![]() |
VOOZH | about |
| Biomes | π Image Desert π Image Desert Hillsβ[BE only] | ||
|---|---|---|---|
| Generates in existing chunks |
No | ||
| Consists of |
|
{
"title": "Desert Pyramid",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite desert.png article, displayed as 16x16px|link=Desert|alt=|class=pixel-image|)</span>(link to Desert article, displayed as <span class=\"sprite-text\">Desert</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite desert-hills.png article, displayed as 16x16px|link=Desert Hills|alt=|class=pixel-image|)</span>(link to Desert Hills article, displayed as <span class=\"sprite-text\">Desert Hills</span>)</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks "
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Desert pyramid.png"
]
}
A desert pyramid, commonly referred to as a desert temple, is an uncommon above ground structure found in desert biomes built mostly of sandstone. The desert pyramid contains four loot chests hidden under the floor in the center, which are protected by a TNT trap, and a secret buried room to the side where archaeology can be performed by brushing the generated suspicious sand.
Desert pyramids generate in desert biomes. Desert pyramids have a lower generation frequency in Java Edition than in Bedrock Edition.
Desert pyramids are intended to represent an excavation site. The structure is constructed with normal, smooth, chiseled, and cut sandstone, as well as orange and blue terracotta, sandstone slabs, and sandstone stairs.
The pattern of orange terracotta on the towers of desert pyramids resembles an Ankh, the ancient Egyptian symbol for life and the Nile key. There is one main entrance in the front, two more entrances in the back on both the left and right sides near the top of the pyramid, and a one-block wide window at the top. Even if the rest of the pyramid generates mostly buried by sand, the top of the pyramid is almost always above ground. A mostly buried pyramid can still be accessed by the window in the top if necessary, though fall damage is likely. In the center of the pyramid's 21Γ21 ground floor is a checkerboard pattern of terracotta and sandstone in a wind rose symbol, with a block of blue terracotta in the center.
Underneath this terracotta is a secret fosse containing four chests, which are rigged by a stone pressure plate directly under the blue terracotta block. The pressure plate is connected to a 3Γ3 grid of TNT, which means that if a player or mob unintentionally steps on the plate, it sets off the nine TNT blocks, which destroy the chests and their loot and can kill the player. As there is no light in the chest room, mobs sometimes spawn inside it and trigger the TNT trap, destroying the chests and loot before any player can reach it.
Desert pyramids also generate with a lower room situated in the back (either on the left or right), and buried in sand. Six to eight of these sand blocks generate as suspicious sand. This room is 5Γ5 blocks, has another instance of the sandstone wind rose pattern on the ground, and is connected to the main floor with collapsed stairs.
When a desert pyramid generates above a ravine, the foundation extends downward until it reaches the bottom.
In Java Edition and Bedrock Edition, each desert pyramid chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 2β4Γ | 4Γ | 1Γ | 2β4Γ | 4Γ | 1Γ | ||||
| π BlockSprite air.png: Sprite image for air in Minecraft Nothing[F] |
1 | β | 1 | 15β247 | β | 6β7 | 88.1% | 1.039 | 1.1 |
| π Image Bone |
4β6 | 1β8 | β | 25β247 | 10β50 | β | 70.1% | 5.118 | 1.4 |
| π Image Rotten Flesh |
3β7 | 1β8 | β | 25β247 | 10β50 | β | 70.1% | 5.118 | 1.4 |
| π Image Gunpowder |
β | 1β8 | β | β | 10β50 | β | 59.0% | 3.600 | 1.7 |
| π Image Sand |
β | 1β8 | β | β | 10β50 | β | 59.0% | 3.600 | 1.7 |
| π Image String |
β | 1β8 | β | β | 10β50 | β | 59.0% | 3.600 | 1.7 |
| π Image Spider Eye |
1β3 | β | β | 25β247 | β | β | 27.1% | 0.607 | 3.7 |
| π Image Leather |
1β5 | β | β | 20β247 | β | β | 22.2% | 0.729 | 4.5 |
| π Image Enchanted Book[G] |
1 | β | β | 20β247 | β | β | 22.2% | 0.243 | 4.5 |
| π Image Golden Apple |
1 | β | β | 20β247 | β | β | 22.2% | 0.243 | 4.5 |
| π Image Gold Ingot |
2β7 | β | β | 15β247 | β | β | 17.0% | 0.820 | 5.9 |
| π Image Iron Ingot |
1β5 | β | β | 15β247 | β | β | 17.0% | 0.547 | 5.9 |
| π Image Emerald |
1β3 | β | β | 15β247 | β | β | 17.0% | 0.364 | 5.9 |
| π Image Copper Horse Armor |
1 | β | β | 15β247 | β | β | 17.0% | 0.182 | 5.9 |
| π Image Iron Horse Armor |
1 | β | β | 15β247 | β | β | 17.0% | 0.182 | 5.9 |
| π Image Dune Armor Trim Smithing Template |
β | β | 2 | β | β | 1β7 | 14.3% | 0.286 | 7.0 |
| π Image Golden Horse Armor |
1 | β | β | 10β247 | β | β | 11.6% | 0.121 | 8.6 |
| π Image Diamond |
1β3 | β | β | 5β247 | β | β | 5.9% | 0.121 | 16.8 |
| π Image Diamond Horse Armor |
1 | β | β | 5β247 | β | β | 5.9% | 0.061 | 16.8 |
| π Image Enchanted Golden Apple |
1 | β | β | 2β247 | β | β | 2.4% | 0.024 | 41.5 |
{ "chestNames": [ "desert-temple" ], "gameVersion": "Java", "loot": { "desert-temple": { "poolsJava": [ { "items": { "empty": [ 1, 1, 15 ], "diamond": [ 1, 3, 5 ], "copper-horse-armor": [ 1, 1, 15 ], "rotten-flesh": [ 3, 7, 25 ], "enchanted-book-rnd": [ 1, 1, 20 ], "golden-horse-armor": [ 1, 1, 10 ], "gold-ingot": [ 2, 7, 15 ], "golden-apple": [ 1, 1, 20 ], "leather": [ 1, 5, 20 ], "diamond-horse-armor": [ 1, 1, 5 ], "iron-horse-armor": [ 1, 1, 15 ], "bone": [ 4, 6, 25 ], "enchanted-golden-apple": [ 1, 1, 2 ], "iron-ingot": [ 1, 5, 15 ], "spider-eye": [ 1, 3, 25 ], "emerald": [ 1, 3, 15 ] }, "rolls": [ 2, 4 ], "totalweight": 247 }, { "items": { "string": [ 1, 8, 10 ], "bone": [ 1, 8, 10 ], "sand": [ 1, 8, 10 ], "rotten-flesh": [ 1, 8, 10 ], "gunpowder": [ 1, 8, 10 ] }, "rolls": [ 4, 4 ], "totalweight": 50 }, { "items": { "dune-armor-trim-smithing-template": [ 2, 2, 1 ], "empty": [ 1, 1, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 7 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "string": { "sortsize": [ 0, 4.5, 0 ], "weights": [ "β", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.5904, "sizes": [ "β", "1β8", "β" ], "sortweight": [ 0, 10, 0 ], "armor": 0, "material": 0, "avgamount": 3.6, "itemname": "string" }, "diamond-horse-armor": { "itemname": "diamond-horse-armor", "sizes": [ 1, "β", "β" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.06072874493927125, "chanceany": 0.05937659536561424 }, "rotten-flesh": { "sortsize": [ 5, 4.5, 0 ], "weights": [ "<sup>25</sup>⁄<sub>247</sub>", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.7014789779212162, "sizes": [ "3β7", "1β8", "β" ], "sortweight": [ 25, 10, 0 ], "armor": 0, "material": 0, "avgamount": 5.1182186234817815, "itemname": "rotten-flesh" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "2β7", "β", "β" ], "sortsize": [ 4.5, 0, 0 ], "sortweight": [ 15, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.819838056680162, "chanceany": 0.17026171025287384 }, "iron-horse-armor": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.17026171025287384, "sizes": [ 1, "β", "β" ], "sortweight": [ 15, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.18218623481781376, "itemname": "iron-horse-armor" }, "bone": { "sortsize": [ 5, 4.5, 0 ], "weights": [ "<sup>25</sup>⁄<sub>247</sub>", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.7014789779212162, "sizes": [ "4β6", "1β8", "β" ], "sortweight": [ 25, 10, 0 ], "armor": 0, "material": 0, "avgamount": 5.1182186234817815, "itemname": "bone" }, "enchanted-golden-apple": { "itemname": "enchanted-golden-apple", "sizes": [ 1, "β", "β" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 2, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.024291497975708502, "chanceany": 0.02407383435811905 }, "empty": { "itemname": "empty", "sizes": [ 1, "β", 1 ], "sortsize": [ 1, 0, 1 ], "sortweight": [ 15, 0, 6 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "<sup>6</sup>⁄<sub>7</sub>" ], "avgamount": 1.0393290919606708, "chanceany": 0.8814659586075535 }, "dune-armor-trim-smithing-template": { "itemname": "dune-armor-trim-smithing-template", "sizes": [ "β", "β", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "β", "β", "<sup>1</sup>⁄<sub>7</sub>" ], "avgamount": 0.2857142857142857, "chanceany": 0.1428571428571429 }, "diamond": { "itemname": "diamond", "sizes": [ "1β3", "β", "β" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.1214574898785425, "chanceany": 0.05937659536561424 }, "copper-horse-armor": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.17026171025287384, "sizes": [ 1, "β", "β" ], "sortweight": [ 15, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.18218623481781376, "itemname": "copper-horse-armor" }, "enchanted-book-rnd": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>20</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.22193075751639946, "sizes": [ 1, "β", "β" ], "sortweight": [ 20, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.242914979757085, "itemname": "enchanted-book-rnd" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>20</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.22193075751639946, "sizes": [ 1, "β", "β" ], "sortweight": [ 20, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.242914979757085, "itemname": "golden-apple" }, "leather": { "itemname": "leather", "sizes": [ "1β5", "β", "β" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 20, 0, 0 ], "weights": [ "<sup>20</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.728744939271255, "chanceany": 0.22193075751639946 }, "gunpowder": { "sortsize": [ 0, 4.5, 0 ], "weights": [ "β", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.5904, "sizes": [ "β", "1β8", "β" ], "sortweight": [ 0, 10, 0 ], "armor": 0, "material": 0, "avgamount": 3.6, "itemname": "gunpowder" }, "spider-eye": { "itemname": "spider-eye", "sizes": [ "1β3", "β", "β" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 25, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.6072874493927125, "chanceany": 0.27118891094046904 }, "sand": { "sortsize": [ 0, 4.5, 0 ], "weights": [ "β", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.5904, "sizes": [ "β", "1β8", "β" ], "sortweight": [ 0, 10, 0 ], "armor": 0, "material": 0, "avgamount": 3.6, "itemname": "sand" }, "golden-horse-armor": { "itemname": "golden-horse-armor", "sizes": [ 1, "β", "β" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 10, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.1214574898785425, "chanceany": 0.11610352027152815 }, "emerald": { "itemname": "emerald", "sizes": [ "1β3", "β", "β" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 15, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.3643724696356275, "chanceany": 0.17026171025287384 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1β5", "β", "β" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 15, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.5465587044534413, "chanceany": 0.17026171025287384 } }, "display_name": "desert pyramid", "structID": "desert-temple", "poolsJavaUpcoming": [], "structure": "Desert Pyramid", "container": "", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "string": { "sortsize": [ 0, 4.5, 0 ], "weights": [ "β", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.5904, "sizes": [ "β", "1β8", "β" ], "sortweight": [ 0, 10, 0 ], "armor": 0, "material": 0, "avgamount": 3.6, "itemname": "string" }, "diamond-horse-armor": { "itemname": "diamond-horse-armor", "sizes": [ 1, "β", "β" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.06072874493927125, "chanceany": 0.05937659536561424 }, "rotten-flesh": { "sortsize": [ 5, 4.5, 0 ], "weights": [ "<sup>25</sup>⁄<sub>247</sub>", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.7014789779212162, "sizes": [ "3β7", "1β8", "β" ], "sortweight": [ 25, 10, 0 ], "armor": 0, "material": 0, "avgamount": 5.1182186234817815, "itemname": "rotten-flesh" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "2β7", "β", "β" ], "sortsize": [ 4.5, 0, 0 ], "sortweight": [ 15, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.819838056680162, "chanceany": 0.17026171025287384 }, "iron-horse-armor": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.17026171025287384, "sizes": [ 1, "β", "β" ], "sortweight": [ 15, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.18218623481781376, "itemname": "iron-horse-armor" }, "bone": { "sortsize": [ 5, 4.5, 0 ], "weights": [ "<sup>25</sup>⁄<sub>247</sub>", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.7014789779212162, "sizes": [ "4β6", "1β8", "β" ], "sortweight": [ 25, 10, 0 ], "armor": 0, "material": 0, "avgamount": 5.1182186234817815, "itemname": "bone" }, "enchanted-golden-apple": { "itemname": "enchanted-golden-apple", "sizes": [ 1, "β", "β" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 2, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.024291497975708502, "chanceany": 0.02407383435811905 }, "empty": { "itemname": "empty", "sizes": [ 1, "β", 1 ], "sortsize": [ 1, 0, 1 ], "sortweight": [ 15, 0, 6 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "<sup>6</sup>⁄<sub>7</sub>" ], "avgamount": 1.0393290919606708, "chanceany": 0.8814659586075535 }, "dune-armor-trim-smithing-template": { "itemname": "dune-armor-trim-smithing-template", "sizes": [ "β", "β", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "β", "β", "<sup>1</sup>⁄<sub>7</sub>" ], "avgamount": 0.2857142857142857, "chanceany": 0.1428571428571429 }, "diamond": { "itemname": "diamond", "sizes": [ "1β3", "β", "β" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.1214574898785425, "chanceany": 0.05937659536561424 }, "copper-horse-armor": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.17026171025287384, "sizes": [ 1, "β", "β" ], "sortweight": [ 15, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.18218623481781376, "itemname": "copper-horse-armor" }, "enchanted-book-rnd": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>20</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.22193075751639946, "sizes": [ 1, "β", "β" ], "sortweight": [ 20, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.242914979757085, "itemname": "enchanted-book-rnd" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>20</sup>⁄<sub>247</sub>", "β", "β" ], "chanceany": 0.22193075751639946, "sizes": [ 1, "β", "β" ], "sortweight": [ 20, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.242914979757085, "itemname": "golden-apple" }, "leather": { "itemname": "leather", "sizes": [ "1β5", "β", "β" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 20, 0, 0 ], "weights": [ "<sup>20</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.728744939271255, "chanceany": 0.22193075751639946 }, "gunpowder": { "sortsize": [ 0, 4.5, 0 ], "weights": [ "β", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.5904, "sizes": [ "β", "1β8", "β" ], "sortweight": [ 0, 10, 0 ], "armor": 0, "material": 0, "avgamount": 3.6, "itemname": "gunpowder" }, "spider-eye": { "itemname": "spider-eye", "sizes": [ "1β3", "β", "β" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 25, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.6072874493927125, "chanceany": 0.27118891094046904 }, "sand": { "sortsize": [ 0, 4.5, 0 ], "weights": [ "β", "<sup>10</sup>⁄<sub>50</sub>", "β" ], "chanceany": 0.5904, "sizes": [ "β", "1β8", "β" ], "sortweight": [ 0, 10, 0 ], "armor": 0, "material": 0, "avgamount": 3.6, "itemname": "sand" }, "golden-horse-armor": { "itemname": "golden-horse-armor", "sizes": [ 1, "β", "β" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 10, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.1214574898785425, "chanceany": 0.11610352027152815 }, "emerald": { "itemname": "emerald", "sizes": [ "1β3", "β", "β" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 15, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.3643724696356275, "chanceany": 0.17026171025287384 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1β5", "β", "β" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 15, 0, 0 ], "weights": [ "<sup>15</sup>⁄<sub>247</sub>", "β", "β" ], "avgamount": 0.5465587044534413, "chanceany": 0.17026171025287384 } }, "poolsBedrock": [ { "items": { "empty": [ 1, 1, 15 ], "diamond": [ 1, 3, 5 ], "copper-horse-armor": [ 1, 1, 15 ], "rotten-flesh": [ 3, 7, 25 ], "enchanted-book-rnd": [ 1, 1, 20 ], "golden-horse-armor": [ 1, 1, 10 ], "gold-ingot": [ 2, 7, 15 ], "golden-apple": [ 1, 1, 20 ], "leather": [ 1, 5, 20 ], "diamond-horse-armor": [ 1, 1, 5 ], "iron-horse-armor": [ 1, 1, 15 ], "bone": [ 4, 6, 25 ], "enchanted-golden-apple": [ 1, 1, 2 ], "iron-ingot": [ 1, 5, 15 ], "spider-eye": [ 1, 3, 25 ], "emerald": [ 1, 3, 15 ] }, "rolls": [ 2, 4 ], "totalweight": 247 }, { "items": { "string": [ 1, 8, 10 ], "bone": [ 1, 8, 10 ], "sand": [ 1, 8, 10 ], "rotten-flesh": [ 1, 8, 10 ], "gunpowder": [ 1, 8, 10 ] }, "rolls": [ 4, 4 ], "totalweight": 50 }, { "items": { "dune-armor-trim-smithing-template": [ 2, 2, 1 ], "empty": [ 1, 1, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 7 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2β4", 4, 1 ], "itemDataBedrockUpcoming": [], "header": "[[Desert Pyramid]]", "allRollsJava": [ "2β4", 4, 1 ], "link": "[[desert pyramid]]" } } }The loot chances above are per chest. As each chest has a 2.6% chance to contain an enchanted golden apple for example, with four chests, each pyramid has about a 10% chance overall of having at least one.
In Java Edition and Bedrock Edition, each desert temple's suspicious sand contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per block [D] |
Avg. # blocks to brush [E] |
|---|---|---|---|---|---|
| π Image Archer Pottery Sherd |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image Emerald |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image Gunpowder |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image Miner Pottery Sherd |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image Prize Pottery Sherd |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image Skull Pottery Sherd |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image TNT |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
| π Image Diamond |
1 | 1β8 | 12.5% | 0.125 | 8.0 |
{ "chestNames": [ "brushable-desert-temple" ], "gameVersion": "Java", "loot": { "brushable-desert-temple": { "poolsJava": [ { "items": { "emerald": [ 1, 1, 1 ], "diamond": [ 1, 1, 1 ], "prize-pottery-sherd": [ 1, 1, 1 ], "gunpowder": [ 1, 1, 1 ], "tnt": [ 1, 1, 1 ], "miner-pottery-sherd": [ 1, 1, 1 ], "archer-pottery-sherd": [ 1, 1, 1 ], "skull-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "tnt": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "tnt" }, "diamond": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.125, "itemname": "diamond" }, "prize-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "prize-pottery-sherd" }, "gunpowder": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "gunpowder" }, "miner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "miner-pottery-sherd" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "archer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "archer-pottery-sherd" }, "skull-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "skull-pottery-sherd" } }, "display_name": "desert temple's suspicious sand", "structID": "desert-temple", "poolsJavaUpcoming": [], "structure": "Desert Pyramid", "container": "Suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "diamond": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.125, "itemname": "diamond" }, "prize-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "prize-pottery-sherd" }, "gunpowder": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "gunpowder" }, "miner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "miner-pottery-sherd" }, "tnt": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "tnt" }, "archer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "archer-pottery-sherd" }, "skull-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "skull-pottery-sherd" } }, "poolsBedrock": [ { "items": { "tnt": [ 1, 1, 1 ], "diamond": [ 1, 1, 1 ], "prize-pottery-sherd": [ 1, 1, 1 ], "gunpowder": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "miner-pottery-sherd": [ 1, 1, 1 ], "archer-pottery-sherd": [ 1, 1, 1 ], "skull-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Desert Pyramid]]", "allRollsJava": [ 1 ], "link": "[[desert pyramid]]" } } }| Structure type | Identifier |
|---|---|
| π EnvSprite desert-pyramid.png: Sprite image for desert-pyramid in Minecraft Desert Pyramid | desert_pyramid |
| Structure | Identifier |
|---|---|
| π EnvSprite desert-pyramid.png: Sprite image for desert-pyramid in Minecraft Desert Pyramid | desert_pyramid |
| Structure | Identifier | Translation key |
|---|---|---|
| π EnvSprite desert-pyramid.png: Sprite image for desert-pyramid in Minecraft Temple | temple |
feature.temple |
minecraft:desert_pyramid| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.3.1 | 12w21a | π Image Added desert pyramids. A desert pyramid does not generate fully if generated partially on lakes. | |||||
| Desert pyramids always generate their floors at Y=65, causing the pyramids to get buried under certain terrain configurations. | |||||||
| 1.4.6 | 12w50a | Enchanted books now may generate in desert pyramid chests. | |||||
| 1.6.1 | 13w18a | Added horse armor to the chest's loot. | |||||
| 1.8 | 14w03a | π Image Desert pyramids now generate with stained clay instead of wool. | |||||
| 1.9 | 15w44a | The chest loot is changed. | |||||
| Added gunpowder, sand, string, spider eyes and normal and enchanted golden apples. | |||||||
| Average yields of diamonds, gold ingots and iron ingots were very decreased. | |||||||
| Average yields of horse armor, enchanted books, rotten flesh, saddles and emeralds are a little increased. | |||||||
| 1.13 | 18w06a | Desert pyramids are first officially named. | |||||
The structure ID of desert pyramids have been changed from temple to desert_pyramid, allowing them to be located independently via the /locate command.
| |||||||
| Changed generation locations of desert pyramids. | |||||||
| 1.14 | 18w50a | π Image The textures of desert pyramids has been changed. | |||||
| 1.18 | Experimental Snapshot 1 | Due to deserts becoming rarer, desert pyramids are now less common. | |||||
| experimental snapshot 3 | Desert pyramids now always spawn on the surface rather than at a fixed Y-level. | ||||||
| Previously, their sandstone and terracotta floor was at Y=65. | |||||||
| experimental snapshot 4 | Desert pyramids now tend to generate partially buried. | ||||||
| Desert pyramids are no longer able to generate above water sources. | |||||||
| 1.19.4 Experiment | 23w04a | The dune armor trim may now be found in the desert pyramid chests. | |||||
| 23w05a | Increased the chance of dune armor trims from from 11.1% to 14.3%. | ||||||
| The dune armor trims now always generate two templates in a desert pyramid chest when found. | |||||||
| 23w07a | The desert temple now includes a new room filled with sand and suspicious sand. | ||||||
| Some sand and suspicious sand appear exposed and can be found at the same height as the blue terracotta. | |||||||
| The suspicious sand may contain archer, prize, and skull pottery shard; gunpowder, TNT, diamond, and emerald. | |||||||
| 1.20 | 23w12a | The loot of the suspicious sand in desert pyramid has been changed. | |||||
| Miner pottery shards now spawn in desert well with the probability of 1/8. | |||||||
| The probability of all items spawn in desert pyramid is now 1/8. | |||||||
| 23w14a | A suspicious sand is now visible on the top layer of the newly added room in desert pyramids. | ||||||
| 1.20.2 Experiment | 1.20.2 Pre-release 1 | Unbreaking enchanted books now have a higher chance of generating in desert pyramid chest loot. | |||||
| 1.21.6 | 25w20a | Saddles have been replaced with stacks of 1-5 leather in desert pyramid chests. | |||||
| 1.21.9 | 25w31a | Copper horse armor now generates in desert pyramid chests. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.13.0 | build 1 | Added desert pyramids. They could also be found in the desert hills biomes. | |||||
| v0.15.0 | build 1 | Enchanted books and horse armor now generate in desert pyramid chests. | |||||
| Bedrock Edition | |||||||
| 1.19.70 Experiment | Preview 1.19.70.23 | Now includes a new room filled with sand and suspicious sand. | |||||
| Some sand appears exposed and can be found at the same height as the blue terracotta. | |||||||
| 1.19.80 Experiment | Preview 1.19.80.21 | The dune armor trim may be found in the desert pyramid chest now. | |||||
| 1.20.40 Experiment | Preview 1.20.40.20 | Unbreaking enchanted books now have a higher chance of generating in desert pyramid chest loot. | |||||
| 1.21.90 | Preview 1.21.90.25 | Saddles have been replaced with stacks of 1-5 leather in desert pyramid chests. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU14 | CU1 | 1.04 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added desert pyramids. |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Added horse armor and enchanted books to the chest's loot. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Desert pyramids now generate with stained clay instead of wool. | |
| 1.88 | Desert pyramids now generate with smooth sandstone instead of cut sandstone. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added desert pyramids. | ||||||
Issues relating to "Desert pyramid" or "Desert temple" are maintained on the bug tracker. Issues should be reported and viewed there.
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