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Parity issue list

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This page was formerly used to gather information for use by Mojang staff, but is now maintained by the community.
 
Mojang has stated they consider this information anecdotal and have no particular plans to use or maintain it.
This article is a dynamic list.
 
Its subject matter requires frequent updates to remain current and complete, so please help expand and improve it, even if it may never meet the standards of the wiki by consequence of its nature. The talk page may contain suggestions.
Note:
  • Various issues need to be reviewed if they still exist, especially unsourced issues.
  • Update the page with all features from Bedrock Edition exclusive features which is more up-to date and complete.
  • Move some duplicated issues to the unsorted section.
  • Remove intentionally exclusive features and move them to the exclusive features pages.
πŸ‘ Image
Example of a parity issue.

This page is a list of parity issues between Java and Bedrock editions. A parity issue is where one feature exists only in one edition of the game and not in the other (version exclusives), or the behavior of a feature differs between both editions.

Suggestions to fix existing parity issues prior to the Buzzy Bees update (Java Edition 1.15, Bedrock Edition 1.14.0) should be made on the feedback site or the feedback Discord.[note 1]

Snapshot/beta features are listed only with {{Upcoming}} templates. Use the {{Until}} or {{Upcoming}} templates where applicable. Entries are not to be removed unless the changes came into the final release of the corresponding edition.

  • In the section "In Bedrock Edition but not in Java Edition", [until BE (version number)] or [upcoming: JE (version number)] means it is no longer the case and fixed in the provided version; and [until JE (version number)] or [upcoming: BE (version number)] means that it was in parity before, and no longer is starting from that version.
  • In the section "In Java Edition but not in Bedrock Edition", [until JE (version number)] or [upcoming: BE (version number)] means it is no longer the case and fixed in the provided version; and [until BE (version number)] or [upcoming: JE (version number)] means that it was in parity before, and no longer is starting from that version.
  • In the section "Unsorted", any [upcoming] means it is no longer the case and fixed in the provided version; likewise, any [until] means that it was in parity before, and no longer is starting from that version.

Entries along the lines of "this edition does not ..." are not added but are placed into the other edition's section instead.

Do not put the desired outcome in the parity issue – this list is intended only to list the parity issues, not how they should be resolved.

This page serves as a list of all parity issues. For a more descriptive overview of exclusive features in Bedrock Edition, see Bedrock Edition exclusive features.

In Java Edition but not in Bedrock Edition

[edit | edit source]

General

[edit | edit source]

Animations

πŸ‘ Image
The Java Edition debug screen.
  • Items picked up are dragged upward to the player's body, rather than dragged to their feet.
  • Sprint-jumping displays the proper running animation in third person.[1]
  • The damage tilt effect is directional; the screen turns to the opposite side of where the player was damaged from, rather than always turning to the left.[2]

Combat

Controls

  • Cinematic Camera keybind.
  • Holding drops items rapidly.
  • Items with a right-click action can be used in the off-hand if the main hand has no right-click action.
  • shows the debug screen.[5]
  • + shows the game mode switcher screen.
  • Middle-clicking an item copies the item into a stack in the Creative inventory.
  • Debug hotkeys.[note 3][feedback 2][feedback discord 2]
  • Pressing swaps the item to off-hand.
  • Sneak and sprint inputs can be switched between hold and toggle in the accessibility settings, which is only toggleable on touch controls in Bedrock Edition.[6]
  • opens a menu of current online players.
  • Scrolling with the mouse changes the flying speed while in spectator mode.[7]
  • Pressing or hiding the GUI while wearing a carved pumpkin or looking through a spyglass removes the vignette.[8][9]

Device support

  • Support for macOS and Linux.

Gameplay

  • More Spectator mode functionality:
    • Ability to open the inventory, and see GUI such as crafting table or mobs such as horse.[10]
    • Ability to spectate and see first-person view from a mob.
    • Has a hotbar GUI to choose and spectate a specific player.
  • When a stronger effect overwrites a weaker effect the weaker effect remains, but is hidden and returns after the stronger effect expires if the weaker effect had a higher duration.[11]
  • When world spawn is obstructed, the player's spawn is on the block as close as possible that's not obstructed.
  • Default player spawn point radius is larger.
  • Chat is automatically opened when sleeping.[12]
  • Death messages are more specific.[note 4]

Interface

  • Mojangles font is more updated, supporting certain font emojis.
  • Can shift-click items into the crafting table interface.[13]
  • Can double shift-click stacks of the same item into a chest by holding a stack of it and hovering on another.
  • Chat typing UI is a part of the HUD instead of a menu screen.[feedback 3]
  • Chat UI size can be adjusted within the settings.
  • Chat text font size settings for Mojangles.
  • Chat delay options.[14]
  • Creative inventory has 11 category sections instead of 4.
  • Creative search bar is immediately focused when the inventory is opened to the search tab. Taking an item fully selects the typed text, but leaves it focused so the user can immediately begin searching for something else.
  • Creative inventory has a "Destroy Item" option to clear the entire inventory.
  • Toolbars can be saved in the creative inventory.
  • Creative inventory has an operator utilities tab containing items not otherwise obtainable, available if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.
  • Credits screen scroll can be speed up by holding and also by holding + to make it even faster.[15]
  • Command suggestions can be disabled in chat.
  • Main hand can be switched to the left hand.[16]
  • Mouse cursor is re-centered when opening a GUI screen.[17]
  • Off-hand slot visible in the HUD.
  • Experience level is positioned lower and has a black outline.
  • Raid boss bar is segmented.[18]
  • Score on the death screen.
  • HUD is still visible when a GUI is opened.
  • Skin customization menu.
  • Social interactions screen.
  • Some recipes in the recipe book are grouped together.
  • The default panorama scroll speed is faster.
  • Reduce FPS can be toggled for screen minimized in addition to AFK.
  • Β§n underlines text.[19]

Pause Menu & Options

  • Advancements instead of achievements.[feedback 4][feedback discord 3]
    • Various exclusive advancements.
    • Are world-dependent and grant the player XP.
  • Can change resource packs while playing in a world.[feedback 5][feedback discord 4]
  • Difficulty can be locked.
  • High Contrast and Programmer Art resource pack in the default game.
  • Language can be changed while in a world.
  • More accessibility options such as:
  • Several additional languages.
  • Statistics.
  • World options:
    • Large biomes, single biome, amplified and debug world types.
    • Option to prevent structures from generating.
    • Customizable superflat layers.

Technical

  • Data packs instead of behavior packs.​[more information needed]
  • Block, item, function, and entity type tags.
  • Custom dimensions.
  • Customizable world border.
  • Full implementation of custom biomes.[21]
  • Items and blocks can be remodeled, with various state predicates.
  • Loot tables have more functions.​[more information needed]
  • Lots of game translations are different and of higher quality, pulled from the translation strings from Crowdin instead of translating them with a small group of people.[note 6][22][23]
  • More predicate options than Bedrock.​[more information needed]
  • Namespaced IDs.
    • Character set is limited to [a-z0-9_./-], the namespace itself cannot have /.
    • Everything in resource packs is namespaced.
    • List of registries are namespaced.
    • minecraft is implied if left out.
    • / means directory everywhere, not just loot tables and functions.
    • Game rule have namespaced IDs and different naming scheme compared to Bedrock Edition, which uses camel case (e.g., locatorbar) instead of snake case (e.g., locator_bar). Additionally, some game rule names are different (e.g., advance_time in Java Edition and dodaylightcycle in Bedrock Edition).​[more information needed]
  • All paintings and particles are split up into 1 file per texture, rather than texture map, and can, therefore, be animated.
  • Predicate files.
  • Remote console (RCON)[note 7]
  • Status effect amplifiers are saved to file as a byte, and in memory as an integer, meaning values above 127 overflow when the entity is saved to file.
    • Values below 0 are treated as 0.
  • LegacyRandomSource is incorrectly implemented.[24]
  • Skins can be loaded on the launcher.
  • Older versions can be played through the launcher.
  • Modified versions can be played through the launcher.

Visuals

  • Clouds are visible from the inside.[25]
  • Dark heart particles when dealing more than 2 damage to an entity.[note 8]
  • Explosion particles have higher resolution.
  • Health bar flashes when taking damage or healing.
  • Particles and nametags render parallel to the screen.[26]
  • Certain non-full blocks like slabs properly block lighting graphics.
  • Sunrise afterglow is visible during the rain.
  • Rain and snow particles can be disabled.

World generation

[edit | edit source]
πŸ‘ Image
The world border in Java Edition.

Biomes

  • Azalea trees can generate with more tree shape and size variants.[27]
  • Dripstone caves temperatures are warmer.[28]
  • Lush caves temperatures are colder.[29]
  • Dripstone caves and lush caves can overlap and blend into each other.[30]
  • Meadows have a different temperature and grass color.[31][32]
  • Cherry groves have a different grass and water color.[33]
  • Some snowy biomes do not use the correct water color.[34]
  • Oak and spruce trees can generate in windswept hills and windswept gravelly hills.
  • Solid terrain, structures, and biome generation can generate all the way to 2.147 billion blocks (if the hardcoded 30 million block limit is removed).
  • World border exists at the edge of the world.[35]
  • Andesite, diorite and granite can replace deepslate and tuff during world generation.[36]
  • Blackstone and basalt generate in big blobs in basalt delta biomes, which attempt to replace netherrack 25/75 times per chunk in blobs of radius 3β€”7 from levels 0 to 127.
  • Nether (crimson and warped) forests are much denser than in Bedrock Edition.[37]
  • Spikes in basalt deltas are larger and more frequent.[38]
  • Multiple End biomes exist.
  • Ravines can generate in the nether.[39]
  • Monsters can spawn in river biomes.[40]

Structures

πŸ‘ Image
A village in a superflat world.
  • Bastion loot chests frequently generate with gilded blackstone underneath.[41]
  • Igloos always generate with a villager without profession (the villager picks a career upon seeing the nearby brewing stand or cauldron).
  • Jungle pyramids can generate in bamboo jungles.[42]
  • Mineshafts are much more frequent.
  • The central room of a mineshaft never generates in the same chunk as (0, 0).
  • Mineshafts will never generate chest minecarts where they're exposed to caves.[43]
  • Structures can spawn in superflat world type.[44]
  • Pillager outposts never generate near villages.
  • Only pillagers may spawn within a pillager outpost spawn area.
  • The chest in ruined portal structures may be replaced if terrain overrides it.[45]

Blocks

[edit | edit source]

General

  • Block entity IDs are namespaced.
  • Block outlines are partially transparent and thicker.
  • Breaking (not mining) particles start as the shape of the block and are colored based on its darkest face.
  • More blocks can support general support-needing blocks.[note 9]
  • A waterloggable block between two water source blocks becomes waterlogged.[46]
  • Ancient debris and netherite blocks can be destroyed by explosions while being moved by pistons.[47]
  • Falling blocks drop as items after falling for more than 30 seconds. This is the only way of legitimately obtaining suspicious blocks.[48]
  • Spawners and vaults render their back faces in the inventory.[49]
  • All blocks that can be waterlogged cannot be destroyed by flowing lava.[50]
  • Barrier and light block particles flicker and flash when many blocks are placed together.[51]
  • Certain blocks' breaking animation is nearly invisible.[52]
  • Cross models are stretched.[53]

Ancient Debris

  • Can replace basalt and blackstone.

Azaleas

  • Mobs can spawn on top of azalea bushes.[54]
  • Non-solid blocks that require support underneath can be placed on top of azalea bushes.[55][56]

Banners

  • Banners with more than 6 patterns can be obtained through commands.
  • Have a breaking animation.[57]
  • Ominous banners can be washed.[58]

Beacons

  • Beam has an outer semitransparent layer.[59]

Beds

  • Can be placed without any supporting block.[60]
  • Can be used from slightly further away.
  • Have a different model.
  • Multiple players can set their spawn point on a single bed.

Bedrock

  • Random texture rotation on the top.[61]

Bee Nests and Beehives

  • Bees can exit if there is a non-full solid block in front.[62]
  • Bees inside are calmed by campfire smoke through carpets.[63]
  • Inventory tooltip shows amount of bees and honey inside.[64]

Bells

  • Can be hung from any block that has a wide enough base, except for leaves and fence gates.[65]
  • Hitting a bell during a raid applies the glowing effect to raiders within 32 blocks of it, and produces a unique sound when doing so.[66]

Brewing Stand

  • Emits a light level of 1.[67]
  • Produces bottle particles when broken regardless of whether there are bottles in it.[68]

Bubble columns

  • Push entities slightly faster.

Buttons

  • Can face in all directions when on the top or bottom of a block.[69]

Cakes

  • Cakes with candles have modified hitboxes and collisionboxes.[70]

Candles

  • Can be extinguished by splash or lingering water bottles.[71]
  • Can be placed underwater.[72]
  • Can be placed on more blocks.[73]

Campfires

  • Campfire smoke particles become more transparent as they get higher.[74]

Calibrated sculk sensor

Carpets

  • Can be re-dyed with crafting.[76]
  • If a mob stands on a double carpet layer, it stays perfectly still.β€Œ
  • The tops of signs are visible when a carpet is placed on top.[77]

Cartography tables

  • Show a preview of the map.[78]

Cauldrons

  • Cauldrons containing fluids are considered by the game to be separate blocks from each other and from empty cauldrons.
  • You cannot drown in water cauldrons.[79]

Cave air and void air

  • Exist.

Chests

πŸ‘ Image
πŸ‘ Image

  • Holding shift and double-clicking while holding an item moves all items of the type clicked on in or out of the chest.
  • Placement is different: when not sneaking, chests first try to connect left, then right; when sneaking, it tries to connect only to the clicked block.[81]
  • Produces oak plank particles when breaking, walking or falling on it, rather than chest particles.[82]
  • Two chests can be placed next to each other without creating a large chest by shift-clicking.[81]

Cobwebs

  • A falling block that enters a cobweb slows down, then drops as an item after existing for 30 seconds.[83][84]

Concrete powder

  • All variants have random texture rotation on top.[85]

Dispensers

  • Have quasi-connectivity.[86]
  • Have generally more functionality.
    • Can equip armor on villagers[87] and wandering traders.[88]
    • Can place armor stands.[89]

Droppers

  • Have quasi-connectivity.[86]

Enchanting table

  • More cryptic rune words can appear in the enchanting interface: phnglui, mglwnafh, cthulhu, rlyeh, wgahnagl, fhtagn, and baguette.

Ender chests

  • Produces obsidian particles when breaking, walking or falling on it, rather than ender chest particles.

Farmland

  • Partially transparent.
  • Small mobs cannot trample farmland.

Fence gates

  • Can support candles, torches, redstone torches, sea pickles, lanterns, and pressure plates on the top face.[90]

Fire

  • Has a visible hitbox.[91]
  • Produces more smoke particles.
  • Two planes in the fire model are defined incorrectly.[92]

Flowers

  • Different flowers generate and grow when bone meal is used in different biomes.
  • Flower gradients are three dimensional.
  • Additional patches of lily of the valley are generated by a separate flower feature that does not follow the gradient and that cannot be regrown using bone meal.[93]
  • Using bone meal on grass creates flowers in a larger area than in Bedrock Edition.
  • Wither roses can be planted on soul soil.[94]
  • Dripstone cave and deep dark biomes use the same flower gradient as plains biomes.[95]
  • Poppies generate in windswept hills, forests, birch forests, dark forests, jungles, taigas, snowy taigas, snowy plains, savannas, rivers, beaches, and oceans.
  • Dandelions generate in flower forests.[96]

Flower pots

  • Can be placed without any supporting block.[97][98]
  • Dirt inside has different position and texture.

Glass

  • Glass blocks adjacent to other glass blocks are invisible when viewed through glass that is identical in color.[99]
  • Transmits redstone signals up, not down.[100]

Glass panes

  • Support lanterns on top and bottom faces.
  • Support torches and pressure plates on the top face.

Glazed terracotta

  • Purple glazed terracotta has a slightly different texture.[101]

Grass blocks

  • Grass spreading without player intervention depends heavily on the time of day.β€Œ
  • To spread, the source grass block must have a light level of 9 or brighter directly above it.β€Œ

Grindstones

  • Can float in midair without supporting blocks.[102]

Hoppers

  • Push items in a consistent order, the first slot first.[103]
  • If a hopper is part of a horizontal hopper pipe, a comparator can individually read each item passing through the chain, because items are pushed through the hoppers one by one at a speed that is manageable by the comparator.
  • If there is no container above the hopper, then the hopper collects dropped items in the order in which they landed on the hopper.
  • The checks done by a hopper while pulling generally require less processing than the checks done by a hopper attempting collection.
  • Hoppers inconsistently pick up diagonally moving items.[104]

Heads

πŸ‘ Image
Custom player heads.
  • Custom player heads are available through commands with Component data that contains player skins.
  • The default player head has a different texture.[105][106]

Ice

  • When a non-full block is placed on top of ice, the block has the same "slipperiness" as the ice below it.[107]

Infested blocks

  • Break slower than their non-infested counterparts.[108]
  • Have particles when silverfish spawns from infested blocks.[109]
  • Can generate below y=0.
  • Can generate in slightly larger blobs.
  • Note blocks on infested blocks produce harp sounds instead of flute sounds.[110]

Iron bars and copper bars

  • Support lanterns on top and bottom faces.[111]
  • Support torches and pressure plates on the top face.

Jukeboxes

  • Multiple jukeboxes can play the same music disc.[112]

Kelp

Ladders

  • Waterlogged ladders can be climbed.[114]

Leaves

  • Leaves start decaying only when 7 blocks away from logs/wood.
  • Rain particles drip from leaves.[115]
  • The state of a leaves blockβ€”including a player-placed blockβ€”changes after 1 game tick (half a redstone tick) when the distance to the nearest log or wood block changes, up to 6 blocks of leaves away.

Lecterns

  • Books on lecterns can be removed through the interface, rather than by punching the lectern.
  • A book with only 1 page gives maximum signal strength.

Levers

  • Emit redstone particles when powered.[116]
  • Handle model is slightly longer.
  • When on the ground or ceiling, they can face in 4 directions.
  • Handle is shaded differently.[117]

Looms

  • Have a unique texture for the dye slot.

Mangrove roots

  • Mobs can spawn on mangrove roots.[118]
  • Redstone circuits can pass their power level through mangrove roots even when waterlogged.β€Œ
  • Water does not spread outβ€Œ from waterlogged mangrove roots.[119]

Monster spawners

  • Render adjacent face to another spawner block.[120]
  • Mobs are spawned with a 9x3x9 volume centered on the spawner, resulting in a rectangular-shaped volume where mobs can spawn.
  • A turtle monster spawner can spawn turtles only on sand blocks less than 4 blocks above sea level.
  • Using commands, monster spawners can be customized:
    • They can be made to spawn any kind of entity.
    • A single monster spawner can spawn multiple different entities, chosen at random from a list.
    • Properties can be set on the spawned entities.
    • Various range and timing properties of the monster spawner can be changed.

Moss blocks

  • Can spread on mud[121] and muddy mangrove roots.

Mushroom blocks

  • Change to mushroom pores texture when next to another mushroom block of the same kind.[122]
  • Have cap texture on all sides when placed.

Nether gold ore and Nether quartz ore

  • Twice as many generation attempts per chunk in basalt delta biomes.

Nether portal blocks

  • Lava buckets can be used to break Nether portal blocks by placing the lava on the side of a block next to the portal block.
  • Sides don't render when exposed.[123]

Nether wart blocks

  • Have a slightly different texture.[124]

Netherrack

  • Bonemealing netherrack emits large field of particles instead of just above the block.[125]

Note blocks

  • After activating the note block, it sends a block update immediately and plays a sound after start delay.
  • Plays notes more consistently.[126]

Nylium

  • Decays into netherrack when a snow layer is placed on top of it.[127]
  • Using bone meal on nylium spreads nether vegetation to plantable blocks.[128]

Observers

  • Can detect certain more block changes.[note 10][129]
  • Nearby tree growth causes logs to trigger observers.[130]

Obsidian

  • If a nether portal is generated midair, 4 extra obsidian is generated at the bottom of the portal.
  • Takes longer to mine than in Bedrock Edition.[131]

Pink petals

  • Can generate when bone meal is applied to a grass block in cherry groves.[132]

Pistons

  • Have quasi-connectivity.[86]
  • Pushing a block over farmland/dirt path does not convert it to dirt if the base block wouldn't.

Plants

  • Crops require a light level of 8 or greater to be planted and will break if the light level is less.[133]
  • Crops won't grow at light level 8.[134]
  • Crops can be planted by aiming at the side or bottom of a block.[135]

Pointed dripstone

  • Can fill cauldrons if there are open trapdoors, ladders, or any blocks with no collision box between the dripstone and the cauldron.[136]
  • Stacked stalactites deal multiplied damage on entities.[137]
  • Visible on maps.[138]
  • Small pointed dripstone cannot be placed on hoppers.[139]
  • Some blocks that require support can be placed on pointed dripstone.[140]
  • Pointed dripstone does not produce shadows.[141]

Powder snow

  • Makes breaking particles when picked up with a bucket.[142]
  • Using a spawn egg on powder snow spawns the mob inside the block.[143]

Pumpkins

  • Drop 4 seeds when carved instead of 1.

Rails

  • Lone rails are always placed in the direction the player is facing.[144]
  • Most mobs avoid walking on rails.[145]

Red sandstone

  • Red sandstone can rarely generate in badlands and eroded badlands.[146]

Redstone comparators

  • Accepts side input from redstone blocks.[147]
  • Having a sign in the same block as an item frame prevents the frame from sending a signal to a comparator.
  • If the solid block is powered to signal strength 15, then the comparator outputs 15, no matter the fullness of the container.[148]

Saplings and propagules

  • Growth is not blocked by logs and stripped logs.[149][150]
  • Giant spruce trees have different space requirements.
  • Potted mangrove propagule has a different model.[151]
  • More spruce variants can grow from saplings.[152]

Scaffolding

  • Can be placed inside lava.[153]
  • Bottom of floating scaffolding can be stood on.

Sculk catalysts

  • Can spread when a frog eats a slime or a magma cube.[154]

Sculk sensors

  • Can detect events, such as:
    • More blocks and entities being placed and removed.[155][156]
    • Players jumping on top of pointed dripstone.[157]
    • Horses kicking.[158]
  • Don't detect vibrations from other sculk blocks or wardens.

Sea pickles

  • Can be created by using bone meal on coral blocks.
  • Don't need to be placed on full blocks.[159]

Seagrass

  • Animation is smoother.
  • Textures are mirrored differently.[160]

Shulker boxes

  • Can't open if obstructed by a shulker.

Signs and hanging signs

  • Lines can be navigated using the up and down keys.
  • Signs can be created with JSON text, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation, and the incorporation of scoreboard values into text.
  • Sounds for crimson and warped hanging signs are different.[161]

Slime blocks

  • Don't render adjacent face to another slime block.

Snow

  • Falling blocks destroy snow.
  • Mycelium and podzol with snow on top have the snowy grass block side texture.[162]
  • The number of snowballs dropped upon breaking is always the same as the number of layers present.

Stairs

  • Torches, buttons, and levers can be placed on two back sides of corner stairs.[163]
  • Walls, fences, iron bars, and glass pane connects correctly to corner stairs.[164]

Sticky pistons

  • A sticky piston spits out its block when given a 1 tick pulse, instead of retracting the block like on Bedrock Edition.[note 11]
  • Have quasi-connectivity.[86]

Structure blocks

  • Data mode, unusable by players but used by developers.
    • Can be accessed only by clicking the mode button while holding the key.
  • The default mode are set on Load.[165]

Structure void

  • Can be moved and broken by pistons.

Sweet berry bush

  • Can be planted when aiming at the side of a block.[166]
  • Absorb fall damage like water.[167]

Targets

  • Can detect more projectiles such as ender pearls, bottle o' enchanting, fireworks rockets, and fishing bobbers.[168]

Test blocks and test instance blocks

Torches, soul torches, copper torches, and redstone torches

TNT

  • After teleporting through a Nether portal, primed TNT cannot destroy nether portal blocks.
  • There are some circumstances where TNT can be made to destroy blocks underwater.
  • Primed TNT can pass through cobwebs without slowing down if shot through fast enough.

Trapdoors

  • Can be climbed like ladders when placed on top of ladders.[170]
  • Waterlogged trapdoors prevent water from flowing through their solid faces.[171]

Trial spawners

  • Trial spawners only check if parent slimes/magma cubes are killed.[172]

Tripwire

  • Can be activated by vexes.[173]

Turtle eggs

  • Can be placed without any supporting block.[174]
  • Breaking in Creative mode removes all eggs.[175]

Vaults

  • Every vault has an 80% chance to include a set of rare loot, rather than only 20%.

Fluids

[edit | edit source]

General

  • Animation is faster.[176]
  • Fluids do not snap to blocks above them in certain cases, causing undesirable gaps.[177]

Lava

  • Lava produces smoke particles when turned into obsidian.[178]

Water

  • Ocean biome water colors are more clearly distinct between different temperatures.
  • Underwater render distances aren't limited and can be changed in the settings.[179]
  • Water pushing strength is based on water height: a source block or high flowing water pushes players and mobs faster than shallow flowing water.

Items

[edit | edit source]

General

  • Ability to select and click to move the cursor when editing signs, written books, etc.
  • Changing held item (scrolling through hotbar or picking up an item) resets mining progress.[180]
  • Dropped stacked items are more compact.[181]
  • Food items are positioned higher on the screen when consumed.
  • Highlighted slots show a transparent gray overlay above the item and slot.
  • Holding and double-clicking while holding an item moves all items of the type clicked on in or out of a block's inventory.[182]
  • Light blocks,[183] structure void[184] and minecarts with command block[185] use a purple/magenta colored tooltip as they are Creative-only items.
  • Renaming a mob bucket with an anvil renames the mob in the bucket.[186]
  • If a named mob is captured with a bucket of water, the resulting bucket shares a name with the captured mob.
  • Tools take longer to draw.
  • When dragging items into multiple slots, the slots are highlighted beneath the item texture. When the distribution is even, the empty remainder is not shown.
  • The player can enchant any item with any enchantment in Creative mode.[187]
  • Enchanted items glow in the dark.[188]
  • Items thrown in lava don't bounce.[189]

Armor

  • Leather armor can be dyed by crafting dyes with a piece of leather armor.

Book and quills and written books

  • Can be written up to 100 pages in a single book, instead of 50.
  • Displays one page at a time instead of two.
  • Supports up to 1023 characters per page instead of 256.

Carpets and wool

Debug sticks

Elytra

  • Stays activated while in water.[191]

Fishing rods

  • Can reel in items.[192]
  • Have a thicker casting line.
  • When held, it has a newer holding position in first person view.[note 14]
  • When used, it has a different item model without the hook. πŸ‘ Image
    [193]
  • The player has a longer window of time to reel in a catch.

Firework stars

  • Colorless firework star is available in the Creative inventory.

Glass bottle

  • Can be filled with water by using it on a waterlogged block.[194]

Knowledge books

Maces

  • A boat or minecart hit by a mace is instantly destroyed without decreasing the mace's durability.

Maps

πŸ‘ Image
Map with banner markers.

Milk buckets

  • The benefits of area status effects granted by beacons and conduits are restored after a delay of a few seconds after drinking milk.

Potions

Shields

  • Can be activated without sneaking.[197]

Spectral arrows

Spyglass

  • Effect particles are invisible when looking through spyglass.[199]

Tipped arrows

Totem of undying

  • Does not prevent death caused by an arrow of harming if the arrow kills the holder with just the arrow's physical damage, as the arrow's Instant Damage effect is applied after the totem has activated, effectively killing the player a second time.[201]
  • Totem of undying animation uses a 3D item render, instead of 2D.

Tridents

  • Loyalty tridents immediately return to the player after hitting a mob instead of falling to the ground and then returning.[202][feedback 11]
  • Riptide tridents take one durability damage upon throwing.

Entities

[edit | edit source]

General

  • Cramming too many entities into a small space causes some of them to take 3HPπŸ‘ ❀️
    πŸ‘ πŸ’”
    suffocation damage every half second.[203]
  • Crossbow Piercing arrows to pierce armor stands.[204]
  • Explosions deal damage to entities while in water.[205]
  • Humanoids render all items in the head slot.[206]
  • Mobs can hold items in their off-hand.
  • Mobs drop experience orbs and loot at kill location.[207]
  • Mobs drop their exact equipment, rather than drawing from the loot table.
  • Mobs have an 11% chance to spawn left-handed (their left hand being their main hand).[208]
  • Mobs in their death animation still have their hitbox (potentially obstructing attacks on mobs behind it).[209]
  • Mobs suffocate inside of dirt path or farmland.[210]
  • Entities riding other entities can travel through portals and be teleported by chorus fruits.
  • Most entities can be made to ride most other entities with commands.
  • If a mount is immune to falling damage, the damage is not passed to passengers.
  • Mobs still count toward the mob cap during their death animation.[211]
  • Neutral mobs don't alert other mobs of the same type if killed in one hit.[212]
  • Leash knots, paintings and item frames do not have outlines when targeted.[213]

Allays

  • Have slightly faster health regeneration.

Animals

  • Many passive mobs spawn in larger groups and require higher light levels to spawn.
  • Passive mobs spawn much less often and do not despawn.

Armor stands

  • A renamed armor stand keeps its custom name when broken.
  • Armor stands can be customized further to have arms, pose, disobey gravity and dual wield using the summon command.[214]
  • Armor stands can be made invisible or used as markers by setting Component tags.
  • Can be given custom names with an anvil.
  • Can be placed by dispensers.[89]
  • Players take damage from hitting an armor stand wearing armor enchanted with Thorns.[215]
  • Summoning an armor stand with no health causes the death animation.[216]
  • Can be knocked back by items with the knockback enchantment.
  • Armor stands do not break when attacked by a mob's melee attack.[217]

Arrows

  • If an arrow hits another player, the player that shoots the arrow hears a high-pitched "ding" sound.β€Œ
  • An arrow slows down if shot through water, reducing its damage to near zero unless brought back into the air or otherwise given momentum.β€Œ
  • Arrows can get visually stuck in players.[218] πŸ‘ Image

Bats

  • Bats' collision boxes do not interact with the player or redstone components.
  • Can spawn in badlands, beach, cherry grove, desert, dripstone caves, frozen ocean, frozen peaks, frozen river, grove, ice spike, jagged peaks, lush caves, mangrove swamp, meadow, mushroom fields, pale garden, river, snowy beach, snowy plains, snowy slopes, stony peaks, stony shore and wooded badlands.

Bees

Blazes

  • Alert other blazes when attacked.
  • Don't avoid fire and lava.[222]

Boats

  • A sunken boat cannot be re-floated until a bubble column pushes it up.[223]
  • Boats falling on top of an entity stops on top of the entity.
  • Being in a boat limits the player's mouse-look by a smaller amount (a 210 degree arc instead of a 180 degree arc).
  • Have a slower and smoother paddling animation.[224]
  • Mobs riding a boat don't despawn.[225]
  • Tools and weapons that deal more than 4 damage can destroy a boat in one hit.
  • Boats do not block the rendering of seagrass or kelp.[226]

Breezes

  • The eyebrows and surrounding wind remain visible under the invisibility effect.[227]

Cats

  • Have an animation when they lie on a bed, even when players are not sleeping.
  • Can purr multiple times while lying on a bed.
  • Hiss at phantoms that are currently pursuing a player, and at other mobs when they attack their owners.[228]
  • Multiple cats can give gifts to a player at once.[229]
  • Any cats to spawn within a swamp hut (from spawn eggs and commands without cat type set) always spawn as black.[230]

Chickens

  • More common in jungles.[231]

Creepers

  • Animation colors are smoother.
  • Can be ignited with fire charges.[232]
  • If exploded with a status effect, leaves a lingering cloud of that effect.[233][234]
  • Spawn in groups instead of individually.

Dolphins

  • Attack the player less often while angered.[235]
  • Can play with item entities.[236][feedback 12]
  • Don't alert other dolphins if killed in one hit.

Drowned

  • Doesn't have a trident throwing animation.[237]

Elder guardians and guardians

  • Guardians spawn less often in ocean open to the sky than they do in covered areas.
  • Immediately after spawning and once each minute thereafter, the elder guardian searches for any player within a spherical radius of 50 blocks to afflict with Mining Fatigue.
  • Killing it while on fire drops cooked fish.[238]
  • The image of the elder guardian is a particle effect that can be recreated by issuing the command /particle minecraft:elder_guardian.

End crystals

  • An End crystal's explosion can be blocked by a shield.
  • End crystals can still destroy blocks even with mob griefing disabled.[239]
  • If damaged by an explosion, they disappear instead of exploding.[240]

Endermen

  • Arrows appear to bounce off an enderman who is unable to teleport.[241]
  • Endermen can't be attacked with projectiles if they are in a boat or minecart.[242]
  • If all available blocks within teleport distance are removed or unavailable as a destination, it is possible to hit endermen with a projectile.
  • Players can summon an enderman holding any block by using /summon with added NBT data.

Endermites

  • Alert other endermites when attacked.
  • Spawn at the player's original position when an enderpearl lands.[243]

Ender dragon

  • Entities hit by its wings are thrown into the air.[244]
  • Flies toward the exit portal structure before dying.
  • Killing it using /kill command would skip the death animation.[245]
  • Its wings are animated at a higher frame rate.[246]
  • Dragon fireball has a different texture.[247]

Evokers

  • Summon vexes more quickly.[248]

Experience orbs

  • Are collected slower.
  • Are partially transparent (translucent).[249]
  • Drop instantly on death.[207]

Firework rockets

  • Explode when colliding with an entity.[250]
  • 3 generic colorless firework rockets with different flight durations are available in the Creative inventory.

Frogs

  • Bob at the surface of the water.[251]
  • Constantly try to leave the water.[252]

Ghasts

  • Cannot spawn in soul sand valleys if another ghast is within 16 blocks of spherical distance to the intended spawning location.
  • Target players within 64 blocks horizontally and 4 blocks vertically, and continue attacking as long as they are within a 64 block sphere and have line of sight.
  • Ghast fireballs do not set entities on fire.[253]

Giants

Hoglins

  • Are afraid of warped fungus in flower pots.[254]
  • Knockback entities.[255]

Husks

  • Are more common relative to zombies in the biomes where they spawn, and spawn in larger numbers at once.

Illusioners

Illagers

  • Any illagers, ravagers, or witches that did not spawn with the patrol can join the patrol if sufficiently near a patrol captain.[256]
  • Can open doors (except pillagers).[257]
  • Move door by door killing all villagers, rather than wander around the village without focus.[257]
  • Pillagers and vindicators spawned from spawn eggs or monster spawners have a chance of spawning as a captain.[258][259]
  • Pillagers, vindicators and ravagers can call for help when attacked.
  • Pillagers and vindicators move at different speeds when wandering and attacking.[260]
  • Evoker and witch robes are slightly different on the bottom.[261]

Iron golems

  • Produce particles when walking.

Item frames

  • Are entities, allowing to occupy the same space as non-solid block or other item frames.[262]
  • Can be instantly broken by simply punching it.
  • Remembers the orientation of the last item it held, and uses it for the next item it holds.[263]

Jockeys πŸ‘ Image
πŸ‘ Image

  • If a zombie villager chicken jockey is cured, then the villager continues riding the chicken even after it grows up.[264]

Killer bunny

Leads

  • Leads do not break when one end of the lead is in an unloaded chunk.
  • Leads do not drop when mobs are unleashed in Creative mode.[265]

Llamas

  • Trader llamas attack zombies and illagers.[266]

Magma cubes

  • Can swim in lava.[267]
  • With commands, the size of magma cubes can be customized.

Minecarts

  • A cart traveling downhill does not collide with a block in front of it.
  • Boats and saddled pigs can be captured by minecarts.[268]
  • Can be merged.​[more information needed]
  • Have a lower velocity (go slower) when underwater.[269]
  • Mobs in minecarts don't count toward the mob cap.[270]

Minecarts with furnace

Minecarts with monster spawner

Minecarts with TNT

  • Can destroy rails and the blocks rails are on if it is not on those rails, otherwise doesn't destroy the rail track it is on.[271]
  • Has an explosion and destroy blocks as big as a normal TNT block.[272]

Paintings

  • Preset paintings are available in the Creative inventory.
  • Paintings can be placed on cobwebs.

Pandas

Piglins

  • Baby piglins are "mischievous" and try to steal items from players.[273]
  • Baby piglins have a higher pitch than regular piglins when converting into their zombified counterparts.[274]
  • Can break their crossbow.[275][feedback 13]
  • Can spawn in higher light levels.[276]
  • Drops any held bartering item upon being zombified.
  • Have a 25% chance of spawning as a baby instead of 5%.
  • Need 6 seconds to barter, rather than 8.[277]
  • Swing their arms to throw items after bartering.[278]
  • Switch their weapon for a better weapon, if available.[279]
  • Can pick up and wear piglin heads.[280]

Pillagers

πŸ‘ Image
The differences between the pillager texture in Java Edition (left) and Bedrock Edition (right).

Players

  • Can have semi-transparent textures on the second skin layer.[284]
  • Walking backward makes the body face straight, rather than turned partially.[285]
  • Players have a very slightly larger jump height.
  • Players that stop flying drift a few blocks in the air.β€Œ

Polar bear

  • Attacking an adult polar bear near a cub provokes other adult polar bears.

Pufferfish

  • Can't deal damage in Peaceful mode.[286]
  • Small pufferfish move their fins when swimming.
  • Medium pufferfish have a different model.
  • All pufferfish sizes have a swimming animation instead of only the smallest size.[287]

Rabbits

Skeletons

  • Detection range is reduced to 8 blocks while the player wears a skeleton mob head.
  • Skeletons holding tipped arrows in their offhand causes them to shoot that type of arrow; these arrows are not consumed.
  • Strafe in circular patterns to dodge attacks and retreat to a safe range if the player comes within 4 blocks. They can walk off cliffs while strafing.[289]
  • Sprint toward the player if they are 14 blocks away or farther.
  • Use bows even underwater. The water slows down the arrows.[290]

Skeleton horses

  • Have inventories and can be equipped with saddles.[291]

Slimes

  • With commands, the size of slimes can be customized.

Spiders

  • Can climb magma blocks.[292]
  • Can spawn with status effects on Hard difficulty.[293]
  • Spawn in groups.

Squid and glow squid

  • Can swim against flowing water currents.[294]
  • Do not rotate 90 degrees upon death.[295]
  • Glow squid can spawn in badlands, eroded badlands, mushroom fields and wooded badlands.

Striders

  • When riding a strider, the camera bobs up and down in first person mode.[296]

Tropical fish

  • Can spawn with black as their base color.[297]

Undead

πŸ‘ Image
Mobs wearing pumpkins during halloween.
  • Undead mobs have a chance to spawn with carved pumpkins and jack o' lanterns on their head during Halloween.[feedback 14][feedback discord 11]
  • Zombies, zombie villagers, husks, drowned, and zombified piglins have a new animation for their arms when chasing a player.[298]
  • Zombies and zombie variants seek and destroy turtle eggs from a greater distance.[299]
  • Skeletons and skeleton variants have a bow charging animation.[300]

Villagers

  • Give players gifts related to their profession. Baby villager give players poppies or wheat seeds, while nitwits and unemployed villagers just give wheat seeds.
  • Display angry particles when a panda is attacked by a nearby player.[301]
  • Walk up to the job site block or bed in order to claim it, rather than claim it from a distance.[302]
  • Librarian's book and quill trade is always discounted to 1.[303]
  • Villagers can trample farmland.[304]
  • Gold ingots/emeralds trades with clerics give 10XP instead of 2XP
  • Nitwits and unemployed villagers grunt and shake their heads when the player tries to trade with them.[305]

Vindicators

  • Johnny vindicators attack ravagers they are riding.[306]
  • Vindicators have a slightly different model and texture.

Wandering traders

  • Can despawn when riding other mobs.

Wardens

  • Have bigger shadow to match its size.[307]
  • Wardens prioritize vibrations produced by redstone machines over vibrations produced by players.[308]
  • Roar animation is different.[309]
  • Can be pushed by explosions.[310]

Wither skeletons

  • Wither skeletons with bows shoot flaming arrows.[311]
  • Wither skeletons can pick up shields.[312]
  • Wither skeletons flee from wolves like normal skeletons.[313]

Wither skulls

  • Can be summoned with commands.[314]

Zoglins

  • Fling entities into the air.[255]

Zombies

πŸ‘ Image
A zombie siege.

Zombie villagers

πŸ‘ Image
Difference in the appearance of zombie villagers wearing a helmet.
  • Can spawn naturally with armor equipped.[318]
  • Don't despawn if previously traded with as a villager.
  • Igloo zombie villagers are always clerics.
  • Properly wears helmet at the correct height.[319]

Zombified piglins

  • Can break down doors.[320]
  • Deaths of hostile zombified piglins always register as kills by the player they are targeting.[321]
  • Forgiveness timer ranges from 20 to 55 seconds, instead of always 25.[322]
  • Players can sleep near neutral zombified piglins.
  • Zombified piglins spawned by nether portals can't go through the portal for a duration of time after spawning.
  • The angry sound is played twice the speed of the original sound file in the game.

Effects

[edit | edit source]

General

  • Beacon and conduit effects produce less particles than normal status effect particles.
  • Effect icons stick to the top of the screen, with 2 rows: positive and negative effects.
  • Effect particles spread outward diagonally of players instead of upward vertically only.
  • Strength/Weakness has +3/-4 attack damage, rather than 130%/-0.5.

Bad Luck and Luck

Blindness

  • The sun and moon can be seen during clear weather when under the blindness effect.

Dolphin's Grace

Glowing

πŸ‘ Image
Mobs with the glowing effect.

Health Boost

  • Losing this extra health causes the player's view to jolt as if taking damage, even in Creative or Spectator mode.

Instant Damage, Instant Health and Saturation

Jump Boost

  • Negative levels decrease jump height and increase fall damage.

Levitation

  • Negative levels cause the entity to float downward, overriding the usual falling due to gravity.

Water Breathing

  • The oxygen bar is refilled when you consume some oxygen and get water breathing effect.[324]

Enchantments

[edit | edit source]

General

  • Enchantment glint is higher resolution and smoother.[325]

Blast Protection

  • Reduces knockback from explosions.[326]

Fortune

  • Affects sea lanterns.[327]
  • Different results when used on crops.

Frost Walker

  • Path draws as a circle rather than a square.
  • Works only if the entity wearing Frost Walker boots is on the ground.

Multishot

  • Higher levels of Multishot (only available through commands) further increase the number of arrows shot by the crossbow, adding two additional arrows per level, each spread by a further 10Β° horizontally.

Quick Charge

  • If commands are used to increase the enchantment level to level 5,β€Œ the crossbow loads instantly when used. Beyond level 5 the crossbow does not load at all.

Soul Speed

  • Changes the player's field of view.[328]

Sweeping Edge

Commands

[edit | edit source]

Raw JSON text format

  • "text" takes priority over "translate".
  • "bold"
  • "clickEvent"
    • "change_page"
    • "copy_to_clipboard"
    • "open_file"
    • "open_url"
    • "run_command"
    • "suggest_command"
  • "color"
  • "extra"
    • Parents boldness, click event, color, font, hover event, insertion, italicness, obfuscation, strikethrough, and .
      • [1,2,3] is an alias for {"text":"1","extra":[{"text":"2"},{"text":"3"}]}.
  • "font"
  • "hoverEvent"
    • "show_entity"
    • "show_item"
    • "show_text"
  • "insertion"
  • "italic"
  • "keybind"
  • "nbt"
    • "block"
    • "entity"
    • "interpret"
    • "storage"
    • Usable in signs, tellraw and title
      • Can also be set in item name and lore via loot tables.
  • "obfuscated"
  • "strikethrough"
  • "underlined"

Sounds

[edit | edit source]
  • In Java Edition, up to 255 sounds can be played at once but general sounds can take only 247 slots, with mood slots taking the remaining 8 slots. In Bedrock Edition, up to 32 sounds can be played at the same time.
  • Anvil sound when placing a bell, instead of stone sound.[346]
  • Correct sounds for placing bee nest/bee hive.[347]
  • Correct sounds for horizontal chains.[348]
  • Sound range is greater.
  • Sounds for burning items/entities into a lava cauldron.[349]
  • Sounds for breaking and placing gilded blackstone are newer.[350]
  • Sounds for combat (such as critical hit) are newer.[351]
  • Sounds for converting zombies to drowned.[note 16][352]
  • Sounds for casting a fishing rod are newer.[353]
  • Sounds for crossbow loading ends.[note 16][352]
  • Sounds for dolphin attacking, jumping and playing with items.[note 16][352]
  • Sounds for emptying item frames in Creative mode.[354]
  • Sounds for hurting shulker while closed.[note 16][352]
  • Sounds for killing salmon.[355]
  • Sounds for killing cod.[355]
  • Sounds for minecart moving underwater.[356]
  • Sounds for opening and closing a chest are newer.
  • Sounds for placing all crop types are newer.[357]
  • Sounds for placing and breaking kelp and seagrass are newer.[358]
  • Sounds for placing and breaking coral, coral blocks and coral fans are newer.[359]
  • Sounds for placing lily pads.[360]
  • Sounds for pufferfish are newer.[361]
  • Sounds for rain are newer.[362]
  • Sounds for Riptide enchantment are newer.[363]
  • Sounds for reeling in a fishing rod.
  • Sounds for tilling grass blocks with a hoe are newer.[364]
  • Unique sounds for harvesting honey.[365]
  • Unique sounds for paddling/rowing in boats.
  • More sounds for many features added in 1.21.[366]
  • "Floating Dream" plays louder in lush caves.[367]
  • Amethyst breaking and placing sounds are incorrectly pitched.[368]

In Bedrock Edition but not in Java Edition

[edit | edit source]

General

[edit | edit source]

General

  • Support for ChromeOS and Mobile/Console platforms.
  • Can be launched using desktop shortcuts in addition to the launcher, which also allows Quick Play and launch protocols.
  • Is purchased, downloaded, updated, and managed from the platform's app store in addition to the Minecraft Launcher and the Xbox app on Windows.
  • Allows signing in and downloading updates during startup on Windows.
  • Can be launched without signing in.
  • Add-ons, skin packs, worlds, and world templates can be zipped into dedicated file extensions which can be imported automatically in the game.
  • Minecraft Preview exists as separate app for development versions.
    • Exclusive features include a debug overlay at the top of the screen and toggleable Ore UI menu screens.
  • Bedrock Editor
  • Featured servers
  • In-game live events
πŸ‘ Charging a crossbow (Top: Java, Bottom: Bedrock)
Charging a crossbow (Top: Java, Bottom: Bedrock)
πŸ‘ Image
Comparison of snowfall between Java (left) and Bedrock (right) Editions.
πŸ‘ Comparison between eating on Java (left) and Bedrock (right)
Comparison between eating on Java (left) and Bedrock (right)
πŸ‘ Image
Sunset in Bedrock Edition.

Animations

  • Default and character creator skins blink occasionally.
  • Items shrink when picked up.[369]
  • Players can equip and execute emotes obtained from the Marketplace or achievements.
  • Player's arm is animated when charging a crossbow in first person.
  • Player's arm is animated when eating food or drinking potions in third person.[370][371][feedback 18][feedback discord 14]
  • Switching to the same item plays the item switching animation.
  • The animation of snow and rain is angled.
  • When eating or drinking, the item being consumed is held differently in first person.
  • When in first person, the player's hand and held items move at the maximum speed when moving the camera and do not scale with head-turning speed like in Java Edition.[372]
  • When not moving, the hand/held item sways up and down to imitate breathing in first person.
  • Camera position while sneaking is different.[373]
  • Sneaking does not wobble the screen when View Bobbing is enabled[374]

Graphical

  • Uses anti-aliasing, configurable in the settings.
  • Ambient lighting is tinted red at sunrise and sunset.
  • Clouds are more vibrant and tinted red at sunset and sunrise.[375][feedback 19][feedback discord 15]
  • Simple clouds in Bedrock Edition are also opaque, but remain three-dimensional.
  • Clouds are limited to the render distance outside of Vibrant Visuals.[376]
  • Lightning changes color from white to orange at sunset, and appears brighter during the daytime.
  • Disabling view bobbing completely stops the player's hand and held items from swaying.
  • Option for enabling a paper doll of the player in the top left corner of the screen.
  • Ray Tracing.
  • Render distance fog is thicker and smoother.
  • Sky color during the rain is gray, rather than bluish-gray.
  • Sky color is more affected by vertical position.
  • There are variable amounts of rain/snowfall (Java Edition has only the "medium" variant).
  • During precipitation the sun and moon remain visible in biomes without rain or snow.
  • The sun and the moon disappear after a period of time after sunset and sunrise respectively.
  • When looking directly at the sun, the environment around it becomes darker.
  • Block selection boxes are less precise.[377]
  • Held items are positioned differently.[378]
  • The skybox is rendered higher than in Java Edition.[379]
  • Vibrant Visuals.
  • Scraping and waxing copper particles appear to fade in instead of instantly appearing.[380]
  • Biome particles instantly disappear once the player travels too far.[381]
  • View bobbing looks different from Java Edition.[382]
  • Explosion particles are more pixelated.

Screen effects

  • Suffocating in a block shows a cube model of that block around the player's head, rather than only one side of the block's texture across the entire screen.
    • The same is applied when stepping into a Nether portal and being on fire, the latter is locked around the point of view.
  • All screen effects except the vignette are visible with the HUD hidden.
  • The elder guardian in the Mining Fatigue effect is animated and shortly waits in the middle of the screen.

Gameplay

  • In Creative mode the player is completely invulnerable, including from the /kill command and the Void.
  • Block outline on double blocks (such as doors, beds and tall grass) is connected.
  • Block placing speed matches player movement speed.
  • Block reach and attack reach is greater.[feedback 20]
  • Blocks can be placed right in front of the block the player stands on.
  • Blocks can be placed continuously using hold click/button.
  • Elytra flight can be disabled by pressing jump button while gliding.[feedback 21]
  • Food can be eaten in Peaceful difficulty.[383]
  • Lightning strikes closer to the player more often than in Java Edition, due to spawn distance limits.
  • Some Minecraft Education features, such as Chemistry features, can be enabled in the Cheats options.
  • Using /kill shows which entities got killed, instead of how many.
  • When respawning at the world spawn point, because the bed or respawn anchor was broken or obstructed, different chat messages are shown, depending on whether the player used a bed or respawn anchor before.[384][feedback 22]
  • When a player creates a new world, the world spawn point is restricted to specific biomes.
  • Unique death messages for being killed by llama spit and shulker bullet projectiles.[385]
  • Hunger drains faster when taking damage than in Java Edition.[386]
  • Pick blocking items can replace weapons/tools on hotbar.[387]

Interface

  • Achievements instead of world-depending advancements.
  • An "X" close button in each in-game GUI (except Signs GUI).
  • Ore UI.
  • A Halloween themed panorama during Halloween seasons.[388]
  • A message appears if a raid ends after 2 in-game days.
  • "Craftable" toggle in the recipe book shows all recipes the player has at least one ingredient of.[note 17]
  • Any recipe can be found through the search bar, even recipes the player has not unlocked yet.
  • Character creator.
  • Chat messages appear in the top-left of the screen rather than in the bottom-left.
  • Chat text color can be changed in the settings.
  • Exclusive panorama with Vibrant Visuals.
  • Pressing opens the chat by default in addition to pressing .
  • Mentions of player names are highlighted in yellow in chat.
    • Mentions text color can be changed in the chat settings.
  • Pasting command in the chat with a newline automatically sends the command without pressing .[389]
  • There are two fonts available to choose from for the chat: Mojangles and Noto Sans.
  • Unicode font is sized differently.[390]
  • The at symbol (@) can be used to give a list of players in chat.
  • Certain emojis appear as icons in-game, such as the hunger and armor icons.
  • Many more color codes for in-game materials exist.
  • Different highlights across editions.
    • Button highlights are green, rather than white as in Java Edition.
    • Slot highlights are also green, rather than white.[391]
    • Slot highlights are the same size as the slot itself, rather than being smaller as in Java Edition.[392]
  • Exclusive splash texts.[note 18]
  • Help button to open the encyclopedia menu in the crafting table, smithing table, loom, and villager trading GUI.
  • Loading tips.
  • Marketplace.
    • Add-Ons, Resource Packs, Skin Packs, and Worlds are available to download in-game (for Minecoins or real money).[note 19]
  • Opening GUIs have an animation.
    • This can be turned off in the options menu.
  • Quick moving items in the GUI has an animation.
  • Selecting an item in any interface enlargens it.
  • Seed templates in the Create New World screen.
  • Selecting an enchanted item shows all enchantments in the action bar.
  • Server list has featured servers.
  • Skins can support up to 128x128 resolution.
  • Status effects are listed in their own GUI tab, which can be accessed by pressing .
  • Text background has slightly more rounded corners.[393]
  • World option and gamerule to display coordinates and number of in-game days played.
  • Crafting grid is present in the creative inventory.[394]
  • Saving world indicator looks different.[395]
  • Enable game pause option exists.[396]
  • Minecraft logo on title screen becomes oversized at certain resolutions.[397]
  • It's not possible to see more commands with scroll.[398]
  • Certain Characters are cut off in the UI.[399]
  • Unable to collect achievement rewards on PlayStation.[400]
  • Achievement notification doesn't pop up.[401]
  • Animated blocks stop their animation in the pause menu. [402]
  • World file sizes are displayed in select world list.
  • "<name> joined the game" appears for the user when joining a server.[403]
  • Standalone loading screens display the logo.

Language

  • Generated structures have display names/translations.
  • Petrified Oak Slab is called "Wooden Slab".[404]
  • Russian translation of End Portal Frame is incorrect.[405]
  • Russian translation of Dripstone Block is incorrect.[406]
  • Russian translation of Redstone Lamp is incorrect.[407]
  • Russian translations of Decorated Pot differ between editions.[408]
  • Brazilian Portuguese translations of various items and blocks are inconsistent with Java Edition.[409]
  • Ukrainian translation of Bedrock Edition is of low quality.[410]
  • Bucket of tropical fish is called "Bucket of [<color 1> - [<color 2>]] <tropical fish name>".
    • Implemented differently in Java Edition to be more translation-friendly.
  • Bucket of axolotl is called "Bucket of <Baby/Adult> <Color> Axolotl".[411]

Realms

  • Has a separate subscription for 2-player servers at half the price.
  • Realms Plus includes the Marketplace Pass.
  • Realms includes the Realms Celebration Map.
  • Realms Stories
  • Allows add-ons and experiments to be enabled.
  • Includes a separate server for Minecraft Preview.
  • Allows members to be invited with the Xbox friends system and invite links.
  • Worlds can be stored as saves on the cloud with Realms.

Settings

  • "Spyglass Damping"[412]
  • Render distance can be increased to 96 chunks, or 128 chunks with Vibrant Visuals in options.txt.
  • Username can be changed when signed out.
    • Signed out username can be up to 32 characters long.
    • "Dinnerbone" or "Grumm" renders the player model upside down.

Technical

  • AI tasks are stored as JSON files.
  • Behavior packs can be used to change mob spawn rules, biome and terrain features, and loot tables.
  • Blocks, items, particle, mobs, animations, and biomes can be added using add-ons.
  • Brewing recipes are data driven.
  • Entities can be remodeled.
  • Shared block spaces.
  • Resource packs use a JSON file called biomes_client for coloring water blocks depending on biome, rather than confusing color maps like with foliage.
    • Said JSON file can also be used to change the fog color of a biome.
  • RenderDragon rendering engine, with the ability to enable "deferred rendering pipeline"​[upcoming: BE][note 20] and ray-tracing for compatible devices.
  • UI interfaces are data-driven with JSON (for old UI) and JavaScript (for new UI).
  • Villager trade tables are stored as JSON files.
  • Most particles have longer names.[413]

World generation

[edit | edit source]
πŸ‘ Image
Examples of dying trees.
πŸ‘ Image
Huge mushrooms generated in a swamp.

Biomes

Structures

  • Cauldrons generate with a random potion inside of it (with random amounts) in swamp huts.[feedback 25]
  • Desert wells have a 1/500 chance of generation per chunk instead of 1/1000.
  • When generated, desert wells sometimes consist of 2 desert wells, rather than 1.
  • Desert temples generate more frequently.
  • Ocean ruins and buried treasure are significantly more common.[420]
  • Buried treasure and shipwrecks can generate in stony shore biomes.[421]
  • The chests in ocean ruins always generate with a water source block above it, even when the structure generates on land.[422]
  • Shipwrecks can generate with acacia wood.
  • Ocean monuments always generate at the same Y level, with the top of the roof always at Y=56. Seafloor surrounding the monument is cut off if it is higher than the monument's base.
  • Villages and pillager outposts can generate in more biomes:[feedback 26][feedback discord 18]
  • Villages and pillager outposts generate with foundation.[426]
  • Some village buildings don't generate as intended.[427]
  • Many village buildings have incorrectly rotated blocks.[428][429][430][431][432][433][434][435][436][437][438][439][440][441]
  • Village paths sometimes generate gravel.[442]
  • Strongholds are more likely to generate under villages.
  • Strongholds generate more infinitely throughout the world.[443]
  • The 5-way crossing room in strongholds usually has 1–4 entrances sealed.
  • Monster rooms can generate above sea level.
  • Igloos generate with packed ice windows instead of normal ice windows.[444]
  • Nether Fortresses are extremely rare compared to Java Edition.[445]
  • If all end portal blocks in the end are removed after the dragon has been killed, the end portal regenerates after 5 seconds. If all of the portal blocks have end crystals above (so the fire constantly eliminates the portal), this regeneration process repeats until a portal block successfully regenerates.
  • End gateways teleport players to different locations.
  • End gateway can teleport entities in bedrock.[446]
  • The player spawns off-center on the obsidian platform in the End.[447]

Blocks

[edit | edit source]

General

  • Block breaking texture is darker.[448]
  • Light-emitting blocks lack shading, making it appear brighter.[449]
  • Various blocks have randomly rotated textures, including clay, coarse dirt, crying obsidian, dirt, glowstone, leaves, magma blocks, nylium, obsidian, sand, sandstone, snow blocks, sponges, and terracotta.[85]
  • Many more blocks can be waterlogged.[note 21][451][452]
  • Some waterloggable blocks can exist inside flowing water.[171][453]
  • Blocks that can be destroyed by fluids are unable to be placed on fluids.
  • Holding water by bucket will not briefly remove the water when the player is underwater.[454]
  • The player's inventory can contain blocks, not just items.
    • For example, stone is handled as a block in the player's inventory, as opposed to an item in Java Edition.
    • Through add-ons, editing, or glitches, the player can obtain technical blocks (such as lit furnaces and end gateways).
    • Blocks in inventory can have block states. For example, the player can obtain mushroom blocks with pores on some or all sides.[455]
  • Cauldrons, hoppers and composters have different shading on the inside.[456]
  • Blocks that require solid blocks for support will break if placed on a door or trapdoor that is then opened.
  • Some cross models are not stretched, unlike Java Edition.[457]
  • Carpets and trapdoors on top of fence and wall corners can only be jumped over from the outside.[458]
  • Incorrect terminology regarding block states.[459]
  • On the top and vertical sides of the dirt path and farmland you can place blocks that require support.[460]
  • Custom block geometries with dimensions greater than 1 block don't render correctly.[461]
  • Deepslate slabs/stairs/walls variant are not ordered correctly in the creative inventory.[462]
  • Top textures of some blocks do not rotate.[463]
  • Blocks cannot be placed on composters, cauldrons, lecterns, jukeboxes or chiseled bookshelves.[464]

Allow, Deny, and Border Blocks

Amethyst Cluster

  • Plays no sound when walking with jumping on small amethyst bud.[466]
  • Position of amethyst clusters when held is hardcoded.[467]

Ancient Debris

  • 5 clusters can generate per chunk instead of only 2.
  • Distribution is different.[468]

Anvil

  • Side textures are rotated differently.
  • The cost of combining two items with the same enchant at different levels is based on the increase in level, not the final level.[469]

Azaleas

  • Can be waterlogged.[470]
  • Can be placed underwater.[471]
  • Flowering Azalea Leaves name and name ID are different from Java Edition.[472]

Banners

  • Ominous Banners
    • Have a longer flagpole model when worn by illagers.[473]
    • Worn using an illager's chestplate slot rather than helmet slot.[474]
    • Can be copied using loom or crafting table.
  • Banners can still be customized with a crafting table using the old banner customization recipes.[475]

Barriers

  • Visual mechanics are much cleaner and less resource-intensive - instead of summoning multiple particles in the same spot that take a while to decay, the barrier immediately becomes visible or invisible when the barrier is in the hand or not.[476]
  • Can be waterlogged with dispensers.[477]
  • Can be waterlogged in survival mode.
  • Water flows out of waterlogged barriers.[478]

Beacons

  • Beacon instantly turns on, on the first tick when placed.[479]

Beds

Bedrock

  • Bottom two bedrock layers are completely solid instead of just the bottommost layer.[482]
  • Different generation pattern from Java Edition.[483]
  • Bedrock pattern at bottom of worlds ignores seed.[484]

Bells

  • Can be rung by any projectiles (including thrown items).[485]
  • Projectiles get bounced back after hitting the bell.
  • Ring by themselves when there is a raid, instead of a villager ringing it.
  • Bells attached to the tops of blocks are positioned slightly lower.
  • Using redstone to ring a bell does not work properly.[486]

Big Dripleaf

  • Water can flow through big dripleaf plants.[487]
  • Big Dripleaf inventory icon is positioned too high.[488]
  • Big dripleaf constantly bends when the player crawls under it.[489]
  • Big dripleaf tilting position is different from Java Edition.[490]

Blackstone Slabs and Blackstone Stairs

  • Have the lateral texture on all faces, instead of having unique top face as in Java Edition.[491]

Block of Amethyst

  • Walking sounds are much louder.[492]

Buttons

  • Can be placed on top of hoppers.[493]
  • Do not get broken when placed on the side of a piston, when the piston is activated.[494]
  • Do not get broken by water or lava.

Cacti

Cakes

  • Make burp sounds when eaten, instead of eating sounds.[496]
  • Stack up to 64.[497]
  • Can be waterlogged.[498]

Campfires

  • Can be lit by players and mobs standing on top when they are on fire.[499]
  • Can be lit using a sword or mace with the Fire Aspect enchantment.[500]
  • Can be extinguished at the bottom face.[501]
  • Can also be extinguished by placing a water source or allowing water to flow in the space above.[502][503]

Candles

  • Can be lit by players and mobs standing on top when they are on fire.[499]
  • Can be lit using a sword or mace with the Fire Aspect enchantment.[500]
  • Candles can be lit in adventure mode.[504]
  • Candles can be extinguished in adventure mode.[505]
  • Candles cannot replace some normally replaceable blocks.[506]
  • It's possible to place more than 1 candle in one block while sneaking.[507]

Cartography Tables

  • Can be used to rename maps.[508]
  • Can be used to create locator maps.
  • Can be used to turn paper into maps.

Cauldrons

πŸ‘ Image
Cauldrons filled with potions.
πŸ‘ Image
Cauldrons filled with dyed water.
  • Are block entities.
  • Can hold potions.[509]
  • Can hold twice as many levels of liquid at once.
  • Cauldrons beneath water fill up with water.
  • Using a lava bucket on a water or snow cauldron removes the water or snow.[510]
  • Water in cauldrons can be colored using dyes.[511][feedback 27][feedback discord 19]
    • Leather armor, leather horse armor, and wolf armor dyeing has to be done using a cauldron rather than in the crafting grid.

Cave Vines

  • Can grow in the nether.
  • The height and frequency of the generation of glowing berries is less than in Java Edition.[512]

Chests, Trapped Chests, and Ender Chests

Coal Ore

  • Coal ore generates in a third batch, which attempts to generate 20 times per chunk in blobs of size 0-37, evenly from levels 128 to 256, within any type of mountain biomes.

Cocoa Pods

  • Top texture is 7 pixels wide instead of 8.[514]

Command Blocks

  • Default name in command feedback is "!" instead of "@".
  • GUI is vastly different.
  • Have a delay option.[515]
  • Cannot be used to change players' gamemodes in hardcore mode.[516]

Composters

  • When the composter's fullness increases, any entities inside are pushed up accordingly.[517]
  • The composter plays the bone meal sound when used.[518]

Conduit

  • Can be oriented in 16 different directions when placed, like standing signs, banners and heads.[519]
  • When activated by 42 specified blocks, changes its inside texture another time.
  • Have more particles.[520]

Copper Chest

  • The GUI of a copper chest is labeled "Copper Chest" instead of "Chest".[521]

Coral

  • Coral can be grown by using bone meal underwater outside of warm ocean biomes.[522]
  • Larger variation in the amount of time it takes for coral to die when not exposed to water.

Coral Blocks

  • Always dies after 2.25 seconds of being out of water.
  • Do not die if they are surrounded by any non-air blocks.[523]

Coral Fans

  • Wall fans have one texture pane, as opposed to two in Java Edition.[524]
  • Instantly turn into dead coral fans if placed outside of water.[525]

Crafters

  • Output slot in the UI is misaligned.[526]

Crying obsidian

  • Different chances of replacing obsidian in ruined portals.[527]

Dead Coral and Dead Coral Fans

  • Can be obtained using any silk touch tool, not just a pickaxe.[528]
  • Cannot be pushed by pistons.[529][530]

Decorated pots

  • Play different sounds when picked up without shattering.[531]
  • Decorated pots glitch out projectiles that break them, causing them to ignore collision.[532]

Dirt Paths

  • Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[533]
  • Drop itself when broken using Silk Touch.[534]
  • Have the block ID grass_path instead of dirt_path as in Java Edition.[535]

Dispensers

  • Dispenser with bucket may fail to pick up water or lava if activated immediately before/after relog.[536]

Doors

  • Play sound effects differently.[537]
  • Side textures of doors (except cherry and copper) are different.

Dragon Eggs

  • Two dragon eggs spawn per world instead of one.[538]

Dried Ghast

  • Dried Ghasts in Nether Fossils are very rare in Bedrock Edition.[539]

Enchanting Table

  • Appears more brightly lit.

End Portal Blocks

  • Allow Withers to teleport.[540]

Farmland

  • Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[533]

Ferns

  • Have randomized height.
  • Using bone meal on a grass block can produce ferns.

Fire

  • The side texture of fire is slightly tilted towards the center of the block.[541]
  • Rain extinguishes fire more quickly.[542]
  • Player catches fire immediately after walking through it.[543]

Firefly Bushes

  • Can grow on sand.

Flowers

  • Using bone meal on small flowers spawns other flowers of the same type on top of nearby dirt/grass blocks. This does not apply to wither roses.[544][545]
  • Additional randomness is applied during terrain generation, meaning that some flowers might not perfectly align to the gradient.
  • In meadow biomes bone meal completely ignores the gradients and only generates dandelions.
  • Unused blue rose and paeonia flower textures exist: πŸ‘ Image
    πŸ‘ Image

Frogspawn

  • Frogspawn ID is frog_spawn instead of frogspawn.[546]

Frosted Ice

  • Melts faster after walking with Frost Walker boots.
  • Can be obtained by using /give[547]

Glow Lichen

  • Orientation is handled by a single block state instead of multiple.[548]

Glowing Obsidian

Short Grass

  • Have random height.

Grass Blocks

  • Can be composted.[feedback 28][549]
  • Side texture of snowy grass blocks is slightly different.[550]
  • Snowy Grass Block file name is incorrect.[551]

Hanging Roots

  • Can be obtained using any silk touch tool.
  • Other blocks cannot replace hanging roots.[552]
  • Hanging roots appears floating off your hand when held.[553]

Honey Blocks

  • Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[533][554]
  • Entities slide much less compared to Java Edition.
  • Honey blocks moved by pistons move entities that are touching the side of the block.[555]
  • Transfers redstone power (not a transparent block).[556]
  • Jump height on honey blocks is lower.[557]
  • Fence, Glass Panes, Walls and Iron Bars connect with honey blocks.[558]
  • Rails can be placed on honey blocks.[559]

Hoppers

  • A chain of hoppers with air or non-container blocks on top has better performance than a chain of hoppers topped by container blocks.
  • Hoppers with multiple dropped items above them collect the items in the order in which they entered the chunk in which the hopper is located.
  • Hoppers have a "collection cooldown" time. After collecting an item (or stack of items), a hopper waits 4 redstone ticks (0.4 seconds, barring lag) before attempting to collect again.
  • Hoppers use the side texture on the bottom.[560]

Iron Bars and copper bars

  • Different appearance when unconnected to other blocks.

Iron Ore

  • The first two batches of iron ore generation produce blobs 0-16 blocks in size rather than 0-13 blobs in size.[561]

Item Frames

  • Are blocks instead of entities.
  • Can be placed on the lid of a shulker box without popping off when the lid is opened.[562]
  • Can be placed on the top face of fences, walls, and fence gates.[563]
  • Display particles when broken.[564]
  • Several items on the item frame glow in the dark:
    • Items that have enchantment glint overlay.
    • Light-emitting block items (including lava bucket and with the exception of campfires).
  • Glow item frame ID does not match Java Edition.[565]

Jigsaw blocks

  • Function differently than in Java Edition.[566]

Ladders

  • The player can hold down the jump button while climbing a ladder to make the climbing speed faster.

Leaves

πŸ‘ Image
Leaves becoming snowy during snowfall.

Lecterns

  • Because Bedrock Edition displays two pages of the book at once, the same signal strength increments require double the number of pages.
  • The tops of lecterns are slightly less than one block wide.

Levers

  • Can be placed on top of hoppers.[493]
  • Do not get broken when placed on the side of a piston, when the piston is activated.[494]
  • Do not get broken by water or lava.

Light Blocks

  • Can be replaced by placing a block in its place.[573]
  • Can be moved by pistons.[574]
  • Produce particles when broken.[575]
  • Use different inventory textures.[576]
  • Light block preview texture does not match Java Edition.[577]
  • Some blocks cannot be placed in light blocks as intended.[578]

Lightning Rods

  • Has a radius of 128 blocks instead of 64.
  • Has a different item model.[579]
  • Lightning can strike a lightning rod hit by a trident enchanted with Channeling during rain or thunderstorms, even if there are solid blocks above it blocking rainfall, as long as all the blocks are fully transparent.[580]
  • Doesn't have proper shading.[581]
  • Bottom texture is different.[582]
  • Lightning rod emitting particle animation does not match java.[583]

Lily Pads

  • Are brighter in the inventory.[584]
  • Are slightly 3D.
  • Can be placed inside entities.[585]

Looms

  • Banner designs are listed in a different order.
  • Preview all banner designs without a banner and dye in the input slots.

Monster Spawner

  • Mobs are spawned within 4 blocks of taxicab distance from a spawner, resulting in a diamond-shaped volume where mobs can spawn.
  • Some animals require light level 7+ to be spawned, e.g. chicken, sheep, cow, rabbit.
  • Spawners can only spawn fish if the spawner is waterlogged.
  • Some mobs are too small and do not rotate correctly in the spawner.[586]
  • Wither and Iron Golem models in spawners do not correspond with Java Edition.[587]

Moss Blocks

  • Growing trees other than spruce on a moss block will turn the moss block to dirt.[588]
  • Moss blocks require air above a replaceable block to spread.[589]

Muddy Mangrove Roots

  • Saplings convert muddy mangrove roots into dirt when grown.

Mushrooms

  • Can generate in caves.[590]

Netherrack

  • Generates additionally next to the obsidian floor when a nether portal generates floating in the air, making it renewable.

Nether Reactor Cores

Note Blocks

  • Honeycomb blocks produce a flute sound (as opposed to the normal "harp" in Java Edition).[591]
  • Wither skeleton note block sound plays normal skeleton ambient sounds instead of unique ones.[592]
  • The musical pitch and instrument data are handled on a separate process (tile entity data) that is independent of the main world update loop. As a result, right-clicking to change the note does not trigger a block update. Because no update signal is generated, neither observers nor BUDs can detect the change. [593]

Petrified Oak Slabs

  • Drop a normal oak slab.[594]

Pink Petals

  • Pink Petal item has a missplaced pixel compared to Java Edition.[595]

Pistons

  • A powered unextended piston immediately extends if it becomes able to rather than waiting for an update.
  • Blocks that contain block entities (except banners, signs, and campfires) can be moved by pistons.[596][feedback 30][feedback discord 21]
  • Blocks that stick to walls (such as levers) can be placed on pistons without being destroyed when activated.[494]
  • Break banners and signs, rather than being unable to extend.[597]
  • Check if they are powered/can extend every tick (instead of only when receiving a block update).
  • Finish extending before retracting again.
  • Have a 1 game tick delay between powering/depowering and extension/retraction.
  • Have a block entity; control pick blocking an extended piston gives a piston that deletes the block in front of it when placed.
  • Piston head model has a larger "neck".
  • Piston head has a slightly different side texture.
  • Piston only extend/retract when the previous action finished.[note 11][598][599]
  • Require 1 tick to retract.
  • Take longer to extend.
  • Can push and pull bells, lanterns and candles.[600]

Plants

πŸ‘ Image
Short grass and ferns have a randomly selected height in Bedrock Edition.
πŸ‘ Image
Plants can be snowlogged in Bedrock Edition.
  • Some plants can be "snowlogged".[601]
  • Short grass and ferns have a randomly selected height.
  • Melons and pumpkins grow more slowly than in Java Edition.[602]
  • Crops grow more slowly than in Java Edition.[603]
  • Crops are rendered differently.[604]
  • Vines, short grass, tall grass, ferns and large ferns have inaccurate inventory icons.[605]

Pointed Dripstone

  • Placing a pointed dripstone with commands places a stalactite instead of a stalagmite.[606]
  • Jumping on a stalagmite makes the falling sound and particles.[607]
  • Pointed dripstone removes some blocks when it falls.[608]
  • Pointed dripstone in first person hand does not match Java Edition.[609]

Powder Snow

  • Freezing effect looks slightly different.[610]
  • Particles appear when an entity is extinguished by powder snow.[611]
  • Spawn eggs cannot be used inside powder snow.[612]
  • Spawn eggs cannot spawn a mob inside powder snow from the outside.[613]
  • Powder snow slows down flying fireworks.[614]
  • Some blocks cannot be placed on powder snow that can be in Java Edition.[615]

Pumpkins

  • Pumpkins can generate in frozen peaks, jagged peaks, stony peaks, meadows, cherry groves, lush caves and mangrove swamps.
  • Pumpkin top textures are different by 1 pixel and are rotated differently.[616]

Rails

  • Are broken by flowing water.[617]

Redstone Comparators

  • Can be placed on walls and fences.
  • Back faces of redstone torches don't render.[618]
  • Redstone torch block model faces are slightly misaligned.[619]
  • Comparators can read inventories through chains.[620]

Redstone Dust

  • Connects to pistons.[621]
  • Power transmission is in a random order.[note 23]
  • Remains on the base of a piston after being extended and then retracted.
  • Transparent blocks can pass redstone power downward.[100]
  • Unconnected redstone dust is always a full cross, and cannot be toggled/interacted with to become a dot.[622]
  • Slightly different textures.
  • Redstone powers the wrong blocks when redirected by pistons or target blocks.[623]

Redstone Repeaters

  • Can be placed on walls and fences.
  • Back faces of redstone torches don't render.[618]
  • Redstone torch block model faces are slightly misaligned.[619]

Redstone Torches

  • Redstone torches can be turned off with a one-tick pulse.[624]
  • Redstone torches on powered pistons always turn off.[625]
  • Render the back faces.πŸ‘ Image
    πŸ‘ Image
    [495]
  • Redstone torch block model faces are slightly misaligned.[619]
  • Used an outdated appearance.[626]
  • Redstone torch dust particle is offset to the west (-X).[627]

Resin Clumps

  • Orientation is handled by a single block state instead of multiple.[628]

Rooted Dirt

  • Growing Mega Spruce Taiga trees doesn't replace rooted dirt base into podzol block.[629]

Sand

  • Sand block shading is lighter.[630]

Scaffolding

Sculk Catalysts

Sculk Sensors

  • Do not cull the faces of blocks below them.[632]
  • Render their outer faces on the inside.[633]
  • Different tendril animations and textures.[634]
  • Sculk sensors are activated upon placing eyes of ender into end portal frames.[635]

Sculk Shriekers

  • Do not cull the faces of blocks below them or next to them.[636][637]
  • Render their outer faces on the inside.[638]
  • Sculk shrieker particles last longer than Java.[639]

Sculk Veins

  • Orientation is handled by a single block state instead of multiple.[640]

Seagrass

  • Can only grow on dirt, coarse dirt, sand, red sand, gravel, or clayβ€Œ.[641]
  • Prevents coral fan placement.β€Œ[642]

Shulker Boxes

  • Can't open if obstructed by a redstone conductive block.
  • Items inside are listed on the tooltip{{{1}}} as properties when being held.
  • Opening a shulker box can be used to push players through walls.[643]

Signs

  • Are flammable.
  • Can be destroyed and drop as an item when pushed by a piston.
  • Formatting codes can also be used to apply decorative effects such as color, bold, italic and underline to various bits of the text.
  • Writing JSON on the sign shows the JSON output, rather than the input on the sign.[644]
  • Writing jumps to the next line if it doesn't fit, rather than stopping inserting text.
  • Signs are slightly less than one block wide.[645]

Small dripleaf

  • Rendered differently.[646][647]
  • Leaves can overlap when placed next to each other.[648]
  • Small dripleaf can partially break from lack of water.[649]
  • Small dripleaf can be placed in flowing water.[650]
  • Small Dripleaf name ID is different from Java Edition.[651]

Smithing Tables

  • Custom smithing table recipes cannot be created with add-ons.[652]

Sniffer Egg

  • Green particles when placing a sniffer egg appear inside the egg instead of around it.[653]

Snow

  • Can be removed by rightclicking with a shovel.
  • Can generate in multiple layers.
  • Generates where there is sky access atop buildings in snowy taiga villages.β€Œ
  • Generates and can be placed on packed ice, blue ice, and dirt path (which does not change to dirt).
  • If there are multiple layers, the layers melt gradually.[654]
  • Is affected by gravity.[655][feedback 31]
    • When falling on other snow, it'll add the layer count together and add an additional few.
  • Melts in snowless biomes.
  • While snowing snow randomly stacks together to have random patches, opposed to being completely flat.[656]

Soul Sand

  • Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[533]

Soul Torches

  • Block model faces are slightly misaligned.[657]

Sponges

  • A wet sponge placed in any dry biome in the Overworld dries out after a few minutes and turns into a normal sponge.[658]
  • If a normal sponge comes into contact with water in a dry biome, it absorbs the water and immediately dries out with a puff of steam.[659]

Spore Blossoms

  • Slightly different model.[660]

Stonecutter

Structure Blocks

  • Export mode on structure blocks.
  • Preview design.
πŸ‘ Image
The structure block in Bedrock Edition has a preview design in the GUI.
  • Has a placement animation options in Load mode.
  • Remove blocks (can include entity without saving any block as structures).
  • Structure size is limited to 64 per axis, rather than 48.
  • Usage is explained in-game.

Structure Void

  • Can support blocks such as signs, torches, and redstone wire.

Sugar Cane

  • Bone meal can be used on sugar cane.[feedback 32][feedback discord 22]
  • Instantly breaks if its water is removed, rather than not breaking until updated as in Java Edition.[662]
  • Grows much more slowly than in Java Edition.[663]
  • Sugar cane can generate in frozen peaks, jagged peaks, stony peaks, meadows, cherry groves, lush caves and mangrove swamps.

Suspicious Blocks

  • Floating suspicious blocks fall after random gameticks.[664]

Tall Grass

  • Tall grass can generate in windswept savannas[665] and snowy plains.

TNT

  • TNT submerged in water can destroy armor stands, leash knots and paintings.[666]

Trial Spawners

Tripwire

  • Can be activated by thrown eyes of ender, the ender dragon, markers, and items clipped into solid blocks.

Weeping Vines

  • Have a different texture.[124]

Wood Planks

  • Spruce planks have a miscolored pixel.[668]

Fluids

[edit | edit source]

General

  • Makes the player float up or down slightly if the eye level of the player ends up being at the height of the water/lava during creative flight.

Lava

  • A player with the Fire Resistance effect or a total Fire Protection of 7 or higher does not catch fire in lava.
  • Lava ignites flammable blocks within a differently shaped range.[669]
  • Lava does not deactivate elytra flight.[670]
  • Still lava correctly displays a still lava texture at the sides of glass blocks, instead of a downward flowing texture.[671][672][673]

Water

  • Still water displays a still water texture at the sides of glass blocks, instead of just a solid color.[674][675]
  • Underwater brightness are much brighter than in Java Edition.[676]
  • Water has different colors for every biome, rather than only in ocean and swamp biomes.[677][feedback 33][678][feedback discord 23]
  • Water color is not hard-coded. Texture color, underwater fog color and fog distance are defined in a JSON file.
  • Underwater sky lighting visually changes depending on player's underwater level.[679]
  • Less underwater visibility than in Java Edition.[680]
  • Flowing water cannot push items over edges.[681][682]

Items

[edit | edit source]

General

Armor

  • When worn, the diamond chestplate's sleeve has a distinct model from Java Edition.

Axe

  • Can be used to remove wax and oxidation from copper blocks in adventure mode.[688]

Books and Quills and Written Books

  • Have 2 pages open at once.
  • When signed, the author can be anything the player wants.
  • Writing JSON in the book show the JSON output, rather than the input in the book.[689]
  • Maximum title length is 16 instead of 15 characters.[690]

Brush

  • Has 65 durability points instead of 64.[691]
    • Because of this, a single unenchanted brush can get 5 armadillo scutes from an armadillo instead of 4.

Bundle

  • Bundle crafting recipes can be unlocked with leather.[692]

Cocoa Beans

  • Can be obtained from bonus chests, fishing inside the jungle, bamboo jungle and sparse jungle biomes,[693] and trading with a wandering trader.

Compasses

  • Needle has an animation when the compass changes direction by being used on a lodestone.[694]

Dried Kelp

  • Restore 0.2 saturation instead of 0.6.

Dyes

  • Ink sacs, cocoa beans, lapis lazuli, and bone meal can still be used as dyes in the crafting grid.[695]

Enchanted Books

  • The Fortune book can make blocks drop more items if the block mined can be broken by fist.β€Œ

Ender Pearls

  • Travel further when thrown.
  • Thrown ender pearl doesn't load and tick chunks.[696]

Eyes of Ender

  • If the player travels beyond a certain radius (roughly 740,000 blocks), eyes of ender always point to a stronghold near spawn, even though strongholds continue to generate past this limit. If one travels to this limit, they can see eyes of ender suddenly switching direction.
  • Thrown eyes of ender sound like an item frame breaking.[697]

Firework Rockets and Firework Stars

  • Fireworks with the different base colors explosions are available in the creative inventory.[698]
  • Bone meal, cocoa beans, ink sacs and lapis lazuli can be used to craft firework stars.[699]

Fishing Rods

  • Warped fungi on sticks can be crafted using damaged fishing rods.[700]
  • Has a higher durability (384 compared to 64 in Java Edition).
  • Mobs riding other mobs dismount when hooked by a fishing rod.

Flint and Steel

  • Attempting to use flint and steel on ice, glass, and the sides of non-flammable blocks causes no flames to appear, but the flint and steel's durability still decreases by 1.β€Œ

Glass Panes

Goat Horn

  • The sound from the goat horn remains in one place after the start of sound playback.[702]

Leaves

Lodestone Compasses

Mace

  • Solid partial blocks do not produce particles when performing a mace smash.[705]

Maps

πŸ‘ Image
Map colors in Bedrock Edition.
πŸ‘ Image
Map colors in Java Edition.
  • Empty map is called "Empty Locator Map", and shows location markers.
    • Meanwhile, the "normal" empty map (crafted using 9 paper in a crafting table or 1 paper in a cartography table) does not show location markers.
  • Doesn't require a compass to be crafted.
  • The coloring of grass blocks,[706] water,[707] etc. on the map depends on the biome they are placed on.[708]
  • Have an unlimited color palette and a different set of colors for blocks.[feedback 34]
  • Adding locators, cloning, and expanding maps can also be done in an anvil.
  • Show player heads instead of arrows in multiplayer.
  • Players wearing mob heads and carved pumpkins are invisible on maps.
  • Using an Overworld map in the Nether shows the corresponding location. Using an Overworld map in the End shows the world spawn point.
  • When creating a new world, the player can enable the "Starting Map" option to spawn with an empty locator map in the inventory.
  • The zoom level of a map is always displayed in its tooltip.
  • Locked maps have a unique texture. πŸ‘ Invicon Locked Map.png: Inventory sprite for Locked Map in Minecraft as shown in-game linking to Locked Map with description: Locked Map
    [709]
  • Filled maps, treasure maps and explorer maps have different item textures from Java Edition.[710][711]
  • Map icons are 16x16 pixels instead of 8x8.[712]
  • More types of map icons.[713]
  • Locator map pointers become invisible when far away.[714]
  • Locator and Explorer maps don't show your rotation when far away.[715]

Milk buckets

  • The drinking animation for milk is visible in third-person.[716]

Music Discs

  • Lava Chicken record rarity is different from Java.[717]

Nether Stars

  • Never despawn when dropped.[718]

Ominous Bottles

  • Effects are applied after a delay of several ticks after using it.

Potions

Recovery Compass

Scaffolding

Seagrass

Shields

  • Are activated by sneaking.[724]
  • Are always activated when mounting mobs.[725]

Smithing Templates

  • "Spire", "Tide", and "Dune" armor trims can be duplicated with more blocks than in Java Edition. In addition to the normal blocks, "Tide" armor trims can be duplicated using prismarine bricks or dark prismarine, "Dune" armor trims can be duplicated using smooth sandstone, cut sandstone, or chiseled sandstone, and "Spire" armor trims can be duplicated using purpur pillars.[726]

Snowball

  • Snowballs cause knockback.

Suspicious Stew

Spawn Eggs

Sweet berries

  • Restore 1.2 saturation instead of 0.4.

Tipped Arrows

  • Display more particles.

Totem of Undying

  • It's possible to kill another player while they are using a totem of undying.[729]

Tridents

  • Can hurt multiple mobs in one throw.[730][731]
  • Can shoot from dispenser, rather than thrown as an item.​[upcoming: JE Combat Tests]
  • Tridents with Loyalty return to the player, even if thrown into the Void.[note 25]
  • Thrown tridents don't despawn.[732]

Turtle Shell

  • Some armor trims extend beyond the helmet's shape.[733]

Wind Charges

  • When throwing a wind charge, the projectile is slightly offset.
  • Sounds have different pitches and volumes.[734]
  • Using /kill on wind charge still plays the hitting animation.[735]

Entities

[edit | edit source]

General

  • Entities on fire have an orange-yellow tint and an exclusive particle.
  • Many biomes have different mob spawning probabilities.
  • Slimes and magma cubes can spawn in smaller spaces (2x2x2) than in Java (3x2.1x3).
  • Slimes and magma cubes can damage snow golems.[736]
  • Villagers and iron golems prefer walking on certain types of blocks over others.[note 26]
  • Dismount message when riding entities is different.[737]
  • Mobs that can pick up items will actively try to pick them up.[738]
  • Pillagers and piglins don't aim their crossbows directly at their targets.[739]
  • Mobs obstruct player interaction with blocks under/behind at a wider range than in Java Edition.[740]
  • Solid entity collisions can't push players into a crawling position.[741]
  • Entities on top of or inside a moving block often move farther than the block and may fall through blocks as a result.[742]
  • TPS decreases drastically if many mobs at once fail to reach their target.[743]
  • Mobs don't avoid lava cauldrons when pathfinding.[744]
  • Mobs spawn more frequently in the Nether.[745]
  • Mobs have short follow/target range.[746]
  • Jockeys and other entities with passengers can't travel through portals.[747]
  • Baby mobs are an animation, rather than a model.
  • Many passive mobs can spawn at light level 7 or above rather than 9 or above as in Java Edition.

Agents

Allays

  • Can follow players through portals by teleporting across dimensions.[748]
  • Sounds are pitched differently.[749]
  • Has different animations.[750]
  • Allay plays incorrect sound upon login.[751]
  • Can have a lead or name tag attached by shift clicking.[752]

Animals

  • Animals that are in love mode emit heart particles constantly.[753]
  • Aquatic mobs can survive on land if given the water breathing effect.
  • Death messages are produced upon the death of a tamed donkey, llama, trader llama, horse, or mule.[754]
  • Feeding mobs makes the corresponding food particles and plays a sound.
  • Some animals detect and follow players holding food from a greater distance.
  • Striders and hoglins share a mob cap.
  • Hoglins and zoglins have slightly different models than in Java Edition.
  • Hoglins and zoglins have incorrect shadow placement.[755]
  • Lead attached to hoglin does not break when hoglin turns into zoglin.[756]
  • Animal mobcap is 4 instead of 8.[757]

Armadillos

  • Can spawn as babies.

Armor stands

πŸ‘ Image
Posed armor stands.
  • Are affected by splash potions effect.[758]
  • Have a brief death animation when killed with a harming, wither, or poison potion.
  • Are attacked by "Johnny" vindicators.[759]
  • Can be renamed using name tags.
    • Renamed armor stands display their name tag like mobs and players.[760]
  • Armor stands named "Dinnerbone" or "Grumm" turn upside-down.[761]
  • Can change pose depending on a redstone signal or by sneaking and interacting.
  • Can use totems of undying.
  • Can ride minecarts and boats.[762]
  • Have arms by default.[763]
  • Stack up to 64.

Axolotls

  • Can breed again after 1 minute instead of 5.
  • Can turn their heads.[764]
  • Regeneration effect given to players has no time limit.
  • Instantly killed by lightning.[765]
  • Keep status effects when caught in a bucket.[766]

Bees

  • Can pollenate wither roses.[767]

Boats

  • Boats can be ridden upward in descending water.
  • Does not sink when submerged but instead floats up.[768]
  • Falling boats can go through other entities.
  • Have 40 health points instead of 4 health points.[769]​[until: BE 26.40]
  • Mobs can be picked up by a boat being ridden by a player.
  • Leashed boats can bounce when the player jumps.[770]

Breeze

Camels

  • Inventory can be accessed without riding.
  • In Java Edition, camels cannot be interacted with while sitting, while in Bedrock Edition, they will get up immediately once the player rides them while sitting.

Camel Husks

  • Spawn on their own, rather than from a husk.

Cameras

Cats

Cod

  • Can spawn in frozen oceans.

Copper Golems

  • In Java Edition, a copper golem cannot distinguish between different potion contents or suspicious stew types, but it can in Bedrock Edition.

Creakings

  • Creakings cannot enter minecartsβ€Œ.

Creepers

  • Charged creeper explosions drop heads/skulls for all mobs it kills that have a head/skull, rather than dropping one head/skull.[779]
  • Have different spawning rules: creepers always spawning individually per group, instead of up to 4 per group, and have 5 spawning limit in the Overworld surface.[780]

Dolphins

  • Attacks the player more often while angered.[235]
  • Swims in groups of 2.
  • Baby dolphins follow their adults.[781]
  • Produce bubble particles when swimming.

Donkeys

  • More donkeys naturally spawn at once.
  • Chests attached to donkeys and mules wobble while the animal walks.[782]

Drowned

  • Are neutral during the day, not passive.
  • Chase and attack villagers[note 27] and snow golems.[783]
  • Have a slightly more inflated outer texture layer.
  • Have glowing eyes and mouth.[784][feedback 37]
  • Have proper throwing animations.[note 28]
  • Spawn in groups of 2 to 4 in oceans.
  • When holding tridents, can use melee attacks when within 3 blocks.[feedback 38]

Elder Guardian

  • Inflicts any unafflicted player within range with mining fatigue immediately.[785]
  • Make their underwater death sounds if killed on land.[786]

Elder Guardian Ghost

Endermen

  • Arrows go straight through endermen that are unable to teleport (but effects are still applied if it is a tipped arrow).
  • Can be provoked by players under the Invisibility effect.[788]
  • Take damage from standing in cauldrons filled with water.[789]
  • Teleports away if being attacked on their legs or by wolves.[790]
  • Endermen can be attacked with projectiles if they are in a boat or minecart.[791]

Endermites

  • Spawn at an ender pearl's landing site.

Evokers

Firework rockets

  • Have a cross model like arrows.

Fish

  • Cod, salmon and pufferfish spawn in slightly larger groups and cannot spawn underneath solid blocks.
  • Have different swimming animations.
    • Pufferfish wiggles tail, rather than fins.
    • Cod and salmon wiggle tail further than in Java Edition.
  • When flopping, they rotate around the y-axis.[feedback 39]
  • Avoid axolotls.[792]

Fishing bobbers

Foxes

  • Foxes that trust the player attack any mob that harms their trusted player, including other players.
  • If a fox wields a sword with the Fire Aspect enchantment while attacking a mob on a campfire or a soul campfire, it ignites the campfire and does critical damage to the entity.
  • Shake side to side before pouncing and their legs wave while in midair.
  • Foxes don't pick up fully grow sweet berries as fast when compared to java.[795]

Frogs

  • Frogs that grow up in stony peaks biomes are green instead of orange.[796]
  • Frogs that grow up in warm or cold ocean biomes become warm or cold variants instead of always becoming the temperate variant.[797]

Ghasts

  • Have glowing eyes.[798]
  • Holds its charge when its target gets lost of its sight and shoots again instantly when in range.[799]
  • Normally targets a player within a sphere of 28 blocks, increasing to 64 blocks if the player damages it.
  • Retaliate when attacked by other mobs.
  • Ghast fireballs sometimes fail to break blocks that they should break on a direct hit.[800]

Glow Squids

  • Glow squids can spawn inside water (with any block above it), regardless of lighting.[801]

Goats

  • Two screaming goats have a 2% chance of producing a non-screaming baby.
  • Goats can accidentally ram attack other goats.[802]

Guardians

  • Can attack players under the Invisibility effect.[803]

Happy Ghasts

  • Have a 5% chance to spawn a ghastlings when spawned via spawn egg.

Hoglins

Horses

  • Handling is really loose and delayed, making the task of controlling the horse and making precise movements harder than it should.
  • Horses spawned from spawn eggs are sometimes foals.[805]
  • The player's health bar and hunger bar are displayed while riding a horse and the player's experience bar is replaced by the horse's jump bar when the jump control is activated.[806]
  • The player can hold an object that cannot be used when mounting a wild horse, instead of just their bare hand.[807]

Illagers

  • Ambient sounds are louder in a raid.
  • Mobs spawned from raids have different loot drops.[note 29]
  • Pillagers and vindicators can wear armor, though it doesn't render.
  • Captains do not drop ominous bottles if killed by a wolf.[808]
  • Raiders can drop iron tools, armor, and emeralds.[809]

Iron golems

  • Can ride minecarts.[810]
  • Can spawn during world generation.
  • Walk slightly faster than in Java.
  • Iron Golems do not spawn if not all Villagers have a workstation.[811]

Jockeys

πŸ‘ Image
Some of the many mobs that can be ridden by baby zombies in Bedrock Edition.
  • Baby zombies/husks/zombie villagers can ride many mobs other than just chickens[feedback 42][feedback discord 25]:
    • Adult zombies/husks/zombie villagers.
    • Adult zombified piglins.
    • Spiders and cave spiders.
    • Most animals: cows, donkeys, foxes, horses, skeleton horses, zombie horses, mooshrooms, mules, sheep, ocelots, pandas, pigs, stray cats and untamed wolves.
  • Baby zombies have a higher chance of spawning as chicken jockeys.
  • Cave spiders can spawn as spider jockeys. πŸ‘ Image
  • Strays, bogged, parched, and wither skeletons can spawn as riders of spider jockeys. πŸ‘ Image
    πŸ‘ Image
    πŸ‘ Image

Leads

  • Leashes drag on the ground and don't get longer, and when in the air, the leashed mob doesn't bounce higher; they also stick to the arm while it's moving in third person.

Llamas

  • Carpet becomes invisible if the llama is invisible.[812]
  • Trader llamas are immediately tame after being unleashed from a wandering trader.
  • Can spawn in windswept savannas.
Llama spit
  • Can be deflected.

Magma Cubes

  • Have glowing cores.

Minecarts

  • Minecarts can pass through blocks when on a slanted rail.[813]
  • Minecart entity separation no longer works.[814]
  • Textures of blocks in minecarts are not rotated correctly.[815]

Minecarts with command block

Minecarts with hopper

  • A minecart with hopper on a curved rail pulls in items in a hopper lying in front of its moving direction and one block above if the hopper's output funnel is pointed downward and no block is below that hopper.
  • Hopper minecarts can suck disks from jukeboxes while on a powered activator rail.[817]

NPCs

Ocelots

  • Breeding creates an ocelot kitten that trusts the player.
  • Can spawn in all jungle variants.
  • Trusting ocelots don't despawn.[818]

Pandas

  • Attack the player less often while angered.
  • Breeding behavior is different; they require 8 nearby bamboo blocks to enter love mode at all, while in Java they only require 1 bamboo block and enter love mode regardless, but just don't breed.
  • Baby's head is a different size.
  • Can spawn in all jungle variants.
  • Drop 0-2 bamboo upon death, rather than always 1.[819]
  • Pandas have a higher spawn rate in bamboo jungles.
  • When lying on their back, lazy pandas get up and follow the player if they hold bamboo, rather than ignore the player completely.

Parrots

  • Can spawn in all jungle variants.
  • Dance on the player's shoulder when a music disc is playing.[820]
  • Dismount when the player falls down a distance greater than 1 9⁄16 blocks, compared to 3⁄4 of a block in Java Edition.[821]
  • Dismount when the player's shoulders become submerged in water, instead of feet in Java.
  • Parrots sitting on the player's shoulders prevents the player from entering a nether portal.[822]
  • Parrots can imitate endermen, polar bears, wolves, and zombified piglins.

Patrols

Phantoms

Pigs

  • Riding is different:
    • Less instant in turning.
    • The pig does not look up and down with the player, unlike in Java Edition.
    • The pig has to jump to get on blocks, rather than just step up like horses.
    • Using a carrot on a stick makes the pig boost, along with a sound effect, and only reduces the durability of the carrot on a stick by one.

Piglins

  • Are afraid of extinguished soul campfires.[825]
  • Baby piglins can be made to wear armor and wield a sword, but not a gold sword.
  • Baby piglins drops 1XP instead of 5XP.[826]
  • Baby piglins make angry noises when any piglin gets angry.[827]
  • Can naturally spawn in Peaceful difficulty with passive behavior.
  • When targeting with a crossbow, the arms are aligned. πŸ‘ Image
    πŸ‘ Image
  • Need 8 seconds to barter, rather than 6.[277]
  • Immediately attack players while bartering instead of waiting for the transaction to finish.

Piglin brutes

Pillagers

  • Drop 0-2 arrows upon death.[830]
  • Have a melee attack.[831]
    • Used when underwater only, not when no crossbow is equipped.
  • Have a unique celebration animation. πŸ‘ Image
    [832]
  • Don't hold their crossbow with two hands unless they are targeting.[833]
  • Hold a loaded crossbow with both hands.

Players

  • All projectiles knockback players.[834]
  • Hand in first person is positioned lower[835] and turns red when taking damage.[836]
πŸ‘ Comparison between held items on Java (left) and Bedrock (right)
Comparison between held items on Java (left) and Bedrock (right)

* Items are held differently in third person.[683]

  • Players can fall off non-full blocks when crouching.[837]
  • Players crouch when flying down in creative mode.[838]
  • Players can "step upward" while flying.[839]
  • When flying, players can stop moving instantly.
  • When touching the ground while flying down in Creative mode, the player will not stop flying.
  • Player's name tag completely disappears when sneaking.
  • Players are completely immune to damage in creative mode, including damage from the void and kill command.
  • Player vertical knockback is desynced.[840]

Polar Bears

  • Can spawn in frozen river, frozen peaks, jagged peaks and snowy slopes.[841]
  • Can drop both cod and salmon at once.

Projectiles

  • Snowballs and eggs deal knockback to players and trigger their pets to attack.[834]
  • Snowballs, eggs, fishing rod bobbers and wind charges thrown through fire or lava catch fire and can set fire to entities they hit.[842]
  • Throwable entities such as eggs, ender pearls and snowballs render immediately in front of the player after being thrown, rather than being rendered after two ticks as in Java Edition.[843]

Pufferfish

  • Inflates when hurt.
  • Small pufferfish move their tails when swimming.

Rabbits

Ravagers

  • Ambient sounds are louder in a raid.
  • Attack does less knockback.[845]
  • Can destroy more block types.[note 31]
  • Has a delay between beginning its attack animation and dealing damage to its target.[846]
  • Has a farther attack reach.[847]
  • Leg textures are flipped.[848]

Salmon

  • Can spawn in lukewarm and normal oceans.[849]

Silverfish

  • Attack iron golems before they are hit.[850]

Shulkers

  • Can be colored by using a dye on them in creative mode.
  • Can spawn in peaceful mode.
  • Drop 0-4 shulker shells when killed with Looting III (increase of 1 shulker shell per level), instead of 0-1 as in Java (increase of 6.25% per level).
  • Shulkers cannot rotate their head more than 180 degrees.[851]
  • Shulkers are put in impossible places when exiting minecarts.[852]
  • Shulkers open into blocks when unable to teleport.[853]

Skeletons

  • A skeleton on land shoots quickly at a player in water. The rate of fire increases as the player approaches, making combat difficult due to the knockback.
  • Typically stop moving to shoot, making no attempt to avoid being hit.[854]
  • Underwater, it switches to direct attack without using a bow and arrow.[855][feedback 44]

Skeleton horses

  • Can be controlled without a saddle.[856]
  • Immune to lightning.

Slimes

  • The chunks that slimes can naturally spawn in inhabit the same coordinates for every world.

Sniffers

  • The hitboxes of sniffers are not adjusted when they lay down.[857]
  • Only sniffers at full health can breed.
  • Are healed by 2 health points each time they are fed a torchflower seed.[858]

Snow golems

  • Can spawn naturally when pumpkins generate on top of two snow blocks.
  • Don't leave snow trails in biomes with high temperature values, such as jungles, mushroom fields, savannas, stony peaks, deserts, badlands, and biomes in the Nether.[859]

Spiders

  • Can spawn in 3x1x3 spaces beneath full solid blocks.
  • May not spawn with various status effects in Hard difficulty.[293]
  • Spiders killed by wolves do not drop spider eyes.[860]

Squids

  • If a squid is out of the water, its tentacles swing more slowly as its oxygen meter goes down. When 15 seconds have passed, its tentacles stop swinging and the squid begins to suffocate.

Strays

  • Can spawn from skeleton spawners.

Striders

  • Babies spawn more than adults.[861]
  • Can move their heads up and down when being ridden by mobs.[862]
  • Can spawn at the bottom of lava lakes.[863]
  • Eyes of shivering striders are one pixel higher.[124]
  • Players can ride striders submerged in lava.
  • Saddled striders have shorter legs.

Tropical fish

Turtles

  • Slightly different spawning requirements.
  • Much shorter breeding cooldown.
  • Do not rotate their front fins along the x axis while swimming.[865]

Undead

  • Skeletons, strays and bogged use melee attacks underwater.[855]
  • Skeletons, strays and bogged don't actually "use" their bow, and shoots arrows like how a ghast shoots fireballs.
  • Zombies and zombie variants have the same posture as players when holding anything in their offhand.[866]

Vexes

  • Have a random chance of dropping an iron sword.[867]

Villagers

  • Babies have bigger heads like other baby mobs.[868]
  • Babies ignore players.
  • Babies can take poppies held by iron golems.[869]
  • Display angry particles when nearby beds, bells and assigned workstations are broken by a player.[870]
  • Heal if there's bread in their inventory.
  • Heal after sleeping in a bed.
  • If the beds or workstations tie in well, green particles are emitted from both the villagers and the beds or workstations.[871]
  • If they lose their job site block, they go back to being an unemployed villager, unless they're a higher level.
  • Pre-Village & Pillage villagers are still available. πŸ‘ Image
    πŸ‘ Image
    πŸ‘ Image
    πŸ‘ Image
    πŸ‘ Image
    πŸ‘ Image
  • Spawn with professions, when spawned via spawn eggs.[872]
  • When they showing an item they offer, they will slightly lift their arms.
  • During rain or snow villagers enter houses and stop their daily schedule.β€Œ[873]
  • The trades of cartographers after villager trade rebalancing aren't in parity with Java Edition.[874]
  • Baby villagers are sometimes born with the wrong skin in certain biomes.[875]
  • Villagers don't give items after finishing a raid.[876]
  • Suspicious Stew trade not randomized for Farmer.[877]
  • Villagers claim workstations and beds that are too far away and/or get stuck unemployed.[878]

Vindicators

  • Johnny vindicators target baby villagers.[879][880]
  • Vindicators riding on ravagers never spawn in raids.[881]
  • Arm position is different when not holding a weapon.

Wandering traders

  • Can spawn in village gathering sites.
  • Despawn shortly after all trades are used up.
  • Drink an invisibility potion when hurt or near a hostile mob (illagers, vexes, and zombies and its variants).
  • Shows the item they offer when the player is holding an emerald.[882]
  • Always spawns with two leashed trader llamas, even when spawned with a spawn egg.[883]
  • Run away from zombified piglins.[884]
  • Can sell mangrove logs. [885]

Wardens

  • Get attracted to pressure plates they themselves stand on.[886]
  • Can detect shooting projectiles when you're in creative mode.[887]
  • Can detect cauldron filling in creative mode.[888]
  • Its hurt and death sounds are quieter.[889]

Witches

  • Ambient sounds are louder in a raid.
  • Always spawn in a single spot in witch huts, rather than anywhere within a larger area.
  • Are immune to their own negative splash potion effects.[890]
  • Attack iron golems before they are hit even if not in a raid or patrol.[850]
  • Held potion and hat model pieces are offset.πŸ‘ Image
    πŸ‘ Image

Withers

  • Has different AI.​[more information needed]
    • Flies around it's target, then fires a volley of 3 wither skulls and 1 blue wither skull.
    • Spawns multiple wither skeletons when it reaches half health.
    • Uses a charge attack when below half health.
    • Fires wither skulls at a faster rate the lower health it has.
    • Always breaks blocks that it touches.
  • Doesn't regenerate health.[891]
  • Explodes not just when created, but also when it reaches half health and when killed.
  • Has a different spawning and death animation.[892]
  • Has a health of 600HPπŸ‘ ❀️
    Γ— 300
    instead of 300HPπŸ‘ ❀️
    Γ— 150
    .[893]
  • Boss bar has a different color.[894]
  • Blue wither skull projectiles can be deflected when hit.

Wolves

  • A wolf when first tamed doesn't sit down.[895]

Zombies

  • Idle arms are slightly higher than on Java.
  • Will break off from chasing a player to target closer villagers and golems.
  • Can see villagers through walls.[896]

Zombie villagers

Zombified Piglins

  • Using the classic texture pack turns the zombified piglin back into a classic zombie pigman.[898]
  • Repeatedly lighting and breaking a nether portal causes mass zombified piglin spawning.[899]
  • Player does not continue riding on the Zombified Piglin you were riding on after saddled pig you were riding on is converted to a zombified piglin.[900]
  • Nether portals can spawn zombified piglins around the portal rather than inside.

Effects

[edit | edit source]

Absorption

  • Is not removed upon losing the extra absorption hearts.[901]

Fatal Poison

  • Exists.
    • Can kill the player irrespective of difficulty.
    • Given to parrots when they are fed cookies.
    • Same icon as Poison.

Fire Resistance

  • Causes the entity to not have a burning animation at all, causing the view of the player to not be blocked.[902]

Haste, Strength and Weakness

  • Have more complex methods of calculating the increase/decrease in attack speed/damage per level.
  • The haste effect is generally more powerful than in Java Edition.[903]

Hero of the Village

πŸ‘ Image
Hero of the Village animation.
  • When received, the effect icon first appears in the center of the screen, with an animation similar to the Totem of Undying animation.[feedback 45][feedback discord 27]
  • Can't be removed from drinking milk, using a Totem of Undying, or dying.β€Œ
  • Hero of the Village animation appears on screen when a raid ends even if not receiving the effect.[904]

Levitation

Night Vision

  • While under the night vision effect light sources appear different from how they do in Java Edition.[906]

Raid Omen

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Raid Omen animation.

Regeneration

  • Works differently, with different sources providing different amounts of total health regenerated.

Enchantments

[edit | edit source]

Channeling

  • Can be used to hit entities with lightning when they are inside blocks or vehicles.[907][908][909]

Fire Aspect

Impaling

  • Deals extra damage to all mobs or players touching water or rain, instead of only aquatic mobs.[912]​[upcoming: JE Combat Tests]

Multishot

  • Multiple arrows fired in the same shot can hit and damage the same entity at the same time.

Riptide

  • A thrown trident can hit multiple targets, but it behaves like a regular trident when thrown by a dispenser.

Sharpness, Smite and Bane of Arthropods

  • Extra damage is calculated differently, resulting in increased overall damage.
  • Can be applied to axes in an enchanting table.[913]

Thorns

  • Can be applied to all armor pieces in an enchanting table.
  • Can damage wardens from its sonic boom attack.[914][915]

Commands

[edit | edit source]

Generic

Coordinates

  • A relative coordinate can have the next relative coordinate right behind it (without a space).

Raw JSON text format

  • Format starts with an object containing only a "rawtext" list, rather than starting directly in the json text input (a string, a bool, a number, an object containing "text" or alike, or a list containing any of the prior options).

Allowlist

  • Is called "allowlist" instead of "whitelist.[917]

Damage

  • Only allows integers even though damage can be fractional.[918]

Execute

  • Subcommand context execution order differs from Java Edition.[919]

Gamerule

  • More gamerules:
    • functionCommandLimit[note 33]
    • recipesUnlock
    • respawnBlocksExplode
    • showCoordinates
    • showTags[note 34]
  • Certain gamerule commands are available even without turning on cheats.
  • Disabling doMobSpawning gamerule prevents passive mobs[920] and mobs from structures from spawning.

Gamemode and Difficulty

  • Can be type with abbreviated forms and numeric IDs.

Locate

  • Biome names are not translated.[921]

Place

  • Can only be used to place trail ruins and trial chambers.[922]

Replaceitem

  • Blocks in armor inventory and on armor stands don't render if using /replaceitem.[923]

Save-all, save-off and save-on

  • Are all merged into /save.

Scoreboard

  • /scoreboard players random <entity> <objective> <min> <max>

Teleport

  • Has optional boolean to cancel teleporting if it ends up inside collision boxes of blocks.

Tickingarea

  • Sets a ticking area to a chunk near the specified coordinates instead of being set to it, and Y coordinates is always set to 0.[924]

Time

  • Time can be set to sunrise or sunset.

Title(raw)

  • /title does not support raw JSON text, only plain strings, instead /titleraw exists to allow raw JSON text.

Sounds

[edit | edit source]
  • Dropping an item makes the "pop" sound.[925]
  • Hitting the air makes the "attack" sound.[926]
  • Jumping sounds when jumping off of and landing on blocks.[927][feedback 48]
  • Silverfish and endermites have walking sounds.[928]
  • Sounds for breaking blocks have a higher pitch.[929]
  • Ambient sound effects can play at different pitches.[930]
  • Stereo footstep sounds.[931]
  • Some sound events are named wrong or missing.[932]
  • Many sounds do not match Java Edition.[933]
  • Many blocks have incorrect sounds assigned in blocks.json.[934]
  • The sounds of walking on amethyst are louder.[935]
  • New rooted dirt sounds don't match Java Edition.[936]
  • The sound of placing Sculk Shrieker on the ground is not the same as in the Java version.[937]
  • The sounds of the sculk shrieker when calling the warden are very different from the Java Edition.[938]
  • Deepslate Bricks pitch sound effects does not match Java Edition.[939]
  • Tuff/Dripstone hit sound does not match Java Edition.[940]
  • Crimson and warped door opening and closing sounds don't match java.[941]
  • Campfires, candles, and candle cakes make a sound when ignited by the fire aspect enchantment.[942]

Unsorted

[edit | edit source]

General

[edit | edit source]
  • Block and item shading is darker in Java than in Bedrock.
  • Clouds fade differently between editions.[943]
  • Different graphics saturation level between editions.
  • Experience bar looks slightly different between editions.​[more information needed][944]
    • The experience levels are positioned higher on Bedrock Edition.
  • Dash bar turns red when cooling down on Bedrock, and turns dark purple on Java Edition.[945]
  • In Bedrock, hearts move down when having regeneration, while they move up in Java.
  • Loading screen looks different between editions (both for menu, and loading up a world).
  • Random tick speed gamerule defaults to 1 in BE and 3 in JE.
  • Swinging animations are different between editions.​[more information needed]
  • The distribution of resource packs on servers is handled differently: in JE, a link to a downloadable file is required in the server.properties; in BE, it is included in the world files.
  • Default field of view is 70 degrees in Java Edition and 60 degrees in Bedrock Edition.[946]
  • Many differences in particles between editions. See Particles (Java Edition) and Particles (Bedrock Edition) for more information.
  • Crossbow handling mechanics are different. In Java, the arrow loads onto the crossbow only when the mouse button is released; holding the right mouse button then fires and charges the next arrow. In Bedrock Edition, the crossbow automatically loads the arrow when finished charging; holding the right mouse button then fires but does not charge the next shot until the player clicks again; charging the crossbow consumes durability.
  • Missing block and item texture is different.[947]
  • Hotbar is positioned lower in Java than in Bedrock.
  • Recipe book is collapsed by default in Java and expanded by default in Bedrock.
  • Item tooltips are different.[948]
  • Beds display message "You may not rest now, the bed is too far away" in Java and "Bed is too far away" in Bedrock.
  • Beds display message "You have no home bed or respawn anchor, or it was obstructed" in Java and "Your home bed was missing or obstructed" in Bedrock.
  • Username is controlled separately between editions. Bedrock Edition username is always the general Xbox gamertag, while Java Edition is a custom one.
    • Java Edition username can be up to 16 characters long, Xbox gamertag can be up to 12 characters long.
  • Mining Fatigue screen effect moves down in Java and up in Bedrock.
  • Carved pumpkin blur is stretched to fit the screen in Java and displayed directly in Bedrock.
  • Credit sequence is skipped by pressing in Java and clicking "Skip" in Bedrock.

World generation

[edit | edit source]
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Java Edition nether structure distribution.
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Bedrock Edition nether structure distribution.
  • Different chest loot between editions.[note 35]
    • The bastion remnant loot tables in Bedrock do not contain spectral arrows (as they have not been implemented). These entries are replaced with arrow entries, resulting in an abundance of arrows in these chests.[note 36]
    • The jungle pyramid's loot tables have slightly different weights and item stacks between editions.[note 37]
    • The ruined portal loot tables in Bedrock have a lower weight for bells and higher weight for golden apples, among other differences.[note 38]
    • The stronghold loot tables are more varied in Bedrock; storerooms may contain 1–3 ink sacs, altars may contain 1–3 emeralds, and the weights in libraries are slightly different.[note 39]
  • Different generated structure, terrain feature and cave carver locations between editions.[42][949]
  • In Java, nether biome particles are generated within the respective biomes. In Bedrock, particles appear everywhere, even outside of the biomes, but are visible only when inside of the biome, at which point they can be seen everywhere. Given their rendering behavior at extreme distances it appears as though they are rendered in much the same way as rain and snow.
  • The ash particles in Basalt Deltas move randomly in Bedrock, but move northwest in Java.[950][951]
  • Buried treasure chests always generate at chunk coordinate 8 (out of 0 through 15) on both the X and Z axis in Bedrock, and at chunk coordinates 9 on Java[952].
  • The game splits the Nether into regions in which one of either a nether fortress or a bastion remnant can generate. The regions are 432Γ—432 blocks in Java Edition and 480Γ—480 blocks in Bedrock Edition.
  • In Java Edition, the chance of a fortress generating instead of a bastion is 2⁄5 (40%), while in Bedrock Edition the chance of a fortress generating instead of a bastion is 1⁄3 (33.3%)
  • Colors pattern of eroded badlands aren't the same between Java and Bedrock Edition.[953]
  • Different extreme distance effects in each edition. See Java Edition distance effects and Bedrock Edition distance effects for more information.
  • Pillager outposts on tall cliffs or floating islands generate with an extended foundation in Bedrock Edition while they generate on a terrain blob in Java Edition.
  • The void start platform generates at Y=-61 in Java Edition and Y=-64 in Bedrock Edition.
  • Called Narrator on Java and Text to Speech on Bedrock.

Blocks

[edit | edit source]
  • Bee nests in flower forests have 3% chance to generate in Bedrock and 2% chance in Java.
  • In Java Edition, magma blocks in the nether attempt to generate 4 times per chunk in sizes of 0–160, from altitudes Y=27 to Y=36 in all biomes. It can only replace netherrack. In Bedrock Edition, it attempts to generate 9 times per chunk in sizes of 0–106, from altitudes Y=23 to Y=36 in all biomes. It can replace netherrack and blackstone.
  • Daylight detectors output identical power levels at different times and different weather conditions.[note 40]
  • Different anvil XP costs between editions.
    • In Java, costs are scaled using the final level of the enchantment being added. In Bedrock Edition, costs are scaled using the final level minus the initial level. For example, combining two Sharpness IV books into a Sharpness V book costs 5 levels on Java, but 1 level on Bedrock.
  • Renaming on an anvil has a maximum of 50 characters long on JE and 30 characters long on BE.[954]
  • Nether portal blocks in the End teleport players to the Nether in Java and the Overworld in Bedrock. In Bedrock, End portal blocks in the Nether teleport players to the End. The behavior of end portal blocks in the Nether in Java is unknown.[verify]
  • Smelting cacti yields more experience in JE (2XP) than BE (0.2XP).[955]
  • Text colors glows differently on signs when using glow ink sacs. In Java, the colors are brighter but not accurate to the palette[956], while in Bedrock, the text outline are too dark.[957]
  • In the Java Edition chest interface, the top three rows for a large chest correspond to the left half of the chest when facing it, and the bottom three rows correspond to the right half. In Bedrock Edition, the top three rows correspond to whichever half was placed first and the bottom three to the other half.
  • Message to disable a slot in crafter has the word "Press" in Bedrock and "Click" in Java.[958]

Items

[edit | edit source]
  • The shield item looks different between editions.
  • Some blocks and items provide different amounts of furnace fuel in each edition.
  • Bundle storage bar colors are different.[959][960]

Entities

[edit | edit source]
  • The player slim model arms in Bedrock are half a pixel lower than the body torso part of the player model, compared to Java, which is properly aligned.[961]
  • Tropical fish names differ between editions (full list can be found in here).
    • Gray-Sky SunStreak: Blue Dory (BE)
    • Gray-Blue Flopper (185008129): Blue Tang (JE)
    • White-Gray Brinely: Butterfly Fish (BE), Butterflyfish (JE)
    • White-Orange Clayfish: Ornate Butterfly (BE), Ornate Butterflyfish (JE)
    • Lime-Sky Brinely: Queen Angel Fish (BE), Queen Angelfish (JE)
    • Red-White SunStreak: Tomato Clown (BE)
    • Red-White Kob: Tomato Clownfish (JE)
    • Teal-Yellow Dasher: Yellowtail Parrot (BE), Yellowtail Parrotfish (JE)
  • Ghasts use different models between the Java and Bedrock, and some of their tentacles are different lengths.
  • Pillager spawning in both patrols and outposts works differently in each edition.
  • Cat spawning in villages works differently in each edition.
  • Mob spawning in nether fortresses works differently in each edition.
  • Different mobs spawn in different waves in raids.
  • Different villager schedules between editions. (See Villager Β§ Schedules.)
  • Many villager behaviors, such as selecting job site blocks, sharing food, farming, reproducing, summoning golems, reacting to enemies, etc, are all significantly different between editions.
  • Different villager trading between editions.
    • General
      • Bedrock trade groups are based on the specific trade slot. Java trade groups are based on the villager level. This affects the chances of trades that are chosen. For example, Bedrock farmers always sell bread, while Java farmers have a 40% chance to sell bread (20% per slot, 2 slots). For simplicity's sake, these groups aren't listed as they still respect the levels.
    • Butcher
      • The emeralds for coal trade give the villager 2 XP in Java and 10 XP in Bedrock.
    • Cartographer
      • The banner for emeralds trade isn't "grouped" with itself in Java. See the below point about the farmer's suspicious stew trade for an explanation of this.
    • Farmer
      • The suspicious stew trade isn't "grouped" with itself in Java. This affects the chances of offering the trade. In Bedrock, the chance of offering the suspicious stew is 1⁄3 for a single slot. In Java, it's 6⁄7, as all 6 suspicious stew types are listed as separate trades.
    • Fletcher
      • The emeralds and arrows for tipped arrows trade may give Arrows of Decay (currently not in Java) in Bedrock, while it may give Arrows of Slow Falling in Java.
    • Leatherworker
      • The Journeyman level emeralds for dyed leather tunic trades rewards the villager 10 XP in Bedrock while it rewards 1 XP in Java.
    • Mason
      • The granite/diorite/andesite for emeralds trade is not "grouped" in Java. See the above point about the farmer's suspicious stew trade for an explanation of this.
      • The emeralds for polished granite/polished diorite/polished andesite trade is not "grouped" in Java. See the above point about the farmer's suspicious stew trade for an explanation of this.
      • The emeralds for terracotta and glazed terracotta trades are not "grouped" in Java, while they are all in one big group in Bedrock. See the above point about the farmer's suspicious stew trade for an explanation of this. This one is especially bad as the quartz trade 6.25% chance of appearing.
      • The emeralds for quartz blocks/pillars trades are not "grouped" in Java. See the above point about the farmer's suspicious stew trade for an explanation of this. In this specific case, this means that Java always offers both trades while Bedrock always offers only one. See the above point about the farmer's suspicious stew trade for an explanation of this.
    • Shepherd
      • None of the colored item or dye trades are "grouped" in Java. See the above point about the farmer's suspicious stew trade for an explanation of this.
    • Weaponsmith
      • The enchanted iron sword trade has a price multiplier of 0.05 and a villager XP reward of 1 in Java, while it has a price multiplier of 0.2 and a villager XP reward of 5 in Bedrock.
      • The emeralds for bells trade is offered by apprentice weaponsmith villagers in Java, while it is offered by journeyman weaponsmith villagers in Bedrock.
      • Said bell trade has a villager XP reward of 5 in Java, while it has a villager XP reward of 10 in Bedrock.
  • Different wandering trader trading between editions.
    • Bedrock has trade grouping that prevents items of similar types from being offered more than once per trader.
      • All dyes are grouped (1 for 3, 12 uses), all seeds are grouped (1 for 1, 12 uses), both mushrooms are grouped (1 for 1, 12 uses), all coral blocks are grouped (3 for 1, 8 uses), and all saplings are grouped (5 for 1, 8 uses).
  • In Java, entity shadows are more smoothly rounded than on Bedrock.[962]
  • Foxes behave differently across editions.
    • Have different chances of holding eggs (15%β€Œ[JE only]/20%β€Œ[BE only]) or feathers (20%β€Œ[JE only]/15%β€Œ[BE only]) when spawned.
    • In Bedrock, they always drop the item they spawn with when killed; in Java, they have an 8.5% chance of doing so.
    • When killed, adult foxes drop 1–2XP in Java and 1–3XP in Bedrock.
  • Drowned equipment spawn rates differ.
    • Have a 3% chance to spawn with a nautilus shell in their offhand in JE, as opposed to 7% in BE.
  • In Java Edition, each cartographer sells its own unique explorer map that points to a different location than other cartographers. Purchasing another explorer map from the same cartographer results in the same explorer map. In Bedrock Edition, a cartographer sells explorer maps that point to the nearest unexplored location, regardless of whether it has been previously mapped by another cartographer. After a player explores the location, the cartographer sells a new map.
  • In Java Edition, the movement of a mount is controlled by its passenger, if both the mount and the passenger are mobs (not players). In Bedrock Edition, for most of rideable mobs, when its mob passenger tries to chase and attack player or mobs, the passenger takes control, otherwise the mount controls movement.
  • In Java Edition feeding baby animals reduces the time remaining until they grow up by 10%. In Bedrock Edition feeding baby animals reduces the total amount of time until they grow up by 10%, meaning feeding a baby animal 10 times in a row will cause them to immediately become an adult.
  • Most entities have different hitbox sizes in each edition.

Commands

[edit | edit source]
  • Color code Β§6, gold, has shadow color 2A2A00 in Java and 402A00 in Bedrock.
  • Commands that provide block states is written [key=value,key=value] in Java, and ["key"="value","key"="value"] in Bedrock.[963]
  • Completely different /tellraw syntax between editions, existence of /titleraw in Bedrock Edition, etc.
  • Java has /forceload, while Bedrock has /tickingarea.

Sounds

[edit | edit source]
  • Different sound volume levels between editions.
  • The file names for music tracks by C418 differ. On Java, tracks use their title from the soundtrack​[upcoming: BE 26.40], but on Bedrock, tracks use a generic name (e.g. "subwoofer_lullaby.ogg" on Java, "hal1.ogg" on Bedrock)[964]
  • Menu music stops playing in Java Edition when the player leaves the main menu and stops playing in Bedrock Edition when a loading screen finishes.
  • Some music tracks play in different biomes in different editions.[966]

Textures, models and animations

[edit | edit source]
This section would benefit from the addition of more images.
 
Please remove this notice once you have added suitable images to the article.
The specific instructions are:
  • Other plane models
  • Bedrock Edition fancy pale oak leaves
  • Bedrock Edition short seagrass animated render
  • Up to date Bedrock Edition redstone comparator and repeater renders showing incorrect redstone torch models
  • Re-rendered Bedrock Edition pillager renders showing incorrect limb textures
  • Re-rendered Bedrock Edition cauldron renders with correct lighting
  • Bedrock Edition copper bar models

Blocks

[edit | edit source]
Object Java Edition Bedrock Edition
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Wheat crops[604] πŸ‘ Image
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Nether wart[604] πŸ‘ Image
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Nether wart block[124] πŸ‘ Image
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Bell (floor) πŸ‘ Image
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Blackstone slab[491] πŸ‘ Image
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Blackstone stairs[491] πŸ‘ Image
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Bubble column πŸ‘ Image
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Cauldron[456] πŸ‘ Image
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Cocoa beans πŸ‘ Image
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Composter[456] πŸ‘ Image
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Conduit[520] πŸ‘ Image
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Copper bars (unconnected) πŸ‘ Image
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Iron bars (unconnected) πŸ‘ Image
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Brain coral fan[524] πŸ‘ Image
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Bubble coral fan[524] πŸ‘ Image
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Fire coral fan[524] πŸ‘ Image
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Horn coral fan[524] πŸ‘ Image
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Tube coral fan[524] πŸ‘ Image
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Dead brain coral fan[524] πŸ‘ Image
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Dead bubble coral fan[524] πŸ‘ Image
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Dead fire coral fan[524] πŸ‘ Image
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Dead horn coral fan[524] πŸ‘ Image
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Dead tube coral fan[524] πŸ‘ Image
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Iron door πŸ‘ Image
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Wooden door πŸ‘ Image
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Enchanting Table πŸ‘ Image
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Fire[541] πŸ‘ Image
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Soul fire[541] πŸ‘ Image
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Flower pot πŸ‘ Image
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Potted cactus πŸ‘ Image
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Cactus[495] πŸ‘ Image
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Hopper[456] πŸ‘ Image
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Lava[176] πŸ‘ Image
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Lava cauldron πŸ‘ Image
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Leaves[567] πŸ‘ Image
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Lectern πŸ‘ Image
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Lever[117] πŸ‘ Image
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Lightning rod[581] πŸ‘ Image
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Nether portal block[123] πŸ‘ Image
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Ominous banner πŸ‘ Image
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Piston πŸ‘ Image
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Piston head πŸ‘ Image
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Sticky piston πŸ‘ Image
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Sticky piston head πŸ‘ Image
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Pumpkin[616] πŸ‘ Image
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Carved pumpkin[616] πŸ‘ Image
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Jack o'lantern[616] πŸ‘ Image
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Purple glazed terracotta[101] πŸ‘ Image
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Redstone dust (with dot) πŸ‘ Image
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πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image

πŸ‘ Image
πŸ‘ Image
πŸ‘ Image

πŸ‘ Image
πŸ‘ Image
πŸ‘ Image

πŸ‘ Image
πŸ‘ Image
πŸ‘ Image

πŸ‘ Image
πŸ‘ Image
πŸ‘ Image

πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Redstone comparator[618][619] πŸ‘ Image
πŸ‘ Image
Redstone repeater[618][619] πŸ‘ Image
πŸ‘ Image
Redstone torch[619][169] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Soul torch[657][169] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Torch on wall[169] πŸ‘ Image
πŸ‘ Image
Copper torch on wall[169] πŸ‘ Image
πŸ‘ Image
Scaffolding πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Sculk sensor[634] πŸ‘ Image
πŸ‘ Image
Calibrated sculk sensor[75] πŸ‘ Image
πŸ‘ Image
Seagrass[160] πŸ‘ Image
Tall seagrass[160] πŸ‘ Image
πŸ‘ Image
Small dripleaf[647] πŸ‘ Image
πŸ‘ Image
Snowy grass block[550] πŸ‘ Image
πŸ‘ Image
Spore blossom[660] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Spruce planks[668] πŸ‘ Image
πŸ‘ Image
Structure void πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Sunflower πŸ‘ Image
πŸ‘ Image
Water[176] πŸ‘ Image
πŸ‘ Image
Water cauldron πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Weeping vines[124] πŸ‘ Image
πŸ‘ Image
Weeping vines plant[124] πŸ‘ Image
πŸ‘ Image

Items

[edit | edit source]
Object Java Edition Bedrock Edition
Arrow of Fire Resistance[200] πŸ‘ Image
πŸ‘ Image
Arrow of Slow Falling[200] πŸ‘ Image
πŸ‘ Image
Light block[576] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Map[710] πŸ‘ Image
πŸ‘ Image
Locked map[710] πŸ‘ Image
πŸ‘ Image
Buried treasure map[710] πŸ‘ Image
πŸ‘ Image
Ocean explorer map[710] πŸ‘ Image
πŸ‘ Image
Trial explorer map[711] πŸ‘ Image
πŸ‘ Image
Village map[710] πŸ‘ Image
πŸ‘ Image
Woodland explorer map[710] πŸ‘ Image
πŸ‘ Image
Offhand slot πŸ‘ Image
πŸ‘ Image
Pale oak boat (item)[967] πŸ‘ Image
πŸ‘ Image
Pale oak boat with chest (item)[967] πŸ‘ Image
πŸ‘ Image
Pink Petals (item)[968] πŸ‘ Image
πŸ‘ Image
Pointed Dripstone (item)[969] πŸ‘ Image
πŸ‘ Image
Seagrass (item) πŸ‘ Image
πŸ‘ Image
Totem of undying animation πŸ‘ Image
πŸ‘ Image
Wildflowers (item)[970] πŸ‘ Image
πŸ‘ Image

Entities

[edit | edit source]
Object Java Edition Bedrock Edition
Allay[750] πŸ‘ Image
πŸ‘ Image
Armor stand[763] πŸ‘ Image
πŸ‘ Image
Bee[220][221] πŸ‘ Image
πŸ‘ Image
Baby bee[220][221] πŸ‘ Image
πŸ‘ Image
Blaze πŸ‘ Image
πŸ‘ Image
Breeze[771][772] πŸ‘ Image
πŸ‘ Image
Cod πŸ‘ Image
πŸ‘ Image
Salmon πŸ‘ Image
πŸ‘ Image
Dragon fireball[247] πŸ‘ Image
πŸ‘ Image
Drowned[298] πŸ‘ Image
πŸ‘ Image
Gurgle[298] πŸ‘ Image
πŸ‘ Image
Drowned targeting[298] πŸ‘ Image
πŸ‘ Image
Gurgle targeting[298] πŸ‘ Image
πŸ‘ Image
Husk targeting[298] πŸ‘ Image
πŸ‘ Image
Baby husk targeting[298] πŸ‘ Image
πŸ‘ Image
Zombie targeting[298] πŸ‘ Image
πŸ‘ Image
Baby zombie targeting[298] πŸ‘ Image
πŸ‘ Image
Zombified piglin[298] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Baby zombified piglin[298] πŸ‘ Image
πŸ‘ Image
Enderman[971] πŸ‘ Image
πŸ‘ Image
Enderman screaming[971] πŸ‘ Image
πŸ‘ Image
Evoker[261] πŸ‘ Image
πŸ‘ Image
Fishing rod bobber[794] πŸ‘ Image
πŸ‘ Image
Ghast shooting πŸ‘ Image
πŸ‘ Image
Glow squid πŸ‘ Image
πŸ‘ Image
Baby glow squid πŸ‘ Image
πŸ‘ Image
Hoglin[124] πŸ‘ Image
πŸ‘ Image
Zoglin[124] πŸ‘ Image
πŸ‘ Image
Minecart with chest[815] πŸ‘ Image
πŸ‘ Image
Minecart with command block[816] πŸ‘ Image
πŸ‘ Image
Phantom πŸ‘ Image
πŸ‘ Image
Piglin celebrating πŸ‘ Image
πŸ‘ Image
Piglin idling πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Piglin targeting[739] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Piglin brute idling πŸ‘ Image
πŸ‘ Image
Piglin brute targeting πŸ‘ Image
πŸ‘ Image
Pillager[n 2][281][833][739] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Pillager celebrating[832] πŸ‘ Image
πŸ‘ Image
Pillager with banner πŸ‘ Image
πŸ‘ Image
Pufferfish[287] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
Ravager[848] πŸ‘ Image
πŸ‘ Image
Saddled strider πŸ‘ Image
πŸ‘ Image
Shivering strider[124] πŸ‘ Image
πŸ‘ Image
Tomato clownfish πŸ‘ Image
πŸ‘ Image
Unarmed attacking vindicator πŸ‘ Image
πŸ‘ Image
Witch[261] πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
πŸ‘ Image
  1. ↑ How leaves render with "See-Through Leaves" off.
  2. ↑ The texture in Bedrock is an old version of the texture in Java (see MCPE-46125 for an outline).

User interface

[edit | edit source]
Object Java Edition Bedrock Edition Description
Anvil πŸ‘ Image
πŸ‘ Image
  • Arrow has a smaller size.
  • Hammer, item slots and arrow are in a different position on Bedrock.
  • The plus sign (+) is centered between the input slots on Java, but closer to the rightmost slot on Bedrock.
  • The "Repair & Name" label is on the left side, aligned with the text box on Java, but centered on Bedrock.
  • Text box color is different.
Cartography Table πŸ‘ Image
πŸ‘ Image
  • Has a text box to name the map on Bedrock.
  • Java shows the map, while Bedrock shows the top side of the cartographer table in the GUI.
Crafting Table πŸ‘ Image
πŸ‘ Image
The "Crafting" label is in a different position in Bedrock.
Donkey GUI
Mule GUI
πŸ‘ Image
πŸ‘ Image
The background behind the entity is different.
Enchanting Table πŸ‘ Image
πŸ‘ Image
  • The book is brighter in Java, compared to Bedrock.
  • The enchantment list is slightly taller, but disproportionate on Bedrock.
  • Java use "Enchant" label, while Bedrock use the full block name.
Grindstone πŸ‘ Image
πŸ‘ Image
Java has the grindstone outline in the GUI.
Horse GUI πŸ‘ Image
πŸ‘ Image
The background behind the entity is different.
Inventory GUI πŸ‘ Image
πŸ‘ Image
  • Offhand slot texture is different (see Textures, models and animations).
  • Player preview is a bit lower on Java, but centered and smaller on Bedrock.
  • The "Crafting" label are in a different position on Bedrock.
Llama GUI πŸ‘ Image
πŸ‘ Image
  • Carpet slot are centered on Java.
  • The background behind the entity is different.
Loom πŸ‘ Image
πŸ‘ Image
  • Dye slot texture is different.
  • Has the outline of the Loom block on Java, inside the slots.
Villager Trading πŸ‘ Image
πŸ‘ Image
  • Arrow texture is different in the main selection.
  • Levels sections are split on Bedrock.
Sign πŸ‘ Image
πŸ‘ Image
  • "Done" button and GUI title in Java.
  • Sign texture is bigger in Bedrock.
Hanging Sign πŸ‘ Image
πŸ‘ Image
Book and Quill writing πŸ‘ Image
πŸ‘ Image
  • Two pages displayed in Bedrock.
  • Book texture is different.
  • Page number is centered on Bedrock and uses the background text color.
  • Page button is different.
  • "Done" button in Java, X button in Bedrock.
  • Bedrock Edition has buttons for page edit tools.
Book and Quill signing πŸ‘ Image
πŸ‘ Image
  • Bedrock Edition has unique texture, Java uses the inside texture.
  • [Enter title here] text in Bedrock.
  • X button in Bedrock to directly close the book.
  • More text displayed in Bedrock.
  • Author option in Bedrock.
Object Java Edition Bedrock Edition Description
Pumpkin blur πŸ‘ Image
πŸ‘ Image
  • Stretched in Java.
Fire overlay πŸ‘ Image
πŸ‘ Image
  • Two tilted textures in Java, cubemap in Bedrock.
Suffocation πŸ‘ Image
πŸ‘ Image
  • Zoomed in and darkened 2D texture in Java, rendered cubemap in Bedrock.
Nether portal overlay πŸ‘ Image
πŸ‘ Image
  • Stretched 2D texture in Java, rendered cubemap in Bedrock.
Nether teleporting πŸ‘ Image
πŸ‘ Image
  • Animated Nether portal texture in Java, netherrack background with light gradient in Bedrock.
  • "Loading terrain..." text in Java, loading screen box with "Building terrain" and the logo in Bedrock.
End teleporting πŸ‘ Image
πŸ‘ Image
  • Animated End portal texture in Java, end stone background with light gradient in Bedrock.
  • "Loading terrain..." text in Java, loading screen box with "Building terrain" and the logo in Bedrock.
End Poem πŸ‘ Image
πŸ‘ Image
  • End portal background in Java, dirt background in Bedrock.
  • "Skip" button in Bedrock.

Hitboxes and collision boxes

[edit | edit source]
See also: Hitbox
Block Hitbox Collision box Description
Anvil Different Different Bedrock report: MCPE-59921.
Azalea and flowering azalea Different Same Bedrock report: MCPE-129948.
Bamboo (sapling and stalk) Different Same Java report: MC-215220.
Banner (wall) Different Same Hitbox is slightly lower.
Bed Different Different Bedrock report: MCPE-60829.
Bell Different Different Bedrock report: MCPE-51416.
Big dripleaf Different Different Bedrock report: MCPE-121662.
Boat Different Different
Brewing stand Different Same Bedrock report: MCPE-59922.
Cauldron Different Different Collision box and hitbox under the cauldron is different, hitbox doesn't go inside the cauldron.[972]
Candle cake Different Different The candle part of the candle cake have no collision box on Bedrock Edition.[973]
Chest Different Different Bedrock report: MCPE-94126.
Chorus plant Different Different Java report: MC-190889.
Conduit Different Different Bedrock report: MCPE-94126.
Composter Outline is different Same
Crimson fungus Different Same Bedrock report: MCPE-122697.
Crimson roots Different Same Bedrock report: MCPE-122699.
End portal frame (with eye) Different Different The eye part is intangible.
Fences (corner) Different Same Corner hitboxes don't follow direction.[974]
Flowers Different Same Java report: MC-160382.
Flowers and grass (2-blocks tall) Different Same Large hitbox considered intentional in Java Edition.[975][976]
Frogspawn Different Same Bedrock report: MCPE-153949.
Glass panes (corner) Different Same Corner hitboxes don't follow direction.[974]
Grindstone Different Different
Hanging roots Different Same Bedrock report: MCPE-122361.
Hopper Outline is different Same Have a full block outline selection.
Iron bars (corner) Different Same Corner hitboxes don't follow direction.[974]
Item frame Different Different Is a block entity.
Lantern Different Different Bedrock report: MCPE-51416.
Lectern Different Different Bedrock report: MCPE-47604.
Lever (ground and roof) Different Same
Mushrooms Different Same
Nether portal Different Same
Nether sprouts Different Same Bedrock report: MCPE-122696.
Pink petals Different Same Bedrock report: MCPE-173868
Piston (body) Different Different Is a full block.[977]
Piston (head) Outline is different Same Has a full block outline selection.
Pitcher plant Different Same Java report: MC-261834
Rails (flat) Different Same
Redstone wire Different Same Hitbox doesn't vary with different shape.[978]
Saplings Different Same
Scaffolding Outline is different Same Has a full block outline selection.
Sculk shrieker Different Same Has a full block outline selection.[979][980]
Sea pickle Different Different Hitbox doesn't vary with different amount of pickles.[981] Sea pickles have no collision in Bedrock Edition.
Sea turtle egg Different Different
Signs Different Same Standing signs have a higher hitbox, wall signs have wider hitbox.
Small dripleaf Different Same Bedrock report: MCPE-121798
Stairs Outline is different Same Have a full block outline selection.[982]
Torches Different Same Java report: MC-163730.
Tripwire hook Different Same
Twisting vines Different Same Bedrock report: MCPE-116556.
Vines (roof) Different Same Doesn't have a hitbox.
Walls Different Different Corner hitboxes don't follow direction.[974]
Warped fungus Different Same Bedrock report: MCPE-122700.
Warped roots Different Same Bedrock report: MCPE-122698.

Footnotes

[edit | edit source]

Feedback pages

[edit | edit source]
  1. ↑ See feedback page.
  2. ↑ See feedback page.
  3. ↑ See feedback page.
  4. ↑ See feedback page.
  5. ↑ See feedback page.
  6. ↑ See feedback page.
  7. ↑ See feedback page.
  8. ↑ See feedback page.
  9. ↑ See feedback page.
  10. ↑ See feedback page.
  11. ↑ See feedback page.
  12. ↑ See feedback page.
  13. ↑ a b See feedback page.
  14. ↑ See feedback page.
  15. ↑ See feedback page.
  16. ↑ See feedback page.
  17. ↑ See feedback page.
  18. ↑ See feedback page.
  19. ↑ See feedback page.
  20. ↑ See feedback page.
  21. ↑ See feedback page.
  22. ↑ See feedback page.
  23. ↑ See feedback page.
  24. ↑ See feedback page
  25. ↑ See feedback page.
  26. ↑ See feedback page
  27. ↑ See feedback page.
  28. ↑ See feedback page.
  29. ↑ See feedback page.
  30. ↑ See feedback page.
  31. ↑ See feedback page.
  32. ↑ See feedback page.
  33. ↑ See feedback page.
  34. ↑ See feedback page.
  35. ↑ See feedback page.
  36. ↑ See feedback page.
  37. ↑ See feedback page.
  38. ↑ See feedback page.
  39. ↑ See feedback page.
  40. ↑ See feedback page.
  41. ↑ See feedback page.
  42. ↑ See feedback page.
  43. ↑ See feedback page
  44. ↑ See feedback page.
  45. ↑ See feedback page.
  46. ↑ See feedback page.
  47. ↑ See feedback page.
  48. ↑ See feedback page.

Feedback Discords

[edit | edit source]

Notes

[edit | edit source]
  1. ↑ There is a new policy about accepting certain parity issues in the bug tracker; this was not in effect until late April 2020. A parity issue can be reported in the bug tracker if all of these following criteria are met:
    • It is present both in Java and Bedrock editions.
    • It behaves differently across editions.
    • It was introduced or explicitly changed in Buzzy Bees or later.
    See this post by a moderator on the Mojira subreddit for more details.
  2. ↑ Worked on by redoing combat again, this new version is planned for both Bedrock and Java (see Java Edition Combat Tests).
  3. ↑ Such as + to show hitboxes, + to show chunk borders, etc.
  4. ↑ For example, it may detail if you were trying to escape a player/mob. See the list of death messages. For death messages from Buzzy Bees onward, see MCPE-98552.
  5. ↑ Refers to the Mojang Studios logo.
  6. ↑ This leads to more accurate and consistent translations. For example: "Easy" (difficulty) is translated in Dutch as "Makkelijk" in JE and incorrectly as "Makkie" in BE, which is informal.
  7. ↑ For Bedrock Dedicated Server.
  8. ↑ Present in the Legacy Console Edition, even though it didn't receive the combat changes.
  9. ↑ For example, coral can be placed on glass. See the full list here.
  10. ↑ See this section for more details.
  11. ↑ a b This is considered to be working as intended both in Java Edition and in Bedrock Edition. Though the Bedrock behavior is intended, Jens Bergensten decided to keep the Java one.
  12. ↑ For example, torches can be placed on the back of stairs. See this section for a full comparison.
  13. ↑ a b c d e f g h This feature is either unused or inaccessible without the use of cheats, commands or external software.
  14. ↑ Also applies to carrot on a stick and warped fungus on a stick.
  15. ↑ This is considered a bug both in Java and in Bedrock, though the Bedrock behavior seems to be the intended one.
  16. ↑ a b c d Currently the sounds are already in Bedrock Edition, however it is unused.
  17. ↑ For example, if a player had one iron ingot, the recipe book would show not just iron nuggets, but also pistons and iron doors.
  18. ↑ See Bedrock Edition exclusive splashes for more details.
  19. ↑ This doesn't remove the ability to use third-party content outside Marketplace, except on consoles such as Xbox, PlayStation, and Nintento Switch, where the ecosystem is restricted.
  20. ↑ Currently testing in Minecraft Preview / Beta, before being fully released.
  21. ↑ See this section for a full comparison list.
  22. ↑ This doesn't include cherry, azalea and flowering azalea leaves.
  23. ↑ A similar issue happens when de-powering/reconnecting redstone wires in certain directions in Java Edition, due to MC-11193.
  24. ↑ See this table for comparison.
  25. ↑ This is a side-effect of the invisible barrier at Y=-104
  26. ↑ See this section for more details.
  27. ↑ Doesn't happen in Java anymore as of 1.14 due to MC-148379.
  28. ↑ Doesn't happen in Java due to MC-127433.
  29. ↑ See raid loot for full list.
  30. ↑ MC-161182, which describes the issue, has been incorrectly resolved as a duplicate of MC-151161 β€“ resolved as "Works As Intended"..
  31. ↑ See this section for comparison.
  32. ↑ Java uses the gamerule command for this purpose.
  33. ↑ Java uses the maxChainCommandLength gamerule for this purpose.
  34. ↑ Java uses the HideFlags item tag for this purpose.
  35. ↑ See also this user list for more thorough explanations.
  36. ↑ For more details, see the bastion remnant loot tables.
  37. ↑ For more details, see the jungle pyramid loot tables.
  38. ↑ For more details, see the ruined portal loot tables.
  39. ↑ For more details, see the stronghold loot tables.
  40. ↑ See this section for details.

Issues

[edit | edit source]

Issues relating to "Parity" are maintained on the bug tracker. Issues should be reported and viewed there.

References

[edit | edit source]
  1. ↑ MCPE-31931 β€“ resolved as "Postponed".
  2. ↑ MCPE-169593
  3. ↑ MCPE-179223 β€“ resolved as "Invalid".
  4. ↑ MCPE-23282 β€“ resolved as "Works As Intended".
  5. ↑ MCPE-60258 β€“ resolved as "Works As Intended".
  6. ↑ MCPE-74082
  7. ↑ MCPE-169547 β€“ resolved as "Awaiting Response".
  8. ↑ MC-203575 β€“ resolved as "Works As Intended".
  9. ↑ MCPE-125869 β€“ resolved as "Won't Fix".
  10. ↑ MCPE-157018 β€“ resolved as "Works As Intended".
  11. ↑ MCPE-74059
  12. ↑ MCPE-183436 β€“ resolved as "Works As Intended".
  13. ↑ MCPE-82693
  14. ↑ MCPE-180179 β€“ resolved as "Won't Fix".
  15. ↑ MCPE-129124
  16. ↑ MCPE-163200 β€“ resolved as "Invalid".
  17. ↑ MCPE-15796 β€“ resolved as "Won't Fix".
  18. ↑ MCPE-143876 β€“ resolved as "Invalid".
  19. ↑ MCPE-41729
  20. ↑ MCPE-180180
  21. ↑ MCPE-100700
  22. ↑ MCPE-61166
  23. ↑ MCPE-136588 β€“ resolved as "Won't Fix".
  24. ↑ MC-239059
  25. ↑ MCPE-27259
  26. ↑ MCPE-29181 β€“ resolved as "Won't Fix".
  27. ↑ MCPE-125357
  28. ↑ MCPE-142225
  29. ↑ MCPE-139666
  30. ↑ MC-262252
  31. ↑ MCPE-144297
  32. ↑ MCPE-179347
  33. ↑ MCPE-168219
  34. ↑ MC-239129
  35. ↑ MCPE-11418 β€“ resolved as "Works As Intended".
  36. ↑ MC-242090 β€“ resolved as "Works As Intended".
  37. ↑ MCPE-84840
  38. ↑ MCPE-91128
  39. ↑ MCPE-110789 β€“ resolved as "Incomplete".
  40. ↑ MCPE-161245
  41. ↑ MCPE-98005
  42. ↑ a b MCPE-167106
  43. ↑ MC-225376 β€“ resolved as "Won't Fix".
  44. ↑ MCPE-28510 β€“ resolved as "Works As Intended".
  45. ↑ MC-246983
  46. ↑ MC-130203 β€“ resolved as "Works As Intended".
  47. ↑ MC-123217
  48. ↑ MC-260073 β€“ resolved as "Won't Fix".
  49. ↑ MCPE-180229 β€“ resolved as "Works As Intended".
  50. ↑ MC-234622
  51. ↑ MC-221686
  52. ↑ MC-210369
  53. ↑ MC-209634
  54. ↑ MC-214293
  55. ↑ MC-220814
  56. ↑ MCPE-122595
  57. ↑ MCPE-52965
  58. ↑ MC-216085
  59. ↑ MCPE-64534
  60. ↑ MC-130848 β€“ resolved as "Works As Intended".
  61. ↑ MCPE-90343
  62. ↑ MCPE-108391
  63. ↑ MCPE-60937
  64. ↑ MCPE-186532
  65. ↑ MCPE-51416
  66. ↑ MCPE-172534 β€“ resolved as "Invalid".
  67. ↑ MCPE-135591
  68. ↑ MC-1874
  69. ↑ MCPE-64124 β€“ resolved as "Incomplete".
  70. ↑ MCPE-130723
  71. ↑ MCPE-130584
  72. ↑ MCPE-130577
  73. ↑ MCPE-130695
  74. ↑ MCPE-46639
  75. ↑ a b MCPE-169777
  76. ↑ MCPE-170482
  77. ↑ MCPE-65975
  78. ↑ MCPE-46841
  79. ↑ MC-152680
  80. ↑ MCPE-177803 β€“ resolved as "Invalid".
  81. ↑ a b MCPE-31661 β€“ resolved as "Invalid".
  82. ↑ MC-2614 β€“ resolved as "Works As Intended".
  83. ↑ MC-199969
  84. ↑ MCPE-172500 β€“ resolved as "Works As Intended".
  85. ↑ a b MC-144914
  86. ↑ a b c d MCPE-14664 β€“ resolved as "Works As Intended".
  87. ↑ MCPE-41432
  88. ↑ MCPE-76479
  89. ↑ a b MCPE-80145
  90. ↑ MC-148901
  91. ↑ MCPE-75265
  92. ↑ MC-216200
  93. ↑ MC-241620
  94. ↑ MCPE-136389
  95. ↑ MC-267655
  96. ↑ MC-31317 β€“ resolved as "Works As Intended".
  97. ↑ MC-127036 β€“ resolved as "Works As Intended".
  98. ↑ MCPE-103966
  99. ↑ MC-164676 β€“ resolved as "Won't Fix".
  100. ↑ a b MC-3311 β€“ resolved as "Works As Intended".
  101. ↑ a b MCPE-169398
  102. ↑ MCPE-164666
  103. ↑ MCPE-28890 β€“ resolved as "Works As Intended".
  104. ↑ MC-240541
  105. ↑ MCPE-165903
  106. ↑ MCPE-80434 β€“ resolved as "Works As Intended".
  107. ↑ MC-197072
  108. ↑ MCPE-142813
  109. ↑ MCPE-35470 β€“ resolved as "Invalid".
  110. ↑ MC-269047
  111. ↑ MC-139448 β€“ resolved as "Works As Intended".
  112. ↑ MCPE-38457
  113. ↑ MC-133354
  114. ↑ MC-127102
  115. ↑ MCPE-63528
  116. ↑ MCPE-137895 β€“ resolved as "Invalid".
  117. ↑ a b MC-262865
  118. ↑ MCPE-155420
  119. ↑ MC-249086 β€“ resolved as "Works As Intended".
  120. ↑ MC-274029
  121. ↑ MCPE-164474
  122. ↑ MCPE-186802
  123. ↑ a b MC-167885 β€“ resolved as "Works As Intended".
  124. ↑ a b c d e f g h i MCPE-66085
  125. ↑ MC-175170
  126. ↑ MCPE-182940
  127. ↑ MCPE-83909
  128. ↑ MCPE-73775 β€“ resolved as "Works As Intended".
  129. ↑ MCPE-61978
  130. ↑ MC-267979
  131. ↑ MCPE-152488
  132. ↑ MCPE-168074
  133. ↑ MCPE-36863
  134. ↑ MC-155051
  135. ↑ MCPE-82691
  136. ↑ MCPE-179085
  137. ↑ MCPE-119542
  138. ↑ MCPE-159718
  139. ↑ MC-228595
  140. ↑ MC-213638
  141. ↑ MC-212618
  142. ↑ MCPE-113502
  143. ↑ MC-205361
  144. ↑ MCPE-52823
  145. ↑ MCPE-156535 β€“ resolved as "Incomplete".
  146. ↑ MCPE-12953
  147. ↑ MCPE-122611
  148. ↑ MC-64394 β€“ resolved as "Works As Intended".
  149. ↑ MC-15224
  150. ↑ MCPE-93524
  151. ↑ MCPE-170449
  152. ↑ MCPE-158081
  153. ↑ MC-139029
  154. ↑ MCPE-153794
  155. ↑ MCPE-115444
  156. ↑ MCPE-115495 β€“ resolved as "Fixed".
  157. ↑ MCPE-115818
  158. ↑ MCPE-153819 β€“ resolved as "Works As Intended".
  159. ↑ MCPE-120760
  160. ↑ a b c MC-202598
  161. ↑ MCPE-174296
  162. ↑ MCPE-12277
  163. ↑ MCPE-137520
  164. ↑ MCPE-87311
  165. ↑ MCPE-105454 β€“ resolved as "Works As Intended".
  166. ↑ MCPE-54049
  167. ↑ MC-149990 β€“ resolved as "Works As Intended".
  168. ↑ MCPE-127687 β€“ resolved as "Cannot Reproduce".
  169. ↑ a b c d e MCPE-31372
  170. ↑ MCPE-30863 β€“ resolved as "Invalid".
  171. ↑ a b MCPE-33389
  172. ↑ MC-266499
  173. ↑ MC-111556 β€“ resolved as "Works As Intended".
  174. ↑ MCPE-164595
  175. ↑ MCPE-35610 β€“ resolved as "Invalid".
  176. ↑ a b c MCPE-46187
  177. ↑ MC-249344
  178. ↑ MCPE-152136
  179. ↑ MCPE-119745
  180. ↑ MCPE-19508
  181. ↑ MCPE-75091 β€“ resolved as "Won't Fix".
  182. ↑ MCPE-130974 β€“ resolved as "Invalid".
  183. ↑ MCPE-128343 β€“ resolved as "Won't Fix".
  184. ↑ MCPE-128342 β€“ resolved as "Won't Fix".
  185. ↑ MCPE-128340 β€“ resolved as "Won't Fix".
  186. ↑ MCPE-57604
  187. ↑ MCPE-142596 β€“ resolved as "Incomplete".
  188. ↑ MCPE-111433
  189. ↑ MC-174277
  190. ↑ MCPE-59985 β€“ resolved as "Invalid".
  191. ↑ MCPE-24464
  192. ↑ MC-196294 β€“ resolved as "Works As Intended".
  193. ↑ MCPE-164356
  194. ↑ MCPE-83420
  195. ↑ MCPE-94978 β€“ resolved as "Invalid".
  196. ↑ MCPE-187836
  197. ↑ MCPE-43599 β€“ resolved as "Works As Intended".
  198. ↑ MCPE-36852 β€“ resolved as "Works As Intended".
  199. ↑ MCPE-128339
  200. ↑ a b c MCPE-172056
  201. ↑ MC-206307
  202. ↑ MCPE-51726 β€“ resolved as "Won't Fix".
  203. ↑ MCPE-83181 β€“ resolved as "Invalid".
  204. ↑ MCPE-38297 β€“ resolved as "Works As Intended".
  205. ↑ MCPE-21611 β€“ resolved as "Works As Intended".
  206. ↑ MCPE-138663
  207. ↑ a b MCPE-74963
  208. ↑ MCPE-112469 β€“ resolved as "Invalid".
  209. ↑ MC-1246 β€“ resolved as "Won't Fix".
  210. ↑ MCPE-26845
  211. ↑ MC-183240
  212. ↑ MC-2432 β€“ resolved as "Works As Intended".
  213. ↑ MC-167829
  214. ↑ MCPE-24431 β€“ resolved as "Invalid".
  215. ↑ MC-135963 β€“ resolved as "Works As Intended".
  216. ↑ MC-93206 β€“ resolved as "Won't Fix".
  217. ↑ MC-266969
  218. ↑ MCPE-23272
  219. ↑ MCPE-99375
  220. ↑ a b c MCPE-76400
  221. ↑ a b c MC-274263
  222. ↑ MCPE-138191
  223. ↑ MC-89944 β€“ resolved as "Works As Intended".
  224. ↑ MCPE-50227
  225. ↑ MCPE-129051 β€“ resolved as "Works As Intended".
  226. ↑ MC-248995
  227. ↑ MCPE-176927
  228. ↑ MCPE-138338
  229. ↑ MCPE-137105 β€“ resolved as "Works As Intended".
  230. ↑ MC-227678 β€“ resolved as "Works As Intended".
  231. ↑ MC-194324
  232. ↑ MCPE-66241
  233. ↑ MCPE-31373 β€“ resolved as "Invalid".
  234. ↑ MCPE-36718 β€“ resolved as "Invalid".
  235. ↑ a b MC-227087 β€“ resolved as "Works As Intended".
  236. ↑ MCPE-33444 β€“ resolved as "Invalid".
  237. ↑ MC-127433
  238. ↑ MCPE-122487
  239. ↑ MC-11630 β€“ resolved as "Works As Intended".
  240. ↑ MC-118429
  241. ↑ MC-79556 β€“ resolved as "Works As Intended".
  242. ↑ MC-183446
  243. ↑ MC-268775 β€“ resolved as "Works As Intended".
  244. ↑ MCPE-48669
  245. ↑ MC-77954
  246. ↑ MCPE-39969
  247. ↑ a b MCPE-121278
  248. ↑ MCPE-34746
  249. ↑ MCPE-88635
  250. ↑ MCPE-52675
  251. ↑ MC-251529
  252. ↑ MC-251528
  253. ↑ MCPE-186607
  254. ↑ MCPE-75166
  255. ↑ a b MCPE-74465
  256. ↑ MCPE-102125 β€“ resolved as "Invalid".
  257. ↑ a b MCPE-81321 β€“ resolved as "Incomplete".
  258. ↑ MC-192322 β€“ resolved as "Works As Intended".
  259. ↑ MCPE-152054 β€“ resolved as "Invalid".
  260. ↑ MCPE-45820
  261. ↑ a b c MCPE-155044
  262. ↑ MCPE-13675 β€“ resolved as "Works As Intended".
  263. ↑ MCPE-180739
  264. ↑ MC-200418
  265. ↑ MCPE-79639 β€“ resolved as "Won't Fix".
  266. ↑ MCPE-186392
  267. ↑ MCPE-35787
  268. ↑ MC-113871
  269. ↑ MCPE-126942
  270. ↑ MC-182897 β€“ resolved as "Works As Intended".
  271. ↑ MCPE-13839 β€“ resolved as "Works As Intended".
  272. ↑ MCPE-61477
  273. ↑ MCPE-70869
  274. ↑ MCPE-92473
  275. ↑ a b MC-163960 β€“ resolved as "Works As Intended".
  276. ↑ MC-172620 β€“ resolved as "Works As Intended".
  277. ↑ a b MCPE-99448
  278. ↑ MCPE-98178
  279. ↑ MCPE-70614
  280. ↑ MCPE-186318
  281. ↑ a b MCPE-48628
  282. ↑ MCPE-67489
  283. ↑ MCPE-43876
  284. ↑ MCPE-31500 β€“ resolved as "Won't Fix".
  285. ↑ MCPE-49899
  286. ↑ MCPE-135446
  287. ↑ a b MCPE-36791 β€“ resolved as "Cannot Reproduce".
  288. ↑ MCPE-167093
  289. ↑ MCPE-145085 β€“ resolved as "Invalid".
  290. ↑ MC-132147 β€“ resolved as "Works As Intended".
  291. ↑ MCPE-21211 β€“ resolved as "Works As Intended".
  292. ↑ MCPE-162887
  293. ↑ a b MCPE-10240
  294. ↑ MCPE-120740
  295. ↑ MC-237079
  296. ↑ MCPE-86434
  297. ↑ MC-261096
  298. ↑ a b c d e f g h i j k MCPE-153143 β€“ resolved as "Invalid".
  299. ↑ MCPE-180420 β€“ resolved as "Invalid".
  300. ↑ MCPE-16209
  301. ↑ MCPE-39198
  302. ↑ MCPE-99644 β€“ resolved as "Invalid".
  303. ↑ MC-248042
  304. ↑ MC-148671
  305. ↑ MCPE-115890 β€“ resolved as "Invalid".
  306. ↑ MC-137799 β€“ resolved as "Works As Intended".
  307. ↑ MCPE-175120
  308. ↑ MC-254388
  309. ↑ MCPE-183775
  310. ↑ MCPE-153577
  311. ↑ MCPE-189909
  312. ↑ MCPE-164897
  313. ↑ MCPE-173569
  314. ↑ MCPE-187789
  315. ↑ MCPE-86861 β€“ resolved as "Invalid".
  316. ↑ MCPE-134640 β€“ resolved as "Invalid".
  317. ↑ MCPE-122492
  318. ↑ MCPE-174944
  319. ↑ MCPE-175721
  320. ↑ MCPE-52969
  321. ↑ MC-56653
  322. ↑ MC-273925 β€“ resolved as "Awaiting Response".
  323. ↑ MCPE-104768 β€“ resolved as "Won't Fix".
  324. ↑ MC-278423
  325. ↑ MCPE-48979
  326. ↑ MCPE-97054
  327. ↑ MCPE-179273
  328. ↑ MC-175312
  329. ↑ MCPE-30431 β€“ resolved as "Invalid".
  330. ↑ MC-147499
  331. ↑ MCPE-189927 β€“ resolved as "Won't Fix".
  332. ↑ MCPE-137447
  333. ↑ MCPE-22305 β€“ resolved as "Works As Intended".
  334. ↑ MCPE-156524
  335. ↑ a b MCPE-180168
  336. ↑ MCPE-182123
  337. ↑ MCPE-180163
  338. ↑ MCPE-156502
  339. ↑ MCPE-180162
  340. ↑ a b MCPE-156504
  341. ↑ MCPE-180169
  342. ↑ a b MCPE-180165
  343. ↑ MCPE-185480 β€“ resolved as "Invalid".
  344. ↑ a b MCPE-180167
  345. ↑ MCPE-180164
  346. ↑ MCPE-140091
  347. ↑ MCPE-53577
  348. ↑ MCPE-111963
  349. ↑ MCPE-74109
  350. ↑ MCPE-74881
  351. ↑ MCPE-116415 β€“ resolved as "Invalid".
  352. ↑ a b c d MCPE-53297
  353. ↑ MCPE-167129 β€“ resolved as "Invalid".
  354. ↑ MCPE-99433 β€“ resolved as "Cannot Reproduce".
  355. ↑ a b MCPE-50007 β€“ resolved as "Invalid".
  356. ↑ MCPE-128719
  357. ↑ MCPE-142582 β€“ resolved as "Invalid".
  358. ↑ MCPE-124566 β€“ resolved as "Invalid".
  359. ↑ MCPE-76182
  360. ↑ MCPE-114160
  361. ↑ MCPE-75081 β€“ resolved as "Incomplete".
  362. ↑ MCPE-176513 β€“ resolved as "Invalid".
  363. ↑ MCPE-79264 β€“ resolved as "Invalid".
  364. ↑ MCPE-167133 β€“ resolved as "Invalid".
  365. ↑ MCPE-53881
  366. ↑ MCPE-180966 β€“ resolved as "Won't Fix".
  367. ↑ MC-272891
  368. ↑ MC-263851
  369. ↑ MC-248962 β€“ resolved as "Invalid".
  370. ↑ MC-1646 β€“ resolved as "Invalid".
  371. ↑ MC-77962 β€“ resolved as "Invalid".
  372. ↑ MCPE-64824 β€“ resolved as "Won't Fix".
  373. ↑ MCPE-173338 β€“ resolved as "Won't Fix".
  374. ↑ MCPE-189337
  375. ↑ MCPE-10115 β€“ resolved as "Works As Intended".
  376. ↑ MCPE-217277
  377. ↑ MCPE-102411
  378. ↑ MC-268481 β€“ resolved as "Won't Fix".
  379. ↑ MCPE-164447 β€“ resolved as "Won't Fix".
  380. ↑ MCPE-125921
  381. ↑ MCPE-72468
  382. ↑ MCPE-54645
  383. ↑ MCPE-41217 β€“ resolved as "Works As Intended".
  384. ↑ MC-191631 β€“ resolved as "Won't Fix".
  385. ↑ MC-203372
  386. ↑ MCPE-165424
  387. ↑ MCPE-49551
  388. ↑ MC-238164 β€“ resolved as "Invalid".
  389. ↑ MCPE-39895 β€“ resolved as "Works As Intended".
  390. ↑ MCPE-15191
  391. ↑ MC-214614 β€“ resolved as "Invalid".
  392. ↑ MC-212619
  393. ↑ MCPE-88576 β€“ resolved as "Works As Intended".
  394. ↑ MC-96715 β€“ resolved as "Invalid".
  395. ↑ MC-269448
  396. ↑ MC-278433 β€“ resolved as "Invalid".
  397. ↑ MCPE-183520
  398. ↑ MCPE-171559 β€“ resolved as "Works As Intended".
  399. ↑ MCPE-153260 β€“ resolved as "Works As Intended".
  400. ↑ MCPE-87307
  401. ↑ MCPE-54902
  402. ↑ MC-118001
  403. ↑ MC-256341
  404. ↑ MCPE-101388
  405. ↑ MCPE-185651
  406. ↑ MCPE-120682 β€“ resolved as "Works As Intended".
  407. ↑ MCPE-185652
  408. ↑ MCPE-227181
  409. ↑ MCPE-126802 β€“ resolved as "Won't Fix".
  410. ↑ MCPE-94952
  411. ↑ MC-221654
  412. ↑ MC-232515
  413. ↑ MCPE-146999
  414. ↑ MCPE-158726
  415. ↑ MCPE-31868 β€“ resolved as "Works As Intended".
  416. ↑ MCPE-17651
  417. ↑ MC-264579
  418. ↑ MCPE-154947
  419. ↑ MCPE-19166 β€“ resolved as "Works As Intended".
  420. ↑ MCPE-108400 β€“ resolved as "Invalid".
  421. ↑ MC-127290 β€“ resolved as "Works As Intended".
  422. ↑ MCPE-179473
  423. ↑ MC-238557 β€“ resolved as "Works As Intended".
  424. ↑ MC-154837 β€“ resolved as "Works As Intended".
  425. ↑ MC-182668 β€“ resolved as "Invalid".
  426. ↑ MC-155416
  427. ↑ MCPE-100217
  428. ↑ MCPE-152841 β€“ resolved as "Won't Fix".
  429. ↑ MCPE-152840
  430. ↑ MCPE-152839
  431. ↑ MCPE-152838
  432. ↑ MCPE-152837
  433. ↑ MCPE-152836
  434. ↑ MCPE-152835
  435. ↑ MCPE-152834
  436. ↑ MCPE-152833
  437. ↑ MCPE-152832
  438. ↑ MCPE-152831
  439. ↑ MCPE-152787
  440. ↑ MCPE-152786
  441. ↑ MCPE-152785
  442. ↑ MC-147895
  443. ↑ MCPE-91621 β€“ resolved as "Invalid".
  444. ↑ MCPE-146636
  445. ↑ MCPE-84455
  446. ↑ MC-254646
  447. ↑ MCPE-180747 β€“ resolved as "Won't Fix".
  448. ↑ MCPE-46176
  449. ↑ MCPE-31392
  450. ↑ MCPE-7311 β€“ resolved as "Works As Intended".
  451. ↑ MC-125351 β€“ resolved as "Works As Intended".
  452. ↑ MCPE-172344
  453. ↑ MC-278511
  454. ↑ MCPE-122544
  455. ↑ MCPE-71123
  456. ↑ a b c d MCPE-43635
  457. ↑ MCPE-188479
  458. ↑ MCPE-187249
  459. ↑ MCPE-185122 β€“ resolved as "Invalid".
  460. ↑ MCPE-167355
  461. ↑ MCPE-152191 β€“ resolved as "Works As Intended".
  462. ↑ MCPE-127643 β€“ resolved as "Won't Fix".
  463. ↑ MCPE-121621
  464. ↑ MCPE-44850
  465. ↑ MCPE-64815 β€“ resolved as "Works As Intended".
  466. ↑ MCPE-130025
  467. ↑ MCPE-128027
  468. ↑ MCPE-179131
  469. ↑ MCPE-148320
  470. ↑ MC-213794
  471. ↑ MCPE-129989
  472. ↑ MCPE-121862 β€“ resolved as "Won't Fix".
  473. ↑ MC-270857 β€“ resolved as "Invalid".
  474. ↑ MCPE-50234
  475. ↑ MCPE-184522 β€“ resolved as "Invalid".
  476. ↑ MC-238261 β€“ resolved as "Won't Fix".
  477. ↑ MCPE-173865
  478. ↑ MCPE-174583
  479. ↑ MCPE-119727
  480. ↑ MCPE-49850
  481. ↑ MCPE-238378
  482. ↑ MCPE-121986
  483. ↑ MC-244146
  484. ↑ MCPE-149849
  485. ↑ MC-143602 β€“ resolved as "Invalid".
  486. ↑ MCPE-113619
  487. ↑ MCPE-140222
  488. ↑ MCPE-128341
  489. ↑ MCPE-122039
  490. ↑ MCPE-128089
  491. ↑ a b c MCPE-86903
  492. ↑ MCPE-130019
  493. ↑ a b MC-122352 β€“ resolved as "Works As Intended".
  494. ↑ a b c MC-176481
  495. ↑ a b c MC-129108
  496. ↑ MC-188359
  497. ↑ MC-195058 β€“ resolved as "Invalid".
  498. ↑ MC-228291
  499. ↑ a b MC-258493
  500. ↑ a b c MC-258497
  501. ↑ MCPE-166516
  502. ↑ MC-271488 β€“ resolved as "Won't Fix".
  503. ↑ MC-142097 β€“ resolved as "Works As Intended".
  504. ↑ MCPE-138866
  505. ↑ MCPE-130587
  506. ↑ MCPE-130824
  507. ↑ MCPE-130808
  508. ↑ MC-265040 β€“ resolved as "Invalid".
  509. ↑ MC-273232 β€“ resolved as "Invalid".
  510. ↑ MC-204118 β€“ resolved as "Works As Intended".
  511. ↑ MC-146405 β€“ resolved as "Invalid".
  512. ↑ MCPE-148598
  513. ↑ MCPE-7990
  514. ↑ MCPE-152862
  515. ↑ MC-264967 β€“ resolved as "Invalid".
  516. ↑ MCPE-187646 β€“ resolved as "Works As Intended".
  517. ↑ MC-142418 β€“ resolved as "Works As Intended".
  518. ↑ MCPE-143005
  519. ↑ MC-132527 β€“ resolved as "Invalid".
  520. ↑ a b MC-268614 β€“ resolved as "Invalid".
  521. ↑ MC-300150
  522. ↑ MCPE-44796
  523. ↑ MCPE-62394
  524. ↑ a b c d e f g h i j k MCPE-31866 β€“ resolved as "Works As Intended".
  525. ↑ MCPE-57196
  526. ↑ MCPE-181340
  527. ↑ MCPE-140851 β€“ resolved as "Awaiting Response".
  528. ↑ MC-135783
  529. ↑ MCPE-175541
  530. ↑ MC-133541
  531. ↑ MCPE-178067
  532. ↑ MCPE-177506 β€“ resolved as "Won't Fix".
  533. ↑ a b c d MC-131115 β€“ resolved as "Works As Intended".
  534. ↑ MCPE-10482
  535. ↑ MCPE-125719
  536. ↑ MCPE-179412
  537. ↑ MCPE-164720
  538. ↑ MCPE-51345
  539. ↑ MCPE-217674
  540. ↑ MC-204672
  541. ↑ a b c MCPE-119742
  542. ↑ MCPE-115037
  543. ↑ MCPE-109419
  544. ↑ MC-171788 β€“ resolved as "Invalid".
  545. ↑ MC-277938 β€“ resolved as "Invalid".
  546. ↑ MCPE-153210
  547. ↑ MC-90604 β€“ resolved as "Works As Intended".
  548. ↑ MCPE-123175 β€“ resolved as "Won't Fix".
  549. ↑ MCPE-140266
  550. ↑ a b MCPE-32637 β€“ resolved as "Won't Fix".
  551. ↑ MCPE-151908
  552. ↑ MCPE-131218
  553. ↑ MCPE-127898
  554. ↑ MCPE-172508
  555. ↑ MC-163122 β€“ resolved as "Works As Intended".
  556. ↑ MCPE-59451 β€“ resolved as "Works As Intended".
  557. ↑ MCPE-128973
  558. ↑ MCPE-123695
  559. ↑ MC-163248
  560. ↑ MCPE-170434
  561. ↑ MCPE-174503
  562. ↑ MC-108073 β€“ resolved as "Works As Intended".
  563. ↑ MC-712 β€“ resolved as "Works As Intended".
  564. ↑ MC-166355
  565. ↑ MCPE-117597 β€“ resolved as "Won't Fix".
  566. ↑ MCPE-159419
  567. ↑ a b MC-171859 β€“ resolved as "Works As Intended".
  568. ↑ MC-251663 β€“ resolved as "Invalid".
  569. ↑ MCPE-123453
  570. ↑ MCPE-153400
  571. ↑ MCPE-190456
  572. ↑ MCPE-190239
  573. ↑ MC-263398 β€“ resolved as "Works As Intended".
  574. ↑ MCPE-59059 β€“ resolved as "Works As Intended".
  575. ↑ MCPE-128606 β€“ resolved as "Works As Intended".
  576. ↑ a b MCPE-135376
  577. ↑ MCPE-135376
  578. ↑ MCPE-62197 β€“ resolved as "Works As Intended".
  579. ↑ MCPE-116094
  580. ↑ MCPE-129915
  581. ↑ a b MCPE-129296
  582. ↑ MCPE-123568
  583. ↑ MCPE-121685 β€“ resolved as "Won't Fix".
  584. ↑ MCPE-44206
  585. ↑ MCPE-112516
  586. ↑ MCPE-123726
  587. ↑ MCPE-164674
  588. ↑ MCPE-126849
  589. ↑ MCPE-125690
  590. ↑ MC-244162
  591. ↑ MC-212976
  592. ↑ MCPE-164525 β€“ resolved as "Works As Intended".
  593. ↑ MCPE-53919
  594. ↑ MCPE-181505 β€“ resolved as "Won't Fix".
  595. ↑ MCPE-171266
  596. ↑ MC-164 β€“ resolved as "Works As Intended".
  597. ↑ MCPE-174581 β€“ resolved as "Works As Intended".
  598. ↑ MCPE-14851 β€“ resolved as "Works As Intended".
  599. ↑ MC-5726 β€“ resolved as "Works As Intended".
  600. ↑ MCPE-130594
  601. ↑ MC-251662 β€“ resolved as "Invalid".
  602. ↑ MCPE-91021
  603. ↑ MCPE-158309
  604. ↑ a b c d e f MCPE-146936 β€“ resolved as "Cannot Reproduce".
  605. ↑ MCPE-187330
  606. ↑ MCPE-119722 β€“ resolved as "Won't Fix".
  607. ↑ MCPE-119730
  608. ↑ MCPE-152364
  609. ↑ MCPE-122136
  610. ↑ MCPE-119233 β€“ resolved as "Won't Fix".
  611. ↑ MC-219836
  612. ↑ MCPE-148820
  613. ↑ MCPE-119255
  614. ↑ MCPE-121101
  615. ↑ MCPE-116211
  616. ↑ a b c d MCPE-121619
  617. ↑ MCPE-104825
  618. ↑ a b c d MCPE-33202
  619. ↑ a b c d e f MCPE-15806
  620. ↑ MCPE-138549
  621. ↑ MCPE-17289 β€“ resolved as "Works As Intended".
  622. ↑ MCPE-83955
  623. ↑ MCPE-16892
  624. ↑ MC-109737 β€“ resolved as "Works As Intended".
  625. ↑ MCPE-17909 β€“ resolved as "Won't Fix".
  626. ↑ MCPE-186169
  627. ↑ MCPE-173552
  628. ↑ MCPE-188203 β€“ resolved as "Awaiting Response".
  629. ↑ MCPE-123579 β€“ resolved as "Cannot Reproduce".
  630. ↑ MCPE-187938
  631. ↑ MCPE-130875
  632. ↑ MCPE-170450
  633. ↑ MCPE-170451
  634. ↑ a b MCPE-129050
  635. ↑ MC-208805
  636. ↑ MCPE-170454
  637. ↑ MCPE-170453
  638. ↑ MCPE-170455
  639. ↑ MCPE-160004
  640. ↑ MCPE-187761
  641. ↑ MCPE-153028
  642. ↑ MCPE-33346 β€“ resolved as "Won't Fix".
  643. ↑ MCPE-71899
  644. ↑ MCPE-115323
  645. ↑ MCPE-65974 β€“ resolved as "Invalid".
  646. ↑ MCPE-122375
  647. ↑ a b MC-224035 β€“ Fixed
  648. ↑ MCPE-129129
  649. ↑ MCPE-139019
  650. ↑ MCPE-139018
  651. ↑ MCPE-121864 β€“ resolved as "Won't Fix".
  652. ↑ MCPE-97868
  653. ↑ MCPE-169594
  654. ↑ MC-79048 β€“ resolved as "Incomplete".
  655. ↑ MC-171789 β€“ resolved as "Invalid".
  656. ↑ MC-251661 β€“ resolved as "Invalid".
  657. ↑ a b MCPE-72446
  658. ↑ MC-237778 β€“ resolved as "Invalid".
  659. ↑ MCPE-93539
  660. ↑ a b MC-224195
  661. ↑ MCPE-92532
  662. ↑ MC-35082 β€“ resolved as "Works As Intended".
  663. ↑ MCPE-48007
  664. ↑ MCPE-178020
  665. ↑ MC-159091 β€“ resolved as "Works As Intended".
  666. ↑ MCPE-183527
  667. ↑ MC-278108
  668. ↑ a b MCPE-158025
  669. ↑ MCPE-184264
  670. ↑ MCPE-19600 β€“ resolved as "Works As Intended".
  671. ↑ MC-91333
  672. ↑ MC-130542
  673. ↑ MCPE-73945
  674. ↑ MC-212747
  675. ↑ MC-271735
  676. ↑ MCPE-67060 β€“ resolved as "Invalid".
  677. ↑ MC-184096 β€“ resolved as "Invalid".
  678. ↑ MC-194412
  679. ↑ MCPE-84513
  680. ↑ MCPE-125147 β€“ resolved as "Won't Fix".
  681. ↑ MCPE-158552
  682. ↑ MCPE-164999
  683. ↑ a b MCPE-152487
  684. ↑ MCPE-176713
  685. ↑ MCPE-180728 β€“ resolved as "Won't Fix".
  686. ↑ MCPE-133692
  687. ↑ MCPE-70138
  688. ↑ MCPE-187404
  689. ↑ MC-85368 β€“ resolved as "Works As Intended".
  690. ↑ MC-210318
  691. ↑ MC-267390 β€“ resolved as "Works As Intended".
  692. ↑ MC-215567
  693. ↑ MC-261499 β€“ resolved as "Invalid".
  694. ↑ MC-207141
  695. ↑ MCPE-42473
  696. ↑ MCPE-186540
  697. ↑ MCPE-115646
  698. ↑ MC-259799 β€“ resolved as "Invalid".
  699. ↑ MCPE-166303
  700. ↑ MC-123196 β€“ resolved as "Works As Intended".
  701. ↑ MCPE-65351 β€“ resolved as "Works As Intended".
  702. ↑ MCPE-153196
  703. ↑ MCPE-44116
  704. ↑ MCPE-82356 β€“ resolved as "Won't Fix".
  705. ↑ MCPE-188999
  706. ↑ MC-130658
  707. ↑ MC-201151
  708. ↑ MC-151932 β€“ resolved as "Invalid".
  709. ↑ MC-240904 β€“ resolved as "Invalid".
  710. ↑ a b c d e f g MCPE-112948 β€“ resolved as "Invalid".
  711. ↑ a b MCPE-179874 β€“ resolved as "Invalid".
  712. ↑ MC-269729
  713. ↑ MC-269713
  714. ↑ MCPE-184844
  715. ↑ MCPE-184843
  716. ↑ MC-60135 β€“ resolved as "Incomplete".
  717. ↑ MCPE-227032
  718. ↑ MC-125027 β€“ resolved as "Works As Intended".
  719. ↑ MCPE-180950
  720. ↑ MCPE-180936
  721. ↑ MCPE-139023
  722. ↑ MC-255288 β€“ resolved as "Works As Intended".
  723. ↑ MCPE-176645
  724. ↑ MCPE-135191 β€“ resolved as "Works As Intended".
  725. ↑ MCPE-41212 β€“ resolved as "Works As Intended".
  726. ↑ MCPE-172711
  727. ↑ MCPE-52351 β€“ resolved as "Cannot Reproduce".
  728. ↑ MCPE-188040
  729. ↑ MCPE-225818
  730. ↑ MCPE-60933 β€“ resolved as "Works As Intended".
  731. ↑ MC-125325 β€“ resolved as "Works As Intended".
  732. ↑ MC-125817
  733. ↑ MCPE-174116
  734. ↑ MCPE-180027
  735. ↑ MCPE-178915
  736. ↑ MC-188037
  737. ↑ MCPE-146992 β€“ resolved as "Won't Fix".
  738. ↑ MC-195151
  739. ↑ a b c MCPE-39597
  740. ↑ MCPE-172630
  741. ↑ MCPE-171878
  742. ↑ MCPE-171680
  743. ↑ MCPE-147882
  744. ↑ MCPE-125675
  745. ↑ MCPE-65762 β€“ resolved as "Cannot Reproduce".
  746. ↑ MCPE-50207
  747. ↑ MCPE-47288
  748. ↑ MC-261654 β€“ resolved as "Invalid".
  749. ↑ MCPE-155031 β€“ resolved as "Works As Intended".
  750. ↑ a b MC-251518
  751. ↑ MCPE-158739
  752. ↑ MC-252400
  753. ↑ MCPE-14572 β€“ resolved as "Works As Intended".
  754. ↑ MC-71778
  755. ↑ MCPE-124600
  756. ↑ MCPE-77211 β€“ resolved as "Works As Intended".
  757. ↑ MCPE-98073
  758. ↑ MCPE-24341
  759. ↑ MCPE-51000
  760. ↑ MC-86164
  761. ↑ MC-66058 β€“ resolved as "Works As Intended".
  762. ↑ MC-90923
  763. ↑ a b MC-238274 β€“ resolved as "Invalid".
  764. ↑ MC-226272
  765. ↑ MC-270881
  766. ↑ MCPE-131842
  767. ↑ MCPE-116008
  768. ↑ MCPE-174825
  769. ↑ MCPE-62683
  770. ↑ MC-272617
  771. ↑ a b MCPE-180022 β€“ resolved as "Works As Intended".
  772. ↑ a b MC-269851
  773. ↑ MCPE-180029
  774. ↑ MCPE-180023
  775. ↑ MCPE-187791
  776. ↑ MC-269523
  777. ↑ MCPE-179238
  778. ↑ MC-165474
  779. ↑ MCPE-18599
  780. ↑ MC-268723 β€“ resolved as "Invalid".
  781. ↑ MC-276009 β€“ resolved as "Invalid".
  782. ↑ MC-268985
  783. ↑ MC-83178
  784. ↑ MC-258449 β€“ resolved as "Invalid".
  785. ↑ MCPE-60692
  786. ↑ MCPE-46548 β€“ resolved as "Cannot Reproduce".
  787. ↑ MCPE-59039
  788. ↑ MCPE-53831 β€“ resolved as "Works As Intended".
  789. ↑ MC-106813 β€“ resolved as "Won't Fix".
  790. ↑ MCPE-35327
  791. ↑ MCPE-189878
  792. ↑ MC-239905
  793. ↑ MCPE-164509
  794. ↑ a b MC-164102 β€“ resolved as "Invalid".
  795. ↑ MCPE-216843
  796. ↑ MCPE-179177
  797. ↑ MC-279980
  798. ↑ MC-178624 β€“ resolved as "Invalid".
  799. ↑ MCPE-45311
  800. ↑ MCPE-160494
  801. ↑ MCPE-152760
  802. ↑ MCPE-129479
  803. ↑ MCPE-21873 β€“ resolved as "Works As Intended".
  804. ↑ MC-307808 β€“ resolved as "Works As Intended".
  805. ↑ MC-160945 β€“ resolved as "Works As Intended".
  806. ↑ MC-154966
  807. ↑ MCPE-113781
  808. ↑ MCPE-183055
  809. ↑ MC-237126
  810. ↑ MC-32934 β€“ resolved as "Works As Intended".
  811. ↑ MCPE-186580
  812. ↑ MCPE-10236
  813. ↑ MCPE-17770
  814. ↑ MCPE-216837
  815. ↑ a b MCPE-12511 β€“ resolved as "Won't Fix".
  816. ↑ a b MCPE-42990
  817. ↑ MCPE-175779
  818. ↑ MC-173981 β€“ resolved as "Works As Intended".
  819. ↑ MC-160006
  820. ↑ MC-159936 β€“ resolved as "Works As Intended".
  821. ↑ MC-270394
  822. ↑ MCPE-27950
  823. ↑ MC-200613 β€“ resolved as "Invalid".
  824. ↑ MC-154372 β€“ resolved as "Works As Intended".
  825. ↑ MCPE-83596
  826. ↑ MC-175867
  827. ↑ MCPE-94090
  828. ↑ MCPE-88721
  829. ↑ MC-193065 β€“ resolved as "Works As Intended".
  830. ↑ MC-139797 β€“ resolved as "Invalid". and MC-182598 β€“ resolved as "Invalid".
  831. ↑ MC-139433 β€“ resolved as "Works As Intended".
  832. ↑ a b MC-164118
  833. ↑ a b MCPE-65455
  834. ↑ a b MC-3179 β€“ resolved as "Works As Intended".
  835. ↑ MCPE-47877
  836. ↑ MC-164874
  837. ↑ MCPE-88723
  838. ↑ MC-148428 β€“ resolved as "Works As Intended".
  839. ↑ MC-198932
  840. ↑ MCPE-159055
  841. ↑ MCPE-152721
  842. ↑ MC-268465 β€“ resolved as "Invalid".
  843. ↑ MCPE-93563
  844. ↑ MC-158608 β€“ resolved as "Works As Intended".
  845. ↑ MCPE-175819
  846. ↑ MCPE-158512
  847. ↑ MC-272069
  848. ↑ a b MCPE-186418
  849. ↑ MCPE-40953 β€“ resolved as "Cannot Reproduce".
  850. ↑ a b MC-83178
  851. ↑ MCPE-186574
  852. ↑ MCPE-150268
  853. ↑ MCPE-115469
  854. ↑ MCPE-78255 β€“ resolved as "Invalid".
  855. ↑ a b MCPE-167689
  856. ↑ MC-198823 β€“ resolved as "Invalid".
  857. ↑ MCPE-173885
  858. ↑ MC-279587
  859. ↑ MC-272081
  860. ↑ MCPE-186205
  861. ↑ MCPE-72051
  862. ↑ MCPE-99086
  863. ↑ MCPE-80185
  864. ↑ MCPE-38137 β€“ resolved as "Invalid".
  865. ↑ MCPE-189977
  866. ↑ MCPE-37425
  867. ↑ MC-164480 β€“ resolved as "Works As Intended".
  868. ↑ MC-180893 β€“ resolved as "Invalid".
  869. ↑ MC-159069
  870. ↑ MC-160086 β€“ resolved as "Invalid".
  871. ↑ MC-220538
  872. ↑ MCPE-46034
  873. ↑ MC-146143
  874. ↑ MCPE-174913
  875. ↑ MCPE-174227
  876. ↑ MCPE-152553
  877. ↑ MCPE-134483
  878. ↑ MCPE-63311
  879. ↑ MCPE-141939 β€“ resolved as "Won't Fix".
  880. ↑ MC-236805 β€“ resolved as "Works As Intended".
  881. ↑ MCPE-62292
  882. ↑ MC-148711
  883. ↑ MCPE-156278 β€“ resolved as "Works As Intended".
  884. ↑ MC-199981
  885. ↑ MC-264555
  886. ↑ MCPE-183651
  887. ↑ MCPE-160915
  888. ↑ MCPE-160330
  889. ↑ MCPE-159006
  890. ↑ MCPE-13988 β€“ resolved as "Works As Intended".
  891. ↑ MCPE-151897 β€“ resolved as "Invalid".
  892. ↑ MCPE-17122 β€“ resolved as "Works As Intended".
  893. ↑ MCPE-127978 β€“ resolved as "Invalid".
  894. ↑ MCPE-174971
  895. ↑ MCPE-137119
  896. ↑ MC-268548
  897. ↑ MCPE-62030
  898. ↑ MC-268610 β€“ resolved as "Invalid".
  899. ↑ MCPE-98020
  900. ↑ MCPE-186403
  901. ↑ MCPE-180762
  902. ↑ MC-1540 β€“ resolved as "Invalid".
  903. ↑ MCPE-161227
  904. ↑ MCPE-143844
  905. ↑ MCPE-76143 β€“ resolved as "Works As Intended".
  906. ↑ MCPE-128662
  907. ↑ MC-125773
  908. ↑ MC-134920
  909. ↑ MC-217528
  910. ↑ MC-271397
  911. ↑ MC-271395
  912. ↑ MCPE-34025 β€“ resolved as "Works As Intended".
  913. ↑ MC-269982
  914. ↑ MC-250157 β€“ resolved as "Works As Intended".
  915. ↑ MCPE-170546
  916. ↑ MC-236575 β€“ resolved as "Invalid".
  917. ↑ MC-229874
  918. ↑ MCPE-154350
  919. ↑ MCPE-165278
  920. ↑ MC-56687 β€“ resolved as "Works As Intended".
  921. ↑ MCPE-178403
  922. ↑ MCPE-188512
  923. ↑ MCPE-138663
  924. ↑ MCPE-109263
  925. ↑ MC-167333 β€“ resolved as "Awaiting Response".
  926. ↑ MCPE-28266 β€“ resolved as "Works As Intended".
  927. ↑ MC-162230 β€“ resolved as "Invalid".
  928. ↑ MC-117609
  929. ↑ MC-184101 β€“ resolved as "Works As Intended".
  930. ↑ MC-184264
  931. ↑ MCPE-181305
  932. ↑ MCPE-190496
  933. ↑ MCPE-189875
  934. ↑ MCPE-184908
  935. ↑ MCPE-130019
  936. ↑ MCPE-186044
  937. ↑ MCPE-153217
  938. ↑ MCPE-160005
  939. ↑ MCPE-177029
  940. ↑ MCPE-176328
  941. ↑ MCPE-127732
  942. ↑ MC-271408
  943. ↑ MCPE-161379
  944. ↑ MCPE-19232 β€“ resolved as "Won't Fix".
  945. ↑ MC-258377
  946. ↑ MCPE-167158
  947. ↑ MC-278107
  948. ↑ MCPE-186353
  949. ↑ MCPE-154323
  950. ↑ MC-196142
  951. ↑ MCPE-68992
  952. ↑ MC-227443
  953. ↑ MC-240977
  954. ↑ MCPE-127906 β€“ resolved as "Won't Fix".
  955. ↑ MC-210211
  956. ↑ MC-227311
  957. ↑ MCPE-129757
  958. ↑ MCPE-176175
  959. ↑ MC-276219 β€“ resolved as "Works As Intended".
  960. ↑ MCPE-186256 β€“ resolved as "Won't Fix".
  961. ↑ MCPE-64379 β€“ resolved as "Won't Fix".
  962. ↑ MCPE-32662
  963. ↑ MCPE-170849 β€“ resolved as "Works As Intended".
  964. ↑ MCPE-238939
  965. ↑ MCPE-239765
  966. ↑ MCPE-182285
  967. ↑ a b MCPE-235629
  968. ↑ MCPE-171266
  969. ↑ MC-308777
  970. ↑ MCPE-190209
  971. ↑ a b MCPE-63364
  972. ↑ MCPE-59923
  973. ↑ MCPE-130723
  974. ↑ a b c d MCPE-59920
  975. ↑ MC-33580 β€“ resolved as "Works As Intended".
  976. ↑ MC-163896 β€“ resolved as "Works As Intended".
  977. ↑ MCPE-83258
  978. ↑ MCPE-61245
  979. ↑ MC-249187
  980. ↑ MCPE-145675
  981. ↑ MCPE-59925
  982. ↑ MCPE-59928

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