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VOOZH | about |
| Structures | π Image Bastion remnant π Image Ruined portal π Image Nether fortress |
|---|---|
| Features | π Image Glowstone blob π Image Huge crimson fungus π Image Lava sea |
| Blocks | π Image Crimson nylium π Image Crimson stem π Image Nether wart block π Image Shroomlight π Image Crimson roots π Image Crimson fungus π Image Warped fungus π Image Weeping vines |
|
Climate | |
| Temperature | 2.0 |
| Downfall | 0.0 |
| Precipitation | No |
|
Colors | |
| Fog color | #330303 |
| Grass color | #BFB755 |
| Foliage color | #AEA42A |
| Dry foliage color | #A38046 |
| Water color | #3F76E4β[JE only] #905957β[BE only] |
| Water fog distance | 15β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Crimson Forest |
| Lighting | Nether |
| Volumetric fog | Default |
| Color grading | Default |
{
"title": "Crimson Forest",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite bastion-remnant.png article, displayed as 16x16px|link=Bastion remnant|alt=|class=pixel-image|)</span>(link to Bastion remnant article, displayed as <span class=\"sprite-text\">Bastion remnant</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite ruined-portal.png article, displayed as 16x16px|link=Ruined portal|alt=|class=pixel-image|)</span>(link to Ruined portal article, displayed as <span class=\"sprite-text\">Ruined portal</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite nether-fortress.png article, displayed as 16x16px|link=Nether fortress|alt=|class=pixel-image|)</span>(link to Nether fortress article, displayed as <span class=\"sprite-text\">Nether fortress</span>)</span>",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite glowstone-blob.png article, displayed as 16x16px|link=Glowstone blob|alt=|class=pixel-image|)</span>(link to Glowstone blob article, displayed as <span class=\"sprite-text\">Glowstone blob</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite huge-crimson-fungus.png article, displayed as 16x16px|link=Huge crimson fungus|alt=|class=pixel-image|)</span>(link to Huge crimson fungus article, displayed as <span class=\"sprite-text\">Huge crimson fungus</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite lava-sea.png article, displayed as 16x16px|link=Lava sea|alt=|class=pixel-image|)</span>(link to Lava sea article, displayed as <span class=\"sprite-text\">Lava sea</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "2.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "No",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #330303; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #330303</span>",
"label": "Fog color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #BFB755; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #BFB755</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A38046; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A38046</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #905957; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #905957</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "15β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water fog distance"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Crimson Forest atmospherics article, displayed as Crimson Forest)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Nether lighting article, displayed as Nether)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default color grading article, displayed as Default)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Crimson Forest.png",
"Crimson Forest Vibrant Visuals.png"
]
}
The crimson forest is a forested biome in the Nether. It is one of two Nether biomes where players are able to acquire wood without returning to the Overworld. This forest is the only place where huge crimson fungus trees grow naturally.
The crimson forest is the second most common Nether biome, making up 22% of the Nether by volume, and can generate next to any other Nether biome except for the basalt deltas.
Crimson forests are dense and have a crimson color scheme. The forest's fog is dark red and blazing particles are seen floating. Piglins are often seen in this biome in groups of 3-4. Zombified piglins also spawn, but in fewer numbers, and striders appear in lava lakes that generated within the biome. This is the only biome where hoglins naturally spawn outside of bastion remnants.
The forest floor is mostly covered with crimson nylium, with some netherrack and Nether wart blocks generating on the surface as well. The most frequent vegetation of the biome includes crimson fungi, crimson roots and huge crimson fungi, along with weeping vines that hang from the large fungi and Nether wart blocks from the ceiling, and lone shroomlights that provide light within the huge fungi. Warped fungi, though less common, also occasionally generate, naturally keeping hoglins away from affected areas. Just like in the rest of the Nether biomes, fire and lava are very common, with the latter appearing as lava springs or whole lava lakes. Glowstone blobs also spawn on the ceiling like normal.
Nether fortresses can generate in this biome, along with bastion remnants and ruined portals.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Zombified Piglin | 1β15 | 2β4 |
| π Image Hoglin | 9β15 | 3β4 |
| π Image Piglin | 5β15 | 3β4 |
| Creature category | ||
| π Image Strider[note 1] | 1 | 2β4 |
{ "hasNotes": true, "notes": { "Strider": "Adult striders have a 3.3% chance to spawn being ridden by a zombified piglin holding a warped fungus on a stick." }, "1": { "totalWeight": 15, "mobs": [ { "size": "2-4", "mob": "Zombified Piglin", "weight": 1 }, { "size": "3-4", "mob": "Hoglin", "weight": 9 }, { "size": "3-4", "mob": "Piglin", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 60, "mobs": [ { "note": "Adult striders have a 3.3% chance to spawn being ridden by a zombified piglin holding a warped fungus on a stick.", "mob": "Strider", "weight": 60, "notename": "Strider", "size": "2-4" } ], "category": "creature" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Zombified Piglin | 1 | 2β4 |
| π Image Piglin | 5 | 3β4 |
| Creature category | ||
| π Image Strider[note 1] | 20 | 2β4 |
| π Image Hoglin[note 2] | 20 | 3β4 |
{ "hasNotes": true, "notes": { "Hoglin": "In [[Bedrock Edition|''Bedrock Edition'']], hoglins count toward the animal cap instead of the monster cap.", "Strider": "Adult striders have a 3.3% chance to spawn with a saddle. They are supposed to spawn with a zombified piglin with a warped fungus on a stick but they donβt due to <span class=\"bug plainlinks\" data-id=\"MCPE-236161\">[[Mojira:MCPE-236161|MCPE-236161]]</span>." }, "1": { "totalWeight": 6, "mobs": [ { "size": "2-4", "mob": "Zombified Piglin", "weight": 1 }, { "size": "3-4", "mob": "Piglin", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 40, "mobs": [ { "note": "Adult striders have a 3.3% chance to spawn with a saddle. They are supposed to spawn with a zombified piglin with a warped fungus on a stick but they donβt due to <span class=\"bug plainlinks\" data-id=\"MCPE-236161\">[[Mojira:MCPE-236161|MCPE-236161]]</span>.", "mob": "Strider", "weight": 20, "notename": "Strider", "size": "2-4" }, { "note": "In [[Bedrock Edition|''Bedrock Edition'']], hoglins count toward the animal cap instead of the monster cap.", "mob": "Hoglin", "weight": 20, "notename": "Hoglin", "size": "3-4" } ], "category": "creature" } }
These music tracks play while the player is in a crimson forest:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Chrysopoeia | 7 | 63.64% | 7 | 63.64% | |
| Ballad of the Cats | 1 | 9.09% | 1 | 9.09% | |
| Concrete Halls | 1 | 9.09% | 1 | 9.09% | |
| Dead Voxel | 1 | 9.09% | 1 | 9.09% | |
| Warmth | 1 | 9.09% | 1 | 9.09% | |
Nether ambience plays while the player is in the Nether.
| Name | Sound | Group | Volume | Pitch |
|---|---|---|---|---|
| Crimson Forest Ambience | Loop | 1.0 | 1.0 | |
| Crimson Forest Addition 1 | Loop Additions | 1.0 | 1.0β[Java Edition only]1.0-1.1β[Bedrock Edition only] | |
| Crimson Forest Addition 2 | ||||
| Crimson Forest Addition 3 | ||||
| Crimson Forest Particles 1 | ||||
| Crimson Forest Particles 2 | ||||
| Crimson Forest Particles 3 | ||||
| Crimson Forest Shine 1 | ||||
| Crimson Forest Shine 2 | ||||
| Crimson Forest Shine 3 | ||||
| Crimson Forest Shroom 1 | ||||
| Crimson Forest Shroom 2 | ||||
| Crimson Forest Shroom 3 | ||||
| Crimson Forest Twang 1 | ||||
| Crimson Forest Voom 1 | ||||
| Crimson Forest Voom 2 | ||||
| Crimson Forest Mood 1 | Mood | 1.0 | 1.0β[Java Edition only]0.8-1.0β[Bedrock Edition only] | |
| Crimson Forest Mood 2 | ||||
| Crimson Forest Mood 3 | ||||
| Crimson Forest Mood 4 |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π BiomeSprite crimson-forest.png: Sprite image for crimson-forest in Minecraft Crimson Forest | crimson_forest | 171 |
biome.minecraft.crimson_forest |
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite crimson-forest.png: Sprite image for crimson-forest in Minecraft Crimson Forest | crimson_forest | 179 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| π Image | π Image | Hot tourist destination | Visit all Nether biomes | Note: Can be completed if the player visits the biomes in different worlds. | 30 | Silver | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Hot Tourist Destinations | Explore all Nether biomes | Visit all of the 5 following biomes: The advancement is only for Nether biomes. Other biomes may also be visited, but are ignored for this advancement. |
| Late 2017 | The crimson forest is first conceptualized around the time that the Update Aquatic was in development. | ||||||
|---|---|---|---|---|---|---|---|
| September 28, 2019 | The crimson forest (then named as "netherwart forest") is announced at MINECON Live 2019. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w06a | Added the crimson forest. | |||||
| Added hoglins, which can spawn in crimson forests. | |||||||
| 20w07a | Added piglins, which can spawn in crimson forests. | ||||||
| 20w10a | Added ambience to the crimson forest. | ||||||
| 20w15a | Added the music track "Chrysopoeia", which plays in the crimson forest biome. | ||||||
| 20w19a | Patches of blackstone and gravel now generate in crimson forests at level of the lava ocean. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.51 | Added the crimson forest. | |||||
| beta 1.16.0.57 | Added mood sounds to the crimson forest. | ||||||
| Added music to the crimson forest. | |||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 171. | |||||
Issues relating to "Crimson Forest" are maintained on the bug tracker. Issues should be reported and viewed there.
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| Foliage | |
| Building | |
| Functional | |
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