![]() |
VOOZH | about |
| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 50 |
| Hardness | 50 |
| Luminous |
|
| Transparent | Partial |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 11 STONE |
| Note block instrument | Bass Drum |
{
"title": "Trial Spawner",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "50",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "50",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "\n* Yes, when not inactive\n** Waiting for players: 4\n** Active: 8",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Partial",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(112, 112, 112); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 11 STONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass Drum",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Trial Spawner"
],
"images": [
"Active Trial Spawner.png",
"Ejecting Trial Spawner.png",
"Trial Spawner.png"
]
}
A trial spawner is a type of spawner found in trial chambers. It spawns mobs in waves, ejects consumable items and/or trial keys after they are all defeated, and then deactivates for 30 minutes. Having more Survival/Adventure mode players nearby results in more mobs and more rewards.
A trial spawner will convert into an active ominous trial spawner during an ominous trial, even if it was on cooldown.
Trial spawner can be obtained only by using the Creative inventory, using pick block or executing commands.
Trial spawners generate naturally in every chamber and every corridor of trial chambers, except for the entrance chamber.
No tool can accelerate the breaking process of trial spawner.
| Block | π Image | |
|---|---|---|
| Hardness | 50 | |
| Breaking time (secs) | ||
| Default | 75 | |
Trial spawner drops nothing when it's destroyed.
A trial spawner summons a limited number of mobs, scaled based on the number of nearby players. When these mobs are defeated, the spawner ejects a reward for each player and enters a cooldown period.
A trial spawner has a required player range of 14 blocks. Any player in Survival or Adventure mode activates the spawner if the distance between the player's center and the spawner's center becomes less than the required player range, and the spawner has a direct line of sight to the player (even if the player is invisible). Once activated, the spawner begins summoning copies of the mob set in it, and no longer requires the player to be within range or maintain line of sight.
The line of sight check for trial spawners can pass through transparent solid blocks, such as copper grates and glass. This differs from the line of sight check for hostile mobs, which cannot pass through these blocks.
Trial spawners do not activate if the game rule spawn_mobsβ[JE only] or domobspawningβ[BE only] or is false,[1][verify for Bedrock Edition], spawner_blocks_work is false, or if the difficulty is set to Peaceful.[2][verify for Bedrock Edition]
When a trial spawner first activates, it shoots spark-like particles up into the air. While active, it emits smoke and flame particles around itself and any entities it summons.
The light level around a trial spawner does not affect how it summons entities.
When a player enters a trial spawner's range, the spawner attempts to spawn 1 mob every 40 game ticks (2 seconds). With 1 player, it does not spawn a mob if there are already 2 mobs from the spawner that are still alive. It spawns a total of 6 mobs before ejecting loot and going into cooldown. The number of living mobs required to prevent further mob spawning is called the simultaneous mob count. The number of mobs spawned before going into cooldown is the total mob count. These numbers are summarized in Β§ Spawning values.
This duration of time between each mob being spawned is the spawn interval. If the spawner can't spawn a mob, it waits for the duration of the spawn interval and tries again. Once the number of living mobs spawned by the spawner has reached the simultaneous mob count, it stops trying to spawn mobs. Mobs spawned by the spawner do not naturally despawn, but the spawner does not detect or count living mobs from unloaded chunks. Therefore, moving mobs into unloaded chunks causes them to build up and the spawner to continue spawning more.
A trial spawner also stops spawning mobs if the number of living mobs spawned by it reached the total mob count. The spawner doesn't need to detect these mobs being alive, and therefore still counts them if they are in unloaded chunks. The spawner detects the death of the mobs only for the total mob count, and it always detects the death of the mobs even if it is not in a loaded chunk.
Both the simultaneous mob count and the total mob count increase if another player comes within the spawner's range. For each additional player present, the simultaneous mob count increases by 1, and the total mob count increases by 2. For example, with 2 players, 8 mobs spawn in total with 3 at once, and with 3 players, 10 mobs spawn in total with 4 at once.
If a player leaves the detection range of a trial spawner, these values do not scale back down.
The values described above are the default values used when trial spawners are placed manually. Naturally generated spawners in trial chambers use different values. Additionally, these numbers can be configured by modifying the block's NBT data.
Naturally generating trial spawners in trial chambers use different values for the spawn interval, the total mob count, and the simultaneous mob count. The quantity that the last 2 values change by with additional players is also different for different types of spawners. All naturally generated spawners attempt to spawn mobs every 20 game ticks (1 second), or every 160 game ticks (8 seconds) for the slow versions of the spawners. Additionally, naturally generated breeze spawners allow 1 breeze to exist at once (+0.5 for each additional player present) and stop after spawning 2 mobs (+1 for each additional player present). Baby zombie spawners allow 2 baby zombies to exist at once (+0.5 for each additional player present) and stop after spawning 6 mobs (+2 for each additional player present). All other spawners generated in trial chambers use the default value of 6 total mobs, plus 2 for each additional player present, and 3 simultaneous mobs, plus 2 for each additional player present. This is summarized in Β§ Spawning values.
| Type | Spawn interval | Total mobs (base) | Total mobs added per player | Simultaneous mobs (base) | Simultaneous mobs added per player |
|---|---|---|---|---|---|
| Default values | 40 game ticks (2 seconds) | 6 | 2 | 2 | 1 |
| Breeze | 20 game ticks (1 second) | 2 | 1 | 1 | 0.5 |
| Baby zombie | 20 game ticks (1 second) | Default | Default | Default | 0.5 |
| All others in trial chambers | 20 game ticks (1 second) | Default | Default | 3 | 0.5 |
Slow versions (those that appear in chamber_8)
|
160 game ticks (8 seconds) | Default | Default | 4 | 2 |
Mobs spawn in positions that have a line of sight to the trial spawner, in a 4-block spherical radius. This is different from the monster spawner, which has a larger, rectangular spawning box, and no line-of-sight requirement. Otherwise, the standard mob spawning rules apply (mobs cannot collide with blocks, guardians and elder guardians spawn only in water, etc.)
All mobs spawned by a trial spawner must be defeated before the trial spawner can eject loot. A mob is considered defeated when it is killed, enters a block (in the case of silverfish), enters another dimension, or transforms into another entity (excepting for creepers transforming into charged creepers; the charged creepers must be defeated before the trial spawner is completed).
If a mob spawns more mobs upon death, only the initial mob must be defeated to cause the spawner to eject loot (i.e. slimes and magma cubes).
Upon completion, a trial spawner enters a cooldown state for 30 minutes (36000 game ticks) before it can be activated again. The cooldown timer decreases even if the trial spawner is unloaded.[3]
Using a spawn egg on a trial spawner sets the trial spawner's type to that egg's entity. If a spawn egg is renamed on an anvil, then used on the spawner, all mobs from that spawner will be named.
Trial spawners placed by players have the same loot data as those found in trial chambers. However, if it becomes an ominous trial spawner it will keep its same loot and will not update to use the Ominous loot.
When all mobs have been killed, the trial spawner waits 40 ticks (2 seconds). Then, every 30 ticks (1.5 seconds), it ejects random items from the loot table. It does this for every detected player. It has a 50% chance of picking a trial key, in which case it drops for all players. The other 50% of the time it drops one of the other items for each player. In Java Edition and Bedrock Edition, each trial chambers trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
Avg. # spawners to defeat [E] |
|---|---|---|---|---|---|
| π Image Trial Key |
1 | 10β20 | 50.0% | 0.500 | 2.0 |
| π Image Bread |
1β3 | 3β20 | 15.0% | 0.300 | 6.7 |
| π Image Cooked Chicken |
1 | 3β20 | 15.0% | 0.150 | 6.7 |
| π Image Baked Potato |
1β3 | 2β20 | 10.0% | 0.200 | 10.0 |
| π Image Potion of Regeneration |
1 | 1β20 | 5.0% | 0.050 | 20.0 |
| π Image Potion of Swiftness |
1 | 1β20 | 5.0% | 0.050 | 20.0 |
{ "chestNames": [ "trial-chambers-trial-spawner" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner": { "poolsJava": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1β3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1β3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "display_name": "trial chambers trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1β3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1β3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "poolsBedrock": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "trial spawner", "header": "Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] spawner", "structID": "trial-chambers" } } }A player with Bad Omen that is within the activation range of a trial spawner is given the Trial Omen effect, starting an ominous trial. During an ominous trial, trial spawners near a player with Trial Omen are converted into ominous trial spawners. When a trial spawner becomes ominous, all of its existing mobs are despawned. If the trial spawner was on cooldown and was not ominous before going on cooldown, the cooldown is skipped when becoming ominous.
Trial spawner can't be pushed by pistons or pulled by sticky pistons.
π BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecrafttrial_spawner sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has been broken | block.trial_spawner.break | subtitles.block.generic.breakβ | 0.9 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.trial_spawner.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.trial_spawner.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.trial_spawner.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.trial_spawner.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecrafttrial_spawner sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Once the block has broken | trial_spawner.break | β ? | 1.0 | 0.8 | |
| β ? | Blocks | When the block is placed | trial_spawner.place | β ? | 1.0 | 0.8 | |
| β ? | Blocks | While the block is in the process of being broken | trial_spawner.hit | β ? | 0.38 | 0.5 | |
| β ? | Blocks | Falling on the block with fall damage | trial_spawner.step | β ? | 0.4 | 1.0 | |
| β ? | Blocks | Walking on the block | trial_spawner.step | β ? | 0.15 | 1.0 | |
| β ? | Blocks | Jumping from the block | trial_spawner.step | β ? | 0.12 | 1.0 | |
| β ? | Blocks | Falling on the block without fall damage | trial_spawner.step | β ? | 0.2 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βTrial Spawner crackles | Blocks | Randomly while active | block.trial_spawner.ambient | subtitles.block.trial_spawner.ambientβ | 0.75β1.0 | 0.5β1.5 | 16 | |
| βTrial Spawner charges up | Blocks | When a trial spawner is approached by a valid player | block.trial_spawner.detect_player | subtitles.block.trial_spawner.detect_playerβ | 1.0 | Varies[sound 1] | 16 | |
| βTrial Spawner spawns a mob | Blocks | When a trial spawner spawns a mob | block.trial_spawner.spawn_mob | subtitles.block.trial_spawner.spawn_mobβ | 1.0 | 0.8β1.2 | 16 | |
| βTrial Spawner opens | Blocks | When a trial spawner's shutter opens | block.trial_spawner.open_shutter | subtitles.block.trial_spawner.open_shutterβ | 1.0 | 1.0 | 16 | |
| βTrial Spawner closes | Blocks | When a trial spawner's shutter closes | block.trial_spawner.close_shutter | subtitles.block.trial_spawner.close_shutterβ | 1.0 | 1.0 | 16 | |
| βTrial Spawner ejects items | Blocks | When a trial spawner ejects an item | block.trial_spawner.eject_item | subtitles.block.trial_spawner.eject_itemβ | 1.0 | 0.8β1.2 | 16 | |
| βOmen engulfs Trial Spawner | Friendly Mobs | When a trial spawner becomes ominous | block.trial_spawner.ominous_activate | subtitles.block.trial_spawner.ominous_activateβ | Varies[sound 2] | 0.8β1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Randomly while active | trial_spawner.ambient | β ? | 0.75β1.0 | 0.5β1.5 | |
| β ? | Blocks | When a trial spawner is approached by a valid player | trial_spawner.detect_player | β ? | 1.0 | 0.76β1.14 | |
| β ? | Blocks | When a trial spawner spawns a mob | trial_spawner.spawn_mob | β ? | 1.0 | 0.8β1.2 | |
| β ? | Blocks | When a trial spawner's shutter opens | trial_spawner.open_shutter | β ? | 1.0 | 1.0 | |
| β ? | Blocks | When a trial spawner's shutter closes | trial_spawner.close_shutter | β ? | 1.0 | 1.0 | |
| β ? | Blocks | When a trial spawner ejects an item | trial_spawner.eject_item | β ? | 1.0 | 0.8β1.1 | |
| β ? | Blocks | When a trial spawner becomes ominous | trial_spawner.charge_activate | β ? | 1.0 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecraft Trial Spawner | trial_spawner | Block & Item | block.minecraft.trial_spawner |
| Name | Identifier |
|---|---|
| π BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecraft Block entity | trial_spawner |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecraft Trial Spawner | trial_spawner | -315 | Block & Giveable Item[i 2] | Identical[i 3] | tile.trial_spawner.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecraft Block entity | TrialSpawner |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| ominous | false
| falsetrue | Controls whether this trial spawner is an ominous trial spawner. |
| trial_spawner_state | inactive
| active | When the spawner is active. |
cooldown | When the spawner is on cooldown. | ||
ejecting_reward | While ejecting rewards. | ||
inactive | When no mob is set. | ||
waiting_for_players | When no players are nearby, not on cooldown, and a mob is set. | ||
waiting_for_reward_ejection | Prior to reward ejection. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| ominous | Not Supported | false | falsetrue | Unsupported | Controls whether this trial spawner is an ominous trial spawner. |
| trial_spawner_state | Not Supported | 0
| 0 | Unsupported | When no mob is set. |
1 | Unsupported | When no players are nearby, not on cooldown, and a mob is set. | |||
2 | Unsupported | When the spawner is active. | |||
3 | Unsupported | Prior to reward ejection. | |||
4 | Unsupported | While ejecting reward. | |||
5 | Unsupported | When the spawner is on cooldown. |
A trial spawner has a block entity associated with it that holds additional data about the block.
| October 15, 2023 | π Image π Image π Image Trial spawners are announced at Minecraft Live 2023. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.3 Experiment | 23w45a | π Image π Image π Image Added trial spawners. | |||||
| 1.20.5 Experiment | 24w04a | No longer ignores the custom_spawn_rules data field. | |||||
| 24w11a | Now appears more frequently in the trial chambers corridors. | ||||||
| 24w13a | Can now become an ominous trial spawner if the player who activates it has trial omen. | ||||||
| The ejected loot table has been modified. | |||||||
| Now increase the amount of mobs present at once by 0.5 for each additional player instead of 2. | |||||||
| Baby Zombie spawners now have 2 mobs present at once to start with instead of 3. | |||||||
| Can now activate only when a player is in line of sight. | |||||||
| pre1 | π Image π Image π Image Updated textures to match ominous trial spawners. | ||||||
| 1.21 | 24w18a | Trial spawners are now available without using the "Update 1.21" experimental data pack. | |||||
| 24w19a | π Image π Image π Image Updated textures to be more consistent across all states as well as the ominous trial spawner. | ||||||
| pre2 | π Image π Image π Image Updated bottom texture to match Bedrock Edition. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.60 Experiment | Preview 1.20.60.20 | π Image π Image π Image Added trial spawners. | |||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Can now become an ominous trial spawner if the player who activates it has trial omen. | |||||
| Can now activate only when a player is in line of sight. | |||||||
| 1.21.0 | Preview 1.21.0.22 | Trial spawners are now available without using the "Update 1.21" experimental toggle. | |||||
| π Image π Image π Image Updated textures to match ominous trial spawners as well as introduce a new design for the bottom face. | |||||||
| 1.21.20 | Preview 1.21.10.20 | π Image π Image π Image Updated textures to be more consistent across all states as well as the ominous trial spawner. | |||||
| 1.21.30 | Preview 1.21.30.22 | Trial spawner collision size is now a full block.[4] | |||||
Issues relating to "Trial Spawner" are maintained on the bug tracker. Issues should be reported and viewed there.
spawn_potentials and spawn_data data. Right clicking a trial spawner with a spawn egg changes its spawn_data. Changing its spawn_potentials without removing its spawn_data causes the trial spawner to stop functioning.spawn_potentials data of a trial spawner, the icon displayed by a trial spawner reflects the next entity to be spawned.