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Quick Play

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Quick Play is a feature available in the Minecraft Launcher, allowing players to directly join a singleplayer world or a multiplayer server, by skipping the menus in-between.[1]

Usage

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๐Ÿ‘ Image
The launcher with the Quick Play buttons selected

Quick Play instances are created automatically once you play in a world or a server. They appear as icons stacked next to the green "Play" button on the Java Edition or Bedrock Edition tabs of the launcher. By hovering over the icons with the mouse, all buttons are shown separately and show the name, installation, last played date, multiplayer type, and game mode. Instances are sorted from the most recently played (bottom) to the least recently played (top).

There are a total of five slots. Once they are all filled, playing another world causes the oldest instance to be removed from the list, and the newest instance to be added. This behavior can be avoided by pinning instances; however, pinned instances still count for the five slots.

Quick Play works for both Java Edition and Bedrock Edition, and creates instances for worlds, Editor projects, servers and Realms. Realms can also be opened through Quick Play from the "Realms" tab.

If one plays a world with the same name, the icon is reused.

Disabling Quick Play

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๐Ÿ‘ Image
Settings related to Quick Play in the launcher.

Quick Play can be toggled in the launcher settings. Disabling it does not remove instances, therefore enabling it again displays previously saved instances.

To actually remove quick play instances, you can click on the "Delete All Quick Play Entries" button. After a confirmation dialog, it deletes all instances, pinned and unpinned, of the user currently logged in.

Options

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๐Ÿ‘ Image
The edit window for quick play.

Quick Play instances can be customized by clicking on the button at the right of quick play icons.

An instance icon can be changed. For Java Edition, these are the same 3D-rendered icons as the ones for installations. For Bedrock Edition, these are 2D square icons. It is also possible to select a custom icon, which must be 128x128 pixels in size.

An instance can be pinned, which moves it to the very left. On the edit screen, pinned and non-pinned instances are separated by a vertical bar. To change order of pinned instances, you have to unpin and pin again an instance.

The third option, "Show Title Initial", displays the first letter of the instance name on the icon, in uppercase. For example, on the image on the right, checking this option would display an uppercase white "M" in front of the logo.

Command line arguments

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This feature is exclusive to Java Edition.
 

These command line game arguments can be used to automatically join a world or server once the game has started.

Argument Description
--quickPlaySingleplayer [<world folder name>] Automatically joins the singleplayer world once the game has started. Defaults to the most recently played world if the folder name is omitted.
--quickPlayMultiplayer <server address> Automatically joins the server once the game has started.
--quickPlayRealms <Realm ID> Automatically joins the Realm once the game has started.
--quickPlayPath <quick play logs path> Sets the path to the file to write Quick Play logs to, relative to the instance's files.

JSON format

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This is the JSON format for ๐Ÿ‘ File file.png: Sprite image for file in Minecraft
 .minecraft/launcher_quick_play.json.

  • [NBT Compound / JSON Object] The root object.
    • [NBT Compound / JSON Object] quickPlayData
      • [NBT List / JSON Array] <remoteId>: A list of Quick Play instances. The field name is the remote ID of a Microsoft account.
        • [String] customizedIcon: The image data of the customized icon, if applicable.
        • [Long] epochLastPlayedTimeMs: The timestamp when the world or server was last played.
        • [String] id: The folder name of the singleplayer world, the address of the server, or the ID of the Realm. If [String] source is Launcher, seems to always be bedrock-retail.โ€‹[more information needed]
        • [String] name: The name of the singleplayer world, the name of the server if it is in the server list, Minecraft Server if the server is not in the list, or the name of the Realm.
        • [String] source: The source of the instance. Can be Java, Bedrock or Launcher. Additional fields depend on its value.
        • [Int] pinnedIndex: If the instance is pinned, represents the index in the pinned list.
          If source is Java, additional field is as follows:
        • [NBT Compound / JSON Object] javaInstance: An object representing a Java Edition Quick Play instance.
          • [String] configId: The ID of the launcher profile.
          • [NBT Compound / JSON Object] game
            • [String] gamemode: The game mode the world was joined in. One of adventure, creative, spectator or survival.
            • [String] type: The type of world joined. One of singleplayer, multiplayer or realms.
          If source is Bedrock, additional field is as follows:
        • [NBT Compound / JSON Object] bedrockInstance: An object representing a Bedrock Edition Quick Play instance.
          • [String] gamemode: The game mode the world was joined in. One of adventure, creative, spectator or survival.
          • [NBT Compound / JSON Object] local
            • [String] levelId: The unique ID of the world.
            • [String] name: The user-defined name of the world.
          • [String] type: The type of world joined. One of singleplayer, multiplayer or realms.
          • [String] versionId: The version ID of the instance. Seems to always be retail.
          If source is Launcher, additional field is as follows:
        • [NBT Compound / JSON Object] productQuickPlay: An object representing a Launcher instance. This type of instance does not appear in the launcher.
          • [String] productId: The ID of the product. Seems to always be bedrock.
          • [String] versionId: The version ID of the instance. Seems to always be retail.
    • [Int] version: The version number of the file.

The Quick Play feature is stored only locally in the run directory.

This feature is exclusive to Java Edition.
 

This is the JSON format for Quick Play logs, which are written when the game successfully joins a world or server through Quick Play, and saved to the Quick Play logs path specified with the --quickPlayPath command line game argument.

  • [NBT List / JSON Array] A list containing exactly one Quick Play log.
    • [NBT Compound / JSON Object] Quick Play log
      • [String] type: The type of world joined. One of singleplayer, multiplayer or realms.
      • [String] id: The folder name of the singleplayer world, the address of the server, or the ID of the Realm.
      • [String] name: The name of the singleplayer world, the name of the server if it is in the server list, Minecraft Server if the server is not in the list, or the name of the Realm.
      • [String] lastPlayedTime: The current timestamp as ISO 8601 in UTC with microsecond precision.
      • [String] gamemode: The game mode the world was joined in. One of adventure, creative, spectator or survival.


History

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Java Edition

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Java Edition
1.2023w14aAdded support for Quick Play, with new command line arguments that allow the game to be launched directly into a world.

Minecraft Launcher

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Minecraft Launcher
2.7.12Added quick play for Java Edition as an experimental feature, disabled by default.[2]
2.17.13Added quick play for Bedrock Edition, enabled by default.
Quick play for Java Edition is no longer experimental, and now enabled by default.
2.19.2Quick Play has been temporarily turned off for Bedrock Edition.
?Quick Play has been re-enabled for Bedrock Edition.

References

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Navigation

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