: Sprite image for dandelion-yellow in Minecraft
11 Dandelion Yellow
👁 ItemSprite light-blue-dye.png: Sprite image for light-blue-dye in Minecraft
12 Light Blue Dye
👁 ItemSprite magenta-dye.png: Sprite image for magenta-dye in Minecraft
13 Magenta Dye
👁 ItemSprite orange-dye.png: Sprite image for orange-dye in Minecraft
14 Orange Dye
👁 ItemSprite bone-meal.png: Sprite image for bone-meal in Minecraft
15 Bone Meal


Both raw and cooked fish use the same data values. Note that clownfish and pufferfish cannot be cooked, though if cooked versions are spawned in with commands, they will use the appropriate item name.

DV Description
👁 ItemSprite raw-fish.png: Sprite image for raw-fish in Minecraft
0 Raw Fish
👁 ItemSprite raw-salmon.png: Sprite image for raw-salmon in Minecraft
1 Raw Salmon
👁 ItemSprite tropical-fish.png: Sprite image for tropical-fish in Minecraft
2 Clownfish
👁 ItemSprite pufferfish.png: Sprite image for pufferfish in Minecraft
3 Pufferfish
DV Description
👁 ItemSprite cooked-fish.png: Sprite image for cooked-fish in Minecraft
0 Cooked Fish
👁 ItemSprite cooked-salmon.png: Sprite image for cooked-salmon in Minecraft
1 Cooked Salmon
👁 BlockSprite missingno.png: Sprite image for missingno in Minecraft
2 Clownfish
👁 BlockSprite missingno.png: Sprite image for missingno in Minecraft
3 Pufferfish

Anvil data values differ between the item and block.

Item

DV Description
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
0 Anvil
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
1 Slightly Damaged Anvil
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
2 Very Damaged Anvil

Block

DV Description
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
0 Anvil (North/South)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
1 Anvil (East/West)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
2 Anvil (South/North)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
3 Anvil (West/East)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
4 Slightly Damaged Anvil (North/South)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
5 Slightly Damaged Anvil (East/West)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
6 Slightly Damaged Anvil (South/North)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
7 Slightly Damaged Anvil (West/East)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
8 Very Damaged Anvil (North/South)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
9 Very Damaged Anvil (East/West)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
10 Very Damaged Anvil (South/North)
👁 BlockSprite anvil.png: Sprite image for anvil in Minecraft
11 Very Damaged Anvil (West/East)

For an anvil in the world, 0x1 is the bit that determines whether the anvil is orientated in a north-south (0) or a west-east (1) direction. 0x4 and 0x8 are bits which determine whether the anvil is a regular (0x4 & 0x8 = 0), a slightly damaged (0x4 = 1) or a very damaged (0x8 = 1) one. For an anvil in the inventory, the data value is a counter of how damaged it is.

Bits Values
0x1
0x2
0x4
Three bits storing a value from 0 to 5:
  • 0: Observer facing down
  • 1: Observer facing up
  • 2: Observer facing north
  • 3: Observer facing south
  • 4: Observer facing west
  • 5: Observer facing east
0x8 If set, the observer is powered.

A glass bottle filled with a potion. Potion type is stored in item's damage value as a 16-bit number. Potion effect, name, and other flags are encoded on bits. Effect duration itself isn't there, but can be calculated from other values.

Current meaning of bits is described below. Note that potion name overlaps with potion effect and tier.

Bit Dec Hex Meaning
0 1 0001 Potion effect Potion name
1 2 0002
2 4 0004
3 8 0008
4 16 0010
5 32 0020 Tier
6 64 0040 Extended duration
7 128 0080 (ignored)
8 256 0100
9 512 0200
10 1024 0400
11 2048 0800
12 4096 1000
13 8192 2000 Can become splash potion
14 16384 4000 Splash potion
15 32768 8000 (ignored)

To calculate damage value of potion with desired effect use the following formula:

DV = potion_effect + tier_bit + extended_bit + splash_bit

for example:

  • potion with "Instant Health" effect has damage value 5 (= 5 + 0 + 0 + 0);
  • potion with extended "Slowness" effect has value 74 (= 10 + 0 + 64 + 0);
  • splash potion with tier II "Strength" effect has value 16425 (= 9 + 32 + 0 + 16384).

To get potion with certain name, use the following formula:

DV = potion_name + extended_bit + splash_bit

for example:

  • Splash version of "Charming Potion" has damage value 16423 (= 39 + 0 + 16384)

"Potion name" bits

[edit | edit source]
Dec Hex Potion
0 00 Water Bottle / Mundane Potion
1 01 Potion of Regeneration
2 02 Potion of Swiftness
3 03 Potion of Fire Resistance
4 04 Potion of Poison
5 05 Potion of Healing
6 06 Potion of Night Vision
7 07 Clear Potion
8 08 Potion of Weakness
9 09 Potion of Strength
10 0a Potion of Slowness
11 0b Potion of Leaping
12 0c Potion of Harming
13 0d Potion of Water Breathing
14 0e Potion of Invisibility
15 0f Thin Potion
Dec Hex Potion
16 10 Awkward Potion
17 11 Potion of Regeneration
18 12 Potion of Swiftness
19 13 Potion of Fire Resistance
20 14 Potion of Poison
21 15 Potion of Healing
22 16 Potion of Night Vision
23 17 Bungling Potion
24 18 Potion of Weakness
25 19 Potion of Strength
26 1a Potion of Slowness
27 1b Potion of Leaping
28 1c Potion of Harming
29 1d Potion of Water Breathing
30 1e Potion of Invisibility
31 1f Debonair Potion
Dec Hex Potion
32 20 Thick Potion
33 21 Potion of Regeneration
34 22 Potion of Swiftness
35 23 Potion of Fire Resistance
36 24 Potion of Poison
37 25 Potion of Healing
38 26 Potion of Night Vision
39 27 Charming Potion
40 28 Potion of Weakness
41 29 Potion of Strength
42 2a Potion of Slowness
43 2b Potion of Leaping
44 2c Potion of Harming
45 2d Potion of Water Breathing
46 2e Potion of Invisibility
47 2f Sparkling Potion
Dec Hex Potion
48 30 Potent Potion
49 31 Potion of Regeneration
50 32 Potion of Swiftness
51 33 Potion of Fire Resistance
52 34 Potion of Poison
53 35 Potion of Healing
54 36 Potion of Night Vision
55 37 Rank Potion
56 38 Potion of Weakness
57 39 Potion of Strength
58 3a Potion of Slowness
59 3b Potion of Leaping
60 3c Potion of Harming
61 3d Potion of Water Breathing
62 3e Potion of Invisibility
63 3f Stinky Potion

Note: potion with name set to 0 is called "Water Bottle" only if no other bit is set. Otherwise, it is called "Mundane Potion".

Note: potions with an effect and splash potion bit set have additional "Splash " prefix.

"Potion effect" bits

[edit | edit source]
Dec Hex Effect Potion suffix Duration Bottles Icon Effect color Tier II?
0 0 - - - 👁 Invicon Mundane Potion.png: Sprite image for Mundane Potion in Minecraft
👁 Invicon Mundane Splash Potion.png: Sprite image for Mundane Splash Potion in Minecraft
- - -
1 1 Regeneration Regeneration 0:45 👁 Invicon Potion of Regeneration.png: Sprite image for Potion of Regeneration in Minecraft
👁 Invicon Splash Potion of Regeneration.png: Sprite image for Splash Potion of Regeneration in Minecraft
👁 EffectSprite regeneration.png: Sprite image for regeneration in Minecraft
👁 EffectSprite particle-regeneration.png: Sprite image for particle-regeneration in Minecraft
Pink
Yes
2 2 Speed Swiftness 3:00 👁 Invicon Potion of Swiftness.png: Sprite image for Potion of Swiftness in Minecraft
👁 Invicon Splash Potion of Swiftness.png: Sprite image for Splash Potion of Swiftness in Minecraft
👁 EffectSprite speed.png: Sprite image for speed in Minecraft
👁 EffectSprite particle-speed.png: Sprite image for particle-speed in Minecraft
Sky blue
Yes
3 3 Fire Resistance Fire Resistance 3:00 👁 Invicon Potion of Fire Resistance.png: Sprite image for Potion of Fire Resistance in Minecraft
👁 Invicon Splash Potion of Fire Resistance.png: Sprite image for Splash Potion of Fire Resistance in Minecraft
👁 EffectSprite fire-resistance.png: Sprite image for fire-resistance in Minecraft
👁 EffectSprite particle-fire-resistance.png: Sprite image for particle-fire-resistance in Minecraft
Orange
No
4 4 Poison Poison 0:45 👁 Invicon Potion of Poison.png: Sprite image for Potion of Poison in Minecraft
👁 Invicon Splash Potion of Poison.png: Sprite image for Splash Potion of Poison in Minecraft
👁 EffectSprite poison.png: Sprite image for poison in Minecraft
👁 EffectSprite particle-poison.png: Sprite image for particle-poison in Minecraft
Green
Yes
5 5 Instant Health Healing instant 👁 Invicon Potion of Healing.png: Sprite image for Potion of Healing in Minecraft
👁 Invicon Splash Potion of Healing.png: Sprite image for Splash Potion of Healing in Minecraft
- - Yes
6 6 Night Vision Night Vision 3:00 👁 Invicon Potion of Night Vision.png: Sprite image for Potion of Night Vision in Minecraft
👁 Invicon Splash Potion of Night Vision.png: Sprite image for Splash Potion of Night Vision in Minecraft
👁 EffectSprite night-vision.png: Sprite image for night-vision in Minecraft
👁 EffectSprite particle-night-vision.png: Sprite image for particle-night-vision in Minecraft
Navy blue
No
7 7 - - - 👁 Invicon Mundane Potion.png: Sprite image for Mundane Potion in Minecraft
👁 Invicon Mundane Splash Potion.png: Sprite image for Mundane Splash Potion in Minecraft
- - -
8 8 Weakness Weakness 1:30 👁 Invicon Potion of Weakness.png: Sprite image for Potion of Weakness in Minecraft
👁 Invicon Splash Potion of Weakness.png: Sprite image for Splash Potion of Weakness in Minecraft
👁 EffectSprite weakness.png: Sprite image for weakness in Minecraft
👁 EffectSprite particle-weakness.png: Sprite image for particle-weakness in Minecraft
Gray
No
9 9 Strength Strength 3:00 👁 Invicon Potion of Strength.png: Sprite image for Potion of Strength in Minecraft
👁 Invicon Splash Potion of Strength.png: Sprite image for Splash Potion of Strength in Minecraft
👁 EffectSprite strength.png: Sprite image for strength in Minecraft
👁 EffectSprite particle-strength.png: Sprite image for particle-strength in Minecraft
Dark red
Yes
10 a Slowness Slowness 1:30 👁 Invicon Potion of Slowness.png: Sprite image for Potion of Slowness in Minecraft
👁 Invicon Splash Potion of Slowness.png: Sprite image for Splash Potion of Slowness in Minecraft
👁 EffectSprite slowness.png: Sprite image for slowness in Minecraft
👁 EffectSprite particle-slowness.png: Sprite image for particle-slowness in Minecraft
Blue-gray
No
11 b Jump Boost Leaping 3:00 👁 Invicon Potion of Leaping.png: Sprite image for Potion of Leaping in Minecraft
👁 Invicon Splash Potion of Leaping.png: Sprite image for Splash Potion of Leaping in Minecraft
👁 EffectSprite jump-boost.png: Sprite image for jump-boost in Minecraft
👁 EffectSprite particle-jump-boost.png: Sprite image for particle-jump-boost in Minecraft
Bright green
Yes
12 c Instant Damage Harming instant 👁 Invicon Potion of Harming.png: Sprite image for Potion of Harming in Minecraft
👁 Invicon Splash Potion of Harming.png: Sprite image for Splash Potion of Harming in Minecraft
- - Yes
13 d Water Breathing Water Breathing 3:00 👁 Invicon Potion of Water Breathing.png: Sprite image for Potion of Water Breathing in Minecraft
👁 Invicon Splash Potion of Water Breathing.png: Sprite image for Splash Potion of Water Breathing in Minecraft
👁 EffectSprite water-breathing.png: Sprite image for water-breathing in Minecraft
👁 EffectSprite particle-water-breathing.png: Sprite image for particle-water-breathing in Minecraft
Blue
No
14 e Invisibility Invisibility 3:00 👁 Invicon Potion of Invisibility.png: Sprite image for Potion of Invisibility in Minecraft
👁 Invicon Splash Potion of Invisibility.png: Sprite image for Splash Potion of Invisibility in Minecraft
👁 EffectSprite invisibility.png: Sprite image for invisibility in Minecraft
👁 EffectSprite particle-invisibility.png: Sprite image for particle-invisibility in Minecraft
Light gray
No
15 f - - - 👁 Invicon Mundane Potion.png: Sprite image for Mundane Potion in Minecraft
👁 Invicon Mundane Splash Potion.png: Sprite image for Mundane Splash Potion in Minecraft
- - -

"Tier" bit

[edit | edit source]
Dec Hex Meaning
0 0000 Tier I effect.
32 0020 Tier II effect. Multiply duration by 1/2.

Note: Fire Resistance, Weakness and Slowness effects have no second tier. Their strength and duration are unaffected by this bit.

"Extended duration" bit

[edit | edit source]
Dec Hex Meaning
0 0000 Base duration.
64 0040 Multiply duration by 8/3.

"Splash potion" bit

[edit | edit source]
Dec Hex Meaning
0 0000 Drinkable potion.
16384 4000 Splash potion. Multiply duration by 3/4.

Each map item's damage value corresponds to the map ID saved in each world's NBT data. The map's parameters, such as the scale of the map, its location in the world and what areas are explored are saved in separate .dat files, unlike written books or fireworks which store their additional data directly into the item itself. If a map is cloned they will both share the same damage value and newly explored areas will appear on both instances.

DV Description
👁 ItemSprite golden-apple.png: Sprite image for golden-apple in Minecraft
0 Golden Apple
👁 ItemSprite golden-apple.png: Sprite image for golden-apple in Minecraft
1 Enchanted Golden Apple
DV Description
👁 BlockSprite structure-block-data.png: Sprite image for structure-block-data in Minecraft
0 Data
👁 BlockSprite structure-block-save.png: Sprite image for structure-block-save in Minecraft
1 Save
👁 BlockSprite structure-block-load.png: Sprite image for structure-block-load in Minecraft
2 Load
👁 BlockSprite structure-block-corner.png: Sprite image for structure-block-corner in Minecraft
3 Corner

The data value denotes its age, it will not grow anymore when data value is 0x5.

DV Description
👁 BlockSprite end-rod.png: Sprite image for end-rod in Minecraft
0 Facing down
👁 BlockSprite end-rod.png: Sprite image for end-rod in Minecraft
1 Facing up
👁 BlockSprite end-rod.png: Sprite image for end-rod in Minecraft
2 Facing north
👁 BlockSprite end-rod.png: Sprite image for end-rod in Minecraft
3 Facing south
👁 BlockSprite end-rod.png: Sprite image for end-rod in Minecraft
4 Facing west
👁 BlockSprite end-rod.png: Sprite image for end-rod in Minecraft
5 Facing east
Bits Values
0x1
0x2
A 2-bit field storing a value from 0 to 3:
  • 0: south (the player was facing north when this block was placed)
  • 1: west
  • 2: north
  • 3: east
0x4
0x8
Unused.


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