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Test environment definition

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This feature is exclusive to Java Edition.
 

A test environment is a way to group up GameTests and give them the right preconditions to run.

Definition

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Test environments can be defined in data packs, as part of the directory structure below.

JSON Format

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Test environments are defined using the following format:

  • [NBT Compound / JSON Object] The root object.
    • [String] type: Indicates how to set up the test. See below.
    • Other additional fields depend on the value of [String] type, described below.

Environment types

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all_of

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Applies multiple environments

  • [NBT Compound / JSON Object] The root object.
    • [String] type: all_of
    • [NBT List / JSON Array] definitions
      • [String][NBT Compound / JSON Object]: One (an [String] ID, or a new [NBT Compound / JSON Object] test environment definition) β€” Another test environment.

function

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Uses functions to set up and tear down the test.

  • [NBT Compound / JSON Object] The root object.
    • [String] type: function
    • [String] setup: (optional) One function (an [String] ID) β€” the function to use for setup.
    • [String] teardown: (optional) One function (an [String] ID) β€” the function to use for teardown.

game_rules

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Applies game rules during the test, and resets them after tests have completed.

  • [NBT Compound / JSON Object] The root object.
    • [String] type: game_rules
    • [NBT List / JSON Array] bool_rules: A list of boolean game rules to set and the value to set.
      • [NBT Compound / JSON Object]: A map of boolean game rule.
        • [String] rule: Name of the game rule.
        • [Boolean] value: Value to set.
    • [NBT List / JSON Array] int_rules: A list of integer game rules to set and the value to set.
      • [NBT Compound / JSON Object]: A map of integer game rule.
        • [String] rule: Name of the game rule.
        • [Int] value: Value to set.

weather

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Applies specific weather during the test, and resets it after tests have completed.

  • [NBT Compound / JSON Object] The root object.
    • [String] type: weather
    • [String] weather: The weather to set. Must be one of clear, rain and thunder.

clock_time

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Changes the time of a specified world clock to the specified value, and resets it after tests have completed.

  • [NBT Compound / JSON Object] The root object.
    • [String] type: world_clock
    • [String] clock: One world clock (an [String] ID) of which to set the time.
    • [Int] time: The time in ticks to set the clock to.

History

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Java Edition
1.21.525w03aAdded test environment definition to data packs.
25w04aRenamed raining environment type to weather
26.1snap3Renamed time_of_day environment type to clock_time and added [String] clock field.

Navigation

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