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Particles are special graphical effects in Minecraft that are created when certain events occur, such as explosions, rainfall, or smelting items in a furnace.
Particles are rendered as front-facing 2D sprites, meaning they always face the player. They disappear after a short animation, in which they may change sizes and rotate, and cycle between a number of animation sprites. They collide with solid blocks and are slowed by cobwebs, but are unaffected by other entities.[verify]
Particles render in a spherical area around the player with a radius of 32 blocks, except campfire smoke and firework particles, which are visible within the simulation distance.
Alongside potion particles, several other particles are stored as gray textures with colors applied to them after the fact. Note particles change color through the spectrum.
In Bedrock Edition, each particle has unique MERS values defined in a texture set used in Vibrant Visuals. Most particles have different roughness values per pixel all other channels set to 0, but some particles have subsurface scattering or are emissive. See ยง Texture files for all particle MERS textures,
The /particle command can be used to create particles and set the colors of some. In Java Edition, if a player uses the "minimal" particles option in the video settings, some particles may not appear.
Particle textures are stored in particles.png,โ[BE only] and some particles use their own texture atlas.
Some particles are produced by separate technical particles known as "emitters". The emitter is the centerpiece of the particle effect and is responsible for spawning particles.[1] The emitter defines how many particles are spawned per second for as long as the emitter exists, at the position of the emitter. Emitters themselves are invisible.
A special type of particles occurs during different weather conditions. These are not loaded in-game with a position, movement, and collision, and cannot be created with commands. They are more or less rendered as a graphical effect within the player's view.
Specifically, this includes the rainfall and snowfall particles, visible during their respective precipitation in non-dry biomes, at any height above Y=-64 in the Overworld, in blocks exposed to the sky. In Java Edition, each block with precipitation displays the particles of that precipitation type only, while in Bedrock Edition, the density of particles depends on the player's eye position. On the border of rainfall/snowfall/no precipitation, particles decrease in density and mix with each other.
On both editions, they gradually increase/decrease in density if the weather changes. Their behavior differs; raindrops fall at varying speeds downward and slightly tilted in Bedrock Edition. Snowflakes have much more horizontal movement and fall down slower; they twist randomly in Java Edition or fall twisting in matching, changing directions in Bedrock Edition resembling wind. Weather particles have different textures, defined in weather.png in Bedrock Edition or two separate files in Java Edition.
In Bedrock Edition, ambient underwater particles and Nether biome particles (ash and spores) are also treated as weather particles; using the glitter (๐ Image
) texture with different colors for each situation:
Nether particles are controlled in client biome JSON files in resource packs, where each biome can have one of the four "precipitation" particles at a set density/speed. On the edges of biomes, these precipitation particles gradually increase or decrease in density similar to rain and snow particles.
ashred_sporesblue_sporeswhite_ashThe types of particles and their ID names are displayed below. Particles are namespaced with the prefix minecraft:.
| ID | Description | Texture | Example | |
|---|---|---|---|---|
| Java Edition | Bedrock Edition | |||
bubble
|
basic_bubble_particle
|
Produced by entities splashing underwater, trails behind underwater projectiles. | ๐ Image |
๐ Image |
basic_bubble_particle_manual
|
Produced by entities floating on the surface of the water, produced when underwater TNT is ignited.โ[BE only] | ๐ Image | ||
eye_of_ender_bubble_particle
|
Trails behind eyes of ender underwater. | ๐ Image | ||
fish_hook_particle
|
Produced by the fishing bobber. | ๐ Image | ||
fish_pos_particle
|
Produced by the fishing trail occasionally. | |||
guardian_attack_particle
|
Produced by guardians' lasers. | ๐ Image | ||
guardian_water_move_particle
|
Trails behind guardians moving underwater. | ๐ Image | ||
nautilus_bubbles_particle
|
Trails behind nautiluses moving underwater. | ๐ Image | ||
bubble_column_up
|
bubble_column_up_particle
|
Represents upward bubble columns, if "Fancy Bubbles" are enabled. | ๐ Image | |
current_down
|
bubble_column_down_particle
|
Represents downward bubble columns, if "Fancy Bubbles" are enabled. | ๐ Image | |
| โ | underwater_torch_particle
|
Produced by underwater torches. | ๐ Image | |
| โ | cauldron_bubble_particle
|
Unused[2]โ[more information needed] | ||
| โ | squid_flee_particle
|
Unused.โ[more information needed] | ||
sulfur_bubble_particle
|
Represents bubble columns above potent sulfur. | ๐ Image |
๐ Image | |
dolphin
|
dolphin_move_particle
|
Trails behind dolphins. | ๐ Image โ[JE only] ๐ Image |
๐ Image |
| โ | cauldron_splash_particle
|
Unused[3]โ[more information needed] | โ[more information needed] | |
bubble_pop
|
โ | Unused.[4] | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
fishing
|
water_wake_particle
|
Represents the fish trail when fishing. | ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
rain
|
rain_splash_particle
|
Produced when rain hits the ground, appears when ice bombs are produced in a lab table.โ[BE only] | ๐ Image | |
splash
|
Created when water particles hit the ground, produced by villagers sweating during a raid.โ[JE only] | |||
water_splash_particle
|
Appears when splashing at the top of bubble columns, appears when ice bombs are produced in a lab table,โ[BE only] shaken off by wolves. | ๐ Image | ||
water_splash_particle_manual
|
Produced by entities splashing in water, produced by fishing bobbers splashing. | ๐ Image | ||
pale_oak_leaves
|
pale_oak_leaves_particle
|
Swirls from the bottom of pale oak leaves, more commonly than biome-tinted leaves. | ๐ Image ๐ Image |
๐ Image |
cherry_leaves
|
cherry_leaves_particle
|
Floats from the bottom of cherry leaves, in south-west direction, more commonly than biome-tinted leaves. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
yellow_poplar_leaves
|
yellow_poplar_leaves_particle
|
Swirls from the bottom of the respective poplar leaves color, more commonly than biome-tinted leaves.โ[upcoming: Third Drop 2026] | ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
orange_poplar_leaves
|
orange_poplar_leaves_particle
|
๐ Image ๐ Image ๐ Image ๐ Image | ||
red_poplar_leaves
|
red_poplar_leaves_particle
|
๐ Image ๐ Image ๐ Image ๐ Image | ||
flame
|
basic_flame_particle
|
Appears inside of monster spawners, produced by magma cubes, represents the flame of torches, emitted by furnaces, blast furnaces, and smokers when smelting items, occasionally appears when garbage is produced in a lab table.โ[BE only] | ๐ Image |
๐ Image |
small_flame
|
candle_flame_particle
|
Represents the flame of candles. | ๐ Image | |
small_flame_particle
|
Appears inside of active trial spawners. | ๐ Image | ||
soul_fire_flame
|
blue_flame_particle
|
Represents the flame of soul torches. | ๐ Image [note 1][note 2] |
๐ Image |
small_soul_fire_flame_particle
|
Appears inside of active ominous trial spawners. | ๐ Image | ||
copper_fire_flame
|
green_flame_particle
|
Represents the flame of copper torches. | ๐ Image |
๐ Image |
lava
|
lava_particle
|
Produced by campfires, produced by lava. | ๐ Image |
๐ Image |
| โ | mobflame_emitter
|
Emitter that produces mobflame_single particles produced by blazes.
|
๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image [note 1] |
๐ Image |
| โ | mobflame_single
|
Floats around blazes during attacks. | ||
damage_indicator
|
โ | Appears when a melee attack damages an entity. | ๐ Image |
๐ Image |
angry_villager
|
villager_angry
|
Produced when hitting a villager,โ[BE only] produced when villagers fail to breed or when a job site block gets unclaimed due to the villager being unable to reach it,โ[JE only] or anytime they lose a job site block or a bed.โ[BE only] | ๐ Image |
๐ Image |
| โ | bleach
|
Displayed when bleach is created in a lab table. | ๐ Image | |
composter
|
crop_growth_emitter
|
Produced when placing items in a composter. | ๐ Image [note 1] |
๐ Image |
egg_crack
|
Appears when sniffer eggs are placed on moss blocks, appears when sniffer eggs crack. | ๐ Image | ||
happy_villager
|
Appears when using bone meal on crops or other plants, appears when bees pollinate crops, displayed when turtle eggs are placed on sand. | ๐ Image | ||
crop_growth_area_emitter
|
Appears when using bone meal on grass blocks, flowers,โ[BE only] or moss. | ๐ Image | ||
villager_happy
|
Produced by villagers and the blockโ[BE only] when villagers claim a job site block or a bed, produced when feeding baby animals, appears when trading with villagers. | ๐ Image | ||
pause_mob_growth
|
Shown when a golden dandelion is used on a mob to stop its growth. | ๐ Image | ||
reset_mob_growth
|
Shown when a golden dandelion is used on a mob to resume its growth. | |||
heart
|
heart_particle
|
Appears when taming mobs, emitted by breeding mobs, feeding mobs, appears when allays duplicate. | ๐ Image |
๐ Image |
elder_guardian
|
โ[note 3] | Displayed when elder guardians inflict Mining Fatigue. | โ[note 4] | ๐ Image |
firefly
|
firefly_particle
|
Spawns from firefly bushes when the internal light level is at 13 or lower. | ๐ Image [note 1] |
๐ Image |
| โ | conduit_absorb_particle
|
Appears and moves toward activated conduits. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
| โ | conduit_attack_emitter
|
Emitter that spawns conduit_particle, created by conduits attacking mobs.
| ||
| โ | conduit_particle
|
Appears and moves toward hostile mobs being attacked by conduits. | ๐ Image | |
nautilus
|
โ | Appears and floats toward conduits, appears and floats toward mobs being attacked by a conduit. | ๐ Image |
๐ Image |
infested
|
infested_ambient
|
Produced by entities with the Infested effect. | ๐ Image |
๐ Image |
infested_emitter
|
Emitter that spawns infested_ambient, produced by entities with the Infested effect.โ[BE only]
| |||
raid_omen
|
raid_omen_ambient
|
Produced by players and mobs with the Raid Omen effect. | ๐ Image |
๐ Image |
raid_omen_emitter
|
Emitter that spawns raid_omen_ambient at entities with the Raid Omen effect.โ[BE only]
| |||
small_gust
|
wind_charged_ambient
|
Produced by mobs with the Wind Charged effect. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
wind_charged_emitter
|
Emitter that spawns wind_charged_ambient at mobs with the Wind Charged effect.โ[BE only]
| |||
trial_omen
|
trial_omen_ambient
|
Produced by players and mobs with the Trial Omen effect. | ๐ Image |
๐ Image |
trial_omen_emitter
|
Emitter that spawns trial_omen_ambient entities with the Trial Omen effect.โ[BE only]
| |||
trial_omen_single
|
Produced by players and mobs with the Trial Omen effect. | |||
gust
|
breeze_wind_explosion_emitter
|
Created when a wind charge from a breeze hits a block hits a block,โ[BE only] created by gust_emitter.โ[JE only]
|
๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
gust_emitter
|
wind_explosion_emitter
|
Created when a wind charge hits a block. Spawns a number of gust particles. | ||
campfire_cosy_smoke
|
campfire_smoke_particle
|
Floats off the top of campfires and soul campfires. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
campfire_signal_smoke
|
campfire_tall_smoke_particle
|
Floats off the top of campfires and soul campfires above hay bales. | ๐ Image | |
soul
|
soul_particle
|
Created by players with Soul Speed boots running on soul sand or soul soil. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
sculk_soul
|
sculk_soul_particle
|
Appears above sculk catalysts when activated. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
sculk_charge
|
sculk_charge_particle
|
Marks the path of a sculk charge. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
sculk_charge_pop
|
sculk_charge_pop_particle
|
Appears when a sculk charge ends. | ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
shriek
|
shriek_particle
|
Emitted by activated sculk shriekers. | ๐ Image |
๐ Image |
sonic_boom
|
sonic_explosion
|
Produced by the warden during its sonic boom attack. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
vibration
|
vibration_signal
|
Moves from sounds to the warden or a sculk sensor, moves from note blocks to allays. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image |
trial_spawner_detection
|
Produced when a trial spawner is activated. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image | |
trial_spawner_detection_ominous
|
Produced when an ominous trial spawner is activated. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
๐ Image | |
vault_connection
|
Produced when a player is near a vault. | ๐ Image |
๐ Image | |
sulfur_cube_goo
|
Produced by sulfur cubes jumping. Each particle uses a random part of the texture, similar to slime particles below. | ๐ Image |
๐ Image | |
noxious_gas
|
noxious_gas_particle
|
Appears above water with potent sulfur below. | ๐ Image |
๐ Image |
noxious_gas_particle_cloud
|
โ | Unused.โ[more information needed] | ||
geyser_base
|
Floats randomly from the bottom of geysers. | ๐ Image |
๐ Image | |
geyser_plume
|
Forms the main plume of geysers. | ๐ Image |
๐ Image | |
geyser_poof
|
Appears at the bottom of geysers, underneath the base particles | ๐ Image |
๐ Image | |
These particles re-use textures from blocks or items, which depends on the situation. They are squared and use a random part of the textures, transparencies in the textures result in different shapes.
| ID | Description | Texture | Example | |
|---|---|---|---|---|
| Java Edition | Bedrock Edition | |||
block
|
block_destruct
|
Produced when blocks are broken, flakes off blocks being brushed, produced when iron golems walk, produced when entities fall a long distance, produced when players and cats sprint, displayed when armor stands are broken, appears when sheep eat grass, appears when super fertilizer is produced in a lab table, shown when balloons break.โ[more information needed] | From the broken block | ๐ Image |
block_slide
|
Shown when sliding down the side of a honey block. | Honey block | ๐ Image | |
breeze_ground_particle
|
Shown below breezes. | From the block below the breeze | ๐ Image | |
sponge_absorb_water_particle
|
Shown when sponges absorb water. | Respective water block | ๐ Image | |
warden_dig
|
Created when the warden emerges from the ground. | From the block where the warden spawns | ๐ Image | |
block_crumble
|
creaking_crumble_body
|
Shown when a creaking despawns. | Active creaking heart[note 1] | ๐ Image |
creaking_crumble_head
|
Shown when a creaking heart is destroyed. | Dormant creaking heart | ๐ Image | |
dust_pillar
|
smash_ground_particle
|
Produced by mace smash attacks. | Which block the targeted mob is standing on | ๐ Image |
smash_ground_particle_center
| ||||
block_marker
|
โ | Marks the position of barriers and light blocks when they are held in the main hand. | Which block this particle represents | ๐ Image |
| โ | breaking_item_terrain
|
Shown when feeding mobs, shown when a panda eats bamboo or a cake. | The used item | ๐ Image |
item
|
breaking_item_icon
|
Produced when tools break, produced when players or foxes eat food, produced when splash potions, lingering potions, or bottles o' enchanting break, produced by turtle eggs hatching, shown when thrown eggs break, shown when the wither is created, shown when any kind of fireballs break, shown when eyes of ender break,โ[JE only] shown when thrown ice bombs break.โ[BE only] | ๐ Image | |
item_snowball
|
Produced when thrown snowballs break. | Snowball | ๐ Image | |
item_slime
|
Shown when slimes jump. | Slimeball | ๐ Image | |
oozing_ambient
|
Produced by entities with the Oozing effect. | ๐ Image | ||
oozing_emitter
|
Emitter that spawns oozing_ambient at entities with the Oozing effect.
| |||
item_cobweb
|
weaving_ambient
|
Produced by entities with the Weaving effect. | Cobweb | ๐ Image |
weaving_emitter
|
Emitter that spawns weaving_ambientat entities with the Weaving effect.
| |||
The grayscale textures of these particles are colored differently depending on the situation.
| ID | Description | Texture | Color | Example | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Java Edition | Bedrock Edition | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
trail
|
creaking_heart_trail
|
Traces a trail between two points. Shown when the creaking is attacked, to link it to its heart. | โ[more information needed][note 1] | #FC7812/ #5F5F5F |
๐ Trail particle connecting Creaking with its Heart | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
eyeblossom_open
|
Emitted by the eyeblossom flower when it opens during the night. | #FC7812 |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
eyeblossom_close
|
Emitted by the eyeblossom flower when it closes during the day. | #5F5F5F |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | bubble_column_bubble
|
Produced by entities at the top of bubble columns. | ๐ Image |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | squid_ink_bubble
|
Produced by squid and glow squid being hit. | #0001f4 |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | squid_move_particle
|
Unused.โ[more information needed] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mycelium
|
mycelium_dust_particle
|
Appears above mycelium. | ๐ Image |
Gray[note 5] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
phantom_trail_particle
|
Trails behind the wings of phantoms. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | lab_table_heatblock_dust_particle
|
Appears when heat blocks are produced in a lab table. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
underwater
|
โ[note 6] | Floats in the atmosphere underwater. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ash
|
โ[note 6] | Floats throughout the atmosphere in the soul sand valley biome. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
crimson_spore
|
โ[note 6] | Floats throughout the atmosphere in the crimson forest biome. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
warped_spore
|
โ[note 6] | Floats in the atmosphere in warped forest biomes. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
white_ash
|
โ[note 6] | Floats in the atmosphere in basalt deltas. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tinted_leaves
|
biome_tinted_leaves_particle
|
Swirls from the bottom of any type leaves except for pale oak, cherry, and poplar leaves. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Corresponds to the biome-tinted leaves that produced the particles, can be snowy in Bedrock Edition. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | colored_flame_particle
|
Represents the flame of colored torches. | ๐ Image [note 2] |
โ[more information needed] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
witch
|
witchspell_emitter
|
Emitted by witches. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Purple | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
instant_effect
|
โ | Produced when splash potions or lingering potions of Instant Health or Instant Damage break. Also produced trailing spectral arrow entities. | Red | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | falling_border_dust_particle
|
Falls off the bottom of border blocks, if the showbordereffect game rule is enabled.
|
๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Red[note 7] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | rising_border_dust_particle
|
Rises off the top of border blocks, if the showbordereffect game rule is enabled.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
crit
|
basic_crit_particle
|
Trails behind crossbow shots and fully charged bow shots. | ๐ Image โ[JE only] ๐ Image |
White, fades to orange[note 8]} | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
critical_hit_emitter
|
Displayed when enities are struck by a critical hit. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
evocation_fang_particle
|
Produced by evoker fangs. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
enchanted_hit
|
magical_critical_hit_emitter
|
Appears when hitting the respective entities with a weapon enchanted with Sharpness, Bane of Arthropods, Smite or Impaling. | ๐ Image |
Purple or white[note 9] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
sweep_attack
|
โ | Appears when a sweeping attack is performed. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Gray | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
firework
|
โ[more information needed] | Trails behind fireworks, produced when fireworks crafted with firework stars explode. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Corresponds to the color of the firework star. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | sparkler_emitter
|
Emitted by sparklers. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
flash
|
โ[more information needed] | Shown when fireworks with crafted with firework stars explode. | ๐ Image |
Corresponds to the color of the firework star. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
glow
|
glow_particle
|
Emitted by glow squid. | ๐ Image |
โ[more information needed] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
electric_spark
|
electric_spark_particle
|
Emitted by lightning rods during thunderstorms, produced when lightning hits copper. | #ffe6ff |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
scrape
|
wax_particle
|
Shown when scraping oxidization off copper. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
wax_off
|
Produced when scraping wax off copper. | โ[more information needed] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
wax_on
|
Produced when using honeycomb on copper. | โ[more information needed] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
note
|
note_particle
|
Produced by jukeboxes, produced by note blocks. | ๐ Image |
See Note Block ยง Usage. Jukeboxes use these colors randomly. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
enchant
|
enchanting_table_particle
|
Floats from bookshelves to enchanting tables. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Gray[note 10] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | lab_table_misc_mystical_particle
|
Occasionally appears when garbage is produced in a lab table. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
end_rod
|
endrod
|
Emitted by end rods. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Gray[note 11] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
shulker_bullet
|
Trails behind shulker bullets. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
totem_of_undying
|
totem_manual
|
Unused. | Yellow or green[note 12]} | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
totem_particle
|
Produced when a totem of undying is used. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | balloon_gas_particle
|
Left behind by balloons popping, and quickly dissipates. | White, fades to transparent[note 11] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | mobspell_ambient
|
Emitted by players with ambient effects from a beacon or conduit. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
With multiple effects, each particle uses the color of one of them at random, except from tipped arrows and effect clouds, which merge with multiple effects.[note 13] |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
effect
|
splash_spell_emitter
|
Produced by splash potions. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
entity_effect
|
Produced by dragon fireballs exploding, produced when bottles o' enchanting hit the ground, produced when lingering potions hit the ground. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
arrow_spell_emitter
|
Floats off tipped arrows. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
cauldron_spell_emitter
|
Displayed when putting potions in cauldrons, emitted by cauldrons with potions. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mobspell_emitter
|
Produced by area of effect clouds from lingering potions, emitted by players with non-ambient effects. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
evoker_spell
|
Produced by evokers casting spells. | โ[more information needed] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
stunned_emitter
|
Produced when a ravager is stunned after being blocked by a shield. | #7f8392 |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
wither_boss_invulnerable
|
Emitted by the wither while it is invulnerable as it is being born, produced by the wither's armor when it is at half health. | #000000 |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | magnesium_salts_emitter
|
Appears when magnesium salts are produced in a lab table. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | mobspell_lingering
|
โ[more information needed] | โ[more information needed] | โ[more information needed] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dripping_water
|
water_drip_particle
|
Represents water drips collected on the bottom of leaves in rain and blocks with water above or the bottom, sides of wet sponges, and on pointed dripstone with water above when it fills a cauldron below,โ[BE only] that have not yet dripped down. | ๐ Image |
#334dff |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_water
|
Drips off of the bottom of blocks with water above, drips off the bottom of leaves during rain, drips off of wet sponges, drips from pointed dripstone with water above when it fills a cauldron below.โ[BE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dripping_dripstone_water
|
stalactite_water_drip_particle
|
Represents water drips collected on pointed dripstone with water or nothing above that have not yet dripped down. | #334dff |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dripstone_water
|
Drips off pointed dripstone with nothing or water above. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dripping_lava
|
lava_drip_particle
|
Represents lava drips collected on the bottom of blocks with lava above or pointed dripstone with lava above when it fills a cauldron below,โ[BE only] that have not yet dripped down, occasionally appears when garbage is produced in a lab table. โ[BE only] | Orange.[note 14] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_lava
|
Drips off the bottom of blocks with lava above, drips from pointed dripstone with lava above when it fills a cauldron below,โ[BE only] occasionally appears when garbage is produced in a lab table,โ[BE only] lies on the ground for a while.โ[BE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dripping_dripstone_lava
|
stalactite_lava_drip_particle
|
Represents lava drips collected on pointed dripstone with lava above that have not yet dripped down. | Orange[note 14] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dripstone_lava
|
Drips off pointed dripstone with lava above, lies on the ground for a while.โ[BE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dripping_honey
|
honey_drip_particle
|
Represents honey drips collected on the bottom of full bee nests or beehives that have not yet dripped down. | #947215 |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_honey
|
Drips off beehives and bee nests that are full of honey, lies on the ground for a while.โ[BE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_nectar
|
nectar_drip_particle
|
Falls off bees that have collected pollen. | #ebc7b8 |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_spore_blossom
|
spore_blossom_shower_particle
|
Drips off of spore blossoms. | #528038 |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
spore_blossom_air
|
spore_blossom_ambient_particle
|
Floats in the atmosphere around spore blossoms. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dripping_obsidian_tear
|
obsidian_tear_particle
|
Represents tears collected on the sides or bottom of crying obsidian that have not yet dripped down. | #8208e3 |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_obsidian_tear
|
Drips off crying obsidian, lies on the ground for a while.โ[BE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
landing_honey
|
โ[note 15] | Created when honey particles hit the ground. | ๐ Image |
#947215 |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
landing_lava
|
โ[note 15] | Created when lava or dripstone lava particles hit the ground. | Orange[note 14] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
landing_obsidian_tear
|
โ[note 15] | Created when obsidian tear particles hit the ground. | #8208e3 |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
explosion_emitter
|
dragon_death_explosion_emitter
|
Produced by explosions. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image โ[JE only] ๐ Image |
Gray[note 16] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
explosion
|
Shown when shearing mooshrooms, produced by the final explosion when the ender dragon dies. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dragon_destroy_block
|
Produced by blocks destroyed by the ender dragon, appears when shulker bullets hit the ground.โ[JE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dragon_dying_explosion
|
Emitted by the ender dragon as it dies. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | camera_shoot_explosion
|
Displayed when cameras take pictures. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | large_explosion
|
Unused.[5]โ[more information needed] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | huge_explosion_emitter
|
Unused.[6]โ[more information needed] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | huge_explosion_lab_misc_emitter
|
Occasionally appears when garbage is produced in a lab table. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dragon_breath
|
dragon_breath_fire
|
Spit out by the ender dragon during its breath attack. | ๐ Image ๐ Image ๐ Image |
Purple or magenta.[note 17] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dragon_breath_trail
|
Trails behind the ender dragons's fireballs. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dragon_breath_lingering
|
Produced by area effect clouds created by the ender dragon's breath attack or fireballs. | #dc00ef |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
spit
|
llama_spit_smoke
|
Spit out by llamas. | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Gray[note 18] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | misc_fire_vapor_particle
|
Occasionally appears when garbage is produced in a lab table. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | water_evaporation_bucket_emitter
|
Appears when using water buckets in the Nether. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
cloud
|
cauldron_explosion_emitter
|
Produced when filling a cauldron with something other than what it already contained,โ[BE only] shown when entering a village with the Bad Omen effect.โ[JE only] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ice_evaporation_emitter
|
Produced when powder snow sublimates. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
water_evaporation_actor_emitter
|
Produced when entities on fire enter water. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
water_evaporation_manual
|
Represents water evaporating from wet sponges placed in the Nether or dry biomes | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
poof
|
โ[more information needed] | Created when fireworks crafted without stars expire. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
death_explosion_emitter
|
Left behind when a mob dies. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
egg_destroy_emitter
|
Shown when zombies trample turtle eggs | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mob_block_spawn_emitter
|
Appears when mobs are spawned from a monster spawner. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
silverfish_grief_emitter
|
Left behind by silverfish entering stone blocks. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
knockback_roar_particle
|
Produced by ravagers roaring after being stunned. | Gray[note 19] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | explosion_manual
|
Unused.[7]โ[more information needed] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | explosion_particle
|
Produced by blocks destroyed by explosions. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
smoke
|
basic_smoke_particle
|
Displayed when failing to tame a mob, represents the smoke produced when a campfire or soul campfire is extinguished, floats off the top of food placed on a campfire, produced by lava during rain, produced by furnaces, blast furnaces, and smokers when smelting items, shot out of dispensers and droppers when they fire, trails behind blaze fireballs, trails behind wither skulls, trails behind ghast fireballs, emitted by the wither, floats off the top of monster spawners, represents the smoke from candles, floats off the top of torches and soul torches, emitted by the end portal when active, floats off the top of wither roses, emitted by brewing stands, trails behind lava particles, emitted by campfires in the rain, appears when a heat block is produced in a lab table, occasionally appears when garbage is produced in a lab table.
In Java Edition, also appears when TNT is primed, produced when placing eyes of ender in an end portal frame, produced when redstone torches burn out. |
Dark gray[note 20] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
large_smoke
|
Floats off the top of fire, produced by blazes, appears when trying to place water in the Nether,โ[JE only] appears when obsidian, stone, or cobblestone is created by lava and water.โ[JE only] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
glow_squid_ink
|
ink_emitter
|
Produced by glow squid when hit. | โ[more information needed] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
squid_ink
|
Produced by squid when hit. | โ[more information needed] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
sneeze
|
Sneezed out by pandas. | Green | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
snowflake
|
snowflake_particle
|
Created by entities in powder snow. | #dfe5ed |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
white_smoke
|
white_smoke_particle
|
Emitted by crafters when ejecting an item. | White | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
portal
|
basic_portal_particle
|
Trails behind eyes of ender. | Purple or magenta.[note 21] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
end_chest
|
Appears and floats toward ender chests. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
eyeofender_death_explode_particle
|
Produced when an eye of ender breaks. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
portal_directional
|
Floats toward where an ender pearl broke, floats behind a teleporting dragon egg, floats toward where players teleport with chorus fruit. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mob_portal
|
Emitted by endermen, emitted by endermites. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
portal_east_west
|
Floats toward nether portals and end gateway portals along the x axis. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
portal_north_south
|
Floats toward nether portals and end gateway portals along the z axis. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
reverse_portal
|
portal_reverse_particle
|
Floats off the top of respawn anchors that have some level of charge. | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dust
|
โ | Emitted by powered levers. | Red.[note 7] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
redstone_ore_dust_particle
|
Emitted by redstone ore. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
redstone_repeater_dust_particle
|
Emitted by powered redstone repeaters. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
redstone_wire_dust_particle
|
Emitted by powered redstone dust. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
redstone_torch_dust_particle
|
Emitted by powered redstone torches. | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dust_color_transition
|
sculk_sensor_redstone_particle
|
Emitted by activated sculk sensors. | Red, fades to blue.[note 22]} | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dust_plume
|
Shown when adding items to decorated pots. | Gray | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dust
|
falling_dust
|
Unused.โ[more information needed] | Blackโ[more information needed] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dust_concrete_powder_particle
|
Falls off the bottom of floating concrete powder. | โ[more information needed] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dust_dragon_egg_particle
|
Falls off the bottom of floating dragon eggs. | #000000 |
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falling_dust_gravel_particle
|
Falls off the bottom of floating gravel, suspicious gravel, and hanging sulfur spikes.โ[BE only] | #807c7b |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dust_red_sand_particle
|
Falls off the bottom of floating red sand. | #a95821 |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dust_sand_particle
|
Falls off the bottom of floating sand and suspicious sand. | #dbd3a0 |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
falling_dust_scaffolding_particle
|
Falls off the bottom of scaffolding blocks six blocks away from a scaffolding block supported by the ground. | #e6c775 |
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| โ | falling_dust_top_snow_particle
|
Falls off the bottom of snow placed on leaves, or floating. | #ffffff |
๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | obsidian_glow_dust_particle
|
Appears at coordinates 0, 0, 0, when a glowing obsidian is placed. These particles then reappear when one is nearby every so often. This is most likely a bug.โ[more information needed] | Red.[note 7] | ๐ Image | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| โ | elephant_tooth_paste_vapor_particle
|
Represents elephant toothpaste produced in a lab table.[note 23] | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image |
Orange[note 18] | ๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ominous_spawning
|
ominous_spawning_particle
|
Appears when an ominous item spawner spawns a item during an ominous event. | ๐ Image |
Gradient #FF45AEFE #FFFFFFFF |
๐ Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The following textures exist in the game, but are not associated with any particle definitions controlling their behavior and appearance; they are unused and cannot be created with commands.
goldheart_0โ[JE only]goldheart_1โ[JE only]goldheart_2โ[JE only]| Java Edition pre-Classic | |||||||
|---|---|---|---|---|---|---|---|
| rd-160052 | Added blockcrack. | ||||||
| 64 particles are generated when a block is broken. | |||||||
| Java Edition Classic | |||||||
| 0.0.15a (Multiplayer Test 4) | Re-added particles to multiplayer. | ||||||
| 0.26 SURVIVAL TEST | Added some form of smoke and rain particles. | ||||||
Added splash. | |||||||
| Java Edition Indev | |||||||
| 0.31 | 20100124-2310 | Added bubble. | |||||
| 20100125 | Added flame and lava. | ||||||
| Java Edition Infdev | |||||||
| 20100325-1545 | Particles are now generated at the edges of water blocks. | ||||||
| Java Edition Alpha | |||||||
| v1.0.1 | Added reddust, snowballpoof, largeexplode, and portal. | ||||||
| v1.0.4 | Updated splash. | ||||||
| Java Edition Beta | |||||||
| 1.2 | Added note. | ||||||
| 1.5 | Added footstep. | ||||||
| 1.8 | Pre-release | Added crit, hugeexplosion, townaura, and depthsuspend. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Added dripWater and dripLava. | |||||
| Beta 1.9 Prerelease 4 | Added magicCrit, spell, instantSpell, and mobSpell. | ||||||
| Beta 1.9 Prerelease 6 | Added "Particles" setting in the video settings. | ||||||
| 1.1 | 11w49a | Particles no longer turn farmland into dirt. | |||||
| 1.4.2 | 12w32a | Added angryVillager and happyVillager. | |||||
| 12w38a | Added witchMagic. | ||||||
| 1.4.4 | pre | Added mobSpellAmbient. | |||||
| 1.4.6 | 12w49a | Added fireworksSpark. | |||||
| 1.7.2 | 13w36a | Added wake.
| |||||
| Added falling particles. | |||||||
| 1.8 | 14w04a | Added /particle command. | |||||
| 14w06a | Added barrier. | ||||||
| 14w25a | Added droplet, take, and mobappearance. | ||||||
| 14w27a | Falling particles now move in a random direction. | ||||||
| 14w31a | Thrown eggs now use the iconcrack particle, instead of the snowballpoof one. | ||||||
| 14w34c | The void no longer produces depthSuspend particles. | ||||||
| 1.9 | 15w31a | Added dragonbreath and endRod. | |||||
| 15w32c | Particles are no longer handled as entities. | ||||||
| Particle range increased from 16 blocks to 32 blocks. | |||||||
| Particle count, limit of increased from 4,000 to 16,384. | |||||||
| 15w34b | Added damageIndicator. | ||||||
| 15w34c | Added sweepAttack. | ||||||
| 1.10 | 16w20a | Added fallingdust. | |||||
| pre1 | fallingdust now collides with blocks. | ||||||
| 1.11 | 16w39a | Added spit and talisman. | |||||
| 16w39c | Renamed talisman to totem | ||||||
| 1.13 | 17w47a | Due to the flattening, particles now use resource locations, and 32 particles are renamed. | |||||
Removed footstep and depthsuspend. However, the texture for footsteps still exists in the jar.
| |||||||
Removed name for take.
| |||||||
Merged blockcrack and blockdust into block, and explode and snowshovel into poof. | |||||||
| 18w07a | Added bubble_column_up, bubble_pop, current_down, and squid_ink. | ||||||
| 18w09a | Optimized particle rendering slightly. | ||||||
| 18w15a | Added nautilus. | ||||||
| 18w19a | Added dolphin. | ||||||
| pre7 | dripping_water particles are now generated by waterlogged blocks where appropriate.
| ||||||
dripping_water particles now snap to the hitbox of the block they appear on. | |||||||
| pre8 | dripping_water particles are no longer generated by impermeable blocks. | ||||||
| 1.14 | 18w43a | Added sneeze. | |||||
| 19w02a | Added campfire_cosy_smoke and campfire_signal_smoke. | ||||||
| 19w05a | Added composter. | ||||||
| 19w06a | Particles are now broken up into individual textures files per frame rather than being in particles.png, explosion.png and sweep.png. | ||||||
| 1.15 | 19w34a | Added dripping_honey, landing_honey, falling_honey and falling_nectar. | |||||
| 1.16 | 20w06a | Added ash, crimson_spore, soul_fire_flame and warped_spore. | |||||
| 20w09a | Added dripping_obsidian_tear, falling_obsidian_tear, landing_obsidian_tear. | ||||||
| 20w11a | Added soul. | ||||||
| 20w15a | Added white_ash. | ||||||
| 1.17 | 20w45a | Particles now appear if a block is broken by a piston. | |||||
| 20w46a | Added snowflake. | ||||||
| 20w48a | Added dripping_dripstone_lava, dripping_dripstone_water, falling_dripstone_lava, and falling_dripstone_water. | ||||||
| 20w49a | Added vibration and dust_color_transition. | ||||||
| 21w03a | Added glow and glow_squid_ink. | ||||||
| 21w05a | Added falling_spore_blossom and spore_blossom_air. | ||||||
| 21w11a | Added electric_spark, scrape, wax_off and wax_on. | ||||||
| 21w13a | The unused texture of footprint[note 25] has been removed.
| ||||||
Added light. | |||||||
| 1.18 | 21w42a | Added block_marker, to replace light and barrier. | |||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Added shriek, sculk_soul, sculk_charge_pop, sculk_charge. | |||||
| 22w13a | Added allay_dust. | ||||||
| 22w15a | Added sonic_boom. | ||||||
| 22w16a | Removed allay_dust. | ||||||
| 1.19.4 Experiment | 23w07a | Added dripping_cherry_leaves, falling_cherry_leaves, and landing_cherry_leaves. | |||||
| 1.20 | 23w12a | Wither effect particle colors have been adjusted to make them more distinguishable. | |||||
dripping_cherry_leaves, falling_cherry_leaves, and landing_cherry_leaves have been merged into cherry_leaves, and the texture was changed. | |||||||
| 1.20.3 | 23w41a | Added dust_plume. | |||||
| 23w42a | Added white_smoke. | ||||||
| 23w45a | Added gust, gust_dust and trial_spawner_detection. | ||||||
| 1.20.5 Experiment | 24w03b | Removed gust_dust. | |||||
| 24w05a | Added vault_connection. | ||||||
| 24w13a | Added infested, item_cobweb, ominous_spawning, raid_omen, small_gust, trial_omen, and trial_spawner_detection_ominous. | ||||||
| 1.21.2 | 24w40a | Added block_crumble and trail. | |||||
| pre1 | The format of color fields in particle options is now more standardized. | ||||||
| 1.21.4 | 24w44a | trail particle has a new required field: duration. | |||||
Added pale_oak_leaves. | |||||||
| 1.21.5 | 25w02a | Added tinted_leaves. | |||||
| 25w04a | tinted_leaves particle has a new required field: color. | ||||||
| 1.21.9 | 25w32a | Added copper_fire_flame. | |||||
| 26.1 | snap10 | Added pause_mob_growth and reset_mob_growth. | |||||
| 26.2 | snap1 | Added sulfur_cube_goo and noxious_gas. | |||||
Added the noxious_gas_cloud but is unused. | |||||||
| snap5 | Added geyser_base, geyser_poof, geyser_plume and geyser. | ||||||
| pre4 | When the game is overwhelmed with particles, instead of removing existing particles in flight, it will now randomly select for particles to render or not render to stay under the particle limit. | ||||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | Added red_poplar_leaves, orange_poplar_leaves and yellow_poplar_leaves. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | Added blockcrack,[verify] flame, smoke, bubble, and watersplash. | ||||||
| v0.3.2 | flame particles now appear near furnaces. | ||||||
| v0.4.0 | Added crit and snowballpoof. | ||||||
| v0.5.0 | Added reddust. | ||||||
| v0.9.0 | build 1 | Added dripwater, townaura, heart, and portal. | |||||
| v0.10.0 | build 1 | Added fallingdust. | |||||
| v0.11.0 | build 1 | Added ink.
| |||||
Added spell, mobspellinstantaneous, mobspell, and waterwake. | |||||||
| v0.12.1 | build 1 | crit particles now appear when performing a critical hit.
| |||||
portal particles now appear near nether portals.
| |||||||
Added villagerangry, largeexplode, hugeexplode, blockdust, slime, enchantingtable, rainsplash, and snowshovel. | |||||||
| build 8 | Changed largeexplode and hugeexplosion particle sprites. | ||||||
| build 9 | Particles are now visible through water. | ||||||
| Particles no longer appear darkened when inside a block. | |||||||
| v0.13.0 | build 1 | Particles are no longer handled as entities. | |||||
reddust particles now appear near powered redstone.
| |||||||
Added villagerhappy.
| |||||||
Added note. | |||||||
| v0.16.0 | build 1 | Added mobappearance.[verify] | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added endRod[verify] and dragonbreath. | |||||
| 1.0.4 | alpha 1.0.4.0 | villagerhappy particles now appear when trading. | |||||
| 1.0.5 | alpha 1.0.5.0 | Particles can now be spawned with /particle. | |||||
| alpha 1.0.5.3 | Removed the /particle command. | ||||||
| 1.1.0 | alpha 1.1.0.0 | Added spit and totem. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added fireworksSpark. | |||||
| 1.5.0 | beta 1.5.0.0 | Added dolphin. | |||||
| beta 1.5.0.1 | Added nautilus. | ||||||
| beta 1.5.0.7 | Added bubble_column_up, bubble_popand current_down. | ||||||
| 1.6.0 | beta 1.6.0.1 | Added barrier. | |||||
| 1.8.0 | beta 1.8.0.8 | Re-added the /particle command, which now temporarily summons particle emitters, instead of particle areas with volumes. The following can be summoned:
| |||||
Added sneeze. | |||||||
| 1.10.0 | beta 1.10.0.3 | Particles can now be edited using standard JSON formatting. | |||||
| 1.11.0 | beta 1.11.0.1 | Added campfire_cosy_smoke and campfire_signal_smoke. | |||||
| 1.14.0 | beta 1.14.0.1 | Added dripping_honey, landing_honey, falling_honey and falling_nectar. | |||||
| 1.16.210 Experiment | beta 1.16.210.53 | Added snowflake_particle. | |||||
| beta 1.16.210.56 | Added vibration_signal and sculk_sensor_redstone_signal. | ||||||
| beta 1.16.210.59 | Added glow_particle. | ||||||
| beta 1.16.210.60 | Removed glow_particle. | ||||||
| 1.16.220 Experiment | beta 1.16.220.50 | Added stalactite_lava_drip_particle, stalactite_water_drip_particle, and ink_emitter.
| |||||
Re-added glow_particle. | |||||||
| beta 1.16.220.52 | Added electric_spark_particle, spore_blossom_ambient_particle, spore_blossom_shower_particle and wax_particle | ||||||
| 1.20.50 | Preview 1.20.50.20 | Added dust_plume. | |||||
| Preview 1.20.50.21 | Added white_smoke_particle. | ||||||
| 1.21.0 | ? | Added breeze_ground_particle, breeze_wind_explosion_emitter, infested_ambient, infested_emitter, ominous_spawning_particle, oozing_ambient, oozing_emitter, raid_omen_ambient, raid_omen_emitter, small_flame_particle, small_soul_fire_flame_particle, smash_ground_particle, smash_ground_particle_center, trial_omen_ambient, trial_omen_emitter, trial_omen_single, trial_spawner_detection, trial_spawner_detection_ominous, vault_connection, weaving_ambient, weaving_emitter, wind_charged_ambient, wind_charged_emitter, and wind_explosion_emitter. | |||||
| 1.21.50 | ? | Added creaking_crumble_body, creaking_crumble_head, creaking_heart_trail, eyeblossom_close, eyeblossom_open, mobspell_lingering, and pale_oak_leaves_particle. | |||||
| 1.21.70 | ? | Added biome_tinted_leaves_particle and firefly_particle. | |||||
| 1.21.80 | ? | Added magical_critical_hit_emitter. | |||||
| 1.21.90 | ? | Updated each particle with a texture set for Vibrant Visuals. | |||||
| 1.21.111 | Preview 1.21.110.23 | Added green_flame_particle. | |||||
| 1.21.130 | ? | Added nautilus_bubbles_particle. | |||||
| 26.0 | Preview 26.0.23 | Mob effect particles can now appear slightly outside of the mob's bounding box. | |||||
| 26.20 Experiment | Preview 26.20.23 | Added noxious_gas_particle, sulfur_cube_goo, and sulfur_bubble_particle. | |||||
| 26.30 | Preview 26.30.25 | Added geyser_poof, geyser_plume, and geyser_base. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.40 Experiment | Preview 26.40.27 | Added yellow_poplar_leaves_particle, orange_poplar_leaves_particle, and red_poplar_leaves_particle. | |||||
Issues relating to "Particles" are maintained on the bug tracker. Issues should be reported and viewed there.
dust particle has unique syntax used for color, represented with three RGB values as decimal percentages.elder_guardian particle always follows the player regardless of what its location has been set to./particle command. Before the name was removed in 1.13, it was called take.The regular color texture files.
These are MERS texture files used in Vibrant Visuals. Note that most pixels are transparent because they have a subsurface scattering value of 0, but other channels can still have values.
The MERS texture files, edited to ignore the subsurface scattering channel to prevent most pixels from rendering transparent.
particles.png with the primary purposes of each particle texture explained."color": [ "variable.particle_random_3 * 0.1 + 0.2", "variable.particle_random_3 * 0.1 + 0.2", "variable.particle_random_3 * 0.1 + 0.2", 0 ]
"color": [ "(variable.particle_random_1 * 0.2 + 0.8) * (variable.particle_random_2 * 0.4 + 0.6)", 0.0, 0.0, 0.0 ]
"color": { "gradient": [ [ "variable.particle_random_1*0.3 + 0.6", "variable.particle_random_2*0.3+ 0.6", "variable.particle_random_2*0.3+ 0.6", 1.0 ], [ "variable.particle_random_1*0.3 + 0.6", 0.5, 0.3, 1.0 ] ], "interpolant": "variable.particle_age/variable.particle_lifetime"
"color": { "gradient": [ [ "variable.particle_random_1*0.3 + 0.6", "variable.particle_random_2*0.3+ 0.6", 0.8,1.0 ], [ 0.5, 0.5, 0.8, 1.0 ]], "interpolant": "variable.particle_age/variable.particle_lifetime"}
"color": [ "variable.particle_random_3 * 0.54 + 0.36", "variable.particle_random_3 * 0.54 + 0.36", "variable.particle_random_3 * 0.6 + 0.4" ]
"color": [ "variable.particle_age > (variable.particle_lifetime / 2.0) ? 1 - (0.0153 * (1 - Math.pow(0.7, variable.particle_age)) / (1 - 0.7)) : 1.0", "variable.particle_age > (variable.particle_lifetime / 2.0) ? 1 - (0.0387 * (1 - Math.pow(0.7, variable.particle_age)) / (1 - 0.7)) : 1.0", "variable.particle_age > (variable.particle_lifetime / 2.0) ? 1 - (0.0636 * (1 - Math.pow(0.7, variable.particle_age)) / (1 - 0.7)) : 1.0", "variable.particle_age > (variable.particle_lifetime / 2.0) ? 1 - 0.60 * ((variable.particle_age - (variable.particle_lifetime / 2.0)) / (variable.particle_lifetime / 2.0)) : 1.0"
"color": { "gradient": [ [ 0.1, 0.4, 0, 1 ], [ 0.6, 0.6, 0, 1 ], [ 0.3, 0.6, 0.2, 1 ], [ 0.8, 0.8, 0.2, 1 ], [ 0, 0.8, 0, 1 ] ], "interpolant": "variable.particle_random_2"
arrow_spell_emitter still does, as can be seen with arrows of the Turtle Master
"color": [ 1.0, "0.8 / (variable.stuck_time - (variable.stuck_time-variable.particle_age) + 0.8)", "0.2 / (variable.stuck_time - (variable.stuck_time-variable.particle_age) + 0.4)", 1.0 ]
"color": [ "variable.particle_random_1 * 0.6 + 0.4", "variable.particle_random_1 * 0.6 + 0.4", "variable.particle_random_1 * 0.6 + 0.4" ]
"color": [ "Math.random(0.7176, 0.8745)", 0.0, "Math.random(0.8235, 0.9765)", 1.0 ]
"color": [ "variable.particle_random_1 * 0.3 + 0.7", "variable.particle_random_1 * 0.3 + 0.7", "variable.particle_random_1 * 0.3 + 0.7", 0 ]
"color": [ "variable.particle_random_1 * 0.3 + 0.7", "variable.particle_random_1 * 0.3 + 0.7", "variable.particle_random_1 * 0.3 + 0.7", 0.0 ]
"color": [ "variable.particle_random_1*0.5", "variable.particle_random_1*0.5", "variable.particle_random_1*0.5", 1.0 ]
"color": [ "variable.particle_random_1 * 0.6 + 0.4", "(variable.particle_random_1 * 0.6 + 0.4) * 0.3", "(variable.particle_random_1 * 0.6 + 0.4) * 0.9", 1.0 ]
"color": { "gradient": { "0.1": [ "(variable.particle_random_1 * 0.2 + 0.8) * (variable.particle_random_2 * 0.4 + 0.6)", 0, 0 , 1], "0.7": [ 0, 0, "(variable.particle_random_1 * 0.2 + 0.8) * (variable.particle_random_2 * 0.4 + 0.6)", 1], "1.7": [ 0, 0, "(variable.particle_random_1 * 0.2 + 0.8) * (variable.particle_random_2 * 0.4 + 0.6)", 0] }, "interpolant": "variable.particle_age"
/assets/minecraft/textures/particle/footprint.png
| JE & BE | |
|---|---|
| Java Edition | |
| Bedrock Edition | |
| Legends | |
| Game graphical and visual elements | |||||
|---|---|---|---|---|---|
| Effects | |||||
| Environmental |
| ||||
| ๐ Image Color |
|||||
| Settings |
| ||||
| Things | |||||
| Other | |||||
| Removed | |||||
| Joke | |||||